foitin/characters/nappo/moves/crouch/data.json
m3ultra 1005422053 Closed-loop camera calibration: pixel servo handles arbitrary rig conventions
MeshGod/TRELLIS Mixamo re-rigs pose half a metre underground and compressed
(bone-space origin at hips, 0.01/100 scale sandwich). Instead of fighting
transform conventions, the renderer probes the first posed frame, measures
the actual sprite in pixels, and servo-corrects ortho scale + camera z:
unclip -> converge height -> pin feet to the ground row. Also: normalize
scales all root objects, deformed-height helper.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-29 13:37:58 +10:00

180 lines
2.2 KiB
JSON

{
"name": "crouch",
"total": 20,
"loop": false,
"startup": 10,
"active": [
11,
14
],
"damage": 50,
"hitstun": 16,
"blockstun": 10,
"pushback": 10,
"hurtboxes": {
"default": [
[
2,
-85,
41,
24
],
[
-35,
-61,
80,
36
],
[
-55,
-25,
117,
25
]
],
"frames": {
"0-2": [
[
-8,
-136,
44,
36
],
[
-77,
-100,
134,
55
],
[
-106,
-45,
201,
45
]
],
"3-6": [
[
-8,
-144,
43,
38
],
[
-71,
-106,
131,
58
],
[
-106,
-48,
217,
48
]
],
"7-10": [
[
-7,
-138,
43,
37
],
[
-65,
-101,
125,
56
],
[
-97,
-45,
202,
45
]
],
"11-14": [
[
-3,
-116,
42,
31
],
[
-49,
-85,
105,
48
],
[
-80,
-37,
169,
37
]
],
"18-21": [
[
7,
-50,
37,
15
],
[
-2,
-35,
48,
23
],
[
-28,
-12,
73,
12
]
],
"22-25": [
[
13,
-19,
28,
7
],
[
6,
-12,
40,
11
],
[
6,
-1,
40,
1
]
],
"26-29": [
[
21,
2,
14,
2
],
[
17,
4,
23,
3
],
[
15,
7,
26,
-7
]
]
}
},
"hitboxes": {},
"root_motion_frames": []
}