foitin/characters/jima/moves/crouch/data.json
m3ultra 1005422053 Closed-loop camera calibration: pixel servo handles arbitrary rig conventions
MeshGod/TRELLIS Mixamo re-rigs pose half a metre underground and compressed
(bone-space origin at hips, 0.01/100 scale sandwich). Instead of fighting
transform conventions, the renderer probes the first posed frame, measures
the actual sprite in pixels, and servo-corrects ortho scale + camera z:
unclip -> converge height -> pin feet to the ground row. Also: normalize
scales all root objects, deformed-height helper.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-29 13:37:58 +10:00

180 lines
2.2 KiB
JSON

{
"name": "crouch",
"total": 20,
"loop": false,
"startup": 10,
"active": [
11,
14
],
"damage": 50,
"hitstun": 16,
"blockstun": 10,
"pushback": 10,
"hurtboxes": {
"default": [
[
-1,
-88,
40,
24
],
[
-29,
-64,
69,
37
],
[
-29,
-27,
74,
27
]
],
"frames": {
"0-2": [
[
-11,
-138,
44,
37
],
[
-33,
-101,
74,
56
],
[
-36,
-45,
74,
45
]
],
"3-6": [
[
-13,
-146,
44,
39
],
[
-33,
-107,
74,
59
],
[
-38,
-48,
78,
48
]
],
"7-10": [
[
-11,
-140,
43,
37
],
[
-32,
-103,
74,
57
],
[
-34,
-46,
70,
46
]
],
"11-14": [
[
-7,
-119,
43,
32
],
[
-31,
-87,
75,
49
],
[
-28,
-38,
69,
38
]
],
"18-21": [
[
5,
-53,
36,
16
],
[
-15,
-37,
57,
24
],
[
-26,
-13,
66,
13
]
],
"22-25": [
[
10,
-21,
29,
8
],
[
3,
-13,
39,
12
],
[
2,
-1,
40,
1
]
],
"26-29": [
[
19,
0,
11,
2
],
[
14,
2,
24,
4
],
[
13,
6,
26,
-6
]
]
}
},
"hitboxes": {},
"root_motion_frames": []
}