foitin/characters/dread/moves/crouch/data.json
m3ultra 1005422053 Closed-loop camera calibration: pixel servo handles arbitrary rig conventions
MeshGod/TRELLIS Mixamo re-rigs pose half a metre underground and compressed
(bone-space origin at hips, 0.01/100 scale sandwich). Instead of fighting
transform conventions, the renderer probes the first posed frame, measures
the actual sprite in pixels, and servo-corrects ortho scale + camera z:
unclip -> converge height -> pin feet to the ground row. Also: normalize
scales all root objects, deformed-height helper.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-29 13:37:58 +10:00

200 lines
2.5 KiB
JSON

{
"name": "crouch",
"total": 20,
"loop": false,
"startup": 10,
"active": [
11,
14
],
"damage": 50,
"hitstun": 16,
"blockstun": 10,
"pushback": 10,
"hurtboxes": {
"default": [
[
-1,
-86,
46,
24
],
[
-27,
-62,
73,
36
],
[
-41,
-26,
101,
26
]
],
"frames": {
"0-2": [
[
-15,
-137,
52,
37
],
[
-51,
-100,
101,
55
],
[
-60,
-45,
111,
45
]
],
"3-5": [
[
-16,
-145,
51,
39
],
[
-47,
-106,
98,
58
],
[
-56,
-48,
112,
48
]
],
"6-9": [
[
-14,
-139,
50,
37
],
[
-45,
-102,
99,
56
],
[
-55,
-46,
114,
46
]
],
"10-12": [
[
-9,
-117,
50,
32
],
[
-40,
-85,
96,
48
],
[
-51,
-37,
110,
37
]
],
"16-19": [
[
9,
-53,
35,
16
],
[
-10,
-37,
58,
24
],
[
-19,
-13,
67,
13
]
],
"20-22": [
[
15,
-22,
24,
8
],
[
7,
-14,
39,
12
],
[
6,
-2,
41,
2
]
],
"23-25": [
[
18,
-1,
8,
3
],
[
15,
2,
22,
4
],
[
16,
6,
23,
-6
]
],
"26-29": [
[
21,
10,
4,
0
],
[
21,
10,
4,
0
],
[
21,
10,
4,
-10
]
]
}
},
"hitboxes": {},
"root_motion_frames": []
}