foitin/characters/decks/moves/crouch/data.json
m3ultra 1005422053 Closed-loop camera calibration: pixel servo handles arbitrary rig conventions
MeshGod/TRELLIS Mixamo re-rigs pose half a metre underground and compressed
(bone-space origin at hips, 0.01/100 scale sandwich). Instead of fighting
transform conventions, the renderer probes the first posed frame, measures
the actual sprite in pixels, and servo-corrects ortho scale + camera z:
unclip -> converge height -> pin feet to the ground row. Also: normalize
scales all root objects, deformed-height helper.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-29 13:37:58 +10:00

180 lines
2.2 KiB
JSON

{
"name": "crouch",
"total": 20,
"loop": false,
"startup": 10,
"active": [
11,
14
],
"damage": 50,
"hitstun": 16,
"blockstun": 10,
"pushback": 10,
"hurtboxes": {
"default": [
[
-4,
-86,
46,
24
],
[
-29,
-62,
71,
36
],
[
-28,
-26,
73,
26
]
],
"frames": {
"0-2": [
[
-14,
-137,
49,
37
],
[
-33,
-100,
74,
55
],
[
-35,
-45,
72,
45
]
],
"3-6": [
[
-15,
-144,
49,
38
],
[
-33,
-106,
74,
58
],
[
-38,
-48,
77,
48
]
],
"7-10": [
[
-14,
-138,
49,
37
],
[
-32,
-101,
75,
56
],
[
-34,
-45,
68,
45
]
],
"11-14": [
[
-10,
-117,
49,
32
],
[
-30,
-85,
74,
48
],
[
-24,
-37,
66,
37
]
],
"18-21": [
[
-1,
-52,
45,
15
],
[
-8,
-37,
52,
24
],
[
-26,
-13,
62,
13
]
],
"22-25": [
[
7,
-21,
31,
8
],
[
-1,
-13,
46,
12
],
[
0,
-1,
45,
1
]
],
"26-29": [
[
19,
0,
11,
2
],
[
11,
2,
25,
4
],
[
10,
6,
27,
-6
]
]
}
},
"hitboxes": {},
"root_motion_frames": []
}