foitin/characters/widow/moves/knockdown/data.json
m3ultra 1005422053 Closed-loop camera calibration: pixel servo handles arbitrary rig conventions
MeshGod/TRELLIS Mixamo re-rigs pose half a metre underground and compressed
(bone-space origin at hips, 0.01/100 scale sandwich). Instead of fighting
transform conventions, the renderer probes the first posed frame, measures
the actual sprite in pixels, and servo-corrects ortho scale + camera z:
unclip -> converge height -> pin feet to the ground row. Also: normalize
scales all root objects, deformed-height helper.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-29 13:37:58 +10:00

61 lines
695 B
JSON

{
"name": "knockdown",
"total": 60,
"loop": false,
"startup": 10,
"active": [
11,
14
],
"damage": 50,
"hitstun": 16,
"blockstun": 10,
"pushback": 10,
"hurtboxes": {
"default": [
[
-70,
-70,
150,
70
]
]
},
"hitboxes": {},
"root_motion_frames": [
0.0,
-12.01,
-4.16,
-6.18,
-1.6,
0.75,
0.88,
0.53,
-0.16,
-3.27,
-5.62,
-7.33,
-7.0,
-6.3,
-4.89,
-14.22,
-10.96,
-9.16,
0.78,
4.99,
3.18,
2.84,
2.06,
-1.68,
-4.06,
-4.44,
-1.64,
0.6,
0.66,
0.45,
0.04,
-0.09,
-0.13,
-0.1
]
}