MeshGod/TRELLIS Mixamo re-rigs pose half a metre underground and compressed (bone-space origin at hips, 0.01/100 scale sandwich). Instead of fighting transform conventions, the renderer probes the first posed frame, measures the actual sprite in pixels, and servo-corrects ortho scale + camera z: unclip -> converge height -> pin feet to the ground row. Also: normalize scales all root objects, deformed-height helper. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
61 lines
695 B
JSON
61 lines
695 B
JSON
{
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"name": "knockdown",
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