Commit Graph

3 Commits

Author SHA1 Message Date
claude
ecdaeda47e vesper frames@xray: 615-frame deterministic xray tier (restyle_frames.py pillow-xray)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-16 15:45:34 +10:00
m3ultra
cdafb83a33 Six new fighters: RAVER CHEF EXEC JINX ELVA UMBRA (batch-built, base+torn); trim dizzy to standing sway
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-29 00:07:43 +10:00
m3ultra
d743216b54 Character select screen + fatality-style finisher system
- Select scene (new main scene): roster cards from characters/* with
  portraits, dual cursors (P1 A/D+J, P2 arrows+O), picks via GameState
- finisher flow: KO puts loser in DIZZY with a 5s flashing FINISH! window;
  winner lands QCF+K in range -> finisher move (Brutal Assassination /
  Hell Slammer B) with darkened stage, victim plays synced death anim;
  window expiry or any stray hit = normal collapse
- new moves rendered for both fighters in all wardrobe states:
  dizzy (Stunned), finisher, death (Standing Death Backward)
- CHAR_TUNE per-character move overrides in tune_fighters.py

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-28 23:27:51 +10:00