What now works: - M0 scaffold: pyproject (all spec deps), uv/py3.12 env, `python -m festival4d` CLI registering synthetic|ingest|sync|reconstruct|events|serve. Vite hello page. - Synthetic fixture (synthetic.py): 3 shifted-audio videos (offsets 0/+1370/-842 ms), camera-arc poses, stage point cloud -> points.ply, seeded events + anchors, ground_truth.json. `python -m festival4d synthetic` populates data/ + DB. - DB schema exactly per spec §2 (db.py) + CRUD helpers all lanes use. - M3 API (api.py) full against synthetic data: manifest/poses/pointcloud/anchors/ events/detect/annotations; Range-capable video serving (206 verified); CORS for any localhost origin. - Frozen geometry contract: geometry.colmap_to_threejs (M5 math) + unit test (3 known vectors, random round-trip, scipy oracle); mirrored frontend/src/lib/pose.js with identical POSE_TEST_VECTORS. Lane-B stubs: slerp_pose, ray_from_pixel, triangulate_rays, nearest_point_on_ray. - Classifier contract (events_ai.py): MomentClassification model + MomentClassifier protocol + Gemini/Claude/Local provider stubs. - Lane-owned modules stubbed with final signatures (ingest, audio_sync, frames, sfm, events_ai); cli/api catch NotImplementedError and degrade gracefully. - plan/CHANGE_REQUESTS.md created; plan/status/foundation.md updated. Acceptance: pytest 24 passed; serve endpoints verified via curl + browser (video seek, manifest fetch cross-origin, pose.js self-test, 0 console errors). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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2.1 KiB
Festival 4D
Turn multiple fan-shot smartphone videos of the same concert into a synchronized, explorable 4D experience: time-aligned multi-video playback, 3D scene reconstruction with camera poses, a free-roam "god's eye" viewer, AR-style overlays projected onto each video, and AI-tagged moments on a shared timeline.
Status: foundation phase. The scaffold, database, frozen contracts (API, pose math, DB schema), and a synthetic fixture generator are in place. Feature lanes (media sync, reconstruction, viewer, AI events) build on top. The full README with the real-footage workflow is written in the integration phase (M9). See
OPUS_BUILD_INSTRUCTIONS.mdfor the canonical spec andplan/for the execution plan.
Prerequisites
- Python 3.11+ and
uv(or venv + pip) - ffmpeg / ffprobe on your
PATH(required) - COLMAP (optional — reconstruction degrades gracefully without it)
- A classifier API key (optional —
GEMINI_API_KEYby default; seeevents_ai.py) - Node 18+ for the frontend
Quickstart (synthetic demo — no footage needed)
# 1. backend env
uv venv --python 3.12
uv pip install -e ".[dev]"
# 2. generate the synthetic fixture project (fake videos + poses + point cloud + events)
uv run python -m festival4d synthetic
# 3. serve the API (http://127.0.0.1:8000)
uv run python -m festival4d serve
# 4. in another terminal, the frontend
cd frontend
npm install
npm run dev # http://localhost:5173
Backend CLI
python -m festival4d synthetic # generate the synthetic fixture (M0)
python -m festival4d ingest # probe videos + extract audio (lane A / M1)
python -m festival4d sync # GCC-PHAT audio alignment (lane A / M1)
python -m festival4d reconstruct # COLMAP SfM + pose export (lane B / M2)
python -m festival4d events # audio candidates + AI classify (lane D / M7)
python -m festival4d serve # FastAPI app (M3)
Tests
uv run pytest