Markers/badges -> detection -> cross-view triangulation -> track ribbons + follow-a-friend + LED badge hardware kit. Coordinator-merges policy this phase. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2.4 KiB
2.4 KiB
Lane J — Ribbons & follow-a-friend (M21, M22)
You make tracks visible and rideable. Pure frontend — ONE file: frontend/src/friendTracks.js.
Spec: 30-phase6.md M21/M22 + contract #2. Branch lane/j-ribbons, own worktree.
What foundation3 gives you
- Your stub module imported from main.js with
init()+ per-frameupdate(tGlobal)already called; hidden#btn-friends+#friends-panelin index.html;state.tracksloaded at boot whenmanifest.has_tracks. - Read-only building blocks you may CALL but never edit:
scene3d.addObject/removeObject,registerHelper(photo mode hides you for free),enterPathMode/exitPathMode/applyCameraPose(the camPath.js pattern — read that file first),focusOn;PATCH/DELETE /api/tracks/{id}. anchorPanel.js is your UX/style reference (inject your own