exposure/test
type-two 65dd78efd5 Phase 1: hub + reactor, hydroponics, comms, bridge zones — full ship playable
zones.gd builders on the existing schema: heat + radio elements, thermal
slug + radio beacon gadgets, wax seal, order-chain core igniter, growth
vine (water then daylight), cross-zone cascade (reactor melts hydro ice
wall -> melt pool feeds the mains), through-wall resonator, sealed
bridge (opens 3/3 systems), core-donation ending + PORT 00 kiosk tease.
Each zone in its acquired-brand Flux textures. Integration test now
plays the entire ship: 35 checks passing.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-03 21:14:45 +10:00
..
integration.gd Phase 1: hub + reactor, hydroponics, comms, bridge zones — full ship playable 2026-08-03 21:14:45 +10:00
integration.gd.uid Flux texture pass: CF-generated spaceship interior textures wired in 2026-08-03 20:24:39 +10:00
selfcheck.gd Phase 0 grey-box: playable room, one schema, 19-check headless playthrough 2026-08-03 17:51:00 +10:00
selfcheck.gd.uid Phase 0 grey-box: playable room, one schema, 19-check headless playthrough 2026-08-03 17:51:00 +10:00