LANE4 spot-checked clean (smoke test green, 20 fractured GLBs in game assets, full
web catalog, boss mechanics present). Next blocker between here and a shareable
link is ops: 3GOD writes are still unauthenticated + /api/fetch SSRF, and web/ only
exists on localhost. LANE5 is recon-first and reversible-steps on production boxes.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Review of the three lanes (2026-07-14): all shipped and verified — Lane 1 smoke test
clean, Lane 2's 16 props (intact+fractured) live on 3GOD with the chunk_* contract,
Lane 3 play-tested via its ?debug handle (smash, rack cascade, record ritual, debris
pool all work). LANE4 closes the integration gap the parallel run left open, plus two
review findings: record.fractured.glb 404 spam and no pointer-lock fallback in
embedded browsers.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>