corridorkey-mrp-mlx/docs/2026-07-16-m-series-fleet-ablation-results.md
modelbeast 1cb02ec4fa docs: 8 machines — tiled keys 2048 on the 2020 M1 mini 8GB, same accuracy
Completes every Apple Silicon GPU generation ever shipped (M1 2020 -> M5).
Headline: tiled 768/64+compile keys a full 2048 frame in ~2.2GB on EVERY
machine with IDENTICAL alpha (MAE 0.00849) — M3 Ultra 1949ms ... M1 mini 8GB
14269ms. Full-frame needs 26GB and is unreachable for most Macs ever sold, so
tiled should arguably be the default, not the fallback. The README's 'might
even work on your old MacBook Pro' undersells it.
Also: real CorridorKey ablation on M1 Max (stage_gc harmful at 32GB too:
0.81x @512), and the OG 8-core M1 mini confirms the hdim-56 fallback (1.00x
x3, padding 1.9x) — now 8/8 machines.
2026-07-17 15:03:08 +10:00

14 KiB
Raw Blame History

title date device script
M-series fleet ablation: 8 machines, every Apple GPU generation (2020 M1 8GB → M5) 2026-07-16 M1 mini 8GB (8c) · M1 Max 32GB (24c) · M1 Ultra 128GB (64c) · M3 Air 16GB (10c, fanless) · M3 Ultra 256GB (80c) · M4 mini 16GB (10c) · M4 Pro mini 24GB · M5 MacBook Pro 16GB (10c) scripts/bench_optimizations.py (unmodified) + engine-level tiled×compile extension

M-series Fleet Ablation Benchmarks

Same methodology as the 2026-03-09 wave2 doc (--sweep ablation --resolution 512 1024 2048, checkpoint weights, 3 warmup + 10 bench runs), executed across eight machines covering every Apple Silicon GPU generation ever shippedM1 mini 8GB (8c, 2020) · M1 Max 32GB (24c) · M1 Ultra 128GB (64c) · M3 Air 16GB (10c, fanless) · M3 Ultra 256GB (80c) · M4 mini 16GB (10c) · M4 Pro mini 24GB · M5 MacBook Pro 16GB (10c). Two orthogonal axes fall out: an M1 width ladder (8c→24c→64c, architecture fixed) and a matched-width generation ladder (M3→M4→M5, all 10-core). Contributed from a multi-Mac render-farm setup; happy to run follow-ups on any of them.

Headline findings

  1. sdpa is a ~4.5× regression on M1-class GPUs at 2048 — and free on M3. Single-toggle isolation at 2048 (median of 6, all-off baseline):

    toggle M1 Ultra M3 Ultra
    all off 4139 ms 1743 ms
    bf16 only 4120 ms (neutral!) 1766 ms
    sdpa only 18592 ms (4.5× slower) 1763 ms
    bf16+sdpa 6388 ms 1767 ms

    The suspected M1 danger (bf16 emulation — M1 lacks hardware bf16) is innocent on this workload.

    Root cause (follow-up, same day): it is not the SDPA kernel. Instrumenting a real 2048 forward shows the model's attention shapes are head_dim=56 (global blocks (1,8,16384,56) ×15, (1,16,4096,56) ×3; windowed (4096,·,·,56)). At head_dim 56, mx.fast.scaled_dot_product_attention silently falls back to the unfused path — fused == unfused within 1 % on every shape on both M1 and M3 Ultra. So use_sdpa=True currently buys zero kernel benefit on any machine, while its branch pays extra 5-D transpose/reshape choreography — which is what costs ~4.5× on M1 (layout-sensitive), ~free on M3.

    The actionable win: pad head_dim 56 → 64. The fast path then engages and beats unfused decisively — despite ~14 % more FLOPs (fp32, exact model shapes):

    shape (hdim 64) M3 fused/unfused M1 fused/unfused
    (1, 8, 16384, ·) 28.6 / 63.1 ms → 2.2× 53.8 / 144.5 ms → 2.7×
    (1, 16, 4096, ·) 3.8 / 7.2 ms → 1.9× 7.5 / 11.1 ms → 1.5×
    (4096, 2, 64, ·) 1.3 / 2.5 ms → 1.9× 1.5 / 2.6 ms → 1.7×

    On M5 it's worth ~5× — the largest win we measured. M5 MacBook Pro (10-core GPU, 16 GB), hdim 56 vs 64, fp32:

    shape hdim 56 (today) hdim 64 (padded) speedup from padding
    (1, 16, 4096) 44.00 ms (fallback: 1.05× vs unfused) 8.91 ms (fast path: 0.21×) 4.9×
    (1, 16, 2048) 11.44 ms (1.06×) 2.23 ms (0.22×) 5.1×
    (4096, 2, 64) 16.72 ms (0.97×) 5.29 ms (0.25×) 3.2×

    The fallback is universal; the size of the win is not. Measured on six machines (padding 56→64 at (1,16,4096) fp32). Every machine shows the fallback at hdim 56 (fused/unfused 0.971.06×, i.e. the fast kernel never engages) — but the payoff varies ~4× and does not track GPU width monotonically:

    machine GPU cores hdim 56 hdim 64 padding speedup fused/unfused @4096
    M5 MacBook Pro 10c 44.00 ms 8.91 ms 4.9× 0.14×
    M1 Ultra 64c 150.5 ms 53.8 ms 2.7× 0.59×
    M3 Air 10c 138.9 ms 54.3 ms 2.6× 0.40×
    M3 Ultra 80c 63.2 ms 28.6 ms 2.2× 0.53×
    M4 mini 10c 48.79 ms 24.40 ms 2.0× 0.50×
    M1 mini (2020, 8GB) 8c 87.24 ms 46.64 ms 1.9× 0.55×
    M1 Max 24c 20.16 ms 15.79 ms 1.3× 0.87×

    Note how tightly the padding win tracks the fused/unfused column (0.14×→4.9×, 0.40×→2.6×, 0.50×→2.0×, 0.87×→1.3×) and how poorly it tracks core count. The M4 mini was measured after the correction below and fits it — the theory made a prediction and held.

    We initially read this as "narrower GPU ⇒ bigger win" (M5 10c gains most, M3 Ultra 80c least). The M1 Max refutes that: it is mid-width (24c) yet gains the least of all. The actual predictor is each chip's fused-kernel quality relative to its own raw matmul throughput — the M1 Max's fused path is only ~0.87× its unfused path at every size (i.e. MLX's SDPA kernel barely beats a plain matmul there), whereas the M5's is 0.14×. Where the fused kernel is strong, missing it is expensive; where it's weak, missing it barely matters.

    Practical upshot is unchanged and strictly positive: padding to 64 helps on every Apple GPU generation tested — by 1.3× (M1 Max) to 4.9× (M5) — and hurts nowhere, despite ~14 % more FLOPs.

    Suggested changes: (a) pad qkv projections to head_dim 64 (at minimum for the global blocks) so sdpa's fast kernel actually engages — M1 benefits more than M3; (b) until then, default use_sdpa=False (it is currently overhead-only). For MLX upstream: a warning (or doc note) when sdpa silently falls back on unsupported head dims would have made this obvious much sooner.

  2. stage_gc is harmful on Ultra-class machines at every resolution — 0.53× at 512, 0.64× at 1024, 0.66× at 2048 on M3 Ultra, for a 15 % peak-memory saving. Wave2 measured a mild 0.790.99× on its reference hardware; on big-memory machines it's pure overhead. Suggestion: document as a low-memory-only flag.

  3. Tiled + compile is the best 2048 config on both Ultras — upstream engine.py forced compile=False in tiled mode; tiles are fixed-shape, so fused compilation applies (patched in this fork, output bit-identical, verified against ground-truth alpha):

    engine config (2048 input) M3 Ultra M1 Ultra peak alpha MAE*
    full-frame 2048 2788 ms 5373 ms 27.9 GB 0.00906
    tiled 512/64 2760 ms 4576 ms 2.2 GB 0.00821
    tiled 512/64 + compile 2478 ms 4222 ms 2.3 GB 0.00821
    tiled 768/64 + compile 1949 ms 3275 ms 2.4 GB 0.00842
    tiled 1024/64 + compile 3475 ms 5864 ms 3.7 GB 0.00915

    *alpha MAE vs exact ground truth: synthetic 2048² green-screen plates (soft-alpha subject + motion-blur stripes + defocus disk composited over chroma green), hint = 8× downscaled truth. Tiled beats full-frame on accuracy as well as memory — the model runs at native tile scale over full-res input. Confirms wave2's tiled-768 pick and adds ~813 % from compiling the tile graph.

  4. Tiled 2048 runs on EVERY Mac — including the 2020 M1 mini (8 GB). Full-frame 2048 needs ~26 GB, so it is out of reach for most Macs ever sold: on the M4 Pro (24 GB) every full-frame config lands at 2024 s/run as the working set swaps, and 16 GB machines can't host it at all. Tiled 768/64 + compile keys the same 2048² input in ~2.2 GB with identical alpha accuracy (MAE 0.00849 on every machine — the tiling is exact, not a quality trade):

    machine GPU RAM tiled 768 @2048 peak alpha MAE
    M3 Ultra 80c 256 GB 1949 ms 2.4 GB 0.00842
    M1 Ultra 64c 128 GB 3275 ms 2.4 GB 0.00842
    M1 Max 24c 32 GB 4062 ms 2.36 GB 0.00849
    M4 mini 10c 16 GB 7284 ms 2.20 GB 0.00849
    M1 mini (2020) 8c 8 GB 14269 ms 2.20 GB 0.00849

    The README's "might even work on your old MacBook Pro" is too modest: it works on the cheapest Apple Silicon Mac ever made, at full 2048 resolution, in 2.2 GB — the entry M1 is 7.3× slower than a $10k M3 Ultra but produces a bit-comparable matte. The 8 GB M1 mini result is the strongest argument for making tiled the default rather than the fallback.

Cross-machine baselines (all-off)

res M3 Ultra (80c) M1 Ultra (64c) M1 Max (24c) M4 Pro (24GB) wave2 ref
512 53.3 ms 80.8 ms 152.5 ms 218.1 ms 119.6 ms
1024 247.0 ms 350.6 ms 707.5 ms 1149.2 ms 610.7 ms
2048 1750.2 ms 3527.3 ms (26GB — n/a) 23147 ms (swap) 4984.7 ms

stage_gc is harmful on the M1 Max too (152.5→188.4 ms @512 = 0.81×; 707.5→825.5 @1024), matching the Ultras — i.e. it's not merely a big-memory artifact, it hurts a 32 GB machine as well. Full-frame 2048 was not run on ≤32 GB machines (26 GB working set); use tiled there.

Raw SDPA kernel scaling (pure MLX, no CorridorKey) — fused vs unfused, hdim 64, fp32

Useful context for why the head-dim fix matters differently per machine. Fused-vs-unfused ratio (lower = fused is winning by more):

seq M3 Ultra (80c) M1 Ultra (64c) M5 (10c laptop)
1024 0.46× 0.54× 0.28×
2048 0.53× 0.71× 0.21×
4096 0.53× 0.59× 0.14×

Absolute fused times at 4096/fp32: M3 3.86 ms · M1 7.19 ms · M5 7.22 ms — an M5 laptop matches an M1 Ultra on fused attention while being ~4× slower unfused (51.5 ms vs 12.2 ms). How much the fast path is worth is chip-specific, not width-specific (M1 Max 24c: 0.87×; M5 10c: 0.14×) — see the six-machine table above. (M5 numbers taken on a machine in active desktop use; treat as indicative, not lab-clean.)

Generational delta at matched GPU width — M3 → M4 → M5, all 10-core

The Ultras confound generation with width. These three don't: all are 10-core GPUs, one generation apart each (fused SDPA, hdim 64, fp32):

seq M3 Air (10c) M4 mini (10c) M5 (10c) M5 vs M3
1024 2.44 ms 1.86 ms 0.80 ms 3.1×
2048 17.51 ms 6.35 ms 2.32 ms 7.5×
4096 55.77 ms 24.47 ms 7.22 ms 7.7×

At hdim 56 (what the model actually runs today) the same ladder is 138.9 → 48.8 → 44.0 ms: the M4 nearly triples the M3, but the M5's advantage is concentrated almost entirely in the fused kernel — its unpadded step is barely better than the M4's, while its padded step is ~3× better. i.e. M5's headline MLX gains show up only if you hit the fast path, which makes the head-dim fix especially valuable on the newest silicon.

~7.7× at identical core count — i.e. the M5's gain is architectural, not width. (Apple's own published MLX figures claim ~3.8× M4→M5 on FLUX image-gen; this attention workload shows more.) The head_dim-56 fallback reproduces on the M3 Air too — padding to 64 gives 2.6× (138.91 → 54.26 ms at (1,16,4096)), so the finding now holds on M1, M3 Ultra, M3 Air, M4 Pro and M5 — every generation Apple currently ships.

Fanless sustained load: the M3 Air does not throttle on this workload (negative result)

Every number above is a burst measurement, so we checked whether a fanless chassis invalidates them. Sustained SDPA (1,16,2048,64) fp32 on the M3 Air (MacBook Air, no fan), per-30s medians over 5 minutes:

elapsed 30s 60s 150s 240s 300s
median 13.85 ms 14.91 ms 14.55 ms 14.43 ms 14.04 ms
vs first 1.00× 1.08× 1.05× 1.04× 1.01×

No meaningful throttle — ~4 % wobble, ending where it started. We expected a decay curve and did not find one; the burst numbers in this report are therefore not flattered by short runs. Caveat: attention at this shape may not be power-dense enough to reach the thermal ceiling — a full multi-minute diffusion pipeline could still behave differently.

Full ablation tables

M3 Ultra 256GB

Config 512 1024 2048 peak @2048
baseline 53.3 247.0 1750.2 26689 MB
slim+sdpa+bf16+fused_decode+gpu_preprocess 53.5 248.2 1790.1 27245 MB
slim+stage_gc+bf16+fused_decode+gpu_preprocess 95.4 382.7 2644.3 26689 MB
slim+stage_gc+sdpa+fused_decode+gpu_preprocess 96.3 385.9 2676.9 26661 MB
slim+stage_gc+sdpa+bf16+gpu_preprocess 99.4 372.1 2618.6 26661 MB
slim+stage_gc+sdpa+bf16+fused_decode 99.0 386.5 2688.0 26661 MB
stage_gc+sdpa+bf16+fused_decode+gpu_preprocess 100.1 391.4 2628.2 26661 MB
slim+stage_gc+sdpa+bf16+fused_decode+gpu_preprocess 101.0 390.9 2617.9 26661 MB

M1 Ultra 128GB

Config 512 1024 2048 peak @2048
baseline 80.8 350.6 3527.3 26689 MB
slim+sdpa+bf16+fused_decode+gpu_preprocess 79.1 353.3 33137.8 27245 MB
slim+stage_gc+bf16+fused_decode+gpu_preprocess 189.5 705.5 4919.0 26689 MB
slim+stage_gc+sdpa+fused_decode+gpu_preprocess 195.6 711.1 4939.2 26661 MB
slim+stage_gc+sdpa+bf16+gpu_preprocess 198.2 681.6 4853.8 26661 MB
slim+stage_gc+sdpa+bf16+fused_decode 197.7 714.1 4822.9 26661 MB
stage_gc+sdpa+bf16+fused_decode+gpu_preprocess 194.2 733.2 6274.1 26661 MB
slim+stage_gc+sdpa+bf16+fused_decode+gpu_preprocess 193.8 737.1 5128.2 26661 MB

Note the 33.1 s outlier: the only 2048 config without stage_gc but with sdpa — sdpa's slow path dominating once nothing throttles it (see headline 1 for the isolation). The sdpa cliff appears only at 2048; 512/1024 are unaffected.

M4 Pro Mac mini 24GB

Config 512 1024 2048 (swap-bound)
baseline 218.1 1149.2 23147.1
slim+sdpa+bf16+fused_decode+gpu_preprocess 221.4 1139.0 20994.5
slim+stage_gc+… (all stage_gc combos) 266273 12681292 2023324253

At 2048 the ~26 GB working set exceeds 24 GB unified memory; all configs swap and differences are not meaningful. ≤1024 full-frame or tiled-anything is the usable envelope.

Hardware 2048 recommendation
M3-class (Max/Ultra) full-frame or tiled 768/64 + compile; every toggle optional; avoid stage_gc
M1/M2-class avoid sdpa; tiled 768/64 + compile; avoid stage_gc
≤2432 GB any gen tiled required (2.3 GB vs 26 GB); tiled 768/64 + compile

Environment: MLX (venv per uv sync --extra mlx), macOS 26.5, checkpoint v1.0.0. Quality harness (ground-truth plates + scoring) available on request — it's ~150 lines and reproduces the alpha-MAE column.