Scene was dumping all 3 rooms' racks/crates/lights into one room, and the served decals + portals were never rendered (trapped in booth-room). - /virtual/scene scopes to ONE room (?space=, default = is_default space); filters racks/crates/lights/cameras/portals/decals/covers by space_id - render decals (image + canvas-text planes) and portal doorways; walk into a portal -> loads the linked room - portal links_to_id is the PAIRED portal's id, not a space — resolve through it to the destination room (to_space) - copy the 29 referenced decal webp/svg into webstore/assets (self-contained, served /store/assets); rewrite WP /wp-content/uploads/ paths in the scene API - skip the 17MB logo .glb mesh decal (flat logo-blue.webp covers branding) Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
82 lines
4.7 KiB
XML
Executable File
82 lines
4.7 KiB
XML
Executable File
<svg xmlns="http://www.w3.org/2000/svg"
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width="2400" height="4800"
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viewBox="0 0 2400 4800">
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<defs>
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<!-- Vertical-ridge pattern for one 1200x1200 tile -->
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<pattern id="ridge-vertical" patternUnits="userSpaceOnUse" width="1200" height="1200">
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<line x1="100" y1="0" x2="100" y2="1200" stroke="#000" stroke-width="8" stroke-linecap="butt"/>
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<line x1="200" y1="0" x2="200" y2="1200" stroke="#000" stroke-width="8" stroke-linecap="butt"/>
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<line x1="300" y1="0" x2="300" y2="1200" stroke="#000" stroke-width="8" stroke-linecap="butt"/>
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<line x1="400" y1="0" x2="400" y2="1200" stroke="#000" stroke-width="8" stroke-linecap="butt"/>
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<line x1="500" y1="0" x2="500" y2="1200" stroke="#000" stroke-width="8" stroke-linecap="butt"/>
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<line x1="600" y1="0" x2="600" y2="1200" stroke="#000" stroke-width="8" stroke-linecap="butt"/>
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<line x1="700" y1="0" x2="700" y2="1200" stroke="#000" stroke-width="8" stroke-linecap="butt"/>
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<line x1="800" y1="0" x2="800" y2="1200" stroke="#000" stroke-width="8" stroke-linecap="butt"/>
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<line x1="900" y1="0" x2="900" y2="1200" stroke="#000" stroke-width="8" stroke-linecap="butt"/>
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<line x1="1000" y1="0" x2="1000" y2="1200" stroke="#000" stroke-width="8" stroke-linecap="butt"/>
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<line x1="1100" y1="0" x2="1100" y2="1200" stroke="#000" stroke-width="8" stroke-linecap="butt"/>
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</pattern>
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<!-- Horizontal-ridge pattern for one 1200x1200 tile -->
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<pattern id="ridge-horizontal" patternUnits="userSpaceOnUse" width="1200" height="1200">
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<line x1="0" y1="100" x2="1200" y2="100" stroke="#000" stroke-width="8" stroke-linecap="butt"/>
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<line x1="0" y1="200" x2="1200" y2="200" stroke="#000" stroke-width="8" stroke-linecap="butt"/>
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<line x1="0" y1="300" x2="1200" y2="300" stroke="#000" stroke-width="8" stroke-linecap="butt"/>
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<line x1="0" y1="400" x2="1200" y2="400" stroke="#000" stroke-width="8" stroke-linecap="butt"/>
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<line x1="0" y1="500" x2="1200" y2="500" stroke="#000" stroke-width="8" stroke-linecap="butt"/>
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<line x1="0" y1="600" x2="1200" y2="600" stroke="#000" stroke-width="8" stroke-linecap="butt"/>
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<line x1="0" y1="700" x2="1200" y2="700" stroke="#000" stroke-width="8" stroke-linecap="butt"/>
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<line x1="0" y1="800" x2="1200" y2="800" stroke="#000" stroke-width="8" stroke-linecap="butt"/>
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<line x1="0" y1="900" x2="1200" y2="900" stroke="#000" stroke-width="8" stroke-linecap="butt"/>
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<line x1="0" y1="1000" x2="1200" y2="1000" stroke="#000" stroke-width="8" stroke-linecap="butt"/>
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<line x1="0" y1="1100" x2="1200" y2="1100" stroke="#000" stroke-width="8" stroke-linecap="butt"/>
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</pattern>
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<!-- Background checkerboard pattern for alternating blue/black -->
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<pattern id="checker-bg" patternUnits="userSpaceOnUse" width="2400" height="2400">
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<rect x="0" y="0" width="1200" height="1200" fill="blue"/>
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<rect x="1200" y="0" width="1200" height="1200" fill="black"/>
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<rect x="0" y="1200" width="1200" height="1200" fill="black"/>
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<rect x="1200" y="1200" width="1200" height="1200" fill="blue"/>
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</pattern>
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</defs>
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<!-- 1. Outer border (2400 wide x 4800 high) - Dimensions updated for 2x4 -->
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<rect x="0" y="0" width="2400" height="4800" stroke="#000" fill="none" stroke-width="8"/>
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<!-- 2. Background Checkerboard Fill - Height updated -->
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<rect x="0" y="0" width="2400" height="4800" fill="url(#checker-bg)"/>
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<!-- 3. Overlay Ridge Patterns (4 Rows x 2 Columns) - R4 through R7 removed -->
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<g fill-opacity="0.5">
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<!-- R0: V H (y=0) -->
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<rect x="0" y="0" width="1200" height="1200" fill="url(#ridge-vertical)"/>
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<rect x="1200" y="0" width="1200" height="1200" fill="url(#ridge-horizontal)"/>
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<!-- R1: H V (y=1200) -->
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<rect x="0" y="1200" width="1200" height="1200" fill="url(#ridge-horizontal)"/>
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<rect x="1200" y="1200" width="1200" height="1200" fill="url(#ridge-vertical)"/>
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<!-- R2: V H (y=2400) -->
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<rect x="0" y="2400" width="1200" height="1200" fill="url(#ridge-vertical)"/>
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<rect x="1200" y="2400" width="1200" height="1200" fill="url(#ridge-horizontal)"/>
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<!-- R3: H V (y=3600) -->
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<rect x="0" y="3600" width="1200" height="1200" fill="url(#ridge-horizontal)"/>
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<rect x="1200" y="3600" width="1200" height="1200" fill="url(#ridge-vertical)"/>
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</g>
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<!-- 4. Grid lines - Adjusted to stop at 4800, only 3 horizontal lines remain -->
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<g stroke="#000" fill="none" stroke-width="8">
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<!-- Vertical grid line at X=1200 -->
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<line x1="1200" y1="0" x2="1200" y2="4800"/>
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<!-- Horizontal grid lines -->
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<line x1="0" y1="1200" x2="2400" y2="1200"/>
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<line x1="0" y1="2400" x2="2400" y2="2400"/>
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<line x1="0" y1="3600" x2="2400" y2="3600"/>
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</g>
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</svg> |