Runtime lessons: FrozenActorLayer required by AutoTarget, Immobile for doodad spatial presence, effect palette + attack cursors, WithFacingSpriteBody explicit Sequence Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
13 lines
165 B
YAML
13 lines
165 B
YAML
Cursors:
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cursors/assets/default.png:
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default:
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Start: 0
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move:
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Start: 0
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move-blocked:
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Start: 0
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attack:
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Start: 0
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attackoutsiderange:
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Start: 0
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