RECORDANDRONCO/mods/vinylgod/audio
type-two 8945a6a06b Creative direction: sound as territory, VISION.md, keyart, needle-drop launch
Signature mechanic — auras make sound physical:
 * In The Mix (MRP): allied units within 5 cells of an Amp Stack get +25%
   firepower, pink note decoration. Amp placement is now forward strategy.
 * Low Latency (Stream): allied units within 5 cells of an Edge Node move 30%
   faster, blue chevron decoration. The datacentre build-radius creep now has a
   combat identity to match the lore.
Pure YAML: ProximityExternalCondition -> ExternalCondition + multipliers.

Also: VISION.md (five pillars, one page), THE DROP/SHUFFLE launches now play a
procedural vinyl needle-drop crackle (33rpm rumble + dust pops), and generated
cinematic keyart wired into the loadscreen stripe.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 19:41:32 +10:00
..
mc_baseattack.wav Phase D+F: real MODELBEAST art for all 23 actors + icons, MC 8-TRACK announcer, 3-track ACE-Step soundtrack, emblem branding 2026-07-20 04:51:31 +10:00
mc_construction.wav Phase D+F: real MODELBEAST art for all 23 actors + icons, MC 8-TRACK announcer, 3-track ACE-Step soundtrack, emblem branding 2026-07-20 04:51:31 +10:00
mc_dropready.wav Round 3: superweapons — THE DROP (mastering) and THE SHUFFLE (Algorithm obelisk), support power palette, charge bars, announcer lines, AI fires them 2026-07-20 17:07:00 +10:00
mc_harvattack.wav Round 4: balance-arena harness with lua telemetry, minimap radar, damage smoke, harvester-attack warning, Needle Drop + Compression maps 2026-07-21 02:09:20 +10:00
mc_incoming.wav Round 3: superweapons — THE DROP (mastering) and THE SHUFFLE (Algorithm obelisk), support power palette, charge bars, announcer lines, AI fires them 2026-07-20 17:07:00 +10:00
mc_lose.wav Phase D+F: real MODELBEAST art for all 23 actors + icons, MC 8-TRACK announcer, 3-track ACE-Step soundtrack, emblem branding 2026-07-20 04:51:31 +10:00
mc_lowpower.wav Phase D+F: real MODELBEAST art for all 23 actors + icons, MC 8-TRACK announcer, 3-track ACE-Step soundtrack, emblem branding 2026-07-20 04:51:31 +10:00
mc_nofunds.wav Phase D+F: real MODELBEAST art for all 23 actors + icons, MC 8-TRACK announcer, 3-track ACE-Step soundtrack, emblem branding 2026-07-20 04:51:31 +10:00
mc_selecttarget.wav Round 3: superweapons — THE DROP (mastering) and THE SHUFFLE (Algorithm obelisk), support power palette, charge bars, announcer lines, AI fires them 2026-07-20 17:07:00 +10:00
mc_shuffleready.wav Round 3: superweapons — THE DROP (mastering) and THE SHUFFLE (Algorithm obelisk), support power palette, charge bars, announcer lines, AI fires them 2026-07-20 17:07:00 +10:00
mc_unitready.wav Phase D+F: real MODELBEAST art for all 23 actors + icons, MC 8-TRACK announcer, 3-track ACE-Step soundtrack, emblem branding 2026-07-20 04:51:31 +10:00
mc_waxlow.wav Phase D+F: real MODELBEAST art for all 23 actors + icons, MC 8-TRACK announcer, 3-track ACE-Step soundtrack, emblem branding 2026-07-20 04:51:31 +10:00
mc_win.wav Phase D+F: real MODELBEAST art for all 23 actors + icons, MC 8-TRACK announcer, 3-track ACE-Step soundtrack, emblem branding 2026-07-20 04:51:31 +10:00
sfx_bass.wav Weapon SFX (procedural synth), VINYLGOD README for the fresh repo 2026-07-20 17:20:42 +10:00
sfx_boom.wav Weapon SFX (procedural synth), VINYLGOD README for the fresh repo 2026-07-20 17:20:42 +10:00
sfx_needledrop.wav Creative direction: sound as territory, VISION.md, keyart, needle-drop launch 2026-07-26 19:41:32 +10:00
sfx_pop.wav Weapon SFX (procedural synth), VINYLGOD README for the fresh repo 2026-07-20 17:20:42 +10:00
sfx_throw.wav Weapon SFX (procedural synth), VINYLGOD README for the fresh repo 2026-07-20 17:20:42 +10:00
sfx_zap.wav Weapon SFX (procedural synth), VINYLGOD README for the fresh repo 2026-07-20 17:20:42 +10:00
v_mrp_act1.wav Unit voices: MRP and Stream acknowledgment lines on all units 2026-07-20 17:24:09 +10:00
v_mrp_act2.wav Unit voices: MRP and Stream acknowledgment lines on all units 2026-07-20 17:24:09 +10:00
v_mrp_sel1.wav Unit voices: MRP and Stream acknowledgment lines on all units 2026-07-20 17:24:09 +10:00
v_mrp_sel2.wav Unit voices: MRP and Stream acknowledgment lines on all units 2026-07-20 17:24:09 +10:00
v_str_act1.wav Unit voices: MRP and Stream acknowledgment lines on all units 2026-07-20 17:24:09 +10:00
v_str_act2.wav Unit voices: MRP and Stream acknowledgment lines on all units 2026-07-20 17:24:09 +10:00
v_str_sel1.wav Unit voices: MRP and Stream acknowledgment lines on all units 2026-07-20 17:24:09 +10:00
v_str_sel2.wav Unit voices: MRP and Stream acknowledgment lines on all units 2026-07-20 17:24:09 +10:00