RECORDANDRONCO/mods/vinylgod/rules
type-two 8945a6a06b Creative direction: sound as territory, VISION.md, keyart, needle-drop launch
Signature mechanic — auras make sound physical:
 * In The Mix (MRP): allied units within 5 cells of an Amp Stack get +25%
   firepower, pink note decoration. Amp placement is now forward strategy.
 * Low Latency (Stream): allied units within 5 cells of an Edge Node move 30%
   faster, blue chevron decoration. The datacentre build-radius creep now has a
   combat identity to match the lore.
Pure YAML: ProximityExternalCondition -> ExternalCondition + multipliers.

Also: VISION.md (five pillars, one page), THE DROP/SHUFFLE launches now play a
procedural vinyl needle-drop crackle (33rpm rumble + dust pops), and generated
cinematic keyart wired into the loadscreen stripe.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 19:41:32 +10:00
..
ai.yaml AI balance pass driven by arena telemetry 2026-07-26 10:48:13 +10:00
campaign.yaml Round 5b: SIDE A campaign — mission 01 FIRST PRESSING with scripted objectives, briefing, timed Stream probe; shared campaign.lua, campaign rules, objectives panel, missions registry 2026-07-25 19:12:35 +10:00
combat.yaml Creative direction: sound as territory, VISION.md, keyart, needle-drop launch 2026-07-26 19:41:32 +10:00
economy.yaml Creative direction: sound as territory, VISION.md, keyart, needle-drop launch 2026-07-26 19:41:32 +10:00
mpspawn.yaml VINYLGOD baseline: rename SDK example mod to vinylgod, add lore, megaplan, MODELBEAST asset pipeline + first concepts 2026-07-20 00:38:52 +10:00
palettes.yaml Phase C: weapons, combat units (spinner/stacktank/basscannon/roadie), mastering studio, conquest victory 2026-07-20 04:34:17 +10:00
player.yaml Round 5a: heroes (The Selector, The Curator), air (45 Flyer, Compression Drone) with pads + Aircraft queue/tab, scouts (Boom Bike, Crawler), 5 weapons, wax seep regrowth on all maps 2026-07-25 19:08:13 +10:00
stream.yaml Creative direction: sound as territory, VISION.md, keyart, needle-drop launch 2026-07-26 19:41:32 +10:00
vinylgod.yaml VINYLGOD baseline: rename SDK example mod to vinylgod, add lore, megaplan, MODELBEAST asset pipeline + first concepts 2026-07-20 00:38:52 +10:00
world.yaml Juice pass: living buildings, battle scars, screen shake, living menu, Stream buffs 2026-07-26 18:45:51 +10:00