Signature mechanic — auras make sound physical: * In The Mix (MRP): allied units within 5 cells of an Amp Stack get +25% firepower, pink note decoration. Amp placement is now forward strategy. * Low Latency (Stream): allied units within 5 cells of an Edge Node move 30% faster, blue chevron decoration. The datacentre build-radius creep now has a combat identity to match the lore. Pure YAML: ProximityExternalCondition -> ExternalCondition + multipliers. Also: VISION.md (five pillars, one page), THE DROP/SHUFFLE launches now play a procedural vinyl needle-drop crackle (33rpm rumble + dust pops), and generated cinematic keyart wired into the loadscreen stripe. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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VINYLGOD — creative direction
One page. If a change fights these pillars, the change is wrong.
The fantasy
You are fighting a war over whether music gets to be a thing you hold. Every match is a loudness war made literal.
Pillars
1. Loud is strong. Sound is territory. MRP units fight harder In The Mix (within earshot of an Amp Stack, +25% firepower). Stream units run Low Latency near an Edge Node (+30% speed). Forward speaker placement is forward strategy. Any new mechanic should ask: does this make sound more physical?
2. The ground remembers. Wax seeps regrow the fields. Explosions scar the asphalt. Groove-etched ground marks where the Black Wax surfaced. Battles should leave the map looking played, like a record collects crackle.
3. Everything is a record. Weapons are thrown 45s, rotors are LPs, the superweapon is a tonearm. If an asset could belong in a generic sci-fi RTS, redesign it until it couldn't.
4. The Party is loud; the Stream is polite. MRP: rust, hot pink, gaffer tape, warm voices, drums. Stream: seamless white, ring lights, customer-service menace, no corners. MRP text shouts. Stream text apologises while it deletes you. Never swap these voices.
5. Real stakes, cartoon delivery. Music is being erased forever — and the robots are having the time of their lives defending it. No grimdark. Loss lines hurt ("THE NEEDLE HAS LIFTED"), win lines are needle-drops.
Hard rules (inherited, non-negotiable)
- 100% original content, generated locally, provenance logged in assets_src/PROMPTS.md. No EA anything. GPL v3 everything.
- Balance claims require a 5-match arena series (MEGAPLAN §5b), not vibes.
- Verify with tools/smoketest.sh — a live process is not a passing game.