RECORDANDRONCO/mods/vinylgod/rules/economy.yaml

101 lines
1.5 KiB
YAML

^EconSprite:
BodyOrientation:
QuantizeFacingsFromSequence:
RenderSprites:
WithSpriteBody:
SelectionDecorations:
AppearsOnRadar:
HitShape:
HiddenUnderFog:
digger:
Inherits: ^EconSprite
Tooltip:
Name: actor-digger.name
Selectable:
Bounds: 1024, 1024
Health:
HP: 60000
Armor:
Type: Heavy
Mobile:
Locomotor: wheeled
Speed: 72
Harvester:
Resources: Wax
BaleUnloadDelay: 1
SearchFromProcRadius: 15
SearchFromHarvesterRadius: 8
StoresResources:
Capacity: 20
Resources: Wax
DockClientManager:
RevealsShroud:
Range: 5c0
MapEditorData:
Categories: Units
^EconBuilding:
Inherits: ^EconSprite
Tooltip:
Health:
HP: 90000
Armor:
Type: Wood
RevealsShroud:
Range: 5c0
MapEditorData:
Categories: Buildings
pressplant:
Inherits: ^EconBuilding
Tooltip:
Name: actor-pressplant.name
Selectable:
Bounds: 2048, 2048
Building:
Footprint: xx ==
Dimensions: 2,2
TerrainTypes: Clear
Refinery:
DockHost:
Type: Unload
DockOffset: 0, 512, 0
StoresPlayerResources:
Capacity: 2000
Power:
Amount: -30
FreeActor:
Actor: digger
SpawnOffset: 0, 2
ampstack:
Inherits: ^EconBuilding
Tooltip:
Name: actor-ampstack.name
Selectable:
Bounds: 1024, 1024
Health:
HP: 40000
Building:
Footprint: x
Dimensions: 1,1
TerrainTypes: Clear
Power:
Amount: 100
vault:
Inherits: ^EconBuilding
Tooltip:
Name: actor-vault.name
Selectable:
Bounds: 1024, 1024
Health:
HP: 30000
Building:
Footprint: x
Dimensions: 1,1
TerrainTypes: Clear
StoresPlayerResources:
Capacity: 3000