^EconSprite: BodyOrientation: QuantizeFacingsFromSequence: RenderSprites: WithSpriteBody: SelectionDecorations: AppearsOnRadar: HitShape: HiddenUnderFog: digger: Inherits: ^EconSprite Tooltip: Name: actor-digger.name Selectable: Bounds: 1024, 1024 Health: HP: 60000 Armor: Type: Heavy Mobile: Locomotor: wheeled Speed: 72 Harvester: Resources: Wax BaleUnloadDelay: 1 SearchFromProcRadius: 15 SearchFromHarvesterRadius: 8 StoresResources: Capacity: 20 Resources: Wax DockClientManager: RevealsShroud: Range: 5c0 MapEditorData: Categories: Units ^EconBuilding: Inherits: ^EconSprite Tooltip: Health: HP: 90000 Armor: Type: Wood RevealsShroud: Range: 5c0 MapEditorData: Categories: Buildings pressplant: Inherits: ^EconBuilding Tooltip: Name: actor-pressplant.name Selectable: Bounds: 2048, 2048 Building: Footprint: xx == Dimensions: 2,2 TerrainTypes: Clear Refinery: DockHost: Type: Unload DockOffset: 0, 512, 0 StoresPlayerResources: Capacity: 2000 Power: Amount: -30 FreeActor: Actor: digger SpawnOffset: 0, 2 ampstack: Inherits: ^EconBuilding Tooltip: Name: actor-ampstack.name Selectable: Bounds: 1024, 1024 Health: HP: 40000 Building: Footprint: x Dimensions: 1,1 TerrainTypes: Clear Power: Amount: 100 vault: Inherits: ^EconBuilding Tooltip: Name: actor-vault.name Selectable: Bounds: 1024, 1024 Health: HP: 30000 Building: Footprint: x Dimensions: 1,1 TerrainTypes: Clear StoresPlayerResources: Capacity: 3000