RECORDANDRONCO/mods/vinylgod/rules/player.yaml
type-two 5255aeeb1f Round 5a: heroes (The Selector, The Curator), air (45 Flyer, Compression Drone) with pads + Aircraft queue/tab, scouts (Boom Bike, Crawler), 5 weapons, wax seep regrowth on all maps
Wax seeps fix the economy flatline the arena telemetry exposed: both bots hit
cash=0/stored=0 from tick 6250 with no way to recover.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-25 19:08:13 +10:00

45 lines
897 B
YAML

^baseplayer:
AlwaysVisible:
Shroud:
player:
Inherits: ^baseplayer
FrozenActorLayer:
DeveloperMode:
PlayerResources:
DefaultCash: 5000
ResourceValues:
Wax: 25
InsufficientFundsNotification: InsufficientFunds
PowerManager:
TechTree:
PlaceBuilding:
ClassicProductionQueue@Building:
Type: Building
Group: Building
ReadyAudio: ConstructionComplete
ClassicProductionQueue@Vehicle:
Type: Vehicle
Group: Vehicle
ReadyAudio: UnitReady
ClassicProductionQueue@Infantry:
Type: Infantry
Group: Infantry
ReadyAudio: UnitReady
ClassicProductionQueue@Aircraft:
Type: Aircraft
Group: Aircraft
ReadyAudio: UnitReady
ConquestVictoryConditions:
MissionObjectives:
WinNotification: Win
LoseNotification: Lose
BaseAttackNotifier:
HarvesterAttackNotifier:
Notification: HarvesterAttack
SupportPowerManager:
ScriptTriggers:
editorplayer:
Inherits: ^baseplayer