Fixes a critical bug: undeployed MCV vans now count for short-game survival — previously every match ended at tick 1 (all players 'defeated', local player 'won'). The bot-vs-bot shellmap claim from earlier rounds was invalid for the same reason: shellmaps stall with Bot: players and matches insta-ended. The arena map + tools/balance_report.py is the real, verified harness. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
22 lines
518 B
YAML
22 lines
518 B
YAML
Sounds:
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Notifications:
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ChatLine:
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ClickDisabledSound:
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ClickSound:
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Speech:
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DefaultVariant: .wav
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Notifications:
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ConstructionComplete: audio/mc_construction
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UnitReady: audio/mc_unitready
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InsufficientFunds: audio/mc_nofunds
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BaseAttack: audio/mc_baseattack
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Win: audio/mc_win
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Lose: audio/mc_lose
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LowPower: audio/mc_lowpower
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DropReady: audio/mc_dropready
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ShuffleReady: audio/mc_shuffleready
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SelectTarget: audio/mc_selecttarget
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Incoming: audio/mc_incoming
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HarvesterAttack: audio/mc_harvattack
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