Sounds: Notifications: ChatLine: ClickDisabledSound: ClickSound: Speech: DefaultVariant: .wav Notifications: ConstructionComplete: audio/mc_construction UnitReady: audio/mc_unitready InsufficientFunds: audio/mc_nofunds BaseAttack: audio/mc_baseattack Win: audio/mc_win Lose: audio/mc_lose LowPower: audio/mc_lowpower DropReady: audio/mc_dropready ShuffleReady: audio/mc_shuffleready SelectTarget: audio/mc_selecttarget Incoming: audio/mc_incoming HarvesterAttack: audio/mc_harvattack