RECORDANDRONCO/mods/vinylgod/sequences/economy.yaml
type-two 975f305fa1 Round 4: balance-arena harness with lua telemetry, minimap radar, damage smoke, harvester-attack warning, Needle Drop + Compression maps
Fixes a critical bug: undeployed MCV vans now count for short-game survival —
previously every match ended at tick 1 (all players 'defeated', local player
'won'). The bot-vs-bot shellmap claim from earlier rounds was invalid for the
same reason: shellmaps stall with Bot: players and matches insta-ended. The
arena map + tools/balance_report.py is the real, verified harness.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 02:09:20 +10:00

216 lines
3.9 KiB
YAML

resources:
wax01:
Filename: sequences/assets/wax.png
clock:
idle:
Filename: sequences/assets/clock.png
digger:
idle:
Filename: sequences/assets/digger.png
Facings: 16
icon:
Filename: sequences/assets/icon_digger.png
popupvan:
idle:
Filename: sequences/assets/popupvan.png
Facings: 16
icon:
Filename: sequences/assets/icon_popupvan.png
djgrunt:
idle:
Filename: sequences/assets/djgrunt.png
icon:
Filename: sequences/assets/icon_djgrunt.png
popupshop:
idle:
Filename: sequences/assets/popupshop.png
icon:
Filename: sequences/assets/icon_popupshop.png
pressplant:
idle:
Filename: sequences/assets/pressplant.png
icon:
Filename: sequences/assets/icon_pressplant.png
ampstack:
idle:
Filename: sequences/assets/ampstack.png
icon:
Filename: sequences/assets/icon_ampstack.png
vault:
idle:
Filename: sequences/assets/vault.png
icon:
Filename: sequences/assets/icon_vault.png
merchtable:
idle:
Filename: sequences/assets/merchtable.png
icon:
Filename: sequences/assets/icon_merchtable.png
garage:
idle:
Filename: sequences/assets/garage.png
icon:
Filename: sequences/assets/icon_garage.png
spinner:
idle:
Filename: sequences/assets/spinner.png
Facings: 16
icon:
Filename: sequences/assets/icon_spinner.png
stacktank:
idle:
Filename: sequences/assets/stacktank.png
Facings: 16
icon:
Filename: sequences/assets/icon_stacktank.png
basscannon:
idle:
Filename: sequences/assets/basscannon.png
Facings: 16
icon:
Filename: sequences/assets/icon_basscannon.png
roadie:
idle:
Filename: sequences/assets/roadie.png
icon:
Filename: sequences/assets/icon_roadie.png
mastering:
idle:
Filename: sequences/assets/mastering.png
icon:
Filename: sequences/assets/icon_mastering.png
streamvan:
idle:
Filename: sequences/assets/streamvan.png
Facings: 16
icon:
Filename: sequences/assets/icon_streamvan.png
streamhub:
idle:
Filename: sequences/assets/streamhub.png
icon:
Filename: sequences/assets/icon_streamhub.png
datacentre:
idle:
Filename: sequences/assets/datacentre.png
icon:
Filename: sequences/assets/icon_datacentre.png
transcoder:
idle:
Filename: sequences/assets/transcoder.png
icon:
Filename: sequences/assets/icon_transcoder.png
podfarm:
idle:
Filename: sequences/assets/podfarm.png
icon:
Filename: sequences/assets/icon_podfarm.png
printfarm:
idle:
Filename: sequences/assets/printfarm.png
icon:
Filename: sequences/assets/icon_printfarm.png
scraper:
idle:
Filename: sequences/assets/scraper.png
Facings: 16
icon:
Filename: sequences/assets/icon_scraper.png
bufferbot:
idle:
Filename: sequences/assets/bufferbot.png
icon:
Filename: sequences/assets/icon_bufferbot.png
drmwalker:
idle:
Filename: sequences/assets/drmwalker.png
Facings: 16
icon:
Filename: sequences/assets/icon_drmwalker.png
seven_inch_proj:
idle:
Filename: sequences/assets/seven_inch_proj.png
Length: 4
explosion:
pop:
Filename: sequences/assets/pop.png
Length: 8
bigboom:
Filename: sequences/assets/bigboom.png
Length: 12
hornpit:
idle:
Filename: sequences/assets/hornpit.png
icon:
Filename: sequences/assets/icon_hornpit.png
adblocker:
idle:
Filename: sequences/assets/adblocker.png
icon:
Filename: sequences/assets/icon_adblocker.png
needle:
up:
Filename: sequences/assets/needle.png
down:
Filename: sequences/assets/needle.png
shufflebolt:
up:
Filename: sequences/assets/shufflebolt.png
down:
Filename: sequences/assets/shufflebolt.png
icon:
thedrop:
Filename: sequences/assets/icon_thedrop.png
theshuffle:
Filename: sequences/assets/icon_theshuffle.png
algorithm:
idle:
Filename: sequences/assets/algorithm.png
icon:
Filename: sequences/assets/icon_algorithm.png
smoke_m:
idle:
Filename: sequences/assets/smoke.png
Length: 2
loop:
Filename: sequences/assets/smoke.png
Start: 2
Length: 4
end:
Filename: sequences/assets/smoke.png
Start: 6
Length: 2