RECORDANDRONCO/mods/vinylgod
type-two 1939f868b0 Fix AutoTarget null crash: add FrozenActorLayer to player, FrozenUnderFog on buildings
AttackMoveActivity scanned for frozen actors on a player with no
FrozenActorLayer -> NullReferenceException mid-match. Verified by a full
AI-vs-AI arena match running to completion (BotA won at tick ~10500).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-25 18:42:50 +10:00
..
audio Round 4: balance-arena harness with lua telemetry, minimap radar, damage smoke, harvester-attack warning, Needle Drop + Compression maps 2026-07-21 02:09:20 +10:00
chrome Round 4: balance-arena harness with lua telemetry, minimap radar, damage smoke, harvester-attack warning, Needle Drop + Compression maps 2026-07-21 02:09:20 +10:00
cursors Round 3: superweapons — THE DROP (mastering) and THE SHUFFLE (Algorithm obelisk), support power palette, charge bars, announcer lines, AI fires them 2026-07-20 17:07:00 +10:00
fluent Round 3: superweapons — THE DROP (mastering) and THE SHUFFLE (Algorithm obelisk), support power palette, charge bars, announcer lines, AI fires them 2026-07-20 17:07:00 +10:00
maps Round 4: balance-arena harness with lua telemetry, minimap radar, damage smoke, harvester-attack warning, Needle Drop + Compression maps 2026-07-21 02:09:20 +10:00
missions VINYLGOD baseline: rename SDK example mod to vinylgod, add lore, megaplan, MODELBEAST asset pipeline + first concepts 2026-07-20 00:38:52 +10:00
music Phase D+F: real MODELBEAST art for all 23 actors + icons, MC 8-TRACK announcer, 3-track ACE-Step soundtrack, emblem branding 2026-07-20 04:51:31 +10:00
notifications Round 4: balance-arena harness with lua telemetry, minimap radar, damage smoke, harvester-attack warning, Needle Drop + Compression maps 2026-07-21 02:09:20 +10:00
rules Fix AutoTarget null crash: add FrozenActorLayer to player, FrozenUnderFog on buildings 2026-07-25 18:42:50 +10:00
sequences Round 4: balance-arena harness with lua telemetry, minimap radar, damage smoke, harvester-attack warning, Needle Drop + Compression maps 2026-07-21 02:09:20 +10:00
tilesets Round 2: 16-facing rotating vehicles, projectile/explosion effects, death booms, real terrain + wax crystal art, Pressing District 4-player map 2026-07-20 16:48:13 +10:00
voices Unit voices: MRP and Stream acknowledgment lines on all units 2026-07-20 17:24:09 +10:00
weapons Weapon SFX (procedural synth), VINYLGOD README for the fresh repo 2026-07-20 17:20:42 +10:00
mod.chrome.yaml VINYLGOD baseline: rename SDK example mod to vinylgod, add lore, megaplan, MODELBEAST asset pipeline + first concepts 2026-07-20 00:38:52 +10:00
mod.content.yaml Phase E: The Stream faction (9 actors), Wax AI bot for both factions, bot-vs-bot shellmap battle 2026-07-20 04:40:06 +10:00
mod.yaml VINYLGOD baseline: rename SDK example mod to vinylgod, add lore, megaplan, MODELBEAST asset pipeline + first concepts 2026-07-20 00:38:52 +10:00