RECORDANDRONCO/mods/vinylgod/rules
type-two 1939f868b0 Fix AutoTarget null crash: add FrozenActorLayer to player, FrozenUnderFog on buildings
AttackMoveActivity scanned for frozen actors on a player with no
FrozenActorLayer -> NullReferenceException mid-match. Verified by a full
AI-vs-AI arena match running to completion (BotA won at tick ~10500).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-25 18:42:50 +10:00
..
ai.yaml Round 3: superweapons — THE DROP (mastering) and THE SHUFFLE (Algorithm obelisk), support power palette, charge bars, announcer lines, AI fires them 2026-07-20 17:07:00 +10:00
combat.yaml Unit voices: MRP and Stream acknowledgment lines on all units 2026-07-20 17:24:09 +10:00
economy.yaml Fix AutoTarget null crash: add FrozenActorLayer to player, FrozenUnderFog on buildings 2026-07-25 18:42:50 +10:00
mpspawn.yaml VINYLGOD baseline: rename SDK example mod to vinylgod, add lore, megaplan, MODELBEAST asset pipeline + first concepts 2026-07-20 00:38:52 +10:00
palettes.yaml Phase C: weapons, combat units (spinner/stacktank/basscannon/roadie), mastering studio, conquest victory 2026-07-20 04:34:17 +10:00
player.yaml Fix AutoTarget null crash: add FrozenActorLayer to player, FrozenUnderFog on buildings 2026-07-25 18:42:50 +10:00
stream.yaml Round 4: balance-arena harness with lua telemetry, minimap radar, damage smoke, harvester-attack warning, Needle Drop + Compression maps 2026-07-21 02:09:20 +10:00
vinylgod.yaml VINYLGOD baseline: rename SDK example mod to vinylgod, add lore, megaplan, MODELBEAST asset pipeline + first concepts 2026-07-20 00:38:52 +10:00
world.yaml Round 4: balance-arena harness with lua telemetry, minimap radar, damage smoke, harvester-attack warning, Needle Drop + Compression maps 2026-07-21 02:09:20 +10:00