type-two
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7a02ca19fd
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Round 2: 16-facing rotating vehicles, projectile/explosion effects, death booms, real terrain + wax crystal art, Pressing District 4-player map
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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2026-07-20 16:48:13 +10:00 |
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type-two
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2362a04605
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Phase D+F: real MODELBEAST art for all 23 actors + icons, MC 8-TRACK announcer, 3-track ACE-Step soundtrack, emblem branding
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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2026-07-20 04:51:31 +10:00 |
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type-two
|
7bb6e649f7
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Phase E: The Stream faction (9 actors), Wax AI bot for both factions, bot-vs-bot shellmap battle
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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2026-07-20 04:40:06 +10:00 |
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type-two
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19fcb7c525
|
Phase C: weapons, combat units (spinner/stacktank/basscannon/roadie), mastering studio, conquest victory
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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2026-07-20 04:34:17 +10:00 |
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type-two
|
71879139c2
|
Phase B: production loop — MCV pop-up van, conyard, classic queues, sidebar palette, buildable roster
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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2026-07-20 04:27:37 +10:00 |
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type-two
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86ca71b9a2
|
Phase A: Black Wax economy — resource layer, digger harvester, pressing plant, amp stack, vault, seeded maps, cash HUD, placeholder sprites
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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2026-07-20 01:30:20 +10:00 |
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type-two
|
030b3f2698
|
VINYLGOD baseline: rename SDK example mod to vinylgod, add lore, megaplan, MODELBEAST asset pipeline + first concepts
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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2026-07-20 00:38:52 +10:00 |
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