Fix indention.

This commit is contained in:
Matthias Mailänder 2023-04-15 18:37:35 +02:00 committed by abcdefg30
parent c86eae338d
commit 1bc8f3f6d9
2 changed files with 22 additions and 17 deletions

View File

@ -8,6 +8,11 @@ end_of_line = LF
insert_final_newline = true
trim_trailing_whitespace = true
; 4-column tab indentation
[*.sh]
indent_style = tab
indent_size = 4
; 4-column tab indentation and .NET coding conventions
[*.cs]
indent_style = tab

View File

@ -79,21 +79,21 @@ fi
cd "${ENGINE_DIRECTORY}"
while true; do
MOD_SEARCH_PATHS="${MOD_SEARCH_PATHS}" \
${RUNTIME_LAUNCHER} bin/OpenRA.Server.dll Engine.EngineDir=".." Game.Mod="${LAUNCH_MOD}" \
Server.Name="${NAME}" \
Server.ListenPort="${LISTEN_PORT}" \
Server.AdvertiseOnline="${ADVERTISE_ONLINE}" \
Server.Password="${PASSWORD}" \
Server.RecordReplays="${RECORD_REPLAYS}" \
Server.RequireAuthentication="${REQUIRE_AUTHENTICATION}" \
Server.ProfileIDBlacklist="${PROFILE_ID_BLACKLIST}" \
Server.ProfileIDWhitelist="${PROFILE_ID_WHITELIST}" \
Server.EnableSingleplayer="${ENABLE_SINGLE_PLAYER}" \
Server.EnableSyncReports="${ENABLE_SYNC_REPORTS}" \
Server.EnableGeoIP="${ENABLE_GEOIP}" \
Server.EnableLintChecks="${ENABLE_LINT_CHECKS}" \
Server.ShareAnonymizedIPs="${SHARE_ANONYMISED_IPS}" \
Server.JoinChatDelay="${JOIN_CHAT_DELAY}" \
Engine.SupportDir="${SUPPORT_DIR}"
MOD_SEARCH_PATHS="${MOD_SEARCH_PATHS}" \
${RUNTIME_LAUNCHER} bin/OpenRA.Server.dll Engine.EngineDir=".." Game.Mod="${LAUNCH_MOD}" \
Server.Name="${NAME}" \
Server.ListenPort="${LISTEN_PORT}" \
Server.AdvertiseOnline="${ADVERTISE_ONLINE}" \
Server.Password="${PASSWORD}" \
Server.RecordReplays="${RECORD_REPLAYS}" \
Server.RequireAuthentication="${REQUIRE_AUTHENTICATION}" \
Server.ProfileIDBlacklist="${PROFILE_ID_BLACKLIST}" \
Server.ProfileIDWhitelist="${PROFILE_ID_WHITELIST}" \
Server.EnableSingleplayer="${ENABLE_SINGLE_PLAYER}" \
Server.EnableSyncReports="${ENABLE_SYNC_REPORTS}" \
Server.EnableGeoIP="${ENABLE_GEOIP}" \
Server.EnableLintChecks="${ENABLE_LINT_CHECKS}" \
Server.ShareAnonymizedIPs="${SHARE_ANONYMISED_IPS}" \
Server.JoinChatDelay="${JOIN_CHAT_DELAY}" \
Engine.SupportDir="${SUPPORT_DIR}"
done