diff --git a/.editorconfig b/.editorconfig index aa72961..2ca13d5 100644 --- a/.editorconfig +++ b/.editorconfig @@ -8,6 +8,11 @@ end_of_line = LF insert_final_newline = true trim_trailing_whitespace = true +; 4-column tab indentation +[*.sh] +indent_style = tab +indent_size = 4 + ; 4-column tab indentation and .NET coding conventions [*.cs] indent_style = tab diff --git a/launch-dedicated.sh b/launch-dedicated.sh index f98cf7f..f7f7e42 100755 --- a/launch-dedicated.sh +++ b/launch-dedicated.sh @@ -79,21 +79,21 @@ fi cd "${ENGINE_DIRECTORY}" while true; do - MOD_SEARCH_PATHS="${MOD_SEARCH_PATHS}" \ - ${RUNTIME_LAUNCHER} bin/OpenRA.Server.dll Engine.EngineDir=".." Game.Mod="${LAUNCH_MOD}" \ - Server.Name="${NAME}" \ - Server.ListenPort="${LISTEN_PORT}" \ - Server.AdvertiseOnline="${ADVERTISE_ONLINE}" \ - Server.Password="${PASSWORD}" \ - Server.RecordReplays="${RECORD_REPLAYS}" \ - Server.RequireAuthentication="${REQUIRE_AUTHENTICATION}" \ - Server.ProfileIDBlacklist="${PROFILE_ID_BLACKLIST}" \ - Server.ProfileIDWhitelist="${PROFILE_ID_WHITELIST}" \ - Server.EnableSingleplayer="${ENABLE_SINGLE_PLAYER}" \ - Server.EnableSyncReports="${ENABLE_SYNC_REPORTS}" \ - Server.EnableGeoIP="${ENABLE_GEOIP}" \ - Server.EnableLintChecks="${ENABLE_LINT_CHECKS}" \ - Server.ShareAnonymizedIPs="${SHARE_ANONYMISED_IPS}" \ - Server.JoinChatDelay="${JOIN_CHAT_DELAY}" \ - Engine.SupportDir="${SUPPORT_DIR}" + MOD_SEARCH_PATHS="${MOD_SEARCH_PATHS}" \ + ${RUNTIME_LAUNCHER} bin/OpenRA.Server.dll Engine.EngineDir=".." Game.Mod="${LAUNCH_MOD}" \ + Server.Name="${NAME}" \ + Server.ListenPort="${LISTEN_PORT}" \ + Server.AdvertiseOnline="${ADVERTISE_ONLINE}" \ + Server.Password="${PASSWORD}" \ + Server.RecordReplays="${RECORD_REPLAYS}" \ + Server.RequireAuthentication="${REQUIRE_AUTHENTICATION}" \ + Server.ProfileIDBlacklist="${PROFILE_ID_BLACKLIST}" \ + Server.ProfileIDWhitelist="${PROFILE_ID_WHITELIST}" \ + Server.EnableSingleplayer="${ENABLE_SINGLE_PLAYER}" \ + Server.EnableSyncReports="${ENABLE_SYNC_REPORTS}" \ + Server.EnableGeoIP="${ENABLE_GEOIP}" \ + Server.EnableLintChecks="${ENABLE_LINT_CHECKS}" \ + Server.ShareAnonymizedIPs="${SHARE_ANONYMISED_IPS}" \ + Server.JoinChatDelay="${JOIN_CHAT_DELAY}" \ + Engine.SupportDir="${SUPPORT_DIR}" done