PROCITY/docs/LANES
m3ultra a7289d0550 Lane E R22 (v4.0): MODELBEAST notes refresh + provenance v4-final + G2a atlas review
Ledger #3 (E's G item), #6 (provenance prep), + the C/E contract review.

- MODELBEAST notes (#3): pipeline/README.md's toolchain row claimed sf3d/trellis_mac were 'HF-gated
  (setup needed)' -- ultra was right, that was stale (weights cached; trellis_mac 15/15 on thriftgod
  Tier-1; the :8777 queue also runs bg_remove_local/mflux_image_edit/seedvr2_upscale). Corrected.
  Ultra's finish-farm post-mortem folded into the props section VERBATIM + credited, with Fable's
  Ruling 1 amendment (NO-DRACO: drop --compress draco, rest of the command stands). Noted that our
  bake_lowpoly.py / decimate_props.py are NOT the finish farm, so nobody conflates them.
- Provenance v4-FINAL (#6): the frozen table carries the pack (22 towns, all 8 states/territories,
  1192 shops + roads[], ODbL, raw snapshots) + a row for Lane G's newtown_godverse attributed to G.
  The licence spine is complete -- nothing shipped is unaccounted.
- BUG: index.json still listed 22 -- generated before the dd4489c merge, so newtown_godverse was
  invisible to B's selector while R22 verifies at 23-town scale. Regenerated -> 23 towns (selfcheck
  ALL GREEN 161300/161300). Index is now self-describing: state reads from the cache first, then my
  config, so any lane's town rosters itself.
- G2a atlas contract review (E's half; C answers interior ceilings in LANE_C_PUB): Fable's priors all
  hold. Atlas-per-shop is an UPGRADE if the loader disposes on room exit -- today stockpack.js never
  disposes (R9: 181MB resident, accreting). Without dispose, per-shop strands ~16MB/shop (~190MB per
  town visited, unbounded across 23 towns). With dispose: ~4MB resident at 1024², ~45x better than
  today. Also: size the atlas to the shop (<=1024², not 2048² for a 6-item shop); reuse my index
  schema verbatim so stockpack.js/fail-soft-to-parody/?noassets/validate_pack all work unchanged;
  the R8 parody law (parodied metadata, real cover art) is unchanged.

-> Lane G: add "state":"NSW" to newtown_godverse.json and the index picks it up automatically.
-> Lane C: the R9 dispose-on-exit cache-cap is now load-bearing for G2a (my VRAM numbers above).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-16 21:54:49 +10:00
..
FABLE_TO_LANE_G.md Fable (integrator): response to Lane G — Draco ruling (no-Draco depot), density ruling, bug triage, G2/G3 sequence 2026-07-16 20:34:30 +10:00
LANE_A_CITYGEN.md PROCITY scaffold: spec, research, 6 Opus lane prompts, core modules, vendored three r175, 69 inherited skins 2026-07-14 10:46:40 +10:00
LANE_A_NOTES.md Lane A round 21: venue cluster-adjacency bias — D's relocation finding (ledger #1) 2026-07-16 20:37:45 +10:00
LANE_B_NOTES.md Lane B round 22 (v4.0): #1a venue_night tri diagnosis — the driver is E's four furniture GLBs (91.5%) 2026-07-16 21:52:43 +10:00
LANE_B_STREETSCAPE.md PROCITY scaffold: spec, research, 6 Opus lane prompts, core modules, vendored three r175, 69 inherited skins 2026-07-14 10:46:40 +10:00
LANE_C_AUDIO.md Lane C R14 (v3.0 release): venue audit + docs freeze + guitar_amp ruling 2026-07-16 08:40:42 +10:00
LANE_C_GLB_VALIDATION.md Lane C R5 C3: re-measure interiors after Lane E's hero-prop bake 2026-07-14 21:16:15 +10:00
LANE_C_INTERIORS.md PROCITY scaffold: spec, research, 6 Opus lane prompts, core modules, vendored three r175, 69 inherited skins 2026-07-14 10:46:40 +10:00
LANE_C_NOTES.md Lane C round-9: draw-headroom note for D's browser rigs (F1 handoff) 2026-07-15 09:57:55 +10:00
LANE_C_PUB.md Lane C R20 (v4.0-beta): publish OSM-class -> archetype mapping (ledger #2, C's half) 2026-07-16 18:32:05 +10:00
LANE_D_CITIZENS.md PROCITY scaffold: spec, research, 6 Opus lane prompts, core modules, vendored three r175, 69 inherited skins 2026-07-14 10:46:40 +10:00
LANE_D_NOTES.md Lane D R21 (v4.0-beta close): relocation verify — A's venue cluster bias PASSES (ledger #4) 2026-07-16 21:09:38 +10:00
LANE_E_ASSETS.md PROCITY scaffold: spec, research, 6 Opus lane prompts, core modules, vendored three r175, 69 inherited skins 2026-07-14 10:46:40 +10:00
LANE_E_NOTES.md Lane E R22 (v4.0): MODELBEAST notes refresh + provenance v4-final + G2a atlas review 2026-07-16 21:54:49 +10:00
LANE_F_INTEGRATION.md PROCITY scaffold: spec, research, 6 Opus lane prompts, core modules, vendored three r175, 69 inherited skins 2026-07-14 10:46:40 +10:00
LANE_F_NOTES.md Lane F R21 (v4.0-beta close): the beta gate — tram dimension, the re-measure, the beta shot 2026-07-16 21:37:04 +10:00
LANE_G_GODVERSE.md Lane G (GODVERSE, ultra) R1: real-shop census adapter — 18 real Newtown shops on the real road graph 2026-07-16 20:19:14 +10:00
ROUND3_INSTRUCTIONS.md Lane F R5 start: archive R3/R4 instruction claims + v2 flags table + v1.1 watch 2026-07-14 20:48:19 +10:00
ROUND4_INSTRUCTIONS.md Lane F R5 start: archive R3/R4 instruction claims + v2 flags table + v1.1 watch 2026-07-14 20:48:19 +10:00
ROUND5_INSTRUCTIONS.md Fable (integrator): round-6 lane instructions — finish v2 wiring + pay review debts (A plansrc carried, F enforcement harness, C draw batching, orphaned assets) 2026-07-14 22:21:31 +10:00
ROUND6_INSTRUCTIONS.md Fable (integrator): round-7 lane instructions — roster default-on flip + GODVERSE real stock + weather + strict harness 2026-07-14 23:53:54 +10:00
ROUND7_INSTRUCTIONS.md Fable (integrator): round-8 lane instructions — catch-up (A/B carried) + the town comes alive (patronage, buy loop, weather, pack breadth) 2026-07-15 02:06:34 +10:00
ROUND8_INSTRUCTIONS.md Fable (integrator): round-9 lane instructions — the v2.0 ship round (interior presence, buy-anywhere, tram, tour, docs freeze) 2026-07-15 09:16:59 +10:00
ROUND9_INSTRUCTIONS.md Fable (integrator): round-9 lane instructions — the v2.0 ship round (interior presence, buy-anywhere, tram, tour, docs freeze) 2026-07-15 09:16:59 +10:00
ROUND10_INSTRUCTIONS.md Fable (integrator): round-10 instructions — interior giant-rig blocker, v2.0 tag pulled 2026-07-15 12:12:55 +10:00
ROUND11_INSTRUCTIONS.md Fable (integrator): v2.0 shipped; round-11 instructions — the audio round 2026-07-15 14:08:32 +10:00
ROUND12_INSTRUCTIONS.md Fable (integrator): round-12 instructions — v3.0-alpha, one pub end-to-end 2026-07-15 17:32:34 +10:00
ROUND13_INSTRUCTIONS.md Fable (integrator): round-13 instructions — v3.0-beta, the district 2026-07-15 21:30:01 +10:00
ROUND14_INSTRUCTIONS.md Fable: R14 kickoff rulings recorded (push done, flag stays opt-in, genres final) + gitignore local session files 2026-07-16 00:59:42 +10:00
ROUND15_INSTRUCTIONS.md Fable (integrator): round-15 instructions — close the v3.0 release (F's carried brief + poster-face fix + amp fix) 2026-07-16 09:21:39 +10:00
ROUND16_INSTRUCTIONS.md Fable (integrator): round-16 instructions — v3.1 THE FLIP (defaults on, classic covenant, drummer sits, town-wide pools) 2026-07-16 12:01:26 +10:00
ROUND17_INSTRUCTIONS.md Fable: R17 kickoff rulings — v4 = THE REAL MAP (John), Overpass fetch authorized 2026-07-16 14:05:50 +10:00
ROUND18_INSTRUCTIONS.md Fable (integrator): v4 REAL MAP charter + round-18 instructions — v4.0-alpha REAL ROADS (katoomba_real) 2026-07-16 15:29:10 +10:00
ROUND19_INSTRUCTIONS.md Fable (integrator): round-19 instructions — the v4.0-alpha close (fragmentation ruling, BIG_CITY fix, the gate) 2026-07-16 17:06:18 +10:00
ROUND20_INSTRUCTIONS.md Fable: R20 kickoff ruling — density widening approved (John), directive: subtle, texture not takeover 2026-07-16 18:14:53 +10:00
ROUND21_INSTRUCTIONS.md Fable (integrator): round-21 instructions — the v4.0-beta close (venue cluster bias, selector index, density soak, the gate) 2026-07-16 20:14:39 +10:00
ROUND22_INSTRUCTIONS.md Fable (integrator): round-22 instructions — v4.0 THE EPOCH CLOSE (tri diet first, pack absorb, release tour, G items) 2026-07-16 21:44:03 +10:00