PROCITY/web
m3ultra 7131f530a4 Lane C R5 C2: crate-riffle dig behind ?dig=1 (v2)
Ported 90sDJsim/web/world/dig.js → web/js/interiors/dig.js. Walk to a record
bin, press E, riffle its sleeves (scroll/drag), click the front sleeve to pull
it, BUY IT. Faithful to the source: hinge-forward riffle, pull-and-inspect
panel, procedural fwip/thunk audio.

- Riffle items = seeded procedural sleeves per bin via the stockAdapter(shop,
  'sleeve') seam (parody 90s-AU records now; real GODVERSE records feed the
  same seam in round 6+). Same bin ⇒ same order.
- Buy is STUBBED (toast + remove-from-bin; getCash returns a constant) —
  economy is round 6+ per integrator decision #1.
- Own scene + camera; leak-free: per-open GPU resources (sleeve textures/
  materials, crate parts) freed on every close(), persistent set freed on
  dispose(). Dig soak (20× enter/leave) → leakGeo 0 / leakTex 0.
- Flag-gated (?dig=1): buildInterior is UNTOUCHED, so ?dig=0 boot is
  byte-identical to v1 (prime law). The dig is wired only in the test page via
  an E-key raycast; F owns the shell input/mode seam — hook documented in
  docs/LANES/LANE_C_NOTES.md.

Verified: riffle + pull + buy-stub work; dig soak leak-free; placement
determinism unaffected; close returns to the interior. qa.sh --strict GREEN.
Shot: docs/shots/laneC/dig_riffle_r5.jpg.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-14 21:11:31 +10:00
..
assets Lane E round 5 (E1): bake 6 hero props to <=8k tris (288k->48k), live on depot 2026-07-14 20:56:07 +10:00
js Lane C R5 C2: crate-riffle dig behind ?dig=1 (v2) 2026-07-14 21:11:31 +10:00
models/peds Lane E round 4 (E1): decimate 19 ped rigs 924k→46k tris (≤3k each) for gate 3 2026-07-14 18:29:50 +10:00
vendor PROCITY scaffold: spec, research, 6 Opus lane prompts, core modules, vendored three r175, 69 inherited skins 2026-07-14 10:46:40 +10:00
citizens_test.html Lane D round-5: chunk-streamed roster (v2) behind ?roster=stream 2026-07-14 21:07:10 +10:00
index.html Lane F R4: gate 3 PASS (draws 138/tris 31k) + remove dead setExposure call 2026-07-14 19:02:19 +10:00
interior_test.html Lane C R5 C2: crate-riffle dig behind ?dig=1 (v2) 2026-07-14 21:11:31 +10:00
map.html Lane A (CityGen): deterministic town generator, registry, names, 2D map, self-check 2026-07-14 12:06:41 +10:00
package.json Lane A (CityGen): deterministic town generator, registry, names, 2D map, self-check 2026-07-14 12:06:41 +10:00