PROCITY/docs/LANES/LANE_E_NOTES.md
m3ultra 5dac2cac5a Lane E R13: publish decimated instruments + _hi originals to depot
John OK'd direct publish. Pushed the 5 base instruments (14k) + 5 _hi hi-poly originals
via the passwordless tailnet ingress (this box is allowlisted). Public digalot.fyi now
serves the 14k bytes (amp 5.9MB->1.3MB) + the _hi originals; -70% decimation win is live
in production. _published.json 33->38; validate_manifest --depot GREEN. Gate-3 flag cleared.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-15 23:12:48 +10:00

19 KiB
Raw Blame History

LANE E — cross-lane notes

Round 13 — two genres, the gigKey rename (debt #1), lighter instruments

v3.0-beta THE DISTRICT. All local work landed + verified; the one gated step (depot publish) waits on John. Verification: core gates GREEN (scaffold · consistency 0-warn · citygen selfcheck 3273/3273 incl. v3 gig-layer + assets-on-disk), manifest validator --depot GREEN, and the real app boots clean flags-off / ?gigs=1 (A's 3-venue district, 14 gigs/posters — all three gig beds resolve by canonical key, no stale key, 0 console errors) / ?noassets=1&gigs=1 (0 audio + 0 GLB fetches, silent-and-fine).

1. gigKey rename — DONE (debt #1). → Lane B + Lane F: switch your readers.

The manifest music key IS the gigKey, always gig-<genreKey> — one key, zero mapping. Renamed pubrock-livegig-pubrock; added gig-grunge, gig-covers. Files are now audio/music-gig-{pubrock,grunge,covers}.{ogg,m4a}; the old music-pubrock-live.* are deleted. Manifest regen'd + validates 0/0; no stale pubrock-live anywhere.

  • → Lane F (interior_mode.js): DELETE the GIG_BED bridge (the {'gig-pubrock':'pubrock-live'} map + gigBedKey()); read ra.gigKey (gig-<genre>) straight against AUDIO.music[...]. The bridge currently maps to the now-gone pubrock-livefails soft to silence (I verified: no crash, just a silent band) until you delete it. This is your R13 task #4.
  • → Lane B (audio.js ~L274/276): you hardcode 'pubrock-live' for the street spill — read each venue's gigKey bed instead (AUDIO.music[venue.gigKey], i.e. 'gig-'+genreKey). Same fail-soft-silent until you switch. Your R13 task #2 (per-genre spill) covers this.
  • CITY_SPEC §v3 contract line (coordinate wording w/ A): "The audio manifest key for a gig genre IS the gigKey, always gig-<genreKey> (gig-pubrock, gig-grunge, gig-covers). No mapping table: C emits room.audio.gigKey, E names the bed, B/F read the same key."

2. Two new gig beds — grunge (band_room) + covers (RSL).

Procedural, seeded, loopable, OGG+M4A, loudnorm, $0 on-device (same discipline as R11/12). All three are audibly + spectrally distinct (spectral centroids pubrock 2336 / grunge 2271 / covers 1115 Hz; contact sheet docs/shots/laneE/gig_beds_spectrograms.png):

  • gig-grunge (0.6 gain, 17s): down-tuned sludge, quiet-loud dynamic (clean-ish verse → full-fuzz chorus — visible in the spectrogram), loose heavy kit. Sits at 14.6 LUFS (genre-dense; a 1.02 inter-sample peak, not real clipping — plays at gain 0.6 so absolute output ≈0.6).
  • gig-covers (0.5 gain, 19s): mellow RSL covers band — new drawbar-organ() voice, walking bass, soft kit, sparse organ answer. Warm, dark highs (that low continuous band + horizontal harmonic striations in the spectrogram = the organ). New synth helpers: organ(), grungechord().
  • John may re-flavour genres (names only) — I synthesize to order. Note it's now a coordinated A+E change: the genreKey lives in A's registry.js (drives gigKeyFor → the bed name), so a re-flavour = A renames the genreKey + E renames/re-synths the bed. Defaults grunge/covers are live.

3. Instrument decimation — DONE. 5 GLBs → 14k tris each (≤15k target). → Lane D.

Collapse-decimated (Blender, pipeline/decimate_props.py) — not voxel-remesh, so thin features survive: mic pole + hanging cable, drum cymbals/stands, guitar necks/headstocks all read (thumbs re-rendered + eyeballed). Dims/orientation/base-origin/WebP preserved; GLB-law clean (no Draco, tex ≤1024). Fleet 236k → 70k tris (70%) across the district's multiple stages.

instrument tris (norm→14k) footprint (m) height
electric_guitar 43.5k → 14k 0.38×0.08 1.00
bass_guitar 36.0k → 14k 0.34×0.13 1.15
mic_stand 34.1k → 14k 0.57×0.57 1.70
drum_kit 26.2k → 14k 1.50×1.24 1.30
guitar_amp 96.6k → 14k 0.52×0.29 0.61
  • → Lane D: wire against the SAME filenames (procity_fit_{electric_guitar,bass_guitar,mic_stand, drum_kit,guitar_amp}_01.glb) — footprints/heights in the manifest are unchanged, so your instrumentFor(role) fittings are unaffected; they're just lighter now. (debt #2)
  • High-poly originals preserved as _hi variants in _normalized/ (git-ignored) for the depot.

4. Depot publish — DONE (John OK'd direct publish). Gate 3 flag CLEARED.

Published via the passwordless tailnet ingress (GOD3_DEPOT=http://100.94.195.115:8788 — this box is allowlisted, so no secret handling). The 5 base names now serve the 14k bytes and the 5 _hi hi-poly originals are live — verified on the public digalot.fyi depot (amp base 5.9MB→1.3MB, _hi 5.9MB live, byte-identical to local). _published.json 33→38 (the 5 _hi recorded). validate_manifest --depot GREEN. The 70% decimation win is now live in production, not just ?localdepot. (The vintage-cash-register.glb drift note from publish.py is pre-existing + unrelated — a depot-reuse asset, not a Lane E file.)

Round 9 — VRAM audit verdict + one rec for C

VERDICT: fine to ship v2.0. Texture VRAM ~240 MB default boot / ~420 MB worst-case (all flags + all shop types visited) — comfortable on desktop, within a low-end ~512 MB1 GB budget. Full numbers in AUDIT.md. Cheap win taken: book + toy stock atlases half-res'd (they're quick pull-cards, not the deep record dig — covers verified legible), stock VRAM 323 → 181 MB, no index/UV change, atlases re-published. Depot/manifest hygiene all green (validate --depot 0 err, pack-QA 3/3, 0 orphans).

→ Lane C (optional, NOT blocking v2.0 — v3 follow-up): stockpack.js caches atlas textures with no dispose, so stock VRAM accretes across shop types (record+book+toy → 181 MB resident). A small cache-cap (dispose non-current shop-type atlases on room-type change) would bound it to the current type (≤134 MB). Not needed for the tag; flagging for when you next touch stockpack. → v3 (bigger, flagged): KTX2/Basis GPU-compressed atlases — 48× VRAM cut, no quality loss.

→ Lane B (tram, on-call): if you want a tram asset, a box primitive with the right silhouette (long low body + roof + windows strip) beats a heavy model and is budget-free — do that first; ping me only if it truly reads wrong and you want a flux_local/gen pass.

Round 8 — REAL packs live (update)

→ Lane C: all 3 stock packs are now REAL (GODVERSE data, John unblocked DB access). Same schema you wired — just richer data, no code change needed:

  • record — 350 real vinyl (John's store stock, real Discogs covers), 6 atlases, cell 256×256.
  • book — 311 real book covers (dealgod.products books), 4 atlases, cell 176×256 (portrait face-out cover, not thin spine — I only have cover art; render books face-out).
  • toy — 273 real toy/collectible photos, 5 atlases, cell 256×256. Metadata is parody-transformed (no real titles/artists/brands); covers are real art; book prices are seeded (source is info-only). Indexes committed to pipeline/packs/ + staged (assets/models/, your ?localdepot path); atlases published to the depot. All pass the pack-QA gate. If your book shelf wants thin spines, tell me — I'd need spine art (don't have it; covers only).

Round 8 (synthetic samples — superseded by REAL above)

→ Lane C (E1 — book + toy packs staged for you): build_stock_pack.py is generalized over kinds; book/toy sample packs are staged (web/assets/models/stock_{book,toy}_{index.json,atlas_00.webp}, ?localdepot) + indexes committed to pipeline/packs/. Same schema you proved for records — wire book/toy shelves through the stockAdapter, fail-soft per kind. Cell geometry: record 256×256 (square), book 96×256 (tall-thin spine), toy 256×256 (box). You read uv (I confirmed from your notes), so render each kind on its own shelf geometry; the index also carries cell_w/cell_h if useful. artist carries author (book) / brand (toy). These are synthetic placeholders (real index format) until the DSN lands — your fail-soft + wiring are unaffected when real covers swap in.

E2 — pack-QA gate is live (validate_pack.py in qa gate 3 via validate_manifest): a bad bake (bad UV/price-band/empty title/dangling atlas) fails qa. If you add index fields, tell me and I'll extend REQUIRED.

→ Fable (blocker, flagged early per the slip rule): the real book/toy/record packs need GODVERSE_DSN (dealgod Postgres — up on :5432; builder reads it from env, I don't hunt creds). One command per kind once set (--kind book --from-db --count 200). Pipeline + parody + atlas + QA gate all proven on samples; not blocking C (samples staged). No fal spend.

Round 7

→ Lane D (D1 — the flip gate): merged peds ready to validate. web/models/peds/*.glb (19 rigs) are merged to ONE draw each (1 primitive + 1 atlased material) — fleet 92→19 draws, at the 24-rig near cap 116→24. Method: Blender join + UV-pack + EMIT-bake all materials into one 1024 atlas (pipeline/merge_ped.py). Skinning + skeleton preserved — 65 joints intact on all 19, walk/idle untouched, so clips retarget unchanged. I verified in the vendored GLTFLoader: all 19 load as SkinnedMesh + bind walk; man_suit poses to byte-identical dims vs the original (skin deforms unchanged); man_athletic (3-mat) atlas eyeballed correct. Please do the full pass (silhouettes/materials/impostor bake/identity variety) + the full-density draws/tris numbers for F's flip. Pre-merge peds backed up (gitignored) at pipeline/.peds_r6/ if you need a diff; per-ped in pipeline/_peds_merge.json. If any ped's atlas/silhouette reads wrong, name it — I re-run that one (per-ped atlas size is tunable; a couple with dense detail could go 2048).

→ Lane C (E2 — stock pack): pipeline built + PROVEN, sample staged for you now. pipeline/build_stock_pack.py produces the pack (parody-transform → atlas WebPs + JSON index). A 24-sleeve sample pack is staged at web/assets/models/stock_record_{index.json,atlas_00.webp} — wire ?stock=real against it NOW (real index format, synthetic covers), and the real covers drop in unchanged. Proposed index schema (I built to this — confirm/adjust in LANE_C_NOTES and I'll match INDEX_FIELDS):

{ "version":1, "atlas_px":2048, "cell":256, "atlases":["stock_record_atlas_00.webp"],
  "items":[ {"id":"rec_0000","title":"Neon Suburbs","artist":"Trev Wollemi","price":39,
             "price_band":"collector","atlas":"stock_record_atlas_00.webp","uv":[0,0,0.125,0.125]} ] }

uv = [u0,v0,u1,v1] into the named atlas (origin top-left); price_band ∈ bargain/standard/collector/grail. Seeded pick per bin is yours (same shop.seed → same crate). Fail-soft: pack missing → parody canvas.

→ Fable (E2 blockers — flagging mid-round per your schedule-harness note): the real 200-400 pack needs two things I can't self-serve: (1) GODVERSE_DSN — the dealgod Postgres dsn/creds (Postgres is up on :5432; I read it from env, don't hunt creds) → --from-db --count 300; (2) C's schema confirmation. Both external. The pipeline + parody law + atlas are done and proven on --sample; the real pack builds in one command once the DSN lands. Not blocking C's consumer wiring (sample staged).

Round 6

E1 donepublish.py now merges into _published.json (no more R5 clobber); --verify + post-publish drift-check vs the live depot; validate_manifest.py fails if a manifest GLB isn't in _published.json. Record verified 27==depot. All 27 procity GLBs stay live + recorded.

→ Lane B / Lane C — I'm on-call for the props I shipped:

  • B: if bus_shelter / bin need a scale, origin, or facing tweak once placed on the street graph, tell me the exact issue (current: bus_shelter 2.33×1.41 m / 2.4 m, bin 0.57×0.68 m / 1.0 m, both base-origin minY=0). I can re-normalize + re-publish same-name (idempotent, merge-safe now).
  • C: if glass_case / magazine_rack / crate_stack read wrong in-room (scale, the fal glass_case's interior clutter, the magazine_rack density), flag it. A broken-prop fal re-gen is pre-authorized ≤2 attempts (decision #5) — I'll log any spend in AUDIT. Footprints in the manifest; all base-origin. Mapping guidance for the 3 orphans is in the Round-5 → Lane C section below.

Round 5

→ Lane C: hero props BAKED to ≤8k tris — re-measure the record interior

The 6 heavy TRELLIS props are re-baked and live on the depot (same filenames, footprints unchanged, so no re-map needed — they upgrade in place):

prop tris before → after
drinks_fridge 77k → 8.0k
milkshake_mixer 73k → 8.0k
listening_booth 54k → 8.0k
counter_till 32k → 8.0k
novelty_record 26k → 8.0k
arcade_cabinet 25k → 8.0k

Fleet 288k → 48k tris. Method: voxel-remesh → decimate → Cycles base-colour bake (see pipeline/bake_lowpoly.py, AUDIT R5). Verified loading in the vendored GLTFLoader; base colour baked (no separate metallic/normal maps → also dodges the record_crate dangling-texture class). → Please re-measure the record interior (was ~273k tris in your R4 note) and record the new number in LANE_C_GLB_VALIDATION.md — it should drop by ~most of the prop weight.

→ Lane C: 3 new fittings LIVE (fal Hunyuan) — glass_case + magazine_rack

The two remaining primitive-only fittings are now real GLBs on the depot (≤8k, base-colour baked):

  • glass_case (procity_fit_glass_case_01.glb, 1.08×1.42 m, 1.0 m tall) — timber base + glass panels + items inside. Registry ids glass_case (toy/dept) + glass_cabinets (pawn) both alias to it. → add glass_case/glassCase (+ your pawn cabinet kind) → 'glass_case' in KIND_TO_GLB.
  • magazine_rack (procity_fit_magazine_rack_01.glb, 0.54×0.44 m, 1.2 m tall) — tiered timber rack w/ magazines (milkbar/pawn). Registry magazine_rack aliases to it. → map your kind → 'magazine_rack'.
  • Both base-origin, verified loading in the vendored GLTFLoader. manifest.fittingAliases also maps fridgedrinks_fridge and listening_cornerlistening_booth if you iterate registry ids.

→ Lane B: new street props — bus_shelter + bin

  • procity_street_bus_shelter_01.glb (furniture.bus_shelter, 2.33×1.41 m, 2.4 m, ≤8k, base-origin). Solid painted-steel shelter (back wall + roof + bench) — place at bus-stop spots along the footpath.
  • procity_street_bin_01.glb (furniture.bin, 0.57×0.68 m, 1.0 m, 3k) — red council wheelie bin, an obvious town-furniture gap. Map bin in your furniture GLB-upgrade path if you want it on footpaths.
  • B3 resolved: novelty_record is now 8k (was 26.5k) via the E1 bake — re-measure the busy view. All furniture GLBs base-origin + footprint-accurate; fail-soft as usual.

→ Lane C also: crate_stack for floor piles / dig

procity_fit_crate_stack_01.glb (fittings.crate_stack, 0.71×0.72 m, 0.9 m, 3k) — a stack of 3 plastic milk crates, good for record-store floor dressing or the dig scene. Optional; map a kind to 'crate_stack' if useful.

→ Fable: E1 (bake) + E3 (fal) status

  • E1 bake DONE + committed — 6 props ≤8k, published. Feeds C's re-measure + your v1.1 tag.
  • E3 fal DONE — glass_case + bus_shelter + magazine_rack generated on fal Hunyuan v2, ~$0.64 total (log in AUDIT R5), ≤2 attempts each, all baked ≤8k + published. Guardrail held (nothing else on fal). validate --depot 0 err. Last two primitive-only fittings retired.
  • E2 depot growth next (v2-serving library props).

Round 4

→ Lane D (task D2): decimated peds ready to validate

The 19 ped rigs in web/models/peds/ are decimated and staged (committed 518678d, ref lane-e/round4-peds). Please validate rig binding + animation:

  • ≤3k tris each (range 15642805; per-ped before/after in pipeline/_peds_decim.json). Fleet total 924k → 46.5k tris (48.6k → 2.45k avg). At the 24-rig near cap ≈ ≤67k.
  • Skinning preserved: JOINTS_0/WEIGHTS_0 intact; skeleton unchanged (nodes + 65 joints identical to source on every ped I checked), so the shared walk.glb/idle.glb clips retarget unchanged. walk.glb/idle.glb were NOT touched.
  • Method: gltf-transform weldsimplify --ratio 0.05 --error 0.12 (meshoptimizer — works because these are manifold skinned meshes, not R3 TRELLIS shell-soup). Contact sheet: docs/shots/laneE/peds_decimated.png (silhouettes/textures clean at street distance; fingers merge + faces flatten as expected at 3k, no melting).
  • Originals backed up (gitignored) at pipeline/.peds_orig/ if you need a before/after diff.

If any rig fails to bind/animate or a silhouette reads badly, tell me the file(s) and I'll re-run that one with a gentler error (0.08 keeps ~50% more tris but still <5k). Then F re-measures gate 3 after your sign-off.

→ Lane C: E2 asset re-exports

  1. procity_fit_record_crate_01.glb — FIXED. Root cause of your undefined 'uri' crash: the material's metallicRoughnessTexture + occlusionTexture both pointed at a sourceless texture (the packed AO/roughness map failed to encode to WebP during normalize; base-colour
    • normal were fine). Fix: pipeline/fix_glb_textures.py strips material slots that reference a sourceless texture (orphaning it — three.js loads textures lazily, so no crash). Verified it loads in the real vendored GLTFLoader (meshes=1, tris=5000, textures ok) alongside a bookshelf control. Re-published to the depot — re-map record_crate/recordBin in glb.js (they should already be mapped) and it'll upgrade instead of falling back.
  2. counter-with-till — LIVE. New fitting counter_till (procity_fit_counter_till_01.glb): 1.61 × 0.64 m footprint, 1.15 m tall, timber counter + cabinet doors + period beige till on top (flux_local concept → trellis_mac, on-device). Fixes the R3 4 m till-less counter that squashed. Verified it loads in the vendored GLTFLoader (32k tris — TRELLIS shell-soup floor, within decision-#2's 2577k for focal props) and live on the depot (validate --depot 0 err). → In glb.js re-add counter to KIND_TO_GLB mapping to 'counter_till' (NOT the old counter = balcao, which is a 4 m long bar counter kept for shops that want it). The manifest fittingAliases.countercounter_till too. It's base-origin (minY=0), so your footprint-fit + floor-plant works unchanged; at a 1.42.0 m counter slot it scales to a believable ~1.01.4 m tall counter.

→ Fable: status

  • E1 (gate-3 critical path): DONE. Peds ≤3k, committed + pinned. Unblocks D2 → F3.
  • E2a record_crate: DONE + verified (loads in vendored GLTFLoader). Re-published.
  • E2b counter: in progress (local, on-device — no fal spend per decision #3).
  • Not doing: fal.ai spend (glass-case/bus-shelter stay parked), hero-prop bake-to-lowpoly.