The carried-over OSM plan source (no-showed R4–R5) lands complete, invariants green — a second CityPlan producer behind the same contract, so B–F consume it unchanged. - osm_fixture.js: 95 REAL inner-Melbourne secondhand/charity/music/book/toy/antique shops, extracted deterministically from thriftgod city_source.json (Overpass cache), imported as a module ⇒ ZERO network. - plan_osm.js: generatePlanOSM(seed) — project lat/lon→metres, bin shops into latitude-band avenues off a spine (real row + real E–W order preserved), march into a valid non-overlapping CityPlan, centre on origin, report true 362×486 bbox, real shop names, one openLate video. - index.js: generatePlanFor(seed, source) selector — default 'synthetic' BYTE-IDENTICAL (golden 0x3fa36874 untouched); 'osm' → the importer. generatePlanOSM exported for F. - selfcheck.js: parameterized by source — OSM runs the full structural invariant suite (frontEdge/facing/no-overlap/chunk-coverage/finite/JSON/determinism/openLate) + its own golden 0x34cfdec0; synthetic-only brief checks skipped. ALL GREEN 1362/1362. - map.html: ?plansrc=osm renders it (reference wiring for F). Screenshot in docs/shots/laneA/. - CITY_SPEC: plan-source note; LANE_A_NOTES R6: seam + goldens + shape-diffs for F's gate (F2). Honest cut: street geometry regularized (real row+order drive it, exact metres do not); name-parody deferred. qa.sh --strict GREEN. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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|---|---|---|
| .. | ||
| before | ||
| laneA | ||
| laneB | ||
| laneB_r4 | ||
| laneC | ||
| laneD | ||
| laneE | ||
| laneF | ||
| references | ||
| v1_tour | ||
| contact.html | ||
| README.md | ||
docs/shots — visual regression + devlog reference tree
Owned by Lane F (each lane also drops its own acceptance screenshots here).
docs/shots/
laneA/ … A: 5 seeds rendered in map.html (spine, arcade, market, milkbars)
laneB/ … B: 3 fixed street cameras (P-key shot harness)
laneC/ … C: 9 types × 5 archetypes interior grid
laneD/ … D: near / mid tiers + busy main street
laneE/ … E: skin contact sheets (new skins vs originals)
v1_tour/ … F: the 10 beauty shots (see tools/shots.py TOUR) — the devlog set
before/ … F: last known-good capture, for side-by-side regression
references/ … real-world reference photos named per shot (street_noon.jpg, arcade.png, …)
contact.html … generated by tools/shots.py — this-run | before | reference
Capture (Lane F, once Lane B's shell + window.DBG hook land)
cd web && python3 -m http.server 8130 # terminal 1
python3 -m venv tools/.venv # once
tools/.venv/bin/pip install playwright
tools/.venv/bin/python -m playwright install chromium
tools/.venv/bin/python tools/shots.py v1_tour --seed 20261990 # terminal 2
open docs/shots/contact.html
Before a risky change, snapshot the good state into before/
(tools/.venv/bin/python tools/shots.py before), then re-run and eyeball contact.html.
The v1 tour list (LANE_F_INTEGRATION §Shots): main-street noon, arcade, market square,
milkbar dusk, night neon, warehouse fringe, residential collar, record interior, opshop
interior, busy crossroads. Adjust TOUR in tools/shots.py as the town evolves.