The carried brief (slipped R7) lands complete — all four items, qa.sh --strict GREEN.
1. Selfcheck PARITY: extracted structuralSuite(plan,label) and run the FULL invariant suite
on every (source, town) — synthetic + both OSM towns get identical coverage (storeys,
one-shop-per-lot, facing, within/cross-block overlap, corridor coverage, determinism,
exactly-one-openLate). ALL GREEN 1727/1727 (was 1362; OSM went subset → full ×2 towns).
2. SECOND TOWN: Katoomba (Blue Mountains, 19 shops, op-shop/book heavy) — regional contrast
to inner-Melbourne. osm_fixture.js → OSM_TOWNS{melbourne,katoomba}+DEFAULT_TOWN;
generatePlanFor(seed, source, {town}); ?plansrc=osm&town=katoomba. Golden 0x0f652510.
Melbourne 0x34cfdec0 + synthetic 0x3fa36874 UNCHANGED (town key kept off the plan).
3. "Add a town" recipe in LANE_A_NOTES (R8): extract → OSM_TOWNS → pin golden → tell F.
4. Normalization + LOG: importer bends real data to the contracts (unknown kind→opshop,
hours-clamp so only one shop is openLate, video-preferred landmark w/ fallback) and logs
it via {report}; selfcheck prints per-town (e.g. melbourne hoursClamped:5, openLate:video).
For F: three goldens to pin, gate keyed (seed, plansrc, town); selector gained {town} — see
LANE_A_NOTES R8. Screenshots docs/shots/laneA/osm-{melbourne,katoomba}.png.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
26 lines
1.5 KiB
JavaScript
26 lines
1.5 KiB
JavaScript
// PROCITY citygen — canonical Lane A public entry point (barrel).
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//
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// Consumers import the whole CityGen API from here (not from plan.js directly), e.g. Lane B's shell:
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// const citygen = await import('./js/citygen/index.js'); citygen.generatePlan(seed) → CityPlan
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// Keep this the stable import surface for the lane; internals may move between files behind it.
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//
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// (Originated as a Lane F integration shim because the shell imports ./js/citygen/index.js while the
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// generator ships as plan.js; adopted here as the real Lane A entry point, per the shim's own note.)
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export { generatePlan, chunkIndex, chunkKey, CHUNK, lotCorners, obbOverlap } from './plan.js';
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export { shopName, townName } from './names.js';
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export { generatePlanOSM, osmTownKeys } from './plan_osm.js';
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// planSource selector (round 6; multi-town round 8). Default 'synthetic' → the byte-identical
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// golden-hash generator; 'osm' → the real-data fixture importer. Lane F wires ?plansrc=osm (+ optional
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// &town=<key>) to these args so the shell bootstrap picks the producer/town without B–F caring which
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// ran. Unknown source → synthetic; unknown town → the default town.
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import { generatePlan as _synth } from './plan.js';
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import { generatePlanOSM as _osm } from './plan_osm.js';
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export function generatePlanFor(seed, source = 'synthetic', opts = {}) {
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return source === 'osm' ? _osm(seed, opts.town, opts) : _synth(seed);
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}
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// Convenience default so `citygen.default` also resolves to the (synthetic) generator.
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export { generatePlan as default } from './plan.js';
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