interior_mode.js bridges Lane B's enterShop seam to Lane C buildInterior and Lane D keepers (spawn at counter keeperStand, greet, leak-free over 5 cycles). CitizenSim wired into the street loop (pop 140, ~96 active midday, worst ~191 draws). tools/: qa.sh gate runner (all 4 landed gates GREEN --strict), scaffold/consistency checks, shots.py + soak.py browser harnesses. docs/shots/ reference tree, LANE_F_NOTES runbook, V2_IDEAS parking lot. (F's inline seam edits to index.html/skins.js landed with the Lane B commit.) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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