Commit Graph

  • 7795780336 Lane E R12 (v3.0-alpha gig layer): 5 instruments + 4 posters + 3 gig audio m3ultra 2026-07-15 19:44:48 +1000
  • 05e020e3b8 Lane C: round-12 pub venue — archetype + watchPoints + audio.gigKey (?gigs=1) m3ultra 2026-07-15 18:59:48 +1000
  • acf734a1e5 Lane A round 12: v3.0-alpha gig layer (?gigs=1) — venue, plan.gigs, band names, closing-time debt m3ultra 2026-07-15 18:33:53 +1000
  • 22a0741ad1 Fable (integrator): round-12 instructions — v3.0-alpha, one pub end-to-end m3ultra 2026-07-15 17:32:34 +1000
  • 8c275c711b Lane F R11: wire interior audio beds + audio smokes + gate scope v2.1 m3ultra 2026-07-15 17:13:19 +1000
  • f7dd44f55a Lane B (Streetscape): round-11 audio — WebAudio engine (street side) m3ultra 2026-07-15 16:00:31 +1000
  • 89f278b603 Lane C: round-11 audio contract — room.audio on buildInterior m3ultra 2026-07-15 15:46:58 +1000
  • be9f967d19 Lane E R11 (audio): procedural audio pack — 23 assets, free/on-device m3ultra 2026-07-15 14:50:15 +1000
  • 4b4e040032 Fable (integrator): v3 epoch charter — venues & gigs (John's pick) m3ultra 2026-07-15 14:18:26 +1000
  • aa322365a9 Fable (integrator): v2.0 shipped; round-11 instructions — the audio round m3ultra 2026-07-15 14:08:32 +1000
  • 9b1c54ea81 Lane F R10: verify giant-rig fix + re-shoot tour + re-frame night_crowd v2.0 m3ultra 2026-07-15 13:56:23 +1000
  • 3432fccd1f Lane D round 10: fix interior giant rigs + no-giants QA gate m3ultra 2026-07-15 13:01:54 +1000
  • 8bd4676593 Fable (integrator): round-10 instructions — interior giant-rig blocker, v2.0 tag pulled m3ultra 2026-07-15 12:12:55 +1000
  • cb3aed196a Lane F R9 F3+F4: v2.0 tour (11 shots) + full-default & all-on soaks + docs freeze m3ultra 2026-07-15 11:57:11 +1000
  • 5a24f8aa52 Lane F R9 F1+F2: interior presence + tram + buy-anywhere wiring; harness graduated + new smokes m3ultra 2026-07-15 11:42:44 +1000
  • 16c4450cd9 Lane B round-9: v2 tram (?tram=1) + tour bookmarks + rain-drop polish m3ultra 2026-07-15 11:09:41 +1000
  • 23c0667dca Lane E round 9 (E1+E2): VRAM/texture audit + half-res book/toy atlases m3ultra 2026-07-15 10:59:22 +1000
  • e5d4679471 Lane A round 9: freeze CityPlan v2 contract in CITY_SPEC + closing-time occupant ruling m3ultra 2026-07-15 10:56:19 +1000
  • 34145e24a7 Lane D round-9: interior presence — occupancy truth + browser rigs (C->D->F seam) m3ultra 2026-07-15 10:21:10 +1000
  • 9c7c65f57c Lane C round-9: draw-headroom note for D's browser rigs (F1 handoff) m3ultra 2026-07-15 09:57:55 +1000
  • c68bba8f32 Lane C round-9 C2: buy-anywhere — pull-and-buy on book spines + toy boxes m3ultra 2026-07-15 09:56:21 +1000
  • 5ae635a1e9 Lane C round-9 C1: seeded browse points (room.browsePoints) for Lane D rigs m3ultra 2026-07-15 09:36:26 +1000
  • 5529d62263 Lane C round-9 handshake: browse-points interface (C→D→F seam) m3ultra 2026-07-15 09:27:12 +1000
  • e8f92a0da2 Fable (integrator): round-9 lane instructions — the v2.0 ship round (interior presence, buy-anywhere, tram, tour, docs freeze) m3ultra 2026-07-15 09:16:59 +1000
  • 9cc00ad29c Lane F R8: wire town/weather/patronage/buy + graduate harness + new smokes v2.0-rc m3ultra 2026-07-15 09:09:11 +1000
  • 3daf8df3ec Lane D round-8: shop patronage v0 + weather reaction m3ultra 2026-07-15 04:42:34 +1000
  • fbc8ffa1c8 Lane C round-8: buy loop v0 + book/toy real stock (?stock=real) m3ultra 2026-07-15 04:33:00 +1000
  • f952f513d0 Lane A round 8: OSM to parity + a second town (Katoomba) — carried R7 brief, full m3ultra 2026-07-15 04:15:12 +1000
  • a667283cf3 Lane E round 8: REAL stock packs (record 350 / book 311 / toy 273) live on depot m3ultra 2026-07-15 04:09:14 +1000
  • 900b274a9a Lane B round-8: weather (?weather=1) — seeded rain/overcast/clear, exposes PROCITY.weather for D m3ultra 2026-07-15 02:34:14 +1000
  • 081755bb71 Lane E round 8 (E1+E2): book/toy stock packs + pack-QA gate m3ultra 2026-07-15 02:27:50 +1000
  • 1a20501e55 Fable (integrator): round-8 lane instructions — catch-up (A/B carried) + the town comes alive (patronage, buy loop, weather, pack breadth) m3ultra 2026-07-15 02:06:34 +1000
  • 16d4f2b86d Fable R7 review: gitignore pipeline/_stockpack/ (E2 build staging, atlases live on depot) m3ultra 2026-07-15 02:04:13 +1000
  • 4feba02732 Lane F R7 F3: v2.0-beta — record tag + flag B/A round-7 slip v2.0-beta m3ultra 2026-07-15 01:59:28 +1000
  • b94f86b49f Lane F R7 F2: harness → strict + wire ?stock=real (real GODVERSE covers in the crates) m3ultra 2026-07-15 01:56:14 +1000
  • 0b84560457 Lane F R7 F1: roster flip — streamed roster is now the DEFAULT (prime-law amendment) m3ultra 2026-07-15 01:41:27 +1000
  • 3724a65505 Lane C R7 C1: ?stock=real — real GODVERSE sleeves in the crates m3ultra 2026-07-15 01:23:23 +1000
  • 43edabfe56 Lane D round-7: validate ped-merge → GO for roster flip + full-density defaults + escape hatch m3ultra 2026-07-15 00:51:51 +1000
  • 0c12dacb6d Lane E round 7 (E2): GODVERSE stock-pack pipeline (parody + atlas + index), proven m3ultra 2026-07-15 00:43:08 +1000
  • 447188a516 Lane E round 7 (E1): merge ped rigs to ONE draw each (gates roster flip) m3ultra 2026-07-15 00:33:03 +1000
  • 15e2cc0a9f Fable (integrator): round-7 lane instructions — roster default-on flip + GODVERSE real stock + weather + strict harness m3ultra 2026-07-14 23:53:54 +1000
  • 6948372f86 Fable R6 review: land F's refreshed dig shots (re-rendered during harness runs) v2.0-alpha m3ultra 2026-07-14 23:47:39 +1000
  • c88d8906a2 Lane C R6 C2: map the 3 orphaned fittings (glass_case/magazine_rack/crate_stack) m3ultra 2026-07-14 23:19:48 +1000
  • 3b86b0c5b3 Lane F R6: ≤350 interior draw gate + fix interior renderer.info accumulation m3ultra 2026-07-14 23:10:11 +1000
  • 24cef5a7bb Lane B round-6: place street_bin + bus_shelter GLBs (on the street graph, collision-verified) m3ultra 2026-07-14 23:04:14 +1000
  • 35981ade5f Lane C R6 C1: interior draw batching (<=350 draws/room law) m3ultra 2026-07-14 23:01:04 +1000
  • 781baea4e2 Lane F R6 F2: wire ?plansrc=osm shell selector + pin osm golden + dig nearest-bin fallback m3ultra 2026-07-14 22:59:45 +1000
  • 5db3155991 Lane D round-6: harden streamed roster + default-on readiness memo m3ultra 2026-07-14 22:56:39 +1000
  • 52eb1090ef Lane A round 6: second plan source ?plansrc=osm (real-data OSM import) — full seam m3ultra 2026-07-14 22:47:38 +1000
  • 5700954212 Lane F R6 F1: v2 flag enforcement harness (flags-off regression + smokes) m3ultra 2026-07-14 22:38:42 +1000
  • 2511610373 Lane E round 6 (E1): publish.py merges (not clobbers) + provenance-drift QA gate m3ultra 2026-07-14 22:37:55 +1000
  • 40fefd9299 Fable (integrator): round-6 lane instructions — finish v2 wiring + pay review debts (A plansrc carried, F enforcement harness, C draw batching, orphaned assets) m3ultra 2026-07-14 22:21:31 +1000
  • d71420f482 Fable R5 review: regenerate _published.json from live depot (27 GLBs — publish.py rewrite had clobbered it to 1 entry) + true-up v2 flags table m3ultra 2026-07-14 22:17:32 +1000
  • 26d68cdb4f Lane F R5 F2: wire ?dig=1 crate-riffle into interior mode m3ultra 2026-07-14 22:03:31 +1000
  • 019304d647 Lane E round 5 (E2): depot growth — street bin + record-crate stack (consumer-driven) m3ultra 2026-07-14 21:27:13 +1000
  • 8644d3f7ac Lane E round 5 (E3): fal Hunyuan glass_case + bus_shelter + magazine_rack (~$0.64) m3ultra 2026-07-14 21:20:44 +1000
  • 5671a06aef Lane C R5 C3: re-measure interiors after Lane E's hero-prop bake m3ultra 2026-07-14 21:16:15 +1000
  • 7131f530a4 Lane C R5 C2: crate-riffle dig behind ?dig=1 (v2) m3ultra 2026-07-14 21:11:31 +1000
  • 93a3168a99 Lane D round-5: chunk-streamed roster (v2) behind ?roster=stream m3ultra 2026-07-14 21:07:10 +1000
  • 3a831fe467 Lane F R5 F1: v1.1 — re-capture interior shots on C1 re-map + E1 bake v1.1 m3ultra 2026-07-14 21:05:11 +1000
  • 2a923b61e6 Lane B round-5 (v2): parallax interior-mapping window glass behind ?winmap=1 m3ultra 2026-07-14 21:00:57 +1000
  • c52246444d Lane E round 5 (E1): bake 6 hero props to <=8k tris (288k->48k), live on depot m3ultra 2026-07-14 20:56:07 +1000
  • aa9c140eca Lane C R5 C1: v1.1 re-map — record_crate (fixed) + counter_till m3ultra 2026-07-14 20:56:00 +1000
  • 5485d67ae8 Lane F R5 start: archive R3/R4 instruction claims + v2 flags table + v1.1 watch m3ultra 2026-07-14 20:48:19 +1000
  • 039c179c0e Fable: round-5 update — fal.ai spend authorized (John topped up $22); Lane E runs glass-case/bus-shelter fallbacks m3ultra 2026-07-14 20:38:25 +1000
  • fd8b0bfcfc Fable: correct stale fal.ai budget — Hunyuan v2 ~14-17¢/gen, remainder is 2-3 props (~$0.30-0.50, ~$1 ceiling), not $2.70 m3ultra 2026-07-14 20:36:12 +1000
  • 130c183910 Fable (integrator): round-5 lane instructions — v1.1 close-out + v2 foundations behind flags m3ultra 2026-07-14 20:32:48 +1000
  • 2698b402d1 Lane F R4 finalize: gate table all-6-green + v1 tour shots + interior-shot fix v1.0 m3ultra 2026-07-14 20:22:23 +1000
  • 6323d58736 Lane B round-4: closed facades (§3.5) + shot poses/letterbox + furniture GLB + novelty_record m3ultra 2026-07-14 19:59:27 +1000
  • dafb079ff4 Lane E round 4 (E2): fix record_crate + ship counter-with-till, both live on depot m3ultra 2026-07-14 19:07:15 +1000
  • aad9baa584 Lane F R4: gate 3 PASS (draws 138/tris 31k) + remove dead setExposure call m3ultra 2026-07-14 19:02:19 +1000
  • a5e4b64a9d Lane D round-4: in-shell verify (D1) + decimated-ped validation (D2) + impostor tone-map fix (D3) m3ultra 2026-07-14 18:56:28 +1000
  • 34926324bd Lane C R4: hero props into rooms (arcade/booth/fridge/mixer/register) m3ultra 2026-07-14 18:44:09 +1000
  • 518678d4e4 Lane E round 4 (E1): decimate 19 ped rigs 924k→46k tris (≤3k each) for gate 3 m3ultra 2026-07-14 18:29:50 +1000
  • 5b8c806271 Lane A round 4: harden openLate contract (hours>=22 ⟺ openLate == the video), confirm F2 m3ultra 2026-07-14 18:26:30 +1000
  • 9416d0ae08 Lane F R4: wire citizens.setExposure (F1) + permittedMax storeys-checker fix (F2) m3ultra 2026-07-14 18:15:42 +1000
  • 5899924da1 Fable (integrator): round-4 lane instructions — v1-tag round (gate 3 tris + gate 6 shots critical path) m3ultra 2026-07-14 18:06:37 +1000
  • bd40ec7e7a Lane E round 3 (landed by Fable after review): 5 hero props gen'd local + published, local-depot mode, manifest 14 fittings + 8 furniture m3ultra 2026-07-14 18:03:03 +1000
  • 53f472d0d7 Lane F R3: hours/closed-shops + manifest/rig-fleet/?noassets + --depot + QA harness fixes m3ultra 2026-07-14 17:19:11 +1000
  • fe40ea7d0a Lane C: round-3 GLB hero-prop validation (useGLB path) m3ultra 2026-07-14 16:18:12 +1000
  • fafd5a700a Lane B (Streetscape): round-3 — scene.environment for PBR peds + budget re-measure with citizens m3ultra 2026-07-14 16:00:22 +1000
  • 0985b05790 Lane D (Citizens): round-3 support — setExposure day/night hook + design notes m3ultra 2026-07-14 15:55:25 +1000
  • 918a968185 Lane A: add LANE_A_NOTES.md — answer Lane F's storeys-warning + hours contract questions m3ultra 2026-07-14 15:54:16 +1000
  • b20b3b08f5 Lane A round 3: verify F finding #5 (storeys) stale, harden selfcheck + document corner-anchor rule m3ultra 2026-07-14 15:52:30 +1000
  • 862bbcd8de Lane E publish landed: 16 GLBs + thumbs live on 3GOD depot; pipeline fixes m3ultra 2026-07-14 15:35:28 +1000
  • ae6017ca11 Fable (integrator): round-3 update — publish authorized, hero props go local m3ultra 2026-07-14 14:41:50 +1000
  • 90bd06c328 Fable (integrator): round-3 lane instructions + archive round-1 lane prompts m3ultra 2026-07-14 14:30:36 +1000
  • aa4ed4fdca Lane F: integration — interiors + keepers + street peds + QA harness m3ultra 2026-07-14 14:29:03 +1000
  • 5313402e43 Lane B (Streetscape): chunk-streamed walkable town shell m3ultra 2026-07-14 14:28:47 +1000
  • 8577c48594 Lane C: keeper stand pose on the counter contract (re-land on main) m3ultra 2026-07-14 14:27:58 +1000
  • 063a959e29 Lane E (assets): pipeline, manifest + 23 on-device facade skins m3ultra 2026-07-14 13:48:25 +1000
  • 3e98f05a52 Lane A: flag commit-4235060 mislabel for Fable (shared-tree race note) m3ultra 2026-07-14 13:45:24 +1000
  • 9eb1acc61b Lane D (Citizens): deterministic LOD crowd — rigs/impostors/keepers + test page m3ultra 2026-07-14 13:43:05 +1000
  • 42350607a0 Lane C: keeper stand pose on the counter contract (Lane D/F integration) m3ultra 2026-07-14 13:37:26 +1000
  • 0e9d3fb0f2 Lane C: on-demand seeded shop interiors (library + test page) m3ultra 2026-07-14 12:08:12 +1000
  • 8b7ca9aae4 Lane A (CityGen): deterministic town generator, registry, names, 2D map, self-check m3ultra 2026-07-14 12:06:41 +1000
  • a702a69f1e PROCITY scaffold: spec, research, 6 Opus lane prompts, core modules, vendored three r175, 69 inherited skins jing 2026-07-14 10:46:40 +1000