The closing half of F's bookend. All gates green on the flipped tree (qa.sh --strict --soak: classic
regression + default-boot gate + smokes + no-giants incl. the seated drummer + the full-week soak).
- tour_shots.py -> docs/shots/release_v3_1/: the money shots on the DEFAULT boot (no per-shot flag juggling
now the flip covers it) + a ?classic=1 before/after ("the town before v3"). 7 shots, settled, 0 page errors.
- week_soak.py: re-pointed to the default boot; the leak check now treats an at/below-baseline OR non-climbing
trail as leak-free (a decreasing tex trail is GC/atlas-settle, not a leak — it was false-failing at warn-level).
- docs: README v3.1 flags table (defaults on + ?classic=1), CITY_SPEC v3.1 amendment (the rewritten prime
law + classic covenant, A's deferred edit), LANE_F_NOTES §16, F-progress R16.
Numbers (seed 20261990): default @ venue block 124 draws / 57k tris (<=300/200k); ?classic 161 draws / 24k
tris (the v2 baseline); seated drummer 1.32 m stature; week soak 42 cycles leak-free (net +0/-6).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- README: a v3.0 'venues & gigs, THE DISTRICT' section — what shipped, the flags table, the release tour
- LANE_F_NOTES §14 (R14: F never ran, brief carried) + §15 (the R15 release-close runbook, numbers, gotcha ledger)
- F-progress: R15 release-close summary at the top
- confirmed all five freezes committed (A a3911a4/35da83c, B eee60e0/a0b5784, C 62e38c5/2446ae3, D 9a65f51/66aec0f, E 55f6698)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Wires A–E + D's district together and fires it. Seed 20261990 → "Boolarra Heads": 3 venues, 2 playing
tonight (The Exchange Hotel pub gig-pubrock + an RSL gig-covers, one dark), Screaming Utes $10 on the door.
- gig_state.js → PER-VENUE latches off the shared procity:segment spine (one per venueShopId); all three
hard-won R12 laws kept. New runtime surface window.PROCITY.gigs.byVenue + onOf/openOf/gigOf/coverOf/
bandNameOf/paidOf(id) + markPaidOf/venueShopIds; the R12 single-venue alias kept for one round.
- interior_mode.js: crowd-walla rides the interior tone layer under the live band bed while `on`; an
applause sting fires once on the on->done edge. DELETE the GIG_BED bridge — debt #1, and it was a LIVE
BUG: E renamed pubrock-live->gig-pubrock, so the bridge (gig-pubrock->pubrock-live) pointed at a dead
key => the band would have mimed in silence. room.audio.gigKey (already the manifest key) feeds directly.
- index.html: per-venue cover charge (a night at two venues is two covers), concurrent per-venue setGig
surges, and the outdoor VenueQueue lifecycle (D shipped the class + left the street-side seam to F:
spawn at doors off B's queueZoneFor, drive each frame, dispose by done), exposed as queueCountOf(id).
- interior_scale_check.py: human-size assert now measures STATURE (crown-foot, platform-independent);
world-crown ceiling-clip assert kept as its own line (debt #6).
- flags_check.py smoke_gigs -> THE DISTRICT: band->4, per-venue loop (every gigKey resolves across 3
genres, crowd <= its own watchPoints, no-giants by stature), street budget at the busiest venue block,
the queue assert; plus the R12 determinism/cover/noassets/flags-off arms.
- CITY_SPEC: pin the window.PROCITY.gigs runtime surface. gig_shot.py -> r13 interior + venue_night shots.
qa.sh --strict GREEN 6/6, 0 warn. Interior 63 draws/35k tris; street @ venue block 121 draws/51k tris;
band+crowd stature 1.61-1.81 m under a 4 m ceiling; flags-off fingerprint 0x3fa36874 unchanged.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
F last: five landed lanes → one Friday night. Seed 20261990 → The Thornbury Hotel,
tonight SCREAMING UTES, $10 on the door. qa.sh --strict GREEN 6/6.
- gig_state.js (new, F-owned): quiet → doors (DUSK) → on (NIGHT) → done (DAWN) → quiet.
Rides lighting's procity:segment event (a poll only sees the segments it samples, and
missed the night roll entirely); `state` is a getter because B's audio reads it from its
own rAF while the player is inside a shop.
- ?gigs=1 seam: custom_bands.json fetched in the bootstrap (no fetch flag-off or ?noassets)
→ generatePlanFor(seed, src, {gigs:true, customBands}). 7 of John's 10 names fill the week.
- Cover charge on the R8 buy seam, zero new UI: paid debits once with a toast, re-entry the
same night is free, broke → polite knockback, free nights walk straight in.
- interior_mode: opts.gig → C's gigKey; D's GigCrew (band 3 + crowd 8, 3 dancing) at C's
stage/watch points; both disposed with the room (leak-free over 4 cycles).
- Cross-lane fix at the glue: C emits gigKey 'gig-pubrock', E shipped the bed as
'pubrock-live' — unresolved the pub plays to a silent room and nothing errors. Bridged
here; C/E/Fable owe CITY_SPEC a contract line. Details + 2 more findings in LANE_F_NOTES §12.
- smoke_gigs (16 gates): schedule determinism, band==3, crowd ≤ watchPoints, dance mix, bed
resolves, ≤350 draws (47 rig / 171 placeholder), no-giants by STATURE (the band stands on a
0.32m deck, so world-crown fails a correct band), cover ruling, ?noassets+?gigs.
Flags-off regression gains a v3 arm: no state machine, no plan.gigs, no pub, no venue geo.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- ROUND3/ROUND4_INSTRUCTIONS.md: 'SUPERSEDED by R5' banner (F4 archive task).
- LANE_F_NOTES §10: round-5 tracking — v2 flag-seam table (?plansrc/?winmap/?dig/?roster,
all pending owning-lane specs), v2 QA-harness plan, v1.1 watch.
- F-progress: round-5 section. Confirmed fal already un-parked at 039c179 (no F change needed).
- v1.1 tag is on watch for Lane C re-map (C1) + Lane E hero-prop bake (E1).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Gate table (LANE_F_NOTES §4) rewritten to R4 all-green with measured evidence:
1 determinism (selfcheck 1301/1301, fingerprint 0x3fa36874) · 2 soak (37 chunks/20 shops,
heap 38->38MB, 0 errors, leak-free) · 3 budget (draws 138/tris 31k, decimated peds) ·
4 asset-free (heap 13->13MB, 0 net) · 5 selfchecks (qa.sh --strict 4/4, 23 GLBs on depot) ·
6 shots (10 full-frame 1280x720, no letterbox, night closed-facade + real interiors).
shots.py: interior tour shots (record/opshop) now capture via DBG.enterShop(id) directly —
they were passing {type} to enterShop (needs id) then calling shot() (which forces street
mode), so both showed streets. Now they show the themed interiors with keeper + hero props.
Verified by a 6-auditor adversarial v1-readiness workflow -> GO.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
interior_mode.js bridges Lane B's enterShop seam to Lane C buildInterior and Lane D
keepers (spawn at counter keeperStand, greet, leak-free over 5 cycles). CitizenSim
wired into the street loop (pop 140, ~96 active midday, worst ~191 draws). tools/:
qa.sh gate runner (all 4 landed gates GREEN --strict), scaffold/consistency checks,
shots.py + soak.py browser harnesses. docs/shots/ reference tree, LANE_F_NOTES
runbook, V2_IDEAS parking lot.
(F's inline seam edits to index.html/skins.js landed with the Lane B commit.)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>