- MANUAL.md brought up to the workspace era: game folders + manifest,
flags & gated puzzles, hidden dialogue choices, audio file
overrides, a Programmatic control section (CLI/HTTP/MCP/Python),
and the new two-crate architecture map.
- games/lost-fuse: three rooms that demonstrate every mechanic in one
chain — item, needs-lock, object sets_flag, a dialogue choice hidden
behind requires_flag, dialogue sets_flag, and a flag-locked wins
finale. Verified winnable headlessly, gate included.
- games/lost-fuse/expansion/roof.jsonl: a live lore drop that upserts
a fourth room into a running game and rewires an exit — the "drop
JSON lore in" workflow, runnable as a one-liner.
- games/README.md: the guided tour — mechanic-to-JSON map, the live
expansion demo, and how to prompt an LLM (or point Claude's MCP at
the engine) to write valid lore.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>