Commit Graph

  • 23865f1483 Web: bake any game into the wasm; never block first paint on audio main type-two 2026-07-05 15:53:22 +1000
  • 755168a969 Sierra soul for game authors: scoring, deaths, gated exits, room prose, visibility flags type-two 2026-07-05 15:30:32 +1000
  • eb4a21491e vault backup: document the daily launchd schedule + macOS TCC gotcha type-two 2026-07-05 12:32:10 +1000
  • 24f812dbfd vault: offline backup script (pull accounts + worlds to local snapshots) type-two 2026-07-05 12:22:44 +1000
  • e9cf00e686 THE MRPGI BOOK: deep combined user/dev manual, linked from the live menus type-two 2026-07-05 11:49:24 +1000
  • cd7f658444 Accounts + cloud saves: the front door for the web engine type-two 2026-07-05 11:38:27 +1000
  • 584424c939 Sierra menu bar + web README tab (thanks Matt) type-two 2026-07-05 11:14:48 +1000
  • fb7524e847 web: document the live deploy path + nginx bind-mount gotcha type-two 2026-07-05 10:31:55 +1000
  • 11d25f5c52 Browser build: the engine compiles to WASM and runs at a URL type-two 2026-07-05 09:35:45 +1000
  • 2fdd730cde Add the updated manual and a teaching game: The DJ's Lost Fuse type-two 2026-07-05 09:18:50 +1000
  • 96b45561d0 Carve the engine into a headless core behind a command/event bus type-two 2026-07-05 09:18:33 +1000
  • d0728e121c docs: add architecture handover — headless core + command bus plan m3ultra 2026-07-05 02:16:40 +1000
  • d0caf983a0 Initial commit: MRPGI — Apple-Silicon AGI adventure engine type-two 2026-06-17 17:26:55 +1000