Commit Graph

  • ecb1ee7f43 Merge remote-tracking branch 'origin/lane/b' m3ultra 2026-07-17 01:58:30 +1000
  • 44a4a3e6ec Merge remote-tracking branch 'origin/lane/c' m3ultra 2026-07-17 01:58:30 +1000
  • 6880ec7d8e Merge remote-tracking branch 'origin/lane/e' m3ultra 2026-07-17 01:58:30 +1000
  • 9b97bcfd00 Log decision-8 landing, the 0.45 target proof, and the B re-point ask m3ultra 2026-07-17 01:53:56 +1000
  • 9a2abad1be Retire weather_demo.html — the game is the bench now m3ultra 2026-07-17 01:48:30 +1000
  • 576422e1f0 Downdraft as fraction of total wind (decision 8) + storm_03 m3ultra 2026-07-17 01:45:50 +1000
  • 135b3dcda5 Log the on-record §7 hand-run, the failure-envelope finding, and the ladder deferral m3ultra 2026-07-17 01:43:49 +1000
  • 9f83fd4f20 Report that decisions 3 and 8 are unachievable, with the algebra m3ultra 2026-07-17 01:30:54 +1000
  • a34cbd6d19 Log the decision-2 result and the full-coverage finding in THREADS m3ultra 2026-07-17 01:30:53 +1000
  • 0cabb19dc7 Anchor rework + house/tree GLBs: give the yard a real choice (decisions 2 & 6) m3ultra 2026-07-17 01:30:17 +1000
  • 9b8aabe0db Add sail UVs and Lane E's weave texture m3ultra 2026-07-17 01:29:22 +1000
  • 446ed2f14a Log shed dressing verified in-game m3ultra 2026-07-17 01:28:42 +1000
  • 5d1d0895f2 Lane D: retune stumble/shove against the REAL storm_02, pin to storm JSON m3ultra 2026-07-17 01:25:17 +1000
  • fccbeb9319 Add aftermath wreckage props and verify glTF extras survive m3ultra 2026-07-17 01:23:10 +1000
  • 823dbb942b Post Sprint 3 gate 1 in THREADS — Lane D unblocked m3ultra 2026-07-17 01:21:02 +1000
  • a5ed4fcdb6 Place the shed and spare table; expose world.shedTable (unblocks Lane D) m3ultra 2026-07-17 01:20:35 +1000
  • 624a72e458 Add Sprint 3 plan and lane prompts: close the game loop m3ultra 2026-07-17 01:11:16 +1000
  • 1ace50da0f Merge Sprint 2 lanes; wire debris into sail step; settle downdraft dispute as documented skip m3ultra 2026-07-17 01:09:51 +1000
  • cd173d1ce0 Merge remote-tracking branch 'origin/lane/d' m3ultra 2026-07-17 01:01:48 +1000
  • 3f6fc27d00 Merge remote-tracking branch 'origin/lane/b' m3ultra 2026-07-17 01:01:48 +1000
  • ac5021d279 Merge remote-tracking branch 'origin/lane/c' m3ultra 2026-07-17 01:01:48 +1000
  • af2694257a Regenerate the full contact sheet; fill unused tiles m3ultra 2026-07-17 00:57:38 +1000
  • 0f5f4d8368 Make rake_pivot a real pivot; log Sprint 2 in THREADS m3ultra 2026-07-17 00:56:15 +1000
  • d3e849fcc3 Add sail cloth textures and the storm dressing set m3ultra 2026-07-17 00:51:51 +1000
  • 7cd25a5d2a Give the gum trees a canopy sway handle m3ultra 2026-07-17 00:42:30 +1000
  • fd6dfc77da Log Sprint 2 landing, and block Lane C's decision 3 on real numbers m3ultra 2026-07-17 00:26:38 +1000
  • 2034593a30 Re-run the §7 gate against real storm wind; stop allocating per face m3ultra 2026-07-17 00:25:25 +1000
  • cb557a1d6f Add prep-phase picking UI over RiggingSession (unblocks A step 8) m3ultra 2026-07-17 00:14:34 +1000
  • 43ab43d3fb Log the proven §7 loop and the exact seams A and B need m3ultra 2026-07-17 00:12:29 +1000
  • d6aa124cb7 Log Sprint 2 landing: decisions 3 & 5, rain occlusion, fog fix m3ultra 2026-07-17 00:12:03 +1000
  • 6971f31984 Rain stops at the cloth (SPRINT2 Lane C.3) m3ultra 2026-07-17 00:10:29 +1000
  • 264c2e25d2 Lane D: solids collision, the M3 verbs, shelter and stumble m3ultra 2026-07-17 00:08:46 +1000
  • 135511fb05 Add vertical gusts, freeze debris.pieces, fix fog restore m3ultra 2026-07-16 23:58:31 +1000
  • 7e8ffa307c Land decisions 4 and 5: Lane D's rig seam, debris impulses m3ultra 2026-07-16 23:58:14 +1000
  • de86aa1662 Post gate 1 in THREADS — Lane D is unblocked m3ultra 2026-07-16 23:38:54 +1000
  • 323352fe50 Assemble the game: real wind, player, sail, sky and debris (gate 1) m3ultra 2026-07-16 23:38:03 +1000
  • 7f3ef69685 Expose the yard's hemisphere light for skyfx m3ultra 2026-07-16 23:38:03 +1000
  • 0dba2d8891 Add Sprint 2 lane prompts m3ultra 2026-07-16 23:19:53 +1000
  • 6083151af6 Bake M3 animation pack: 11 new Mixamo clips into player_anims.glb m3ultra 2026-07-16 23:06:40 +1000
  • 76421a7f86 Add Sprint 2 assembly instructions: wire proven modules into one playable storm m3ultra 2026-07-16 22:24:35 +1000
  • 41ad12dede Merge all lanes; add importmap; fix /world/ absolute paths m3ultra 2026-07-16 22:23:20 +1000
  • 31d9946a04 Merge remote-tracking branch 'origin/lane/d' m3ultra 2026-07-16 22:14:20 +1000
  • e7639c4264 Merge remote-tracking branch 'origin/lane/c' m3ultra 2026-07-16 22:14:20 +1000
  • 8791eccc08 Merge remote-tracking branch 'origin/lane/e' m3ultra 2026-07-16 22:14:09 +1000
  • 6c11368202 Expose audio state and levels m3ultra 2026-07-16 21:56:22 +1000
  • 703dbc499f Log Lane B landing, unit change and two findings in THREADS m3ultra 2026-07-16 21:54:56 +1000
  • 18099c8e6f Align sail lane to contracts.js; free blown corners so they flog m3ultra 2026-07-16 21:53:12 +1000
  • c8a9128c17 Add prep-phase rigging economy and ring ordering m3ultra 2026-07-16 21:31:34 +1000
  • 06ec4cbea2 Add 3D sail cloth sim with per-face wind and XPBD corner loads m3ultra 2026-07-16 21:28:59 +1000
  • 6382e604b8 Lane D: the small person — player, interactions, selftests m3ultra 2026-07-16 21:55:16 +1000
  • 31a887bf75 Log Lane C landing, contract note and per-lane asks in THREADS m3ultra 2026-07-16 21:53:00 +1000
  • 302972cc6e Fill in Lane E selftest suite: assets verified in three.js m3ultra 2026-07-16 21:50:43 +1000
  • 11f27c493c Fix debris ground friction, cloud seam and yard coords m3ultra 2026-07-16 21:50:41 +1000
  • 78c98aed64 Bake joined-node rotations so bounding boxes are tight m3ultra 2026-07-16 21:38:32 +1000
  • 219dd55716 Log Lane E landing and PLAN3D asset-path corrections m3ultra 2026-07-16 21:32:42 +1000
  • 3815055678 Add generated yard, hardware and debris GLBs m3ultra 2026-07-16 21:32:42 +1000
  • d8a017ad7d Add deterministic Blender yard-asset factory m3ultra 2026-07-16 21:32:42 +1000
  • 383471d0f5 Add debris, skyfx and the Lane C bench; align to landed contracts m3ultra 2026-07-16 21:37:56 +1000
  • 84f647a90c Add wind field, storm timelines and weather selftest m3ultra 2026-07-16 21:24:56 +1000
  • 8d76340f49 Log the shared-worktree collision in THREADS m3ultra 2026-07-16 21:36:44 +1000
  • 868ea5699d Correct PLAN3D asset inventory; log M0 contract additions m3ultra 2026-07-16 21:33:42 +1000
  • 1049dece24 Add selftest harness with one suite per lane m3ultra 2026-07-16 21:33:42 +1000
  • a41328a219 Add graybox yard, third-person camera and game shell m3ultra 2026-07-16 21:33:42 +1000
  • ae6e444996 Add contracts.js: the shared integration spine m3ultra 2026-07-16 21:33:42 +1000
  • 664e378578 Vendor three.js r175, add stdlib dev server and launch config m3ultra 2026-07-16 21:33:42 +1000
  • 027fb99828 Lane D: player rig assets — ped copy + anim-only clip pack m3ultra 2026-07-16 21:27:04 +1000
  • 8338c0fa99 Add 3D execution plan, lane prompts, and THREADS log m3ultra 2026-07-16 21:05:57 +1000
  • 06404d3505 Add side-systems to design doc + playable sail-storm prototype m3ultra 2026-07-16 20:55:31 +1000
  • 430a58061b Add design brainstorm: landscaper service, sails, drainage, seasons m3ultra 2026-07-16 20:38:59 +1000