Also corrects the worktree-collision attribution: the checkout that moved HEAD
off lane/a was mine, not Lane D's.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Lane D is working in the shared ~/Documents/shades checkout rather than its own
clone, so its git checkout moved HEAD off lane/a mid-session and Lane A's M0
commits landed straight on main. No damage this time, but two agents sharing one
HEAD and one index will eventually eat someone's uncommitted work.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
§2's paths were substantially wrong. Re-verified against the filesystem:
3D-STORE is at ~/Documents/Destroyulater/3D-STORE (its clean_glbs debris set is
real, just relocated), while 3D=models/, character_kit/, mixamo-fetch/ and FBX/
do not exist on this box at all. That last group is Lane D's whole animation
pipeline, so it's flagged loudly rather than quietly patched.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>