Lane D S18: the refusal pin, re-ruled by my own fix — 584/0/0
My whyNot fix made my own assert stale, which is fair. The pin now asks the question the wording answers: standing at the beam with two posts still up, the refusal has to say WALK; with every live corner up a wall, it has to say the knife cannot reach it. Two arms, because that is how many reasons there are. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@ -1414,8 +1414,22 @@ export default async function run(t) {
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'the carport BEAM is bracket work — a knife cannot reach it, and having no time to fetch the '
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+ 'ladder is the emergency\'s whole premise');
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assert(!cuttable(corners[3], YARD.anchor('cb1')), 'cuttable() states the same rule directly');
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// and the read says WHICH TOOL, rather than going silent — the greyed-prompt rule, S13
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assert(/ladder/.test(K.read().whyNot ?? ''), 'the refusal names the tool it would need');
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/**
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* THE REFUSAL SAYS WHICH OF THE TWO REASONS IT IS, and this pin exists because playing it
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* caught the version that did not: one constant that always blamed the bracket, so on a yard
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* with no bracket in the quad the game told me to fetch a ladder for a corner that does not
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* exist. `needsLadder`'s own SPRINT10 disease — a rule keyed on the wrong thing, failing
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* plausibly — on the surface built to explain it.
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*/
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assert(/cleat|strop/.test(K.read().whyNot ?? ''),
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`standing at the beam with two posts still up, the answer is WALK: ${K.read().whyNot}`);
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const bracketOnly = fakeRig([
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{ anchorId: 'cb1', broken: false, hw: { name: 'shackle', cost: 15, rating: 3200 } },
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]);
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const K2 = knifeAt(p, bracketOnly);
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assert(/bracket/.test(K2.read().whyNot ?? ''),
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`with every live corner up a wall, the answer is that the knife cannot reach it: ${K2.read().whyNot}`);
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// out of range of everything: still a sail, still no cut
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p.pos.x = 0; p.pos.z = 0;
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