- Grimoire: "The eight shapes" — the data typology (drift, flux, events,
counts, accumulators, angles, enums, booleans; SHAPE->CLEAN->BOUND->SPEAK)
- Grimoire: "Your own sources" — the personal layer: heart (live), portfolio
(designed: holdings as weights), natal chart (designed)
- body.heart: opt-in Web Bluetooth heart-rate source (standard BLE HR service,
browser permission = consent, pulse never leaves the page). Menu: connect /
disconnect / godtime-follows-your-heart (tempo = your pulse). Routes to the
heart's true home in every skin: anahata, Tiferet, Qalb, Fire, Sol's gate,
the Querent, the Lodge altar.
- tof.*/touch join hand.* in the personal routings; body.* joins the body family
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Ten positions of Waite's published Celtic Cross as a map skin: the cross at
left, the staff ascending at right. Heavens in the crown, deep structure
beneath, retrogrades + deaths in what-is-behind, births/seasons before,
money & fire in hopes-and-fears — and the player's hands (hand.* and tof.*)
in the Querent's place. Also fixes tof.* hand sensors reaching the Lodge porch.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
A skin = 7-10 stations + source->station mapper + per-station scale, spine or
true 2D map (positioned stations + canonical connective paths). All engine
features (mind mode, vector console, trails, patching) work inside every skin.
- planes: Bailey/D.K. Seven Planes & 49 sub-planes, spectrum-ladder spine,
Monad / Spiritual Triad / Personality brackets (spec adversarially verified)
- tree: Hermetic Qabalah Tree of Life (Golden Dawn attributions, stated), ten
sephirot on three pillars, all 22 canonical paths
- lodge: Craft Freemasonry from published sources only — officers E/W/S, dark
North, Boaz & Jachin at the porch (the player's hands = the candidate)
- ladder: Hermetic seven planetary gates; yggdrasil: the nine worlds;
lataif: Naqshbandi six subtle centres (wind breathes at Ruh);
wuxing: Five Phases, sheng ring + dashed ke star
- launch.json: self-contained godstrument-test sandbox entry
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Two sessions of frontend work on the single-file console:
- Grimoire: ~82k-char lore-and-spec manual grounded in the real routing
- Chakra view (C): hand-rolled 3D spine of 7 wheels, sources orbit their
chakra 360deg, drag to spin/tilt with flick momentum — no three.js
- Mind mode: click a wheel to go POV inside it; a vector console plays that
wheel's scale via click / QWERTY / MIDI, through the world's own FX bus
- Right-click everything-menu + modifier set (solo, per-voice level, patch)
- Performance tiers (auto/full/ultra/lite): cached bg, glow sprites, fps
governor for weaker/ultrawide machines; ultra adds comet-trail spirals
- Local-only dev backdoor (?dev=1, hostname-locked to localhost)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Captures backend work already running on godstrument.pro but never committed:
- auth.py: invite-only accounts + per-user presets (SQLite, scrypt, signed
stateless sessions), mounted by hub.py at /api/*
- hub.py: /api static+API handler, readonly public mode, full route spec in hello
- socio-economic / market / fire / debt / crypto workers + normalize/transform
- .gitignore: never commit godstrument_users.db* or auth_secret
- test_fixes.py: framework-free self-check for the review fixes
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- world_zodiac.py: Chinese zodiac year/element + 2-hour animal, N/S summer (computed)
- world_fire.py: live wildfires from NASA EONET (the fire element)
- overlapping groups: a source can now belong to many concept groups at once
(elements fire/earth/air/water/spirit, plus wealth + summer vibes) — they stack
- transform.py: member_groups (1:many) replaces 1:1 grouping
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- world_bank.py: poverty, food security, fertility, life expectancy (World Bank)
folded into the "shadow" / "bright" concept groups
- spells: save/load now captures the full live mix (gains/mutes/freezes), not
just the wiring; TEMPLATES panel renamed SPELLS
- performance mode (press P): clean projection view + rotating "dispatches from
the world" text readout for live shows
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- world_debt.py + world_econ.py: US national debt + inflation (the dark half)
- concept groups: "the shadow" / "the bright" — group sources by feeling
- named templates: hub save_patch/load_patch + console TEMPLATES panel
- editing console: runtime add/remove/set route + make_group; drag-to-patch,
shift-click inspector, cmd-select grouping in the viz
- planetary orbital LFOs per group; almanac + ephemeris workers
- Web MIDI (out + learn) in the console; strudel/godstrument.md starter kit
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Everything — your hand, the room, a satellite, the markets, the sky — becomes an
OSC control signal fused through a modulation matrix. Includes:
- hub + normalize (One-Euro) + matrix (curves/gates/quantize) + transform (tweaks/groups)
- 20+ workers: sim sensors, 8 keyless world feeds, ephemeris/almanac/clock (computed),
time-warp replay (quakes/weather/db), and the dealgod market warehouse feed
- planetary orbital LFOs, SQLite recorder, city targeting
- live browser console: mute, group macros, drag-to-patch, inspector, Web MIDI
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>