GODSIGH/COMPARISON.md

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GODSIGH vs. the open-sourced God's Eye View

2026-08-25 — Bilawal Sidhu open-sourced the real God's Eye View (vendored here at gods-eye-view-main/, gitignored). GODSIGH was our guess at it, built from the YouTube videos alone. This is the honest side-by-side, and the record of what we ported in Wave 4.

Architecture — two different bets

GODSIGH (ours) God's Eye View (theirs)
Size ~2,400 lines, 12 modules ~300 modules + per-module test files
Build none — ES modules + 2 CDN globals Vite, Node 24/26 enforced
Globe CARTO dark / EOX Sentinel-2 raster (keyless) Google Photorealistic 3D Tiles (metered 🔴 key required)
Entry fee $0, zero keys Google Maps key mandatory; OpenAI key for voice
Server stdlib serve.py proxy + shared OpenSky cache Vite dev server + key-brokering proxies, rate limits
Testing none huge .test.mjs suite + QA screenshot scripts
Focus one theater, one timeline (Persian Gulf OSINT, scrubbable ±6h) the whole planet as a place (photoreal, cinematic, voice-driven)

The big divergence: we guessed "OSINT analysis console" (time scrubbing, replay, choke points, dark vessels); the real one is an "experience" (cockpit rides, voice agent, sensor skins, cinematic scenes). Their README even concedes our corner: "the moment you try to go back in time… the data gets expensive" — our timeline/replay/record.py stack is the thing they explicitly didn't build.

Feature matrix

Feature Theirs Ours before Ours now (Wave 4)
Live aircraft (OpenSky + adsb.lol)
Military ADS-B
Satellites (SGP4) ~840 + Starlink chip ~97 curated recon/EO unchanged (curated > bulk for our theater)
Earthquakes / fires / launches (+GDACS, NWS, RFS they lack)
Timeline scrub + aircraft replay — still our moat
Demo ship analytics (AIS-gap, toll route) live AIS only
Smooth motion between polls interpolation planes teleported every 90 s dead reckoning, aircraft + military
Sensor styles (NVG/FLIR/CRT GLSL) 6 styles + uniforms 3 compact post-process styles, keys 14, in share links
Submarine cables bundled TeleGeography 712 cables + 1,917 landings
Datacenters / dams bundled OSM 4,351 + 704 as registry layers
Voice agent (28 tools) OpenAI Realtime 🔴 skipped — needs paid key, against our zero-key rule
Cockpit / contacts / 3D hangar skipped — built on Google 3D tiles 🔴
CCTV projected into 3D skipped — same reason; flat raster has nothing to project onto
Traffic (TomTom), radio tuner, bikeshare skipped/deferred — off-theater or key-gated
Detection overlay / military HUD skipped — cosmetic without their photoreal globe

What Wave 4 ported (all keyless, no build step)

  1. Submarine cables — their bundled TeleGeography GeoJSON, rendered by a new js/layers/cables.js. © TeleGeography, CC BY-NC-SA 3.0 — non-commercial only, see assets/README.md.
  2. Datacenters + dams — their OSM/Open Infrastructure Map snapshots, collapsed to centroid points and dropped into the layer registry as two data entries (ODbL, attributed). Off by default.
  3. Sensor styles — NVG / FLIR-Ironbow / CRT as Cesium PostProcessStage GLSL in js/styles.js, compacted from their style system. Hotkeys 14; serialized into share links as s=.
  4. Smooth motion — their "render behind, interpolate" idea, done the lazy way: lib.deadReckon() advances every billboard along its reported course at 10 Hz between polls, live-only, capped at 5 min extrapolation.

Worth stealing later

  • Trace-history backfill — click a military contact, see its last ~24 h as 3D loops. Feasible keyless via OpenSky /tracks through serve.py.
  • First-run missions — their staged "first five minutes" onboarding card.
  • Their test culture — per-module .test.mjs; ours has none.
  • Radio layer — Radio Browser API is keyless and geolocated; audio-in- InfoBox needs a spike.
  • Natural Earth named-region polygons (public domain) if we ever want "outline the Strait of Hormuz"-style annotation.