Fall Guys x Splatoon x Micro Machines — paint-coverage-as-loadout blob racer. GDD.md is the review artifact: feature tiers, draft 7-colour buff table, tech recommendation (web-first three.js+Rapier), milestones, Opus 4.8 lanes. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
15 lines
754 B
Markdown
15 lines
754 B
Markdown
# BLOBBO
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Fall Guys × Splatoon × Micro Machines: wobbly blob racers on giant Rube-Goldberg
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courses where **the paint that lands on you is your loadout** — relative %
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coverage per colour = your buffs, weight, and size.
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- **[GDD.md](GDD.md)** — the design document (v0.1, in review). Start here.
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- [docs/IDEA.md](docs/IDEA.md) — the original raw idea capture (2026-07-17).
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- [tools/mb.py](tools/mb.py) — MODELBEAST farm client (concept art / mesh gen
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on the local render farm). `tools/concept-wave-1.json` = first asset wave.
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- `assets/concepts/` — generated concept art (review gate for the mesh wave).
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Status: **pre-production.** GDD under review; next step is per-lane execution
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instructions (see GDD §11) once features are signed off.
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