• Joined on 2026-04-27
monster pushed to main at monster/BLOBBO 2026-07-20 09:41:43 +02:00
1fa069729a feat(ui): paint identity polish — quiet HUD, loud finish
monster pushed to main at monster/toastsim 2026-07-20 09:36:30 +02:00
c76b62dfa9 THE FOLEY: the kitchen narrates itself, and the bench radio only knows one station
monster pushed to main at monster/BLOBBO 2026-07-20 09:31:47 +02:00
37a363cf13 feat(machine): domino chain — knock it here, it fires over there
monster pushed to vinylgod at monster/RECORDANDRONCO 2026-07-20 09:31:08 +02:00
4761245c61 Unit voices: MRP and Stream acknowledgment lines on all units
33826f0755 Weapon SFX (procedural synth), VINYLGOD README for the fresh repo
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monster pushed to main at monster/sandoniette 2026-07-20 09:30:44 +02:00
a3337e68e0 Build-out 3: mobile touch, progression + KANSEI, music, night shift
monster created branch master in monster/RECORDANDRONCO 2026-07-20 09:30:37 +02:00
monster pushed to master at monster/RECORDANDRONCO 2026-07-20 09:30:37 +02:00
monster created branch vinylgod in monster/RECORDANDRONCO 2026-07-20 09:30:37 +02:00
monster pushed to vinylgod at monster/RECORDANDRONCO 2026-07-20 09:30:37 +02:00
20c83ee3f0 Round 3: superweapons — THE DROP (mastering) and THE SHUFFLE (Algorithm obelisk), support power palette, charge bars, announcer lines, AI fires them
a870c4a2a6 Defense turrets: Horn Pit (MRP) and Ad Tower (Stream), AI builds them
7a02ca19fd Round 2: 16-facing rotating vehicles, projectile/explosion effects, death booms, real terrain + wax crystal art, Pressing District 4-player map
2362a04605 Phase D+F: real MODELBEAST art for all 23 actors + icons, MC 8-TRACK announcer, 3-track ACE-Step soundtrack, emblem branding
7bb6e649f7 Phase E: The Stream faction (9 actors), Wax AI bot for both factions, bot-vs-bot shellmap battle
Compare 9 commits »
monster pushed to main at monster/recordstoreguy 2026-07-20 09:29:38 +02:00
6a5d5c99cf Runbook v3: debugger-conflict fix, verified attach dance, version-gated server
monster pushed to main at monster/toastsim 2026-07-20 09:27:32 +02:00
322aeec16d THE GHOST: '▶ watch him do it' — every day driver replays as a live demo
monster pushed to main at monster/PROCITY 2026-07-20 09:23:45 +02:00
046668e5af feat(gig): club dancers play real dance clips, not procedural sway
b3394027be feat(citizens): +5 trellis DJ bodies in the ped roster
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monster pushed to main at monster/BLOBBO 2026-07-20 09:22:50 +02:00
194f3e22d3 feat(ui): course select on the title + per-course ghosts
monster pushed to main at monster/not-tonight 2026-07-20 09:20:23 +02:00
7803873825 The club gets dressed: full MODELBEAST art drop (20 sprites + street backdrop), scan-beam light show, colour-cycling dance grid, pool corner + furniture, present-race fix
monster pushed to main at monster/sandoniette 2026-07-20 09:18:51 +02:00
26921eb4ad Build-out 2: the playable loop — detection stacking, live serve, string picker, 8 days
4f4b31b914 Deploy to partly.party/sandoniette
506a57fa89 Polish: visible strings + control bar, cut-out faces, cleaver
077e970b16 M6: juice — title screen, Web Audio SFX (all 6 milestones ship)
cdde03bef4 M5: days + escalation — one new pressure per day
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monster pushed to main at monster/BLOBBO 2026-07-20 09:14:25 +02:00
e06e17296e feat(course): Butter Run — the oil-luge course
monster pushed to master at monster/modelbeast 2026-07-20 09:08:00 +02:00
f374465216 docs: MRP_MLX.md — canonical reference for the MLX stack (pillars, perf, knobs, lessons ledger, runbooks, roadmap)
monster pushed to master at monster/modelbeast 2026-07-20 09:04:24 +02:00
de0b509dfa operator: trellis2_mlx — the 72s/26GB MLX fork as a farm operator (vertex baker default; m1 routed via nodes.json)
monster pushed to main at monster/recordstoreguy 2026-07-20 09:00:51 +02:00
9b22a24b75 Auto-attach production: banks carry characters + embedded visual locks
monster pushed to main at monster/BLOBBO 2026-07-20 08:55:07 +02:00
639de3adf8 feat(race): checkpoints — a fall costs time, not the run