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monster
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2026-04-27
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2
monster
pushed to
master
at
monster/modelbeast
2026-07-19 19:55:59 +02:00
95aa214b1e
rung 3 results: 3.0x e2e (216.6->72.0s), 2.8x memory, parity held — sampler+baker+validator on the fork
monster
pushed to
main
at
monster/trellis-2-mrp-mlx
2026-07-19 19:53:38 +02:00
0db816b55d
vertex baker: export contract + vertex normals; validator accepts COLOR_0 asset class
monster
pushed to
main
at
monster/trellis-2-mrp-mlx
2026-07-19 19:37:25 +02:00
7860148eb2
spconv Metal kernel (opt-in) + fix vertex baker scheduler fallthrough
monster
pushed to
main
at
monster/trellis-2-mrp-mlx
2026-07-19 19:02:01 +02:00
fa972aa345
mlx_backend: pure-MLX FlowEuler+CFG(+interval) sampler loop
monster
pushed to
main
at
monster/toastsim
2026-07-19 18:35:40 +02:00
bffee40c6f
THE POACH: day 21 — the shiver, the vortex, the drop, the wobble test
monster
pushed to
main
at
monster/recordstoreguy
2026-07-19 18:22:59 +02:00
7de1612998
Complete production sheets: Tracks 2-7, Shifts, extras — every scene/death/alt as paste-ready prompts
monster
pushed to
main
at
monster/recordstoreguy
2026-07-19 17:58:47 +02:00
23086be3b7
Intro cinematic + attract video + filing scene (s00/s04), scenes v3, looping attract player
monster
pushed to
main
at
monster/toastsim
2026-07-19 17:53:46 +02:00
717ef56150
THE EGGS: day 20 — the crack, the separation, the float test, the beat
monster
pushed to
main
at
monster/toastsim
2026-07-19 17:28:08 +02:00
64bf04c0b6
The endless mode uses the whole kitchen; the ledger makes days replayable
monster
pushed to
main
at
monster/BLOBBO
2026-07-19 16:23:15 +02:00
2cf2d15623
feat(seesaw): teetery pre-tilted tipping-plank in the see-saw lab
monster
pushed to
main
at
monster/guts
2026-07-19 16:16:16 +02:00
3c059f20db
[lane B+C+F] The biofilm gate: the reputation cash-out, "it helps you in level 5" made real
monster
pushed to
main
at
monster/guts
2026-07-19 16:03:37 +02:00
fce26abfab
[lane B+C] Three more microbes: the swarm, the driller, and the reward beacon
monster
pushed to
main
at
monster/recordstoreguy
2026-07-19 15:53:13 +02:00
9ab4b2e285
Track 1 production sheet + revised spend-it-all credit doctrine
monster
pushed to
main
at
monster/recordstoreguy
2026-07-19 15:49:22 +02:00
30dcf11401
Cache-bust clip URLs with meta.version; bump to v2 for real footage
monster
pushed to
main
at
monster/recordstoreguy
2026-07-19 15:39:46 +02:00
7f829241a9
Wire first real Flow clips into engine: s01-s03 actions + s01 death, tuned windows
monster
pushed to
main
at
monster/not-tonight
2026-07-19 15:35:51 +02:00
a961e1853b
Document live deploy at monsterrobot.games/not-tonight
monster
pushed to
main
at
monster/toastsim
2026-07-19 15:29:49 +02:00
1e5d069c99
Rib-eye review fixes: rest-per-cut, no-cut guard, sear evenness, GPU leak (6 findings)
monster
pushed to
main
at
monster/recordstoreguy
2026-07-19 15:17:38 +02:00
9c8ec0d02e
Flow character cards v2 vault — full rebuilt cast, canon ids
monster
pushed to
main
at
monster/toastsim
2026-07-19 15:06:28 +02:00
f81d1b5c82
The rib eye is playable: day 19, sear -> REST -> cut (it bleeds)
848f4b3fcb
The rib eye sim: rest clock (it bleeds), grain-aware cut — verified
Compare 2 commits »
monster
pushed to
master
at
monster/modelbeast
2026-07-19 14:21:13 +02:00
d0b02003b8
benchmarks: Qwen-Layered complete ladder — q8 floor (q6/q4 quality cliff), 1024 hero tier, operator shipped; flux_local audit (FLUX.1 compile gap)
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