• Joined on 2026-04-27
monster pushed to main at monster/not-tonight 2026-07-19 11:27:14 +02:00
595371f684 Phase 1 review: merge door/floor/juice, fold CCRs into contracts, integration fixes
ca8fd75aac Merge branch 'lane/juice'
7aff70c1c0 Merge branch 'lane/floor'
e0b5831166 LANE-DOOR: land the adversarial review findings
f5e1151c6e LANE-JUICE: session block + contract change request for door:phoneTheatre
Compare 9 commits »
monster pushed to main at monster/recordstoreguy 2026-07-19 11:21:32 +02:00
29ecbd7209 Phase 2: first FLUX concept batch — hero, Dead Wax, cat, sets, style frames
monster pushed to master at monster/modelbeast 2026-07-19 11:17:12 +02:00
79bfd713c1 docs+benchmarks: vertex baker productionized in both pipelines — 130s e2e, 1s bake, zero dark patches
monster pushed to main at monster/trellis-2-mrp-mlx 2026-07-19 11:16:12 +02:00
746e727da2 generate_asset: --baker vertex — IDW voxel-grid vertex-color baker (dark-patch fix)
monster pushed to lane/door at monster/not-tonight 2026-07-19 11:06:35 +02:00
e0b5831166 LANE-DOOR: land the adversarial review findings
monster pushed to main at monster/recordstoreguy 2026-07-19 11:02:16 +02:00
11e4c557b2 DESIGN.md: full cast/map/scene table/puzzle spec + laserdisc research; ENGINE v2 mechanics
monster created branch lane/juice in monster/not-tonight 2026-07-19 10:53:36 +02:00
monster pushed to lane/juice at monster/not-tonight 2026-07-19 10:53:36 +02:00
f5e1151c6e LANE-JUICE: session block + contract change request for door:phoneTheatre
2eb3c94ccd LANE-JUICE: audio engine, SFX set, five UI widgets, JuiceDemoScene
c262ac8261 LANE-JUICE: pure foundation — beat scheduling, filter curve, UI style kit, drunk typo renderer
Compare 3 commits »
monster created branch lane/door in monster/not-tonight 2026-07-19 10:49:48 +02:00
monster pushed to lane/door at monster/not-tonight 2026-07-19 10:49:48 +02:00
30162d331d LANE-DOOR: the full v0.1 Door night — queue, ID minigame, dress code, stamps, summary
monster created branch lane/floor in monster/not-tonight 2026-07-19 10:49:29 +02:00
monster pushed to lane/floor at monster/not-tonight 2026-07-19 10:49:29 +02:00
3eee8432d4 LANE-FLOOR: the Floor — patrol, flashlight/UV, cut-off, stalls, pat-down
monster pushed to main at monster/recordstoreguy 2026-07-19 10:35:25 +02:00
7710c3a830 THE SHIFT: tedium-as-mortal-peril scenes + choice/branch window spec
monster pushed to main at monster/recordstoreguy 2026-07-19 10:09:27 +02:00
ebdbe6db9a EDITOR.md: Pressing Plant editor/assembler spec + BEYONDMORP.md concept
monster pushed to master at monster/modelbeast 2026-07-19 10:07:25 +02:00
232cc84420 bake fix PROVEN: KDTree-IDW vertex sampling kills the dark patches in 0.3s; axis + gamma gotchas documented; production path defined
monster pushed to main at monster/guts 2026-07-19 10:05:48 +02:00
4bcb942312 [lane E] The biome meter: the reputation you're building, made visible
monster pushed to main at monster/recordstoreguy 2026-07-19 09:00:06 +02:00
17a0bb07ed Phase 1: playable engine shell — QTE player, debug mode, placeholder clip generator
monster pushed to main at monster/recordstoreguy 2026-07-19 08:45:34 +02:00
c4ec145455 Style-swap prompt system: blocks.json + 4 looks + promptc compiler
monster created branch main in monster/recordstoreguy 2026-07-19 08:39:14 +02:00
monster pushed to main at monster/recordstoreguy 2026-07-19 08:39:14 +02:00
9a5ed2d02b Record Store Guy: master plan, worlds design, engine spec, production bible