Record the 3GOD absorption in STATE_AND_PLAN
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@ -419,3 +419,22 @@ attach + clip playback) and a best-in-class 2D wardrobe that drops straight into
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real-cloth 3D comes in Phase 4 from harvesting donors you already own; and the thing you'll use every day
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— the dressing-room library + export hub — is the spine that turns every engine into value for five
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existing consumers.
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---
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## 3GOD → absorbed (2026-07-24)
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**Retired:** the name, the repo (`ssh://git@100.71.119.27:222/monster/3GOD.git`), and the viewer
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UI — wardrobegod's stage/grid/publish covers all of it.
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**Kept and absorbed into `depot/`:** the asset CDN. It holds **773 live assets** and two shipping
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games fetch from it *at runtime* (thriftgod `index.html:1176`, procity `loaders.js:7`), so the
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service and its `/3god` URL stay exactly as they are. The name now survives only as a URL path.
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Checked before discarding the UI: **0 of 773 assets had tags or notes**, so nothing needed
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migrating. Tagging lives in `library/index.json`.
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Two things `depot/README.md` records because they're expensive to rediscover:
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1. Publish **direct over the tailnet** (`100.94.195.115:8788`) — the Cloudflare front 403s because
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auth trusts the raw socket peer. thriftgod's own `prop_campaign.py --publish` is broken for this.
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2. `clean_name` **deletes** illegal characters, so `shop!-cat.glb` silently resolves to an
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existing *different* mesh. `god3_name()` reproduces the rule and refuses to overwrite.
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