Record the 3GOD absorption in STATE_AND_PLAN

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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type-two 2026-07-24 22:16:46 +10:00
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@ -419,3 +419,22 @@ attach + clip playback) and a best-in-class 2D wardrobe that drops straight into
real-cloth 3D comes in Phase 4 from harvesting donors you already own; and the thing you'll use every day
— the dressing-room library + export hub — is the spine that turns every engine into value for five
existing consumers.
---
## 3GOD → absorbed (2026-07-24)
**Retired:** the name, the repo (`ssh://git@100.71.119.27:222/monster/3GOD.git`), and the viewer
UI — wardrobegod's stage/grid/publish covers all of it.
**Kept and absorbed into `depot/`:** the asset CDN. It holds **773 live assets** and two shipping
games fetch from it *at runtime* (thriftgod `index.html:1176`, procity `loaders.js:7`), so the
service and its `/3god` URL stay exactly as they are. The name now survives only as a URL path.
Checked before discarding the UI: **0 of 773 assets had tags or notes**, so nothing needed
migrating. Tagging lives in `library/index.json`.
Two things `depot/README.md` records because they're expensive to rediscover:
1. Publish **direct over the tailnet** (`100.94.195.115:8788`) — the Cloudflare front 403s because
auth trusts the raw socket peer. thriftgod's own `prop_campaign.py --publish` is broken for this.
2. `clean_name` **deletes** illegal characters, so `shop!-cat.glb` silently resolves to an
existing *different* mesh. `god3_name()` reproduces the rule and refuses to overwrite.