Phase 3: the 2D paper-doll tier — 392 garments you can actually change
The flat cut-outs were the cheapest content on the board and the only tier with a shipping consumer, but wardrobegod couldn't show one: scan() filtered PNGs out of garments/ (fixed in Phase 0) and there was no compositor, no slots, no preview. Now there is a working dress-up. · library/doll/ seeded with 90sDJsim's 441 shipped sprites (165 top, 110 bottom, 60 shoes, 57 hat, base body) — an instant starter wardrobe rather than a cold start. · tools/doll.py wraps djsim's compositor. It deliberately does NOT import doll_composite: that module pulls numpy at import time for a keyer and an HSV recolour we never use (the farm's RMBG-2.0 does our keying), and numpy isn't installable here under PEP 668. Instead the measured anchors are parsed out of its source with ast, so there is still exactly one source of truth and they cannot drift; place() is a pure-PIL port. · slugify() reproduces djsim's item_art() _art_slug character for character, verified against it. That equality IS the drop-in contract — a near-miss silently falls back to generic slot art instead of erroring, so it's the kind of bug you'd ship without noticing. · /api/doll/gen runs the proven pipeline: flux_local on SOLID GREEN -> farm RMBG-2.0 -> staged to 704x1408. Green is not a preference: grey and checkerboard backgrounds eat garments in the key, and flux can't spell, so no text ever goes in the prompt. · /api/doll/compose composes server-side with PIL, so the browser preview and the exported PNG are the same bytes rather than two renderers that drift. · /api/doll/export writes into a LIVE game directory, so it defaults to a dry run and refuses any stem without _i_ — overwriting a generic slot fallback would restyle every unarted item in a shipping game. · UI: a doll 2D tab with per-slot pickers, randomise, strip, and export. Verified: composed a dressed doll from real sprites (correct base->bottom->shoes->top->hat order), catalogue reports 392 layers, export dry-run and the generic-art guard both behave. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
parent
b1381d22d2
commit
294af7cf1d
1
.gitignore
vendored
1
.gitignore
vendored
@ -5,3 +5,4 @@ jobs/
|
||||
__pycache__/
|
||||
.DS_Store
|
||||
.env
|
||||
tools/__pycache__/
|
||||
|
||||
118
server.py
118
server.py
@ -18,7 +18,7 @@ What it does:
|
||||
Env: MB_HOST (default m3ultra :8777) · MB_TOKEN (bearer; generator disabled without it)
|
||||
WG_PORT (8150) · WG_HOST (127.0.0.1)
|
||||
"""
|
||||
import hashlib, json, mimetypes, os, re, shutil, subprocess, threading, time, urllib.parse, urllib.request, uuid
|
||||
import hashlib, json, mimetypes, os, re, shutil, subprocess, sys, threading, time, urllib.parse, urllib.request, uuid
|
||||
from http.server import BaseHTTPRequestHandler, ThreadingHTTPServer
|
||||
|
||||
ROOT = os.path.dirname(os.path.abspath(__file__))
|
||||
@ -50,11 +50,21 @@ MB = os.environ.get('MB_HOST', 'http://100.89.131.57:8777')
|
||||
MB_TOKEN = os.environ.get('MB_TOKEN', '')
|
||||
CF_ACCT = os.environ.get('CLOUDFLARE_ACCOUNT_ID', '')
|
||||
CF_TOKEN = os.environ.get('CLOUDFLARE_API_TOKEN', '')
|
||||
# 90sDJsim's doll pipeline and its live art live on ultra — export writes over the tailnet.
|
||||
DJSIM_HOST = os.environ.get('WG_DJSIM_HOST', 'johnking@100.91.239.7')
|
||||
DJSIM_DOLL = os.environ.get('WG_DJSIM_DOLL', 'Documents/90sDJsim/web/world/media/doll')
|
||||
PORT = int(os.environ.get('WG_PORT', 8150))
|
||||
HOST = os.environ.get('WG_HOST', '127.0.0.1')
|
||||
for d in list(DIRS.values()) + [CACHE, OUTFITS]:
|
||||
os.makedirs(d, exist_ok=True)
|
||||
|
||||
sys.path.insert(0, os.path.join(ROOT, 'tools'))
|
||||
try: # the 2D paper-doll tier (PIL + numpy); 3D still works without it
|
||||
import doll as DOLL
|
||||
except Exception as _e:
|
||||
DOLL = None
|
||||
print(f'2D doll tier off ({_e.__class__.__name__}: {_e}) — pip install pillow numpy to enable')
|
||||
|
||||
JOBS = {} # id → {status, note, out, log}
|
||||
MODEL_EXT = ('.glb', '.gltf', '.fbx', '.obj')
|
||||
IMG_EXT = ('.png', '.jpg', '.jpeg', '.webp')
|
||||
@ -66,7 +76,7 @@ def slug(s):
|
||||
|
||||
def allowed(path):
|
||||
p = os.path.realpath(path)
|
||||
roots = list(DIRS.values()) + EXTRA_BODIES + [CACHE]
|
||||
roots = list(DIRS.values()) + EXTRA_BODIES + [CACHE, OUTFITS, os.path.join(LIB, 'doll')]
|
||||
return any(p.startswith(os.path.realpath(r) + os.sep) or p == os.path.realpath(r) for r in roots)
|
||||
|
||||
|
||||
@ -93,6 +103,23 @@ def scan():
|
||||
return out
|
||||
|
||||
|
||||
def doll_catalogue():
|
||||
return DOLL.catalogue() if DOLL else {}
|
||||
|
||||
|
||||
# The prompt that produced the 441 shipped sprites, lifted verbatim from 90sDJsim's
|
||||
# gen_wardrobe.py. Two hard-won rules are baked in and must not be "improved":
|
||||
# · SOLID BRIGHT GREEN background — grey/checkerboard backgrounds eat garments in the key,
|
||||
# and plaid survives green. This is why we don't generate on white for the doll tier.
|
||||
# · no text/words/logos — flux can't spell, so band tees are ART, never readable words.
|
||||
DOLL_PROMPT = ('1990s Australian {phrase}, product photo, flat lay, centered, '
|
||||
'solid bright green background, no text, no words, no logos, no person, no hanger')
|
||||
# The 3D tier wants a plain-white product shot instead — nothing gets keyed on green there.
|
||||
FLAT_PROMPT = ('product photo of a single {phrase} laid flat on a plain white background, front view, '
|
||||
'no mannequin, no person, no text, soft even lighting, 1990s Australian op-shop garment, '
|
||||
'slightly worn')
|
||||
|
||||
|
||||
def run_blender(args, jid=None):
|
||||
"""One headless Blender op; stdout tail lands in the job log (when there is a job)."""
|
||||
cmd = [BLENDER, '-b', '--python', OPS, '--'] + [str(a) for a in args]
|
||||
@ -232,7 +259,7 @@ class H(BaseHTTPRequestHandler):
|
||||
return self.send(200, open(os.path.join(ROOT, 'web', 'index.html'), 'rb').read(), 'text/html')
|
||||
if u.path == '/api/lib':
|
||||
return self.j({'lib': scan(), 'mb': bool(MB_TOKEN), 'cf': bool(CF_ACCT and CF_TOKEN),
|
||||
'blender': os.path.exists(BLENDER)})
|
||||
'blender': os.path.exists(BLENDER), 'doll': doll_catalogue()})
|
||||
if u.path.startswith('/api/job/'):
|
||||
jid = u.path.rsplit('/', 1)[1]
|
||||
return self.j(JOBS.get(jid) or {'status': 'unknown'})
|
||||
@ -291,6 +318,91 @@ class H(BaseHTTPRequestHandler):
|
||||
json.dump(rec, f, indent=2)
|
||||
return self.j({'ok': True, 'name': name})
|
||||
|
||||
if u.path == '/api/doll/gen': # 2D tier: prompt → staged paper-doll layer
|
||||
if not DOLL:
|
||||
return self.j({'error': '2D tier unavailable — needs pillow + numpy'}, 400)
|
||||
if not MB_TOKEN:
|
||||
return self.j({'error': 'the doll pipeline runs on the farm — MB_TOKEN missing'}, 400)
|
||||
slot, keyname = body.get('slot', 'top'), body.get('key') or body.get('phrase', '')
|
||||
phrase = body.get('phrase', '')
|
||||
if slot not in ('hat', 'top', 'bottom', 'shoes', 'bag'):
|
||||
return self.j({'error': 'slot must be hat|top|bottom|shoes|bag'}, 400)
|
||||
if not phrase:
|
||||
return self.j({'error': 'need a garment phrase'}, 400)
|
||||
jid = new_job('doll', f'{slot}: {phrase[:40]}')
|
||||
|
||||
def fx(jid):
|
||||
stage_dir = os.path.join(DIRS['gen'], '_doll')
|
||||
os.makedirs(stage_dir, exist_ok=True)
|
||||
base = DOLL.slugify(keyname)
|
||||
raw = os.path.join(stage_dir, f'{slot}_{base}_flux.png')
|
||||
cut = os.path.join(stage_dir, f'{slot}_{base}_keyed.png')
|
||||
JOBS[jid]['note'] = 'flux on green'
|
||||
j = mb_req('/api/jobs', {'operator': 'flux_local',
|
||||
'params': {'prompt': DOLL_PROMPT.format(phrase=phrase),
|
||||
'width': 1024, 'height': 1024}})
|
||||
gid = j.get('id') or j.get('job_id')
|
||||
mb_wait(gid, jid)
|
||||
outs = mb_outputs(gid)
|
||||
if not outs:
|
||||
raise RuntimeError('flux returned no image')
|
||||
mb_download(outs[0], raw)
|
||||
JOBS[jid]['note'] = 'keying (farm RMBG-2.0)'
|
||||
k = mb_req('/api/jobs', {'operator': 'bg_remove_local', 'asset_id': mb_upload(raw),
|
||||
'params': {}})
|
||||
kid = k.get('id') or k.get('job_id')
|
||||
mb_wait(kid, jid)
|
||||
kouts = mb_outputs(kid)
|
||||
if not kouts:
|
||||
raise RuntimeError('bg_remove returned nothing')
|
||||
mb_download(kouts[0], cut)
|
||||
JOBS[jid]['note'] = 'staging to 704x1408'
|
||||
return DOLL.stage(cut, slot, base)
|
||||
job_thread(jid, fx)
|
||||
return self.j({'job': jid})
|
||||
|
||||
if u.path == '/api/doll/compose': # stack staged layers → one dressed doll preview
|
||||
if not DOLL:
|
||||
return self.j({'error': '2D tier unavailable'}, 400)
|
||||
stems = [s for s in (body.get('stems') or []) if isinstance(s, str) and '/' not in s]
|
||||
out = os.path.join(DIRS['out'], slug(body.get('name') or 'doll') + '.png')
|
||||
base = os.path.join(DOLL.DOLL_DIR, 'base.png')
|
||||
DOLL.compose(out, stems, base=base if os.path.exists(base) else None)
|
||||
return self.j({'ok': True, 'path': out})
|
||||
|
||||
if u.path == '/api/doll/export': # staged layers → 90sDJsim's live media/doll
|
||||
if not DOLL:
|
||||
return self.j({'error': '2D tier unavailable'}, 400)
|
||||
stems = [s for s in (body.get('stems') or []) if isinstance(s, str) and '/' not in s]
|
||||
if not stems:
|
||||
return self.j({'error': 'nothing to export'}, 400)
|
||||
# djsim's loader resolves <slot>_i_<slug>.png and self-heals on new files, so a plain
|
||||
# copy wires the garment with no code change. NEVER touch the generic slot fallbacks —
|
||||
# overwriting those would restyle every unarted item in a shipping game.
|
||||
bad = [s for s in stems if '_i_' not in s]
|
||||
if bad:
|
||||
return self.j({'error': 'refusing to overwrite generic slot art: ' + bad[0]}, 400)
|
||||
files = [(s, os.path.join(DOLL.DOLL_DIR, s + '.png')) for s in stems]
|
||||
missing = [s for s, p in files if not os.path.isfile(p)]
|
||||
if missing:
|
||||
return self.j({'error': 'not staged: ' + missing[0]}, 404)
|
||||
dest = f'{DJSIM_HOST}:{DJSIM_DOLL}'
|
||||
if body.get('dry', True):
|
||||
return self.j({'ok': True, 'dry': True, 'files': [s for s, _ in files],
|
||||
'dest': dest,
|
||||
'note': f'DRY RUN — would copy {len(files)} layer/s to {dest}. '
|
||||
f'Re-send with dry:false to actually write.'})
|
||||
jid = new_job('export', f'{len(files)} layer/s → djsim')
|
||||
|
||||
def fx(jid):
|
||||
cmd = ['rsync', '-a'] + [p for _, p in files] + [dest + '/']
|
||||
r = subprocess.run(cmd, capture_output=True, text=True, timeout=600)
|
||||
if r.returncode != 0:
|
||||
raise RuntimeError((r.stderr or r.stdout)[-400:])
|
||||
return dest
|
||||
job_thread(jid, fx)
|
||||
return self.j({'job': jid})
|
||||
|
||||
if u.path == '/api/blender': # {op, args:{...}} → background Blender job
|
||||
op = body.get('op')
|
||||
a = body.get('args', {})
|
||||
|
||||
35
tools/align_plate.py
Normal file
35
tools/align_plate.py
Normal file
@ -0,0 +1,35 @@
|
||||
#!/usr/bin/env python3
|
||||
"""Align an edited plate's figure bbox to the original plate's figure bbox.
|
||||
Image-edit models redraw the figure at their own scale/offset; the projection bake
|
||||
assumes the original framing, so misalignment = body sampling background (the v2
|
||||
black-shard failure, 2026-07-18). Usage: align_plate.py original edited out"""
|
||||
import sys
|
||||
from PIL import Image
|
||||
|
||||
def bbox(img, thresh=28):
|
||||
g = img.convert('RGB')
|
||||
px = g.load()
|
||||
w, h = g.size
|
||||
corner = px[2, 2]
|
||||
xs, ys = [], []
|
||||
for y in range(0, h, 2):
|
||||
for x in range(0, w, 2):
|
||||
p = px[x, y]
|
||||
if sum(abs(p[i] - corner[i]) for i in range(3)) > thresh * 3:
|
||||
xs.append(x); ys.append(y)
|
||||
return min(xs), min(ys), max(xs), max(ys)
|
||||
|
||||
orig, edit, out = sys.argv[1], sys.argv[2], sys.argv[3]
|
||||
o, e = Image.open(orig), Image.open(edit).convert('RGB')
|
||||
ob, eb = bbox(o), bbox(e)
|
||||
ow, oh = ob[2]-ob[0], ob[3]-ob[1]
|
||||
ew, eh = eb[2]-eb[0], eb[3]-eb[1]
|
||||
s = min(ow/ew, oh/eh) # uniform scale, height-fit
|
||||
fig = e.crop(eb).resize((round(ew*s), round(eh*s)), Image.LANCZOS)
|
||||
bg = e.getpixel((2, 2))
|
||||
canvas = Image.new('RGB', o.size, bg)
|
||||
# anchor: match bbox centers horizontally, bottoms vertically (feet stay planted)
|
||||
cx = (ob[0]+ob[2])//2 - fig.width//2
|
||||
canvas.paste(fig, (cx, ob[3]-fig.height))
|
||||
canvas.save(out)
|
||||
print(f'orig bbox {ob} edit bbox {eb} scale {s:.3f} -> {out}')
|
||||
142
tools/archetype_batch.py
Normal file
142
tools/archetype_batch.py
Normal file
@ -0,0 +1,142 @@
|
||||
#!/usr/bin/env python3
|
||||
"""archetype_batch.py — the 12-archetype factory run (all local, all free).
|
||||
|
||||
Per archetype: flux_local sheet (solid green, A-pose, FITTED clothing — open vests are
|
||||
the hard rig case) -> bg_remove_local -> trellis_mac mesh -> MIRPAMO preclean+proxy rig
|
||||
(on the box) -> retarget wan_walk_t1 -> library/banks/<name>_at_wanwalk.glb.
|
||||
|
||||
Idempotent: skips any archetype whose bank already exists. Progress to stdout (run it
|
||||
under nohup/tee). MB flow per the house client pattern (control-char-safe, parent_job).
|
||||
"""
|
||||
import json
|
||||
import os
|
||||
import subprocess
|
||||
import sys
|
||||
import time
|
||||
import urllib.request
|
||||
import uuid
|
||||
|
||||
HERE = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
|
||||
BANKS = os.path.join(HERE, 'library', 'banks')
|
||||
SHEETS = os.path.join(HERE, 'library', 'sheets')
|
||||
HOST = 'http://100.89.131.57:8777'
|
||||
BOX = 'm3ultra@100.89.131.57'
|
||||
os.makedirs(SHEETS, exist_ok=True)
|
||||
|
||||
ARCHETYPES = {
|
||||
'nanna': 'an elderly Australian woman in a floral dress and a buttoned lavender cardigan, grey permed hair, flat shoes',
|
||||
'postie': 'an Australia Post postal worker in 1990s uniform, red polo shirt and navy shorts, wide-brim hat, sturdy shoes',
|
||||
'goth': 'a young goth woman in 1990s style, long black fitted dress, black boots, dark bob haircut, pale makeup',
|
||||
'skater': 'a teenage skater boy in 1990s style, fitted graphic t-shirt, knee-length shorts, skate shoes, backwards cap',
|
||||
'surfie': 'a tanned Australian surfer man in 1990s boardshorts and a fitted rash vest, barefoot, sun-bleached hair',
|
||||
'schoolkid': 'an Australian school kid in 1990s public school uniform, fitted polo shirt and grey shorts, school shoes, backpack straps',
|
||||
'bizdad': 'a middle-aged businessman in a fitted 1990s grey suit, white shirt, tie, black leather shoes',
|
||||
'youngmum': 'a young Australian mum in 1990s high-waist jeans and a fitted striped t-shirt, white sneakers, hair in a scrunchie ponytail',
|
||||
'busdriver': 'an Australian bus driver in 1990s uniform, fitted light blue short-sleeve shirt with epaulettes, navy trousers, black shoes',
|
||||
'cop': 'an Australian police officer in 1990s uniform, fitted light blue shirt, navy trousers, peaked cap, black shoes',
|
||||
'paperboy': 'a paperboy in 1990s clothes, fitted t-shirt, jeans rolled at the ankle, canvas sneakers, satchel strap across the chest',
|
||||
}
|
||||
SUFFIX = (', standing straight facing camera, arms slightly away from sides in a relaxed A-pose, '
|
||||
'flat even lighting, solid green background, photorealistic, entire body in frame head to shoes')
|
||||
|
||||
|
||||
def tok():
|
||||
for line in open(os.path.expanduser('~/Documents/backnforth/.env')):
|
||||
if line.startswith('MB_TOKEN='):
|
||||
return line.split('=', 1)[1].strip()
|
||||
sys.exit('no MB_TOKEN')
|
||||
|
||||
|
||||
TOK = tok()
|
||||
|
||||
|
||||
def req(p, data=None, headers=None, raw=False):
|
||||
h = {'Authorization': f'Bearer {TOK}'}
|
||||
h.update(headers or {})
|
||||
r = urllib.request.Request(HOST + p, data=data, headers=h)
|
||||
b = urllib.request.urlopen(r, timeout=180).read()
|
||||
if raw:
|
||||
return b
|
||||
s = b.decode('utf-8', 'replace')
|
||||
return json.loads(''.join(c if c >= ' ' or c in '\t' else ' ' for c in s))
|
||||
|
||||
|
||||
def job(operator, params=None, asset_id=None):
|
||||
body = {'operator': operator, 'params': params or {}}
|
||||
if asset_id:
|
||||
body['asset_id'] = asset_id
|
||||
return req('/api/jobs', data=json.dumps(body).encode(),
|
||||
headers={'Content-Type': 'application/json'})['id']
|
||||
|
||||
|
||||
def wait(jid, timeout=1800):
|
||||
t0 = time.time()
|
||||
while time.time() - t0 < timeout:
|
||||
time.sleep(8)
|
||||
st = req(f'/api/jobs/{jid}').get('status')
|
||||
if st in ('done', 'error', 'cancelled'):
|
||||
return st
|
||||
return 'timeout'
|
||||
|
||||
|
||||
def output_asset(jid, skip=None):
|
||||
a = req('/api/assets?limit=60')
|
||||
items = a if isinstance(a, list) else a.get('items', [])
|
||||
mine = [x for x in items if x.get('parent_job') == jid and x.get('id') != skip]
|
||||
return mine[0]['id'] if mine else None
|
||||
|
||||
|
||||
def sh(cmd, timeout=1200):
|
||||
return subprocess.run(cmd, shell=True, capture_output=True, text=True, timeout=timeout)
|
||||
|
||||
|
||||
def run_one(name, desc):
|
||||
bank = os.path.join(BANKS, f'{name}_at_wanwalk.glb')
|
||||
if os.path.exists(bank):
|
||||
print(f'[{name}] SKIP (bank exists)', flush=True)
|
||||
return True
|
||||
print(f'[{name}] sheet…', flush=True)
|
||||
j1 = job('flux_local', {'prompt': 'full body character reference of ' + desc + SUFFIX,
|
||||
'steps': 6, 'width': 768, 'height': 1344})
|
||||
if wait(j1, 300) != 'done':
|
||||
print(f'[{name}] FLUX FAILED', flush=True); return False
|
||||
sheet = output_asset(j1)
|
||||
open(os.path.join(SHEETS, f'{name}.png'), 'wb').write(req(f'/api/assets/{sheet}/file', raw=True))
|
||||
j2 = job('bg_remove_local', asset_id=sheet)
|
||||
if wait(j2, 300) != 'done':
|
||||
print(f'[{name}] KEY FAILED', flush=True); return False
|
||||
cut = output_asset(j2, skip=sheet)
|
||||
print(f'[{name}] mesh… (trellis)', flush=True)
|
||||
j3 = job('trellis_mac', asset_id=cut)
|
||||
if wait(j3, 1800) != 'done':
|
||||
print(f'[{name}] TRELLIS FAILED', flush=True); return False
|
||||
mesh = output_asset(j3, skip=cut)
|
||||
raw = req(f'/api/assets/{mesh}/file', raw=True)
|
||||
tmp_local = f'/tmp/{name}_mesh.glb'
|
||||
open(tmp_local, 'wb').write(raw)
|
||||
print(f'[{name}] rig+retarget… ({len(raw)//1048576}MB mesh)', flush=True)
|
||||
r = sh(f'scp -q {tmp_local} {BOX}:/tmp/{name}_mesh.glb && '
|
||||
f'ssh {BOX} "cd ~/Documents/MIRPAMO && ./bin/mirpamo rig /tmp/{name}_mesh.glb -o /tmp/{name}_rigged.glb && '
|
||||
f'./bin/mirpamo anim /tmp/{name}_rigged.glb /tmp/wan_walk_t1.fbx -o /tmp/{name}_bank.glb" && '
|
||||
f'scp -q {BOX}:/tmp/{name}_bank.glb {bank}')
|
||||
if r.returncode != 0 or not os.path.exists(bank):
|
||||
print(f'[{name}] RIG FAILED: {(r.stderr or r.stdout)[-200:]}', flush=True)
|
||||
return False
|
||||
print(f'[{name}] ✔ banked ({os.path.getsize(bank)//1048576}MB)', flush=True)
|
||||
return True
|
||||
|
||||
|
||||
def main():
|
||||
only = sys.argv[1:] or list(ARCHETYPES)
|
||||
ok = fail = 0
|
||||
for name in only:
|
||||
try:
|
||||
ok += 1 if run_one(name, ARCHETYPES[name]) else 0
|
||||
except Exception as e:
|
||||
print(f'[{name}] EXCEPTION: {e}', flush=True)
|
||||
fail += 1
|
||||
print(f'=== batch done: {ok} banked, {len(only) - ok} failed/skipped-fail ===', flush=True)
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
main()
|
||||
2
tools/art_doll_base.tsv
Normal file
2
tools/art_doll_base.tsv
Normal file
@ -0,0 +1,2 @@
|
||||
# doll base body — 704x1408, generate with FLUX_W=704 FLUX_H=1408, variants 6, pick one
|
||||
base full body character of an adult person standing front-facing in a neutral A-pose, arms held slightly away from the sides, wearing a plain light grey singlet and plain shorts, soft painterly stylized 3d game illustration, warm even lighting, average build, bare arms and legs, feet flat at the very bottom edge of a tall vertical frame, head near the top, whole body centered and fully visible, pure flat white background, no text, no logos, no watermark
|
||||
|
Can't render this file because it has a wrong number of fields in line 2.
|
37
tools/art_doll_garments.tsv
Normal file
37
tools/art_doll_garments.tsv
Normal file
@ -0,0 +1,37 @@
|
||||
# 36 doll garments — 704x704, one variant. slot_vibe+tier. reuse keepers (skip-existing).
|
||||
hat_street0 paper doll clothing item for a dress-up game, a faded worn knock-off orange baseball cap with a frayed brim, cheap, 1990 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_street1 paper doll clothing item for a dress-up game, a decent red and orange baseball cap, 1990 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_street2 paper doll clothing item for a dress-up game, a sharp bright orange snapback baseball cap, crisp and clean, 1990 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_club0 paper doll clothing item for a dress-up game, a cheap limp worn dark navy bucket hat, 1990 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_club1 paper doll clothing item for a dress-up game, a decent dark navy bucket hat, 1990 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_club2 paper doll clothing item for a dress-up game, a sharp glossy midnight blue bucket hat, crisp and clean, 1990 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_chill0 paper doll clothing item for a dress-up game, a worn stretched-out faded teal knit beanie, 1990 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_chill1 paper doll clothing item for a dress-up game, a decent teal knit beanie, 1990 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_chill2 paper doll clothing item for a dress-up game, a sharp bright teal ribbed knit beanie, clean, 1990 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_street0 paper doll clothing item for a dress-up game, a faded worn knock-off orange windbreaker jacket, scuffed and cheap, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_street1 paper doll clothing item for a dress-up game, a decent orange and red windbreaker track jacket, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_street2 paper doll clothing item for a dress-up game, a sharp glossy orange and red zip-up windbreaker track jacket with bold stripes, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_club0 paper doll clothing item for a dress-up game, a cheap wrinkled dark navy button-up shirt, worn, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_club1 paper doll clothing item for a dress-up game, a decent dark navy collared club shirt, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_club2 paper doll clothing item for a dress-up game, a sharp sleek black satin button-up club shirt, glossy, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_chill0 paper doll clothing item for a dress-up game, a worn faded thin teal t-shirt, stretched, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_chill1 paper doll clothing item for a dress-up game, a decent teal short-sleeve casual shirt, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_chill2 paper doll clothing item for a dress-up game, a sharp bright teal patterned short-sleeve resort shirt, crisp, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_street0 paper doll clothing item for a dress-up game, a pair of worn faded baggy khaki cargo pants with frayed hems, cheap, 1990 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_street1 paper doll clothing item for a dress-up game, a pair of decent baggy tan cargo pants, 1990 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_street2 paper doll clothing item for a dress-up game, a pair of sharp crisp full length baggy tan cargo pants, clean, 1990 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_club0 paper doll clothing item for a dress-up game, a pair of cheap wrinkled dark trousers, worn, 1990 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_club1 paper doll clothing item for a dress-up game, a pair of decent navy dress slacks, 1990 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_club2 paper doll clothing item for a dress-up game, a pair of sharp sleek pressed black dress trousers, 1990 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_chill0 paper doll clothing item for a dress-up game, a pair of worn faded thin teal board shorts, 1990 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_chill1 paper doll clothing item for a dress-up game, a pair of decent teal cotton shorts, 1990 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_chill2 paper doll clothing item for a dress-up game, a pair of sharp bright teal linen shorts, crisp, 1990 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_street0 paper doll clothing item for a dress-up game, a pair of worn scuffed dirty knock-off orange high-top sneakers, 1990 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_street1 paper doll clothing item for a dress-up game, a pair of decent red and white high-top sneakers, 1990 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_street2 paper doll clothing item for a dress-up game, a pair of sharp bright orange and white high-top basketball sneakers, fresh, 1990 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_club0 paper doll clothing item for a dress-up game, a pair of scuffed cheap worn black boots, 1990 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_club1 paper doll clothing item for a dress-up game, a pair of decent black leather chelsea boots, 1990 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_club2 paper doll clothing item for a dress-up game, a pair of sharp polished glossy black leather boots, 1990 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_chill0 paper doll clothing item for a dress-up game, a pair of worn faded teal canvas slip-on shoes, 1990 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_chill1 paper doll clothing item for a dress-up game, a pair of decent teal suede loafers, 1990 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_chill2 paper doll clothing item for a dress-up game, a pair of sharp bright teal leather loafers, clean, 1990 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
|
Can't render this file because it has a wrong number of fields in line 2.
|
7
tools/art_doll_r2fix.tsv
Normal file
7
tools/art_doll_r2fix.tsv
Normal file
@ -0,0 +1,7 @@
|
||||
# round-2 garment fixes — capri/thin/twist offenders. 704x704, 2 variants, judge on the composited doll.
|
||||
# FLUX_W=704 FLUX_H=704 node tools/flux.mjs tools/art_doll_r2fix.tsv <outdir> 2
|
||||
# then: install winners -> web/world/media/doll, re-run fit sheet. Reroll targets: street0, club0, club1 bottoms + top_club1.
|
||||
bottom_street0 paper doll clothing item for a dress-up game, a pair of worn faded baggy khaki cargo pants, cheap, full length reaching all the way down to the ankles, both legs straight and parallel side by side, flat lay from the front on a flat surface, 1990 australia, painterly stylized 3d game illustration, full garment visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos, no capri, no shorts, no folds
|
||||
bottom_club0 paper doll clothing item for a dress-up game, a pair of cheap worn dark charcoal trousers, full length reaching all the way down to the ankles, both legs straight and parallel and close together, flat lay from the front on a flat surface, 1990 australia, painterly stylized 3d game illustration, full garment visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos, no capri, no folds, no gap between legs
|
||||
bottom_club1 paper doll clothing item for a dress-up game, a pair of decent navy blue dress slacks, full length reaching all the way down to the ankles, both legs straight and parallel side by side, flat lay from the front on a flat surface, 1990 australia, painterly stylized 3d game illustration, full garment visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos, no capri, no folds
|
||||
top_club1 paper doll clothing item for a dress-up game, a decent dark navy blue collared button-up shirt, symmetric, both long sleeves laid straight down evenly at the sides, flat lay from the front on a flat surface, 1990 australia, painterly stylized 3d game illustration, full garment visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos, no twist
|
||||
|
Can't render this file because it has a wrong number of fields in line 4.
|
65
tools/art_wardrobe90.tsv
Normal file
65
tools/art_wardrobe90.tsv
Normal file
@ -0,0 +1,65 @@
|
||||
# 64 wardrobe items — 704x704 doll garment layers. base CLOTHES + 1990 ranges.
|
||||
hat_i_kangaruu_bucket_hat paper doll clothing item for a dress-up game, a worn khaki cotton bucket hat with a small embroidered kangaroo patch shape, 1990 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_snapback_faded paper doll clothing item for a dress-up game, a faded sun-bleached black snapback baseball cap, slightly bent flat brim, 1990 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_feltways_fedora paper doll clothing item for a dress-up game, a sharp charcoal grey felt fedora with a black band, 1990 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_terry_towelling_hat paper doll clothing item for a dress-up game, a classic white terry towelling cricket bucket hat with a soft floppy brim, 1990 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_mombo_loud_shirt paper doll clothing item for a dress-up game, a loud short-sleeve surf art shirt covered in wild colourful cartoon dog and sun graphics, chaotic bold print, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_stoosh_hoodie paper doll clothing item for a dress-up game, a heavyweight faded charcoal pullover street hoodie with a big front pocket, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_silk_camp_collar paper doll clothing item for a dress-up game, an elegant slate blue silk camp collar short-sleeve shirt with a subtle sheen, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_band_tee_bootleg paper doll clothing item for a dress-up game, a boxy black bootleg band t-shirt with a cracked faded skull and lightning print, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_phat_cargo_pants paper doll clothing item for a dress-up game, a pair of extremely baggy sand-coloured cargo pants with huge side pockets, 1990 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_pressed_slacks paper doll clothing item for a dress-up game, a pair of sharply pressed charcoal dress slacks with a crisp centre crease, 1990 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_boardies paper doll clothing item for a dress-up game, a pair of bright teal and coral surf board shorts with a wave panel print, 1990 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_raver_jncos paper doll clothing item for a dress-up game, a pair of enormous ultra-wide-leg denim rave jeans, huge flared openings, 1990 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_adidos_shelltops paper doll clothing item for a dress-up game, a pair of white leather shell-toe sneakers with three dark stripes on the sides, 1990 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_doc_martys_8_eye paper doll clothing item for a dress-up game, a pair of cherry red leather 8-eyelet lace-up boots with yellow stitching around the sole, 1990 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_double_pluggers paper doll clothing item for a dress-up game, a pair of cheap blue and white rubber thong sandals, flat and simple, 1990 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_hi_top_pumps paper doll clothing item for a dress-up game, a pair of chunky white and orange hi-top basketball sneakers with a small pump button on the tongue, 1990 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_bootleg_acid_house_smiley_tee paper doll clothing item for a dress-up game, a cheap boxy white t-shirt with a big yellow acid house smiley face print, slightly crooked bootleg print, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_bootleg_hip_hop_crew_tee paper doll clothing item for a dress-up game, a cheap boxy black t-shirt with a faded colourful hip-hop crew graffiti graphic, bootleg quality print, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_neon_crop_tee paper doll clothing item for a dress-up game, a womens bright neon pink cropped t-shirt, boxy 1990 rave style, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_adidas_track_jacket paper doll clothing item for a dress-up game, a black zip-up track jacket with three crisp white stripes down each sleeve and a small trefoil-shaped chest emblem, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_adidas_track_pants paper doll clothing item for a dress-up game, a pair of black track pants with three white stripes down each leg, elastic ankle cuffs, 1990 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_adidas_track_skirt paper doll clothing item for a dress-up game, a womens black sporty mini skirt with three white stripes down each side, 1990 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_coogi_sweater paper doll clothing item for a dress-up game, a wild multicoloured heavily textured 3d knitted sweater, swirling raised knit patterns in purple teal gold and red, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_coogi_knit_dress paper doll clothing item for a dress-up game, a womens fitted knee-length knitted dress in wild swirling multicoloured 3d textured knit, purple teal and gold, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_coogi_knit_beanie paper doll clothing item for a dress-up game, a thick knitted beanie in swirling multicoloured textured knit, purple teal gold and red, 1990 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_rip_curl_boardshort paper doll clothing item for a dress-up game, a pair of surf board shorts with bold colour-blocked panels in navy aqua and white with a wave curve motif, 1990 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_rip_curl_bucket_hat paper doll clothing item for a dress-up game, a navy and aqua surf brand bucket hat with a small wave curve embroidery shape, 1990 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_rip_curl_surf_tank paper doll clothing item for a dress-up game, a womens aqua and white surf tank top with a sun-faded wave print, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_kmart_plain_white_tee paper doll clothing item for a dress-up game, a plain cheap white cotton crew-neck t-shirt, slightly thin fabric, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_kmart_cargo_shorts paper doll clothing item for a dress-up game, a pair of plain beige budget cargo shorts with simple side pockets, 1990 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_kmart_bike_shorts paper doll clothing item for a dress-up game, a pair of womens plain black lycra bike shorts, 1990 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_stussy_heavyweight_tee paper doll clothing item for a dress-up game, a heavyweight boxy white streetwear t-shirt with a black hand-drawn scrawled signature-style graphic, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_stussy_heavy_brushed_cargo paper doll clothing item for a dress-up game, a pair of heavy olive brushed-cotton streetwear cargo pants, wide straight legs, 1990 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_stussy_pro_block_cap paper doll clothing item for a dress-up game, a black streetwear baseball cap with a white hand-drawn scrawl embroidery shape on the front, 1990 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_versace_medusa_silk_shirt paper doll clothing item for a dress-up game, a luxurious black silk shirt covered in an ornate gold baroque scroll print with a medusa head medallion motif, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_versace_medusa_jeans paper doll clothing item for a dress-up game, a pair of black designer jeans with ornate gold baroque print down the legs and gold hardware, 1990 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_womens_versace_stiletto_heels paper doll clothing item for a dress-up game, a pair of womens gold and black designer stiletto heels with ornate gold details, 1990 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_billabong_wave_logo_tee paper doll clothing item for a dress-up game, a faded blue surf t-shirt with a big white curling wave graphic across the chest, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_billabong_walkshort paper doll clothing item for a dress-up game, a pair of casual grey-blue cotton surf walkshorts, knee length, 1990 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_billabong_one_piece_swimsuit paper doll clothing item for a dress-up game, a womens bright colour-blocked one piece swimsuit in teal pink and yellow panels, 1990 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_dunlop_volley_sneakers paper doll clothing item for a dress-up game, a pair of classic plain white canvas tennis sneakers with a thin green and gold trim stripe and gum herringbone sole, 1990 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_dunlop_volley_high_tops paper doll clothing item for a dress-up game, a pair of white canvas high-top tennis sneakers with green and gold trim and gum sole, 1990 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_dunlop_sports_socks paper doll clothing item for a dress-up game, a pair of white sports crew socks with two green stripes at the top, standing upright side by side, 1990 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_nike_air_max_90_sneakers paper doll clothing item for a dress-up game, a pair of chunky white grey and infrared running sneakers with a visible air cushion window in the heel and a curved side swoosh shape, 1990 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_nike_air_track_jacket paper doll clothing item for a dress-up game, a colour-blocked track jacket in white grey and infrared red with a curved swoosh-shaped chest emblem, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_womens_nike_air_max_90 paper doll clothing item for a dress-up game, a pair of womens white grey and pink running sneakers with a visible air cushion window in the heel and curved side swoosh shape, 1990 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_polo_bear_sweater paper doll clothing item for a dress-up game, a navy knitted sweater with a large knitted-in teddy bear wearing a suit on the chest, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_polo_chino_pants paper doll clothing item for a dress-up game, a pair of neatly pressed khaki chino pants with a small embroidered polo player shape at the pocket, 1990 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_polo_cable_knit_hat paper doll clothing item for a dress-up game, a cream cable-knit winter beanie with a folded brim, 1990 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_mambo_loud_shirt paper doll clothing item for a dress-up game, a loud open-collar surf art shirt covered in chaotic colourful cartoon artwork of a farting dog and suns and waves, wild bold print, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_mambo_graphic_tee paper doll clothing item for a dress-up game, a white t-shirt with a big colourful chaotic cartoon surf-art graphic of a barking dog, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_mambo_art_dress paper doll clothing item for a dress-up game, a womens short summer dress covered in loud colourful cartoon surf artwork print, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_army_disposal_camo_pants paper doll clothing item for a dress-up game, a pair of authentic military surplus camouflage pants in australian bush camo, hard-wearing, 1990 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_army_disposal_camo_jacket paper doll clothing item for a dress-up game, a military surplus camouflage field jacket in australian bush camo with chest pockets, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_army_disposal_boonie_hat paper doll clothing item for a dress-up game, a military surplus olive green boonie hat with a wide soft brim and chin cord, 1990 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_fila_settanta_track_jacket paper doll clothing item for a dress-up game, a retro tennis track jacket in white with navy and red colour-block bands across the chest and a small boxy F-shaped emblem, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_fila_settanta_track_pants paper doll clothing item for a dress-up game, a pair of white retro tennis track pants with navy and red piping down the legs, 1990 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_fila_logo_cap paper doll clothing item for a dress-up game, a white sports baseball cap with navy and red colour blocking and a small boxy emblem shape, 1990 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_moschino_belt_buckle_dress paper doll clothing item for a dress-up game, a womens fitted black designer mini dress with a print of gold belts and buckles wrapping around it, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_moschino_logo_blazer paper doll clothing item for a dress-up game, a sharp black designer blazer with oversized gold buttons and gold chain trim details, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_moschino_gold_jeans paper doll clothing item for a dress-up game, a pair of womens black designer jeans with bold gold lettering-style shapes printed down one leg and gold hardware, 1990 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_quiksilver_boardshort paper doll clothing item for a dress-up game, a pair of surf board shorts in a bold red white and black geometric mountain-and-wave panel print, 1990 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_quiksilver_rash_guard paper doll clothing item for a dress-up game, a fitted long-sleeve surf rash guard in black with a red and white curved mountain-and-wave chest panel, 1990 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_quiksilver_surf_shorts paper doll clothing item for a dress-up game, a pair of womens short surf shorts in a bright mountain-and-wave geometric print, 1990 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
|
Can't render this file because it has a wrong number of fields in line 2.
|
37
tools/art_wardrobe91.tsv
Normal file
37
tools/art_wardrobe91.tsv
Normal file
@ -0,0 +1,37 @@
|
||||
# 36 wardrobe items — 1991 ranges, 704x704 doll garment layers.
|
||||
top_i_paddy_s_market_uv_bootleg_crop_top paper doll clothing item for a dress-up game, a boxy cropped rave tee in blazing fluoro yellow and hot pink tie dye with a wonky hand-screenprinted UV spiral motif across the chest, cheap thin market-stall cotton, 1991 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_paddy_s_market_acid_smiley_bootleg_tee paper doll clothing item for a dress-up game, a baggy black cotton tee with a huge slightly off-centre bright yellow acid-house smiley face graphic, fuzzy cheap bootleg print edges, 1991 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_army_disposal_camo_cargo_shorts paper doll clothing item for a dress-up game, a pair of army surplus green and brown camouflage cargo shorts with big buttoned flap pockets on each thigh, laid perfectly flat unfolded with both legs straight down, 1991 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_nike_air_max_90_sneakers paper doll clothing item for a dress-up game, a pair of chunky pale grey and royal blue running sneakers with a visible air cushion window in the heel, layered mesh and suede panels and a curved side swoosh shape, 1991 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_nike_air_track_pant paper doll clothing item for a dress-up game, a pair of shiny black nylon track pants with a curved white swoosh-shaped side panel at the hip and elastic ankle cuffs, laid perfectly flat unfolded with both legs straight down, 1991 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_nike_womens_windrunner_jacket paper doll clothing item for a dress-up game, a womens lightweight nylon windbreaker jacket in purple and teal colour blocks with the signature deep chevron V panel across the chest and a small curved swoosh shape, 1991 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_versace_medusa_silk_shirt paper doll clothing item for a dress-up game, a glossy black silk shirt printed edge to edge with ornate gold baroque scrollwork, rope borders and small gold medusa head medallion motifs, 1991 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_versace_baroque_womens_silk_skirt paper doll clothing item for a dress-up game, a womens flowing silk midi skirt covered in dense gold and black baroque swirl print with a greek-key border band along the hem, 1991 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_versace_medusa_logo_cap paper doll clothing item for a dress-up game, a black structured cap with a round gold medusa head medallion motif at the front and a gold greek-key pattern band around the brim, 1991 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_kmart_plain_white_ladies_tee paper doll clothing item for a dress-up game, a womens plain pale grey cotton crew-neck t-shirt with a boxy relaxed cut and folded short sleeves, strong soft grey drop shadow around the garment edges, 1991 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_kmart_acid_wash_denim_shorts paper doll clothing item for a dress-up game, a pair of mottled blue and white acid wash denim shorts with a rolled cuff hem, laid perfectly flat unfolded with both legs straight down, 1991 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_kmart_bucket_hat paper doll clothing item for a dress-up game, a plain navy blue cotton drill bucket hat with a soft floppy stitched brim and simple ventilation eyelets, 1991 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_stussy_world_tour_womens_tank paper doll clothing item for a dress-up game, a womens black cotton tank top with a bold white looping freehand squiggle chain motif printed down the front, thick flowing interlinked scribble shapes, 1991 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_stussy_canvas_skate_shoe paper doll clothing item for a dress-up game, a pair of low-top black canvas skate shoes with chunky gum rubber soles, fat off-white laces and reinforced suede toe caps, 1991 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_stussy_8_ball_cargo_pant paper doll clothing item for a dress-up game, a pair of baggy black cotton cargo pants with a round glossy black ball motif with a plain white circle inset printed on the thigh pocket, laid perfectly flat unfolded with both legs straight down, 1991 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_coogi_multi_colour_knit_sweater paper doll clothing item for a dress-up game, a wildly textured 3d knitted sweater with raised looping and ribbed knit patterns in bright green orange royal blue and magenta, heavy hand-knitted cotton, 1991 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_coogi_womens_knit_skirt paper doll clothing item for a dress-up game, a womens fitted knee-length knitted skirt in swirling raised 3d knit texture of teal purple gold and crimson bands, 1991 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_coogi_knit_beanie paper doll clothing item for a dress-up game, a chunky knitted beanie in swirling multicoloured raised 3d knit texture of purple gold teal and red with a thick folded cuff, 1991 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_dunlop_volley_sneakers paper doll clothing item for a dress-up game, a pair of pale grey canvas lace-up tennis sneakers with a thin green and gold stripe across the heel and a flat herringbone rubber sole, strong soft grey drop shadow around the shoe edges, 1991 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_dunlop_green_flash_ladies_shoes paper doll clothing item for a dress-up game, a womens pair of pale grey canvas tennis shoes with forest green trim lines and a green rubber sole, slim vintage plimsoll shape, 1991 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_dunlop_cotton_track_shorts paper doll clothing item for a dress-up game, a pair of navy blue cotton track shorts with white piping down each side and an elastic drawstring waist, laid perfectly flat unfolded with both legs straight down, 1991 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_mambo_drunk_unkle_shirt paper doll clothing item for a dress-up game, a loose short-sleeved surf shirt printed all over with wild scribbly pen-and-ink cartoon art of a snarling dog character on a saturated red and mustard yellow ground, 1991 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_mambo_ladies_loud_graphic_tee paper doll clothing item for a dress-up game, a womens fitted cotton tee in bright aqua covered in chaotic hand-drawn cartoon surf art, grinning suns and squiggly waves in clashing orange purple and green, 1991 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_mambo_surf_bucket_hat paper doll clothing item for a dress-up game, a floppy cotton bucket hat printed all over with loud cartoon surf art, scribbly suns and waves in clashing red yellow and blue, 1991 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_d_g_leopard_print_silk_shirt paper doll clothing item for a dress-up game, a silky camp-collar shirt covered in a rich golden brown and black leopard print with a slightly oversized louche cut, 1991 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_d_g_womens_leopard_skirt paper doll clothing item for a dress-up game, a womens fitted stretch pencil mini skirt in bold golden tan and black leopard print with a high glamour waistline, 1991 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_d_g_stiletto_heels paper doll clothing item for a dress-up game, a pair of black patent leather pointed-toe stiletto heels with slim gold-tone heels and a delicate ankle strap, 1991 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_champion_reverse_weave_hoodie paper doll clothing item for a dress-up game, a heavyweight grey marle fleece pullover hoodie with thick ribbed side panels, a chunky front pouch pocket and a small red and blue curved crescent chest emblem, 1991 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_champion_ladies_bootleg_sweatpant paper doll clothing item for a dress-up game, a womens pair of grey marle heavyweight fleece sweatpants with a gentle bootleg flare at the ankle, laid perfectly flat unfolded with both legs straight down, 1991 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_champion_cotton_crew_cap paper doll clothing item for a dress-up game, a navy blue cotton twill baseball cap with a curved brim and a small red and blue curved crescent emblem stitched at the front, 1991 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_dr_martens_1460_black_boots paper doll clothing item for a dress-up game, a pair of eight-eyelet black smooth leather lace-up boots with pale yellow welt stitching around a chunky translucent air-cushioned sole, 1991 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_dr_martens_1461_ladies_oxblood_shoes paper doll clothing item for a dress-up game, a womens pair of three-eyelet deep oxblood red leather lace-up shoes with pale yellow welt stitching and a chunky grooved black sole, 1991 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_dr_martens_floral_boot paper doll clothing item for a dress-up game, a pair of eight-eyelet lace-up boots in black leather printed with dark moody red and green cabbage roses, yellow welt stitching and a chunky black sole, 1991 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_moschino_gold_chain_belt_dress paper doll clothing item for a dress-up game, a womens fitted black designer mini dress printed with chunky gold chain links draping across the bodice and a trompe-l'oeil gold chain belt at the waist, 1991 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_moschino_peace_print_shirt paper doll clothing item for a dress-up game, a black silk shirt printed all over with bold pop-art peace sign symbols in bright red yellow and blue, playful couture cut with sharp collar, 1991 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_moschino_quilted_cap paper doll clothing item for a dress-up game, a black diamond-quilted leather baseball cap with a gold chain detail running along the base of the brim, 1991 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
|
Can't render this file because it has a wrong number of fields in line 2.
|
322
tools/art_wardrobe9199.tsv
Normal file
322
tools/art_wardrobe9199.tsv
Normal file
@ -0,0 +1,322 @@
|
||||
# 321 wardrobe items (1991-99) — 704x704 doll garment layers. id = <slot>_i_<slug>.
|
||||
top_i_paddy_s_market_uv_bootleg_crop_top paper doll clothing item for a dress-up game, a cheap cropped short-sleeve tee in fluorescent UV-reactive neon pink and green, boxy market-stall cut with a crude spray-style rave graphic, 1991 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_paddy_s_market_acid_smiley_bootleg_tee paper doll clothing item for a dress-up game, an oversized white cotton tee splashed with bright yellow acid-house smiley faces and neon rave splatter, cheap boxy bootleg cut, 1991 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_army_disposal_camo_cargo_shorts paper doll clothing item for a dress-up game, baggy knee-length green-and-brown camouflage cargo shorts with bulky side pockets and a drawstring waist, rugged surplus cotton, 1991 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_nike_air_track_pant paper doll clothing item for a dress-up game, loose black nylon track pants with a curved white swoosh shape near the ankle and popper studs down each side seam, 1991 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_nike_womens_windrunner_jacket paper doll clothing item for a dress-up game, a womens fitted nylon windbreaker with bold colour-blocked chevron panels in teal and purple and a small curved swoosh shape at the chest, 1991 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_versace_baroque_womens_silk_skirt paper doll clothing item for a dress-up game, a womens short fitted silk skirt in ornate gold-and-black baroque scrollwork print with a small medusa-head medallion motif at the hip, 1991 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_versace_medusa_logo_cap paper doll clothing item for a dress-up game, a black structured cap drenched in gold baroque scroll print with a round gold medusa-head medallion shape on the front panel, 1991 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_kmart_plain_white_ladies_tee paper doll clothing item for a dress-up game, a womens plain white cotton crew-neck tee, simple slim fitted cut with short sleeves and no markings, basic and budget, 1991 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_kmart_acid_wash_denim_shorts paper doll clothing item for a dress-up game, high-waisted pale acid-wash stonewashed denim shorts with frayed cuffed hems and a mottled bleached blue finish, 1991 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_kmart_bucket_hat paper doll clothing item for a dress-up game, a plain cotton bucket hat with a downturned brim in neon bright colour-blocked panels, cheap early-rave festival style, 1991 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_stussy_world_tour_womens_tank paper doll clothing item for a dress-up game, a womens fitted ribbed tank top in black with a loose hand-drawn scrawl-style graphic sprawled across the chest, 1991 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_stussy_canvas_skate_shoe paper doll clothing item for a dress-up game, a pair of low chunky canvas skate shoes in faded navy with flat white gum soles and a scruffy hand-scrawled side graphic, 1991 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_stussy_8_ball_cargo_pant paper doll clothing item for a dress-up game, baggy black cotton cargo pants with deep side pockets and a small round eight-ball motif and loose hand-scrawled graphic on the thigh, 1991 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_coogi_multi_colour_knit_sweater paper doll clothing item for a dress-up game, a heavily textured chunky knit sweater in wild swirled 3D multicolour purple teal gold and red raised patterns, dense and bumpy, 1991 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_coogi_womens_knit_skirt paper doll clothing item for a dress-up game, a womens short fitted knit skirt in richly textured swirled 3D multicolour purple teal gold and red raised patterning, 1991 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_dunlop_green_flash_ladies_shoes paper doll clothing item for a dress-up game, a womens pair of plain white canvas court shoes with thin green trim, flat gum herringbone soles, slim heritage tennis cut, 1991 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_dunlop_cotton_track_shorts paper doll clothing item for a dress-up game, short plain cotton athletic track shorts in navy with a thin contrast side stripe and elastic waistband, simple retro sports cut, 1991 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_mambo_drunk_unkle_shirt paper doll clothing item for a dress-up game, a loud short-sleeve camp-collar surf shirt printed with surreal Australian cartoon art of grinning dogs and blazing suns in clashing colours, 1991 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_mambo_ladies_loud_graphic_tee paper doll clothing item for a dress-up game, a womens fitted cotton tee splashed with a surreal loud Australian cartoon surf print of dogs and radiant suns in bold clashing colours, 1991 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_mambo_surf_bucket_hat paper doll clothing item for a dress-up game, a cotton bucket hat covered in a surreal loud Australian cartoon surf print of suns and dogs in bright clashing colours, 1991 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_d_g_leopard_print_silk_shirt paper doll clothing item for a dress-up game, a slinky short-sleeve silk shirt in bold tan-and-black leopard-spot print with a sharp collar and glossy Italian glamour drape, 1991 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_d_g_womens_leopard_skirt paper doll clothing item for a dress-up game, a womens short tight silk skirt in bold tan-and-black leopard-spot print with a glossy body-hugging Italian glamour cut, 1991 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_d_g_stiletto_heels paper doll clothing item for a dress-up game, a pair of glossy black pointed-toe stiletto heels with slender towering spikes and a sleek high-glamour Italian silhouette, 1991 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_champion_reverse_weave_hoodie paper doll clothing item for a dress-up game, a heavyweight grey pullover hoodie with ribbed vertical side gussets and a small letter-C patch shape on the chest, 1991 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_champion_ladies_bootleg_sweatpant paper doll clothing item for a dress-up game, a womens grey heavyweight fleece sweatpants with ribbed side gusseting, elastic cuffs and a small letter-C patch shape at the hip, 1991 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_champion_cotton_crew_cap paper doll clothing item for a dress-up game, a plain grey cotton six-panel cap with a curved brim and a small embroidered letter-C patch shape on the front, 1991 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_dr_martens_1460_black_boots paper doll clothing item for a dress-up game, a pair of chunky black leather lace-up ankle boots with yellow welt stitching and thick air-cushioned soles, eight-eyelet grunge style, 1991 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_dr_martens_1461_ladies_oxblood_shoes paper doll clothing item for a dress-up game, a womens pair of chunky oxblood leather lace-up shoes with yellow welt stitching and thick grooved air-cushioned soles, 1991 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_dr_martens_floral_boot paper doll clothing item for a dress-up game, a pair of chunky lace-up ankle boots in an allover floral print with yellow welt stitching and thick air-cushioned soles, 1991 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_moschino_gold_chain_belt_dress paper doll clothing item for a dress-up game, a short sleek black cocktail dress accented with bold gold chain-link detailing and playful pop-art couture flair, 1991 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_moschino_peace_print_shirt paper doll clothing item for a dress-up game, a bright short-sleeve silk shirt scattered with bold pop-art peace symbols in clashing primary colours, cheeky couture styling, 1991 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_moschino_quilted_cap paper doll clothing item for a dress-up game, a black quilted structured cap with glossy gold hardware accents and a playful pop-art couture finish, curved brim, 1991 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_cross_colours_bucket_hat paper doll clothing item for a dress-up game, a floppy cotton bucket hat in bold red, yellow and green colour-blocked panels, oversized hip-hop early-nineties street cut, 1992 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_cross_colours_baggy_jeans paper doll clothing item for a dress-up game, enormously baggy loose-fit jeans with bright colour-blocked red, green and yellow panelled legs and a wide waistband, 1992 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_cross_colours_logo_tee paper doll clothing item for a dress-up game, an oversized boxy short-sleeve tee in vivid colour-blocked red, yellow and green panels, baggy nineties hip-hop cut, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_stussy_womens_crop_top paper doll clothing item for a dress-up game, a womens fitted short-sleeve cropped tee in heavyweight cream cotton with a small hand-drawn scrawl-style graphic across the chest, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_stussy_8_ball_shorts paper doll clothing item for a dress-up game, baggy knee-length cotton shorts in black with a round white eight-ball motif and hand-drawn scrawl-style graphic on one leg, 1992 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_billabong_loud_print_shirt paper doll clothing item for a dress-up game, a short-sleeve open surf shirt in loud tropical teal and orange print with a small curling wave graphic on the chest, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_billabong_womens_boardshort paper doll clothing item for a dress-up game, a womens mid-thigh boardshort in bright turquoise and coral colour-block nylon with a small curling wave graphic on the leg, 1992 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_billabong_rubber_thongs paper doll clothing item for a dress-up game, a pair of simple rubber flip-flop thongs in navy with a Y-strap and a small curling wave motif on the footbed, 1992 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_coogi_knit_sweater paper doll clothing item for a dress-up game, a chunky heavily-textured 3D swirled knit sweater in wild purple, teal, gold and red multicoloured Australian patterning, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_coogi_womens_knit_dress paper doll clothing item for a dress-up game, a womens fitted short knit dress in wild multicoloured heavily-textured 3D swirled purple, teal, gold and red patterning, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_coogi_beanie paper doll clothing item for a dress-up game, a snug ribbed beanie in wild multicoloured heavily-textured 3D swirled purple, teal, gold and red knit, 1992 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_kmart_fleece_track_pants paper doll clothing item for a dress-up game, plain baggy grey marle fleece track pants with an elastic drawstring waist and ribbed ankle cuffs, no markings, 1992 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_kmart_plaid_flannel_shirt paper doll clothing item for a dress-up game, an oversized long-sleeve grunge flannel shirt in red and black buffalo plaid, soft brushed cotton, loose fit, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_nike_air_flight_huarache paper doll clothing item for a dress-up game, a pair of high chunky basketball sneakers in black and white with a neoprene bootie collar and a curved swoosh shape on the side, 1992 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_nike_womens_windbreaker paper doll clothing item for a dress-up game, a womens loose nylon windbreaker jacket in teal and purple colour-block with a zip front and a small curved swoosh shape, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_nike_swoosh_cap paper doll clothing item for a dress-up game, a curved-brim six-panel baseball cap in white with a single small curved swoosh shape embroidered on the front, 1992 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_fila_heritage_track_jacket paper doll clothing item for a dress-up game, a zip-front track jacket in navy, red and white colour-block with contrasting piping down the raglan sleeves, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_fila_womens_track_pants paper doll clothing item for a dress-up game, a womens tapered track pant in navy with red and white side stripe taping and a slim elastic ankle, 1992 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_fila_tennis_logo_tee paper doll clothing item for a dress-up game, a crisp white pique tennis polo tee with red and navy trim on the collar and a small chest crest shape, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_versace_silk_print_shirt paper doll clothing item for a dress-up game, a glossy short-sleeve silk shirt drenched in ornate gold baroque scroll print with a small medusa-head medallion motif, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_versace_womens_silk_dress paper doll clothing item for a dress-up game, a womens slinky short silk dress in ornate gold and black baroque scroll print with a small medusa-head medallion motif, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_versace_medusa_logo_jeans paper doll clothing item for a dress-up game, fitted dark denim jeans with ornate gold baroque scroll detailing on the pockets and a small round medusa-head medallion motif, 1992 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_paddys_market_bootleg_tee paper doll clothing item for a dress-up game, a cheap oversized white cotton tee with a slightly wonky faded printed graphic, loose bootleg market-stall cut, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_army_disposal_camo_cap paper doll clothing item for a dress-up game, a soft six-panel cap in green and brown woodland camouflage cotton with a curved brim and metal eyelets, 1992 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_mambo_loud_print_shirt paper doll clothing item for a dress-up game, a short-sleeve camp-collar shirt in loud surreal Australian cartoon surf-art print of grinning dogs and beaming suns, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_mambo_boardshorts paper doll clothing item for a dress-up game, knee-length surf boardshorts in loud surreal Australian cartoon print with grinning dogs and radiant suns on bright panels, 1992 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_mambo_womens_graphic_tee paper doll clothing item for a dress-up game, a womens fitted short-sleeve tee in white with a loud surreal Australian cartoon surf-art print of a grinning dog and sun, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_adidas_eqt_support_sneakers paper doll clothing item for a dress-up game, a pair of low running sneakers in grey and black with a bold green accent and three stripes down the side panel, 1992 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_adidas_tracksuit_top paper doll clothing item for a dress-up game, a zip-front track jacket in navy with three contrasting white stripes running down each sleeve and a small trefoil-shaped emblem, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_adidas_womens_track_pants paper doll clothing item for a dress-up game, a womens tapered track pant in navy with three white stripes down each leg and a slim elastic ankle cuff, 1992 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_moschino_gold_belt_jeans paper doll clothing item for a dress-up game, fitted dark denim jeans styled with a bold ornate gold chain-link belt slung across the waist, 1992 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_moschino_womens_cheap_and_chic_top paper doll clothing item for a dress-up game, a womens fitted short-sleeve top in black with playful pop-art gold-button and bright polka detailing across the chest, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_moschino_logo_cap paper doll clothing item for a dress-up game, a curved-brim baseball cap in black with a small gold ornate emblem shape and playful pop-art trim on the front, 1992 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_champion_sweatpants paper doll clothing item for a dress-up game, heavyweight grey marle sweatpants with ribbed side gussets, elastic cuffs and a small letter-C patch shape on the hip, 1992 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_champion_beanie paper doll clothing item for a dress-up game, a snug ribbed knit beanie in navy with a small letter-C patch shape stitched to the fold, 1992 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_dr_martens_1460_boots paper doll clothing item for a dress-up game, a pair of chunky black leather lace-up ankle boots with yellow welt stitching and a thick air-cushioned sole, 1992 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_dr_martens_1461_shoes paper doll clothing item for a dress-up game, a pair of low black leather three-eyelet lace-up shoes with yellow welt stitching and a chunky grooved sole, 1992 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_dr_martens_womens_mary_janes paper doll clothing item for a dress-up game, a womens pair of black leather Mary Jane shoes with a buckle strap, yellow welt stitching and a chunky air-cushioned sole, 1992 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_rip_curl_boardshorts paper doll clothing item for a dress-up game, knee-length surf boardshorts in colour-blocked purple, teal and black nylon panels with a sweeping wave-curve motif, 1992 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_rip_curl_womens_rash_vest paper doll clothing item for a dress-up game, a womens tight long-sleeve stretch rash vest in colour-blocked teal, purple and black panels with a wave-curve motif, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_d_and_g_animal_print_shirt paper doll clothing item for a dress-up game, a slinky short-sleeve silk shirt in bold tawny leopard-spot animal print with a shiny sheen and open collar, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_d_and_g_womens_corset_top paper doll clothing item for a dress-up game, a womens structured boned corset top in black satin with lace-up front detailing and a fitted sculpted bodice, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_d_and_g_logo_jeans paper doll clothing item for a dress-up game, fitted dark stonewash denim jeans with ornate gold stud detailing on the pockets and a small metal plate motif at the waist, 1992 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_bootleg_rave_crop_top_womens paper doll clothing item for a dress-up game, a womens cropped fitted tee in neon acid-yellow with a hand-scrawled smiley motif and short raglan sleeves, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_camo_parachute_pants paper doll clothing item for a dress-up game, baggy glossy nylon rave phat pants in green-black camo with drawstring cuffs and wide tapered legs, 1993 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_classic_logo_knit_beanie paper doll clothing item for a dress-up game, a chunky ribbed knit beanie in bold red, green and yellow colour-blocked bands with a folded cuff, 1993 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_baggy_colourblock_jeans paper doll clothing item for a dress-up game, hugely oversized baggy denim jeans with bold red, black and yellow colour-blocked panels and wide straight legs, 1993 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_loud_shirt paper doll clothing item for a dress-up game, a womens short-sleeved camp-collar shirt covered in loud surreal cartoon surf art of grinning dogs and blazing suns, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_surf_boardshorts paper doll clothing item for a dress-up game, knee-length boardshorts printed with a loud surreal cartoon surf scene of dogs and suns in clashing colours, 1993 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_rubber_thongs paper doll clothing item for a dress-up game, a pair of simple rubber flip-flop thongs with wide straps printed in loud clashing cartoon surf colours, 1993 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_knit_sweater paper doll clothing item for a dress-up game, a heavily textured 3D swirled knit sweater in wild multicoloured purple, teal, gold and red bulky patterns, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_coogi_mini_dress paper doll clothing item for a dress-up game, a womens fitted mini dress in wild multicoloured heavily-textured 3D swirled purple, teal and gold bulky knit, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_coogi_bucket_hat paper doll clothing item for a dress-up game, a bucket hat in wild multicoloured heavily-textured 3D swirled knit of purple, teal, gold and red, 1993 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_basic_tee paper doll clothing item for a dress-up game, a womens plain white short-sleeved cotton crew-neck tee with a simple relaxed everyday fit, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_fleece_trackpants paper doll clothing item for a dress-up game, plain grey fleece track pants with elastic ribbed cuffs and a relaxed straight leg, 1993 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_stussy_crop_hoodie paper doll clothing item for a dress-up game, a womens cropped pullover hoodie in black with a small hand-drawn scrawl-style graphic across the chest, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_heavyweight_logo_tee paper doll clothing item for a dress-up game, a heavyweight boxy white cotton tee with a large hand-drawn scrawl-style graphic across the front, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_disruptor_ii_sneakers paper doll clothing item for a dress-up game, chunky white platform sneakers with an oversized zigzag tread sole and red and navy accents, 1993 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_silk_shirt paper doll clothing item for a dress-up game, a glossy silk shirt in ornate gold baroque scroll print with a small medusa-head medallion motif, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_medusa_mini_dress paper doll clothing item for a dress-up game, a womens fitted silk mini dress in ornate gold baroque scroll print with a medusa-head medallion motif, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_camo_boonie_hat paper doll clothing item for a dress-up game, a wide-brimmed green and brown camo boonie bush hat with a chin cord and vented crown, 1993 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_camo_shorts paper doll clothing item for a dress-up game, a womens pair of loose green and brown camo cargo shorts with utility side pockets, 1993 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_kangaroo_pocket_hoodie paper doll clothing item for a dress-up game, an enormously oversized baggy pullover hoodie in faded blue with a large front kangaroo pocket and drooping sleeves, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_wide_leg_jeans paper doll clothing item for a dress-up game, a womens pair of enormous ultra-wide-leg denim jeans with hugely flared openings that pool at the floor, 1993 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_air_max_93_sneakers paper doll clothing item for a dress-up game, chunky white running sneakers with a curved swoosh shape and a visible air-cushion window in the heel, 1993 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_windbreaker paper doll clothing item for a dress-up game, a womens loose nylon windbreaker jacket in bright colour-blocked panels with a small curved swoosh shape on the chest, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_cheap_and_chic_womens_blazer paper doll clothing item for a dress-up game, a womens sharply tailored bright colour blazer with playful ornate gold buttons and bold pop-art trim, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_gold_chain_belt paper doll clothing item for a dress-up game, a linked gold metal chain belt strung with oversized ornate medallion discs, 1993 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_plain_white_tee paper doll clothing item for a dress-up game, a plain white short-sleeved cotton crew-neck tee, simple and unadorned, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_cotton_shorts paper doll clothing item for a dress-up game, a womens pair of simple plain cotton shorts in a soft neutral tone with an elastic waist, 1993 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_logo_knit_beanie paper doll clothing item for a dress-up game, a ribbed knit beanie in bold black and red with a folded cuff and colour-blocked contrast band, 1993 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_baggy_jeans paper doll clothing item for a dress-up game, a womens pair of oversized baggy hip-hop denim jeans with bold contrast stitching and wide straight legs, 1993 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_platform_sneakers_womens paper doll clothing item for a dress-up game, a womens pair of towering chunky platform sneakers with a massive stacked white sole, 1993 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_chunky_boots paper doll clothing item for a dress-up game, a pair of towering chunky platform lace-up boots with a massive stacked black sole, 1993 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_leopard_print_silk_shirt paper doll clothing item for a dress-up game, a glossy silk shirt in bold golden leopard-spot animal print with a soft draping open collar, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_corset_top paper doll clothing item for a dress-up game, a womens structured boned corset top in black with laced front panels and a fitted hourglass shape, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_bootleg_uv_rave_phat_pants paper doll clothing item for a dress-up game, baggy ultra-wide phat rave pants in neon UV-reactive green and pink nylon with reflective piping down each leg, 1994 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_uv_reactive_crop_top_womens paper doll clothing item for a dress-up game, a womens tight cropped rave singlet in glowing UV-reactive neon lime with thin spaghetti straps, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_stussy_8_ball_tee paper doll clothing item for a dress-up game, an oversized heavyweight black cotton tee with a hand-drawn scrawl-style graphic and a white eight-ball circle across the chest, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_stussy_cargo_shorts paper doll clothing item for a dress-up game, baggy knee-length khaki cotton cargo shorts with big side pockets and a small hand-scrawled mark on one leg, 1994 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_stussy_bucket_hat paper doll clothing item for a dress-up game, a floppy black cotton bucket hat with a small hand-drawn scrawl-style mark stitched on the front brim, 1994 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_doc_martens_1460_boots paper doll clothing item for a dress-up game, chunky black leather eight-eyelet lace-up boots with bright yellow welt stitching and thick air-cushioned soles, 1994 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_doc_martens_mary_janes_womens paper doll clothing item for a dress-up game, a womens chunky black leather mary-jane shoes with buckle strap, yellow welt stitching and thick air-cushioned sole, 1994 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_coogi_signature_knit_sweater paper doll clothing item for a dress-up game, a wildly textured 3D swirled knit sweater in purple, teal, gold and red heavy raised patterning, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_coogi_knit_dress_womens paper doll clothing item for a dress-up game, a womens short fitted knit dress in wildly textured 3D swirled purple, teal, gold and red raised patterning, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_ladies_bike_shorts_womens paper doll clothing item for a dress-up game, a womens plain black stretch lycra bike shorts, mid-thigh length with a smooth fitted cut, 1994 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_kmart_canvas_plimsolls paper doll clothing item for a dress-up game, plain white low canvas plimsolls with flat white rubber soles and simple round toe caps, 1994 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_nike_air_max_93 paper doll clothing item for a dress-up game, chunky white and neon-teal running sneakers with a curved swoosh shape and a visible air-cushion window in the heel, 1994 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_nike_windrunner_jacket paper doll clothing item for a dress-up game, a lightweight nylon windbreaker with a chevron chest seam, colour-blocked white, purple and teal panels and a small curved swoosh shape, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_nike_womens_sports_bra_womens paper doll clothing item for a dress-up game, a womens fitted stretch sports bra in black with a small curved swoosh shape on the band, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_versace_silk_shirt paper doll clothing item for a dress-up game, a glossy silk shirt printed all over with ornate gold baroque scrollwork and a small round medusa-head medallion motif, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_versace_jeans paper doll clothing item for a dress-up game, dark indigo slim denim jeans with ornate gold baroque stitching detail and a small medusa-head medallion at the waist, 1994 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_versace_medusa_cap paper doll clothing item for a dress-up game, a black baseball cap with ornate gold baroque scroll trim and a round medusa-head medallion motif on the front, 1994 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_target_flanno_shirt paper doll clothing item for a dress-up game, an oversized red and black checked plaid flannel shirt, soft brushed cotton with a boxy grunge cut, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_target_track_pants paper doll clothing item for a dress-up game, plain navy fleece track pants with a soft elastic waist and straight relaxed legs, 1994 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_target_beanie paper doll clothing item for a dress-up game, a plain ribbed grey knit beanie with a simple folded cuff, 1994 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_mambo_snapback_cap paper doll clothing item for a dress-up game, a flat-brim snapback cap printed with loud surreal Australian cartoon surf-art of grinning dogs and blazing suns, 1994 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_fila_settanta_tracksuit_jacket paper doll clothing item for a dress-up game, a shiny zip tracksuit jacket in navy, red and cream colour-blocked panels with contrast piping and a stand collar, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_fila_womens_tennis_skort_womens paper doll clothing item for a dress-up game, a womens short white pleated tennis skort with thin navy and red trim at the hem, 1994 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_moschino_logo_bomber_jacket paper doll clothing item for a dress-up game, a glossy black satin bomber jacket with gold quilted panels and bold pop-art gold trim, ribbed cuffs and collar, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_moschino_jeans_womens paper doll clothing item for a dress-up game, a womens high-waisted dark denim jeans with a gilt chain-link belt motif and gold hardware at the waist, 1994 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_moschino_platform_boots_womens paper doll clothing item for a dress-up game, a womens tall black leather platform boots with thick chunky soles and glossy gold hardware accents, 1994 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_champion_hoodie paper doll clothing item for a dress-up game, a heavyweight grey pullover hoodie with ribbed reverse-weave side gussets and a small letter-C patch shape on the chest, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_champion_womens_crop_hoodie_womens paper doll clothing item for a dress-up game, a womens cropped grey reverse-weave hoodie with ribbed side gussets and a small letter-C patch shape on the chest, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_karl_kani_baggy_jeans paper doll clothing item for a dress-up game, extremely baggy stonewash blue denim jeans with bold colour-blocked panels and heavy contrast topstitching, 1994 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_karl_kani_logo_cap paper doll clothing item for a dress-up game, a bold colour-blocked six-panel cap in black, red and cream with oversized hip-hop styling, 1994 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_karl_kani_womens_cargo_pants_womens paper doll clothing item for a dress-up game, a womens baggy tan cargo pants with big utility side pockets and bold colour-blocked hip-hop styling, 1994 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_quiksilver_boardshorts paper doll clothing item for a dress-up game, long baggy surf boardshorts in bright blue and yellow colour-block with a mountain-and-wave shape on the leg, 1994 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_quiksilver_rash_vest paper doll clothing item for a dress-up game, a fitted stretch surf rash vest in bold blue, black and yellow panels with a mountain-and-wave shape on the chest, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_quiksilver_bucket_hat paper doll clothing item for a dress-up game, a floppy bright blue and yellow surf bucket hat with a small mountain-and-wave shape on the front, 1994 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_d_g_animal_print_shirt paper doll clothing item for a dress-up game, a slinky silk shirt printed all over with bold golden leopard-spot animal print and a glossy sheen, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_d_g_platform_shoes_womens paper doll clothing item for a dress-up game, a womens glossy black platform shoes with tall chunky heels and sleek Italian glamour styling, 1994 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_d_g_logo_cap paper doll clothing item for a dress-up game, a sleek black baseball cap with subtle gold metallic trim and glossy Italian styling, 1994 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_camo_cargo_pants paper doll clothing item for a dress-up game, loose olive-and-tan woodland camouflage cargo pants with bulky flap thigh pockets and a drawstring waist, worn military surplus, 1995 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_combat_boots paper doll clothing item for a dress-up game, a pair of scuffed black leather lace-up combat boots with tall speed-hook eyelets and thick lugged rubber soles, 1995 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_army_tee paper doll clothing item for a dress-up game, a womens fitted faded olive-drab short-sleeve cotton tee, plain soft military surplus jersey with a slightly cropped hem, 1995 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_air_max_95 paper doll clothing item for a dress-up game, a pair of chunky layered grey gradient runners with neon accents, a visible heel air-cushion window and a small curved side swoosh shape, 1995 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_womens_air_max_bw paper doll clothing item for a dress-up game, a womens sleek black-and-white runner with a large clear air-cushion window in the heel and a bold curved side swoosh shape, 1995 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_classic_knit_sweater paper doll clothing item for a dress-up game, a wildly textured 3D swirled knit crew jumper in clashing purple, teal, gold and red raised looping patterns, 1995 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_knit_mini_dress paper doll clothing item for a dress-up game, a womens body-hugging mini dress in heavily textured 3D swirled knit, clashing purple, teal, gold and red raised patterns, 1995 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_knit_bucket_hat paper doll clothing item for a dress-up game, a soft bucket hat in wildly textured 3D swirled knit, clashing purple, teal, gold and red raised looping patterns, 1995 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_fleece_trackpant paper doll clothing item for a dress-up game, a womens plain grey marle fleece trackpant with elastic cuffed ankles and a simple drawstring waist, basic and unbranded, 1995 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_8_ball_tee paper doll clothing item for a dress-up game, an oversized black cotton tee with a bold graphic and a hand-drawn scrawl-style motif front and centre, street cut, 1995 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_big_logo_cap paper doll clothing item for a dress-up game, a black six-panel curved-brim cap with a large embroidered hand-drawn scrawl-style graphic across the front, 1995 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_silk_club_top paper doll clothing item for a dress-up game, a womens slinky silk spaghetti-strap club top in glossy deep colour with a delicate hand-drawn scrawl-style motif, 1995 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_silk_medusa_shirt paper doll clothing item for a dress-up game, a glossy silk camp-collar shirt in ornate gold baroque scroll print with a small round medusa-head medallion motif, 1995 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_womens_medusa_platform_heels paper doll clothing item for a dress-up game, a womens strappy black platform heels with a gold baroque scroll trim and a small round medusa-head medallion at the toe, 1995 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_chain_belt paper doll clothing item for a dress-up game, a slim gold linked-chain belt with ornate baroque scroll plaques and a small round medusa-head medallion clasp, 1995 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_bootleg_wu_tang_tee paper doll clothing item for a dress-up game, an oversized black cotton tee with a crudely screen-printed yellow stylised winged emblem, cheap market-stall hip-hop bootleg, 1995 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_bootleg_rave_crop paper doll clothing item for a dress-up game, a womens tight neon crop top with cheap printed yellow smiley motifs on a shiny stretch fabric, market-stall rave bootleg, 1995 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_loud_shirt paper doll clothing item for a dress-up game, a short-sleeve camp-collar shirt in a loud surreal Australian cartoon surf-art print of grinning suns, dogs and clashing colour, 1995 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_rave_phat_pant paper doll clothing item for a dress-up game, a womens hugely wide-leg phat rave pant in shiny neon nylon with reflective trim and a sagging drawstring waist, 1995 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_bucket_hat paper doll clothing item for a dress-up game, a soft cotton bucket hat in a loud surreal Australian cartoon surf-art print of grinning suns and clashing bright colour, 1995 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_logo_belt paper doll clothing item for a dress-up game, a bold black leather belt with an oversized shiny gold rectangular buckle plaque and pop-art gilt detailing, 1995 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_glam_blazer paper doll clothing item for a dress-up game, a womens sharp-shouldered fitted single-button blazer in glossy black with gilt gold buttons and slick pop-art glamour, 1995 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_peace_sign_sneakers paper doll clothing item for a dress-up game, a pair of white low-top leather sneakers with a bold pop-art peace-sign graphic and gold-accented eyelets on the side, 1995 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_volley_classics paper doll clothing item for a dress-up game, a pair of plain white canvas low-top plimsolls with thin green-and-gold trim and a pale gum herringbone sole, 1995 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_womens_kt_26_runner paper doll clothing item for a dress-up game, a womens classic navy nylon-and-suede runner with a chunky pale gum wedge sole and simple retro side stripe panels, 1995 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_baggy_jeans paper doll clothing item for a dress-up game, loose baggy stonewash blue denim jeans with a relaxed straight leg, contrast orange topstitching and a slightly faded finish, 1995 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_low_rise_jeans paper doll clothing item for a dress-up game, a womens low-rise fitted dark indigo denim jean with a slim boot-cut leg and contrast orange topstitching, 1995 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_logo_beanie paper doll clothing item for a dress-up game, a ribbed cuffed knit beanie in dark charcoal with a small woven denim-style tab patch on the fold, 1995 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_animal_print_silk_shirt paper doll clothing item for a dress-up game, a glossy silk short-sleeve shirt in a bold tan-and-black leopard animal print with a slinky drape and open collar, 1995 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_lace_bodice_top paper doll clothing item for a dress-up game, a womens fitted black corset-style bodice top in sheer floral lace over a structured boned panel, sultry and ornate, 1995 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_logo_plate_belt paper doll clothing item for a dress-up game, a black leather belt with a large rectangular polished silver metal plate buckle and subtle baroque engraved detailing, 1995 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_bootleg_rave_smileys_tee paper doll clothing item for a dress-up game, a baggy black cotton tee splashed with neon yellow smiley faces and acid-house swirls in green and pink, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_bootleg_wu_tang_clan_tee paper doll clothing item for a dress-up game, an oversized black hip-hop tee with a bold yellow chest emblem and rough screen-printed rap graphics, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_army_disposal_camo_cargo_pants paper doll clothing item for a dress-up game, loose green-and-brown camouflage cargo pants with bulky flap side pockets and a drawstring surplus waist, 1996 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_stussy_heavy_hoodie paper doll clothing item for a dress-up game, a boxy heavyweight black pullover hoodie with a fat front pocket and a hand-drawn scrawl-style chest graphic, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_stussy_big_ol_jeans paper doll clothing item for a dress-up game, extra-baggy mid-blue denim jeans with a low slung fit, wide loose legs and a small scrawl-style back detail, 1996 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_stussy_8_ball_cap paper doll clothing item for a dress-up game, a black six-panel cap with a white cue-ball eight-ball circle and a curved brim, hand-drawn scrawl accent, 1996 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_coogi_knit_mini_dress paper doll clothing item for a dress-up game, a womens short fitted knit mini dress in wildly textured 3D swirled purple, teal, gold and red multicolour yarn, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_womens_dr_martens_mary_janes paper doll clothing item for a dress-up game, a womens pair of chunky black leather mary-jane shoes with a strap, thick air-cushion soles and yellow welt stitching, 1996 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_kmart_tracksuit_pants paper doll clothing item for a dress-up game, plain grey marle fleece tracksuit pants with a simple elastic waist, straight legs and no markings, 1996 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_kmart_canvas_shoes paper doll clothing item for a dress-up game, a pair of plain low white canvas lace-up sneakers with flat rubber soles, cheap and unbranded, 1996 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_nike_air_max_95 paper doll clothing item for a dress-up game, a pair of layered grey and neon-accent running shoes with a curved side swoosh and a visible air-cushion window in the sole, 1996 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_nike_sports_crop paper doll clothing item for a dress-up game, a womens fitted black sporty crop top in stretch fabric with a small curved swoosh shape at the chest, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_versace_medusa_dress paper doll clothing item for a dress-up game, a womens slinky black silk mini dress with ornate gold baroque scroll print and a round medusa-head medallion motif, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_diesel_baggy_jeans paper doll clothing item for a dress-up game, baggy dark indigo denim jeans with heavy contrast stitching, faded knees and a relaxed wide-leg club fit, 1996 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_diesel_logo_tee paper doll clothing item for a dress-up game, a fitted washed-red cotton tee with an oval stitched chest badge and a rugged distressed print, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_diesel_denim_jacket paper doll clothing item for a dress-up game, a womens cropped stonewash blue denim jacket with contrast orange stitching, chest flap pockets and metal buttons, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_champion_crew_neck_sweatshirt paper doll clothing item for a dress-up game, a heavyweight grey crew-neck sweatshirt with ribbed side gussets, chunky ribbed cuffs and a small letter-C patch shape, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_champion_logo_cap paper doll clothing item for a dress-up game, a navy curved-brim six-panel cap with a small embroidered letter-C patch shape on the front, 1996 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_fila_fx_100_sneakers paper doll clothing item for a dress-up game, a pair of chunky white leather basketball hi-tops with navy and red panel blocking and a padded high collar, 1996 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_fila_track_pants paper doll clothing item for a dress-up game, navy tricot track pants with red-and-white side taping stripes, elastic ankle cuffs and a poppered leg, 1996 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_fila_tennis_dress paper doll clothing item for a dress-up game, a womens crisp white pleated tennis dress with navy and red trim at the collar and a short flared skirt, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_moschino_cheap_chic_dress paper doll clothing item for a dress-up game, a womens sleek black tailored mini dress with gold button accents and a bold pop-art couture flourish, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_moschino_peace_print_tee paper doll clothing item for a dress-up game, a fitted white cotton tee scattered with colourful pop-art peace symbols, hearts and cartoon graphic motifs, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_jnco_kangaroo_phat_pants paper doll clothing item for a dress-up game, enormous ultra-wide-leg blue denim jeans with huge flared openings, dropped crotch and giant patch pockets, 1996 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_jnco_max_jeans paper doll clothing item for a dress-up game, gigantic ultra-wide-leg stonewash denim jeans with vast flared hems that puddle over the shoes, 1996 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_jnco_girl_wide_leg_jeans paper doll clothing item for a dress-up game, a womens pair of huge ultra-wide-leg indigo denim jeans with low waist and massively flared openings, 1996 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_best_less_plain_hoodie paper doll clothing item for a dress-up game, a plain charcoal grey pullover hoodie with a front kangaroo pocket, drawstring hood and no markings, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_best_less_plain_tee paper doll clothing item for a dress-up game, a simple plain white cotton crew-neck tee, basic cut with no markings, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_best_less_plimsolls paper doll clothing item for a dress-up game, a pair of plain navy canvas plimsolls with white lace eyelets and flat white rubber soles, cheap and unbranded, 1996 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_tommy_hilfiger_puffer_jacket paper doll clothing item for a dress-up game, an oversized glossy puffer jacket in bold colour-blocked red, white and navy flag panels with a stand collar, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_tommy_girl_crop_hoodie paper doll clothing item for a dress-up game, a womens cropped pullover hoodie in bold red-white-navy colour-blocked flag panels with a drawstring hood, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_tommy_hilfiger_logo_cap paper doll clothing item for a dress-up game, a curved-brim six-panel cap colour-blocked in red, white and navy flag panels, 1996 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_d_g_lace_bustier_top paper doll clothing item for a dress-up game, a womens fitted black structured bustier top in sheer lace with a boned corset shape and animal-print trim, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_d_g_logo_jeans paper doll clothing item for a dress-up game, slim dark indigo denim jeans with a shiny metal plate at the waistband and glossy leopard-print accents, 1996 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_billabong_boardshort paper doll clothing item for a dress-up game, long baggy surf boardshorts in blue and white with a curling wave graphic down the leg and a drawstring waist, 1996 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_billabong_rash_vest paper doll clothing item for a dress-up game, a womens fitted long-sleeve stretch surf rash vest in aqua and white panels with a curling wave graphic, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_billabong_bucket_hat paper doll clothing item for a dress-up game, a soft cotton surf bucket hat in blue and white with a downturned brim and a small curling wave graphic, 1996 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_cargo_shorts paper doll clothing item for a dress-up game, baggy knee-length khaki cotton cargo shorts with bulging side pockets, drawstring waist and loose relaxed casual cut, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_ribbed_singlet paper doll clothing item for a dress-up game, a womens skinny fitted ribbed cotton singlet in plain white with narrow shoulder straps and a scooped neckline, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_air_max_97_silver paper doll clothing item for a dress-up game, a pair of sleek metallic silver running sneakers with rippled wavy panel lines, a curved side swoosh shape and full-length air-cushion window sole, 1997 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_swoosh_cap paper doll clothing item for a dress-up game, a black curved-brim baseball cap with a single small embroidered curved swoosh shape on the front panel, 1997 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_tech_fleece_pant paper doll clothing item for a dress-up game, tapered black fleece sweatpants with elastic cuffs, zip pockets and a small curved swoosh shape on the thigh, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_medusa_silk_shirt paper doll clothing item for a dress-up game, a glossy silk short-sleeve shirt in ornate gold baroque scroll print with a small round medusa-head medallion motif at the chest, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_baroque_print_mini_dress paper doll clothing item for a dress-up game, a slinky short bodycon mini dress in vivid gold-and-black baroque scroll print with a small circular medusa-head medallion motif, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_logo_cap paper doll clothing item for a dress-up game, a black baseball cap with gold baroque scroll trim and a small round medusa-head medallion shape on the front, 1997 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_loud_hawaiian_shirt paper doll clothing item for a dress-up game, a boxy short-sleeve camp-collar shirt in a loud surreal Australian cartoon surf-art print of grinning suns and dogs, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_fang_boardshort paper doll clothing item for a dress-up game, long baggy above-knee boardshorts in a wild cartoon surf-art print with a lace-up fly and bold clashing colours, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_surf_tee paper doll clothing item for a dress-up game, a womens fitted short-sleeve cotton tee with a loud surreal cartoon surf-art print of suns and grinning dogs, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_camo_army_pants paper doll clothing item for a dress-up game, baggy green-and-brown camouflage army surplus cargo pants with big flap thigh pockets and a loose straight-leg cut, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_knit_beanie paper doll clothing item for a dress-up game, a plain ribbed charcoal knit beanie with a folded cuff, snug and simple street style, 1997 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_disruptor_ii_sneaker paper doll clothing item for a dress-up game, a pair of chunky white platform sneakers with an exaggerated thick zigzag treaded sole and layered overlapping panels, 1997 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_logo_track_jacket paper doll clothing item for a dress-up game, a navy-and-red colour-blocked zip track jacket with a small back-and-white F-shaped chest emblem and contrast collar, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_tennis_skirt paper doll clothing item for a dress-up game, a womens short pleated white tennis skirt with a red-and-navy waistband stripe and a crisp sporty pleated hem, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_signature_knit_sweater paper doll clothing item for a dress-up game, a chunky heavily-textured 3D swirled knit sweater in wild multicoloured purple, teal, gold and red loops, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_knit_dress paper doll clothing item for a dress-up game, a womens short heavily-textured 3D swirled knit dress in riotous multicoloured purple, teal, gold and red patterning, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_world_tour_tee paper doll clothing item for a dress-up game, an oversized boxy black cotton tee with a hand-drawn scrawl-style graphic sprawled across the chest and back, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_8_ball_fleece_pant paper doll clothing item for a dress-up game, baggy grey fleece sweatpants with elastic cuffs and a small hand-drawn scrawl-style graphic on the thigh, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_stock_cap paper doll clothing item for a dress-up game, a black flat-brim snapback cap with a hand-drawn scrawl-style graphic across the front panel, 1997 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_volley_classic_sneaker paper doll clothing item for a dress-up game, a pair of plain white canvas low-top sneakers with thin green-and-gold trim and a tan gum herringbone sole, 1997 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_green_flash_tee paper doll clothing item for a dress-up game, a plain white cotton tee with thin green-and-gold trim at the collar and a clean simple sporty cut, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_volley_mini paper doll clothing item for a dress-up game, a womens short white canvas mini skirt with slim green-and-gold trim and a crisp casual sporty hem, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_italia_track_jacket paper doll clothing item for a dress-up game, a red-and-navy zip track jacket with contrast side taping running down the arm featuring a small back-to-back seated-figures shape, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_italia_track_pant paper doll clothing item for a dress-up game, navy track pants with red side taping down each leg dotted with a small back-to-back seated-figures shape, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_logo_crop_top paper doll clothing item for a dress-up game, a womens fitted cropped zip track top with contrast side taping and a small back-to-back seated-figures shape at the hip, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_animalier_dress paper doll clothing item for a dress-up game, a womens slinky short leopard-print bodycon dress in bold tan-and-black spots with a glamorous figure-hugging cut, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_dg_logo_belt paper doll clothing item for a dress-up game, a slim black leather belt with a shiny rectangular gold metal plate buckle and glossy polished finish, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_phat_pant_jeans paper doll clothing item for a dress-up game, enormous ultra-wide-leg baggy denim jeans with huge flared openings sweeping out into vast floor-covering hems, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_plain_hoodie paper doll clothing item for a dress-up game, a plain grey pullover hoodie with a front kangaroo pocket, drawstring hood and simple relaxed cut, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_track_pants paper doll clothing item for a dress-up game, plain navy fleece track pants with elastic cuffs and a straight relaxed everyday cut, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_crop_tee paper doll clothing item for a dress-up game, a womens short fitted plain white cropped tee with short sleeves and a simple ribbed neckline, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_superstar_sneaker paper doll clothing item for a dress-up game, a pair of white low-top leather sneakers with a rubber shell toe, three contrasting stripes on the side and a trefoil-shaped emblem, 1997 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_trefoil_track_jacket paper doll clothing item for a dress-up game, a navy zip track jacket with three contrasting stripes down each sleeve and a trefoil-shaped emblem on the chest, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_womens_adilette paper doll clothing item for a dress-up game, a pair of womens black slide sandals with a moulded footbed and a single wide strap bearing three contrasting stripes, 1997 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_cheap_and_chic_dress paper doll clothing item for a dress-up game, a short slinky glam mini dress in bold colour with playful pop-art print and a fitted flared party silhouette, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_logo_blazer paper doll clothing item for a dress-up game, a sharp tailored bright-coloured blazer with gold buttons and a bold playful pop-art print lining peeking at the lapels, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_print_top paper doll clothing item for a dress-up game, a womens fitted short-sleeve top in a bold playful pop-art print of bright clashing colours and cheeky graphics, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_uv_reactive_top paper doll clothing item for a dress-up game, a slinky fitted long-sleeve mesh clubwear top in glowing neon UV-reactive green with metallic frosted sheen, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_phat_rave_pants paper doll clothing item for a dress-up game, enormous ultra-wide-leg phat rave pants in shiny black with reflective neon piping and huge flared floor-sweeping openings, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_cyber_goggles paper doll clothing item for a dress-up game, a pair of futuristic wraparound cyber rave goggles with neon-tinted lenses and glossy silver metallic frames, 1997 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_glitter_baby_tee paper doll clothing item for a dress-up game, a womens tight cropped short-sleeve baby tee in frosted pastel pink shot through with sparkly silver glitter, tiny ribbed neckline, 1998 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_phat_pants paper doll clothing item for a dress-up game, enormous ultra-wide-leg raver phat pants in reflective silver-grey with huge flared hems, side pockets and neon piping down each seam, 1998 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_windrunner_jacket paper doll clothing item for a dress-up game, a lightweight nylon windbreaker with sharp chevron colour-block panels in navy, red and white, a curved swoosh shape on the chest, elastic cuffs, 1998 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_cortez_sneakers paper doll clothing item for a dress-up game, a pair of slim white leather low-top runners with a red curved swoosh shape on the side and a soft foam wedge heel, 1998 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_knit_dress paper doll clothing item for a dress-up game, a womens fitted short knit dress in wildly textured 3D swirled purple, teal, gold and red multicoloured chunky wool, 1998 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_mens_knit_sweater paper doll clothing item for a dress-up game, a boxy heavy pullover in wildly textured 3D swirled purple, teal, gold and red multicoloured chunky wool, 1998 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_knit_skirt paper doll clothing item for a dress-up game, a womens short A-line knit skirt in wildly textured 3D swirled purple, teal, gold and red multicoloured chunky wool, 1998 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_flare_jeans paper doll clothing item for a dress-up game, a womens low-rise stonewash blue denim jeans with a fitted hip and a wide flared bootcut hem, plain and simple, 1998 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_cami_top paper doll clothing item for a dress-up game, a womens slinky spaghetti-strap satin camisole top in frosted silvery lilac with a delicate lace trim across the bust, 1998 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_mens_basketball_jersey paper doll clothing item for a dress-up game, an oversized sleeveless basketball jersey in bold colour-blocked white, red and navy panels with big contrast side stripes, baggy armholes, 1998 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_cargo_pants paper doll clothing item for a dress-up game, a womens baggy low-slung cargo pants in deep navy with oversized bellowed thigh pockets, bold red-and-white side taping and wide hems, 1998 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_surf_trucker_hat paper doll clothing item for a dress-up game, a foam-front trucker cap with a mesh back in colour-blocked red, white and navy panels and a flat curved brim, 1998 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_leopard_print_top paper doll clothing item for a dress-up game, a womens slinky fitted long-sleeve top in glossy tan-and-black leopard-spot print silk with a plunging neckline, 1998 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_mens_silk_shirt paper doll clothing item for a dress-up game, a mens relaxed camp-collar shirt in glossy tan-and-black leopard-spot print silk, buttons open at the throat, 1998 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_womens_heeled_sandals paper doll clothing item for a dress-up game, a pair of strappy stiletto-heel sandals in glossy black leather with thin ankle straps and a pointed toe, 1998 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_crop_top paper doll clothing item for a dress-up game, a womens plain fitted short-sleeve cotton crop top in basic pale grey with a ribbed round neckline, 1998 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_mens_loose_jeans paper doll clothing item for a dress-up game, a mens loose baggy stonewash blue denim jeans with a straight roomy leg, deep pockets and a hand-scrawled graphic on the thigh, 1998 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_logo_tee paper doll clothing item for a dress-up game, a womens fitted short-sleeve tee in black with a hand-drawn scrawl-style graphic sprawled across the chest, 1998 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_jeans_couture_jacket paper doll clothing item for a dress-up game, a womens cropped fitted denim jacket in indigo with ornate gold baroque scroll print across the shoulders and gilt buttons, 1998 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_mens_leather_trousers paper doll clothing item for a dress-up game, a mens slim straight-leg trousers in glossy black leather with a sleek clean cut and subtle sheen, 1998 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_womens_platform_sneakers paper doll clothing item for a dress-up game, a womens chunky lace-up platform sneakers in white with a thick moulded sole and small ornate gold scroll detail on the side, 1998 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_fleece_pants paper doll clothing item for a dress-up game, plain relaxed-fit grey marle fleece track pants with an elastic drawstring waist and soft ribbed cuffs, 1998 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_mens_baggy_jeans paper doll clothing item for a dress-up game, a mens very baggy dark indigo denim jeans with a wide relaxed leg, faded whiskering and contrast orange stitching, 1998 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_leather_jacket paper doll clothing item for a dress-up game, a womens fitted cropped moto jacket in glossy black leather with an asymmetric zip, slim lapels and zipped cuffs, 1998 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_mens_beanie paper doll clothing item for a dress-up game, a snug ribbed knit beanie in charcoal grey with a folded cuff and a small woven patch shape on the fold, 1998 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_mens_cartoon_sweater paper doll clothing item for a dress-up game, a boxy knit crew sweater in bright colour panels covered in a bold vintage comic-strip cartoon character print, 1998 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_mini_skirt paper doll clothing item for a dress-up game, a womens tight short mini skirt in stretchy black with a playful comic-strip cartoon graphic printed across the front, 1998 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_womens_ankle_boots paper doll clothing item for a dress-up game, a pair of sleek pointed-toe ankle boots in glossy black leather with a slim mid heel and a side zip, 1998 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_kmart_ribbed_tank_top paper doll clothing item for a dress-up game, a plain fitted ribbed cotton tank top in basic white, thin shoulder straps and a simple scoop neck, cheap everyday cut, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_kmart_rubber_thongs paper doll clothing item for a dress-up game, a pair of plain flat rubber thongs in navy blue with simple moulded soles and thin y-strap toe posts, 1999 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_mambo_logo_cap paper doll clothing item for a dress-up game, a curved-brim cap in loud primary colours splashed with a surreal cartoon sun and dog surf-art print across the front panels, 1999 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_versace_silk_club_shirt paper doll clothing item for a dress-up game, a slinky short-sleeve silk club shirt drenched in ornate gold baroque scrollwork on black, sharp collar, with a small round medusa-head medallion motif, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_versace_silk_mini_dress paper doll clothing item for a dress-up game, a womens slinky bias-cut silk mini dress in ornate gold baroque scroll print on black, spaghetti straps, small medusa-head medallion motif, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_nike_air_max_plus_tn paper doll clothing item for a dress-up game, a pair of chunky mesh running shoes with gradient blue-to-black uppers, wavy caged support ribs, a curved swoosh shape and dual visible air-cushion windows, 1999 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_nike_sportswear_fleece_top paper doll clothing item for a dress-up game, a boxy grey half-zip fleece pullover with a raised collar and a small curved swoosh shape stitched on the chest, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_nike_track_pants paper doll clothing item for a dress-up game, a womens pair of glossy black tearaway track pants with white poppers down each side seam and a small curved swoosh shape near the ankle, 1999 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_army_disposal_parka_jacket paper doll clothing item for a dress-up game, an oversized olive-drab military surplus parka with a fur-trimmed hood, big flap pockets and drawstring waist, worn faded canvas, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_army_disposal_beanie paper doll clothing item for a dress-up game, a plain tight-knit ribbed beanie in olive-drab military green, simple folded cuff, no markings, 1999 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_adidas_equipment_track_jacket paper doll clothing item for a dress-up game, a slim navy zip-up track jacket with three contrasting stripes running down each sleeve and a small trefoil-shaped emblem on the chest, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_womens_adidas_superstar_sneakers paper doll clothing item for a dress-up game, a womens pair of low white leather sneakers with a rubber shell toe cap, three black side stripes and a small trefoil-shaped emblem on the tongue, 1999 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_coogi_signature_sweater paper doll clothing item for a dress-up game, a heavy 3D-textured knit sweater swirled with wild multicoloured purple, teal, gold and red raised patterning across a chunky crewneck, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_coogi_knit_top paper doll clothing item for a dress-up game, a womens fitted 3D-textured knit top in wild swirled multicolour purple, teal, gold and red heavy raised knit, short-sleeve cut, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_diesel_style_lab_club_shirt paper doll clothing item for a dress-up game, a fitted glossy metallic-sheen club shirt in steel silver-grey with a sharp collar and shiny technical fabric, futuristic Y2K cut, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_diesel_jeans paper doll clothing item for a dress-up game, a womens pair of low-rise bootcut jeans in dark indigo denim with faded whiskering and contrast orange topstitching, 1999 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_diesel_beanie paper doll clothing item for a dress-up game, a plain snug-fit ribbed knit beanie in charcoal grey with a small folded cuff, 1999 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_target_essential_tee paper doll clothing item for a dress-up game, a plain basic short-sleeve crew-neck cotton tee in mid-grey, simple everyday fit, no markings, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_target_fleece_track_pants paper doll clothing item for a dress-up game, a pair of plain navy fleece track pants with a straight leg, elastic drawstring waist and simple cuffed ankles, 1999 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_fubu_platinum_basketball_jersey paper doll clothing item for a dress-up game, an oversized sleeveless basketball jersey in bold colour-blocked red, white and black panels with an outsized numeral shape across the chest, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_fubu_baggy_jeans paper doll clothing item for a dress-up game, a pair of extra-baggy wide-leg jeans in stiff light-blue denim with bold contrasting colour-blocked panels and heavy stitching, 1999 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_fubu_logo_cap paper doll clothing item for a dress-up game, a boxy structured snapback cap in bold colour-blocked black and red panels with a flat brim and an embroidered emblem shape, 1999 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_moschino_cheap_and_chic_club_shirt paper doll clothing item for a dress-up game, a fitted glossy black club shirt with a sharp collar accented by bold gold heart-shaped hardware motifs and shiny buttons, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_moschino_glam_top paper doll clothing item for a dress-up game, a womens fitted glam club top in shiny black with playful oversized gold heart and bow motifs, cropped party cut, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_moschino_platform_boots paper doll clothing item for a dress-up game, a pair of chunky black patent platform ankle boots with thick stacked soles and glossy gold heart-shaped buckle hardware, 1999 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_karl_kani_signature_hoodie paper doll clothing item for a dress-up game, an oversized boxy pullover hoodie in bold colour-blocked navy and red panels with a big front pouch pocket, baggy hip-hop cut, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_karl_kani_jeans paper doll clothing item for a dress-up game, a womens pair of baggy wide-leg jeans in mid-blue denim with contrast colour-blocked panels and bold white topstitching, 1999 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_karl_kani_beanie paper doll clothing item for a dress-up game, a snug ribbed knit beanie in bold red with a contrasting navy folded cuff, 1999 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_paddys_bootleg_rave_tee paper doll clothing item for a dress-up game, an oversized boxy white tee splashed with neon yellow smiley faces and blurry crooked bootleg rave graphics in acid green and pink, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_paddys_bootleg_cap paper doll clothing item for a dress-up game, a cheap curved-brim cap in bright neon yellow with a wonky bootleg smiley face graphic on the front panel, 1999 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_paddys_cargo_pants paper doll clothing item for a dress-up game, a pair of baggy khaki cargo pants with oversized bellowed side pockets, drawstring cuffs and loose wide legs, 1999 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_stussy_club_shirt paper doll clothing item for a dress-up game, a boxy short-sleeve club shirt in glossy dark charcoal with a camp collar and a small hand-drawn scrawl-style graphic on the chest, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_stussy_hoodie paper doll clothing item for a dress-up game, a womens fitted cropped pullover hoodie in dusty lilac with a front pouch pocket and a small hand-drawn scrawl-style graphic, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_stussy_selvedge_jeans paper doll clothing item for a dress-up game, a pair of baggy straight-leg raw indigo selvedge jeans with rigid dark denim, roomy skate fit and cuffed hems, 1999 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_iceberg_sport_logo_top paper doll clothing item for a dress-up game, a fitted glossy zip-up sports top in electric blue and white colour blocks with bold cartoon-character intarsia panels across the chest, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_iceberg_puffer_jacket paper doll clothing item for a dress-up game, a womens shiny quilted puffer jacket in metallic silver-white with bold cartoon-character graphic panels and a high padded collar, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_iceberg_sport_sneakers paper doll clothing item for a dress-up game, a pair of chunky glossy sneakers in white with electric-blue accents, thick moulded soles and bold cartoon-graphic side panels, 1999 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_quiksilver_logo_cap paper doll clothing item for a dress-up game, a curved-brim surf cap in navy and white colour blocks with a bold mountain-and-wave shape emblem on the front panel, 1999 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
|
Can't render this file because it has a wrong number of fields in line 2.
|
49
tools/art_wardrobe92.tsv
Normal file
49
tools/art_wardrobe92.tsv
Normal file
@ -0,0 +1,49 @@
|
||||
# 48 wardrobe items — 1992 ranges, 704x704 doll garment layers.
|
||||
hat_i_cross_colours_bucket_hat paper doll clothing item for a dress-up game, a cotton bucket hat colour-blocked in bright red green gold and black panels with bold contrast stitching around the brim, 1992 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_cross_colours_baggy_jeans paper doll clothing item for a dress-up game, a pair of extremely baggy bright mustard-yellow denim jeans with red and green contrast stitching and a wide waistband, laid perfectly flat unfolded with both legs straight down, 1992 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_cross_colours_logo_tee paper doll clothing item for a dress-up game, a boxy oversized black t-shirt with wide horizontal colour-block bands of red gold and green printed across the chest, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_stussy_heavyweight_tee paper doll clothing item for a dress-up game, a boxy heavyweight off-black cotton t-shirt with a large looping hand-scrawled graffiti-style swirl motif printed in white on the chest, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_stussy_womens_crop_top paper doll clothing item for a dress-up game, a womens fitted charcoal cropped t-shirt with a small white looping hand-scrawled swirl shape printed at the centre chest, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_stussy_8_ball_shorts paper doll clothing item for a dress-up game, a pair of baggy black cotton shorts with a large glossy black billiard-ball circle graphic containing a plain empty white inner circle on one leg, laid perfectly flat unfolded with both legs straight down, 1992 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_billabong_loud_print_shirt paper doll clothing item for a dress-up game, a short-sleeved surf shirt covered edge to edge in a loud early-nineties print of hot pink teal and orange geometric squiggles and triangles, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_billabong_womens_boardshort paper doll clothing item for a dress-up game, a womens pair of teal surf boardshorts with a hot pink side panel and scattered geometric squiggle print, laid perfectly flat unfolded with both legs straight down, 1992 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_billabong_rubber_thongs paper doll clothing item for a dress-up game, a pair of rubber flip-flop thongs with thick navy blue foam soles and wide pale grey straps, 1992 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_coogi_knit_sweater paper doll clothing item for a dress-up game, a heavily textured 3d knitted sweater with rolling raised knit waves loops and ridges in bright green cobalt blue orange and magenta, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_coogi_womens_knit_dress paper doll clothing item for a dress-up game, a womens fitted knee-length knitted dress covered in wildly textured raised 3d knit swirls in teal purple gold and crimson, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_coogi_beanie paper doll clothing item for a dress-up game, a thick knitted beanie with raised swirling 3d knit texture in mixed bright blue green gold and red yarns, 1992 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_kmart_plain_white_tee paper doll clothing item for a dress-up game, a plain pale grey cotton crew-neck t-shirt with no print, with a strong soft grey drop shadow around the garment edges, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_kmart_fleece_track_pants paper doll clothing item for a dress-up game, a pair of plain dark grey marle fleece track pants with an elastic drawcord waist, laid perfectly flat unfolded with both legs straight down, 1992 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_kmart_plaid_flannel_shirt paper doll clothing item for a dress-up game, a soft brushed cotton flannel shirt in a red and black check plaid with a single chest pocket, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_nike_air_flight_huarache paper doll clothing item for a dress-up game, a pair of high-cut basketball sneakers with a pale grey and purple upper, a teal neoprene inner sock bootie collar and a sculpted exposed heel cage, with a strong soft grey drop shadow around the shoe edges, 1992 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_nike_womens_windbreaker paper doll clothing item for a dress-up game, a womens lightweight nylon windbreaker colour-blocked in purple teal and black panels with a curved swoosh shape stitched on the chest, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_nike_swoosh_cap paper doll clothing item for a dress-up game, a black cotton baseball cap with a large embroidered white curved swoosh shape on the front panel, 1992 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_fila_heritage_track_jacket paper doll clothing item for a dress-up game, a retro track jacket colour-blocked in pale grey navy and red panels with a small boxy navy and red rectangular emblem on the chest, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_fila_womens_track_pants paper doll clothing item for a dress-up game, a womens pair of navy track pants with red and pale grey stripes down each outer leg, laid perfectly flat unfolded with both legs straight down, 1992 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_fila_tennis_logo_tee paper doll clothing item for a dress-up game, a pale grey tennis t-shirt with navy and red ringer trim at the collar and a small boxy navy and red rectangular emblem on the chest, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_versace_silk_print_shirt paper doll clothing item for a dress-up game, a glossy black silk shirt covered edge to edge in a lavish baroque print of gold filigree scrolls chains and medusa head medallion motifs, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_versace_womens_silk_dress paper doll clothing item for a dress-up game, a womens flowing black silk dress printed edge to edge with ornate gold baroque scrollwork and medusa head medallion motifs, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_versace_medusa_logo_jeans paper doll clothing item for a dress-up game, a pair of dark indigo jeans with gold baroque filigree printed down each outer leg and a small gold medusa head medallion at the waist, laid perfectly flat unfolded with both legs straight down, 1992 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_army_disposal_camo_pants paper doll clothing item for a dress-up game, a pair of army surplus cargo pants in green and brown woodland camouflage with large button-flap side cargo pockets, laid perfectly flat unfolded with both legs straight down, 1992 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_paddys_market_bootleg_tee paper doll clothing item for a dress-up game, a cheap thin black market-stall t-shirt with a crudely printed slightly off-centre faded photo graphic of a rap group, the print visibly misaligned and washed out, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_army_disposal_camo_cap paper doll clothing item for a dress-up game, an army surplus patrol cap with a flat squared crown in faded green and brown woodland camouflage, 1992 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_mambo_loud_print_shirt paper doll clothing item for a dress-up game, a loud short-sleeved art shirt covered in a surreal cartoon print of grinning dogs blazing suns and lightning bolts in clashing orange green and purple, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_mambo_boardshorts paper doll clothing item for a dress-up game, a pair of long surf boardshorts printed with surreal cartoon suns and wobbly squiggles in clashing yellow purple and green, laid perfectly flat unfolded with both legs straight down, 1992 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_mambo_womens_graphic_tee paper doll clothing item for a dress-up game, a womens fitted teal t-shirt with a large surreal cartoon print of a grinning dog and a blazing sunburst in bright orange and purple, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_adidas_eqt_support_sneakers paper doll clothing item for a dress-up game, a pair of chunky running sneakers in grey and black mesh with vivid green accents, a sculpted heel support cradle and three angled stripe shapes cut into each side, 1992 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_adidas_tracksuit_top paper doll clothing item for a dress-up game, a black zip-up tracksuit top with vivid green shoulder panels and three crisp white stripes down each sleeve, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_adidas_womens_track_pants paper doll clothing item for a dress-up game, a womens pair of black track pants with three crisp white stripes down each outer leg, laid perfectly flat unfolded with both legs straight down, 1992 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_moschino_gold_belt_jeans paper doll clothing item for a dress-up game, a pair of black high-waisted jeans with a print of gold chain belts and buckles wrapping around the waist and hips, laid perfectly flat unfolded with both legs straight down, 1992 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_moschino_womens_cheap_and_chic_top paper doll clothing item for a dress-up game, a womens fitted black cropped jacket-style top with oversized gold heart-shaped buttons and playful red and gold smiley-face and peace-sign appliques, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_moschino_logo_cap paper doll clothing item for a dress-up game, a black baseball cap with a large gold curved hook shape with a separate small gold round stud beneath it stitched on the front panel, 1992 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_champion_reverse_weave_hoodie paper doll clothing item for a dress-up game, a thick heavyweight reverse-weave hooded sweatshirt in faded athletic grey marle with side panel seams and a small red and blue curved crescent emblem on the chest, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_champion_sweatpants paper doll clothing item for a dress-up game, a pair of thick grey marle fleece sweatpants with elastic cuffed ankles and a small curved crescent emblem at one hip, laid perfectly flat unfolded with both legs straight down, 1992 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_champion_beanie paper doll clothing item for a dress-up game, a navy ribbed knit beanie with a folded cuff and a small embroidered red and blue curved crescent emblem on the front, 1992 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_dr_martens_1460_boots paper doll clothing item for a dress-up game, a pair of cherry red leather eight-eyelet lace-up boots with yellow welt stitching and chunky translucent air-cushioned soles, 1992 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_dr_martens_1461_shoes paper doll clothing item for a dress-up game, a pair of smooth black leather three-eyelet lace-up shoes with yellow welt stitching and chunky air-cushioned soles, 1992 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_dr_martens_womens_mary_janes paper doll clothing item for a dress-up game, a womens pair of black leather mary jane shoes with a single buckle strap across the top, yellow welt stitching and chunky air-cushioned soles, 1992 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_rip_curl_boardshorts paper doll clothing item for a dress-up game, a pair of navy surf boardshorts with a bold red and pale grey curling-wave shape sweeping down one leg, laid perfectly flat unfolded with both legs straight down, 1992 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_rip_curl_womens_rash_vest paper doll clothing item for a dress-up game, a womens fitted long-sleeved navy lycra rash vest with hot pink and yellow panel stripes running down each side, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_rip_curl_bucket_hat paper doll clothing item for a dress-up game, a navy canvas surf bucket hat with a small pale grey curling-wave-shaped emblem stitched on the front, 1992 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_d_and_g_animal_print_shirt paper doll clothing item for a dress-up game, a silky short-sleeved shirt covered edge to edge in a tan and black leopard print with a wide open collar, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_d_and_g_womens_corset_top paper doll clothing item for a dress-up game, a womens fitted black satin corset top with structured vertical boning seams and tan leopard print trim along the bustline, 1992 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_d_and_g_logo_jeans paper doll clothing item for a dress-up game, a pair of dark denim jeans with tan leopard print back pocket panels and gold rivet detailing, laid perfectly flat unfolded with both legs straight down, 1992 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
|
Can't render this file because it has a wrong number of fields in line 2.
|
35
tools/art_wardrobe93.tsv
Normal file
35
tools/art_wardrobe93.tsv
Normal file
@ -0,0 +1,35 @@
|
||||
# 34 wardrobe items — 1993 ranges, 704x704 doll garment layers.
|
||||
top_i_bootleg_rave_crop_top_womens paper doll clothing item for a dress-up game, a womens cropped rave top in acid yellow lycra with a blurry off-register purple smiley face style print, thin cheap market-stall fabric, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_camo_parachute_pants paper doll clothing item for a dress-up game, a pair of baggy green and brown camouflage nylon parachute pants with elastic ankle cuffs and a drawstring waist, laid perfectly flat unfolded with both legs straight down, 1993 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_classic_logo_knit_beanie paper doll clothing item for a dress-up game, a chunky ribbed knit beanie with bold horizontal colourblock bands of red gold green and black and a wide folded cuff, 1993 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_baggy_colourblock_jeans paper doll clothing item for a dress-up game, a pair of extremely baggy denim jeans colourblocked in bright red and yellow panels with contrast green stitching, laid perfectly flat unfolded with both legs straight down, 1993 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_loud_shirt paper doll clothing item for a dress-up game, a womens short-sleeve rayon shirt covered in a loud cartoonish australian surf art print, clashing orange purple and lime green with a snarling cartoon dog motif, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_surf_boardshorts paper doll clothing item for a dress-up game, a pair of long nylon surf boardshorts in a loud clashing print of orange flames and turquoise waves with a drawstring waist, laid perfectly flat unfolded with both legs straight down, 1993 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_rubber_thongs paper doll clothing item for a dress-up game, a pair of classic rubber flip flop thongs with bright blue foam soles and pale grey rubber straps, strong soft grey drop shadow around the garment edges, 1993 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_knit_sweater paper doll clothing item for a dress-up game, a heavily textured 3d knitted cotton sweater with chaotic raised swirls loops and ripples of knit in bright teal magenta gold green and blue, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_coogi_mini_dress paper doll clothing item for a dress-up game, a womens fitted 3d knitted mini dress with dense raised textured knit swirls and zigzags in vivid purple orange teal and yellow, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_coogi_bucket_hat paper doll clothing item for a dress-up game, a bucket hat in heavily textured 3d multicolour knit with raised looping knit patterns in red teal gold and purple, 1993 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_basic_tee paper doll clothing item for a dress-up game, a womens plain crew neck cotton tee in faded dusty pink with a simple boxy early 90s cut and no decoration, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_fleece_trackpants paper doll clothing item for a dress-up game, a pair of plain grey marle fleece trackpants with an elastic waistband and cuffed ankles, laid perfectly flat unfolded with both legs straight down, 1993 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_stussy_crop_hoodie paper doll clothing item for a dress-up game, a womens cropped heavyweight fleece hoodie in washed black with a small embroidered eight-pointed crown motif on the chest and a raw cut hem, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_heavyweight_logo_tee paper doll clothing item for a dress-up game, a heavyweight boxy cotton tee in deep forest green with a large white hand-drawn swirling scrawl graphic shape across the chest, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_disruptor_ii_sneakers paper doll clothing item for a dress-up game, a pair of chunky pale grey leather sneakers with thick jagged saw-tooth platform soles and navy and red trim details, strong soft grey drop shadow around the garment edges, 1993 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_fila_logo_cap paper doll clothing item for a dress-up game, a structured navy blue cotton baseball cap with a boxy red and pale grey rectangular emblem panel stitched on the front, 1993 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_silk_shirt paper doll clothing item for a dress-up game, a glossy black silk shirt with an opulent baroque print of gold filigree scrolls chains and medusa head medallion motifs, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_medusa_mini_dress paper doll clothing item for a dress-up game, a womens fitted black silk mini dress with gold greek key border trim and a scattered gold medusa head medallion motif print, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_camo_boonie_hat paper doll clothing item for a dress-up game, a wide-brimmed military boonie hat in faded olive and brown camouflage cotton with a stitched brim and a thin chin cord, 1993 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_camo_shorts paper doll clothing item for a dress-up game, a womens pair of baggy army surplus camouflage cotton shorts in faded green and brown with cargo pockets, laid perfectly flat unfolded with both legs straight down, 1993 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_kangaroo_pocket_hoodie paper doll clothing item for a dress-up game, a heavyweight charcoal grey fleece pullover hoodie with a wide kangaroo front pocket, thick drawcords and a small embroidered crown motif on the pocket, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_wide_leg_jeans paper doll clothing item for a dress-up game, a womens pair of extremely wide leg dark indigo denim jeans with massive flared leg openings and deep pockets, laid perfectly flat unfolded with both legs straight down, 1993 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_air_max_93_sneakers paper doll clothing item for a dress-up game, a pair of chunky pale grey and neutral tan running sneakers with a bright teal wraparound air cushion bubble in the heel and a curved side swoosh shape, strong soft grey drop shadow around the garment edges, 1993 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_windbreaker paper doll clothing item for a dress-up game, a womens lightweight nylon windbreaker colourblocked in purple teal and magenta panels with a small embroidered swoosh shape on the chest, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_cheap_and_chic_womens_blazer paper doll clothing item for a dress-up game, a womens fitted black wool blazer with oversized round gold statement buttons embossed with a curled swirl relief and playful gold heart-shaped pocket details, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_gold_chain_belt paper doll clothing item for a dress-up game, a fitted black stretch lycra mini skirt with a chunky gold chain link belt of oversized interlocking links and a dangling round gold medallion charm slung at the hips, laid perfectly flat unfolded, 1993 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_plain_white_tee paper doll clothing item for a dress-up game, a plain crew neck cotton tee in pale grey with a simple boxy cut, strong soft grey drop shadow around the garment edges, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_cotton_shorts paper doll clothing item for a dress-up game, a womens pair of plain faded teal cotton drawstring shorts with a simple relaxed cut, laid perfectly flat unfolded with both legs straight down, 1993 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_logo_knit_beanie paper doll clothing item for a dress-up game, a chunky black knit beanie with a wide tan leather patch panel stitched across the folded cuff, 1993 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_baggy_jeans paper doll clothing item for a dress-up game, a womens pair of super baggy medium stonewash blue denim jeans with thick contrast stitching and a small tan leather patch on the back waistband, laid perfectly flat unfolded with both legs straight down, 1993 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_platform_sneakers_womens paper doll clothing item for a dress-up game, a womens pair of towering platform sneakers with massive stacked black and pale grey layered foam soles and chunky white-laced leather uppers, strong soft grey drop shadow around the garment edges, 1993 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_chunky_boots paper doll clothing item for a dress-up game, a pair of chunky black leather lace-up boots with exaggerated thick stacked rubber platform soles and rounded toes, 1993 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_leopard_print_silk_shirt paper doll clothing item for a dress-up game, a silky button-up shirt covered in a glossy tan and black leopard print with a relaxed oversized 90s collar, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_corset_top paper doll clothing item for a dress-up game, a womens black satin corset top with visible boning seams, a sweetheart neckline and hook-and-eye front fastening, 1993 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
|
Can't render this file because it has a wrong number of fields in line 2.
|
44
tools/art_wardrobe94.tsv
Normal file
44
tools/art_wardrobe94.tsv
Normal file
@ -0,0 +1,44 @@
|
||||
# 43 wardrobe items — 1994 ranges, 704x704 doll garment layers.
|
||||
bottom_i_bootleg_uv_rave_phat_pants paper doll clothing item for a dress-up game, a pair of enormous wide-leg rave phat pants in black cotton drill with jagged UV-reactive neon green and hot orange flame panels sewn up each leg, laid perfectly flat unfolded with both legs straight down, 1994 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_uv_reactive_crop_top_womens paper doll clothing item for a dress-up game, a womens tiny stretch crop top in glowing UV-reactive fluorescent yellow with a hot pink spiral sunburst printed across the chest, cheap bootleg market-stall fabric, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_army_disposal_camo_cap paper doll clothing item for a dress-up game, a worn army surplus baseball cap in olive drab woodland camouflage cotton with a faded fabric brim and a metal adjuster strap at the back, 1994 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_stussy_8_ball_tee paper doll clothing item for a dress-up game, a boxy heavyweight black cotton tee with a large glossy black billiard-ball sphere graphic featuring a plain blank white circle detail, printed dead centre on the chest, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_stussy_cargo_shorts paper doll clothing item for a dress-up game, a pair of baggy knee-length cargo shorts in faded olive cotton canvas with oversized bellowed side pockets and a drawstring waist, laid perfectly flat unfolded with both legs straight down, 1994 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_stussy_bucket_hat paper doll clothing item for a dress-up game, a soft black cotton twill bucket hat with a wide stitched downturned brim and a small embroidered scrawled double-S shaped emblem on the front panel, 1994 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_doc_martens_1460_boots paper doll clothing item for a dress-up game, a pair of chunky black leather eight-eyelet lace-up boots with signature yellow welt stitching around thick air-cushioned rubber soles and pull tabs at the heel, 1994 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_doc_martens_mary_janes_womens paper doll clothing item for a dress-up game, a womens pair of glossy cherry-red leather mary jane shoes with a single buckle strap across the top, yellow welt stitching and chunky black air-cushioned soles, 1994 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_coogi_signature_knit_sweater paper doll clothing item for a dress-up game, a wild multicoloured heavily textured 3d knitted sweater, swirling raised ropes and loops of knit in emerald green cobalt blue mustard and magenta, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_coogi_knit_dress_womens paper doll clothing item for a dress-up game, a womens fitted knee-length knitted dress covered in dense raised 3d knit swirls and squiggles in bright turquoise purple orange and lime, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_plain_white_tee paper doll clothing item for a dress-up game, a basic boxy short-sleeve tee in pale grey cotton with a plain crew neck, strong soft grey drop shadow around the garment edges, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_ladies_bike_shorts_womens paper doll clothing item for a dress-up game, a womens pair of skin-tight stretchy black lycra bike shorts ending above the knee with a thick elastic waistband, laid perfectly flat unfolded with both legs straight down, 1994 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_kmart_canvas_plimsolls paper doll clothing item for a dress-up game, a pair of cheap simple pale grey canvas plimsoll sneakers with flat white rubber toe caps and thin flat soles, strong soft grey drop shadow around the garment edges, 1994 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_nike_air_max_93 paper doll clothing item for a dress-up game, a pair of chunky running sneakers in pale grey white and vivid menthol blue with a large curved 270-degree visible air cushion bubble wrapping the heel, neoprene sock collar and a curved side swoosh shape, strong soft grey drop shadow around the garment edges, 1994 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_nike_windrunner_jacket paper doll clothing item for a dress-up game, a lightweight nylon windbreaker jacket colourblocked in royal blue and purple with the signature chevron V panel across the chest in white and a curved swoosh shape on the breast, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_nike_womens_sports_bra_womens paper doll clothing item for a dress-up game, a womens black stretch-lycra sports bra crop with a racerback cut, thick elastic underband and a small white curved swoosh shape at the hem, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_versace_silk_shirt paper doll clothing item for a dress-up game, a loud glossy silk shirt covered in an ornate gold baroque scrollwork print on black with tiny medusa head medallion motifs woven through the swirling gold filigree, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_versace_jeans paper doll clothing item for a dress-up game, a pair of dark indigo straight-leg designer jeans with ornate gold baroque embroidery along the pockets and a gold medusa head medallion rivet detail, laid perfectly flat unfolded with both legs straight down, 1994 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_versace_medusa_cap paper doll clothing item for a dress-up game, a structured black baseball cap with a raised gold embroidered medusa head medallion motif ringed by a greek key border on the front panel, 1994 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_target_flanno_shirt paper doll clothing item for a dress-up game, a soft brushed cotton flannelette shirt in a big red black and charcoal check plaid with a button front and chest pocket, slightly faded grunge-worn fabric, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_target_track_pants paper doll clothing item for a dress-up game, a pair of plain baggy navy polyester fleece track pants with an elastic waist and cuffed ankles, laid perfectly flat unfolded with both legs straight down, 1994 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_target_beanie paper doll clothing item for a dress-up game, a plain ribbed knit beanie in charcoal grey acrylic wool with a folded-up cuff, simple budget knitwear, 1994 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_mambo_loud_shirt paper doll clothing item for a dress-up game, a loud short-sleeve surf shirt covered in a chaotic hand-drawn cartoon print of farting dogs suns and squiggles in clashing orange aqua yellow and red on a deep blue ground, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_mambo_boardshorts paper doll clothing item for a dress-up game, a pair of long baggy surf boardshorts in bright aqua with a wild cartoon sun and wave print panel down one leg and a lace-up drawstring waist, laid perfectly flat unfolded with both legs straight down, 1994 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_mambo_snapback_cap paper doll clothing item for a dress-up game, a flat-brimmed snapback cap in black with a loud embroidered cartoon farting dog character patch on the front panel and a plastic snap closure at the back, 1994 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_fila_settanta_tracksuit_jacket paper doll clothing item for a dress-up game, a retro tennis tracksuit jacket in white navy and red colour blocking with contrast piping along the shoulders and a small boxy F-shaped emblem on the chest, mostly pale grey body fabric with strong soft grey drop shadow around the garment edges, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_fila_logo_cap paper doll clothing item for a dress-up game, a structured baseball cap in navy blue with a red and white boxy F-shaped rectangular emblem embroidered on the front panel, 1994 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_fila_womens_tennis_skort_womens paper doll clothing item for a dress-up game, a womens pleated tennis skort in pale grey polyester with navy and red stripe trim at the hem and a boxy F-shaped emblem at the hip, strong soft grey drop shadow around the garment edges, 1994 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_moschino_logo_bomber_jacket paper doll clothing item for a dress-up game, a glossy black satin bomber jacket with bold gold question marks and peace signs appliqued across the chest and ribbed black cuffs and hem, playful pop-art couture styling, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_moschino_jeans_womens paper doll clothing item for a dress-up game, a womens pair of high-waisted dark denim jeans with a row of gold-tone chain links and heart charms stitched along the waistband, laid perfectly flat unfolded with both legs straight down, 1994 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_moschino_platform_boots_womens paper doll clothing item for a dress-up game, a womens pair of shiny black patent leather platform ankle boots with towering chunky block heels and a gold-tone heart-shaped buckle on the strap, 1994 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_champion_hoodie paper doll clothing item for a dress-up game, a thick heavyweight cotton hoodie in faded athletic grey marle with a double-layered hood, side gusset panels and a small embroidered C-shaped emblem on the left chest, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_champion_sweatpants paper doll clothing item for a dress-up game, a pair of heavyweight athletic grey marle cotton sweatpants with elastic cuffed ankles and a small embroidered C-shaped emblem at the hip, laid perfectly flat unfolded with both legs straight down, 1994 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_champion_womens_crop_hoodie_womens paper doll clothing item for a dress-up game, a womens cropped heavyweight fleece hoodie in navy blue ending above the waist with a drawstring hood and a small red and white C-shaped emblem on the chest, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_karl_kani_baggy_jeans paper doll clothing item for a dress-up game, a pair of extremely baggy wide-leg hip hop jeans in medium stonewash blue denim with thick contrast topstitching and a large stitched rectangular patch on the back pocket, laid perfectly flat unfolded with both legs straight down, 1994 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_karl_kani_logo_cap paper doll clothing item for a dress-up game, a low-profile baseball cap in black cotton twill with heavy raised gold embroidered stitching forming a bold arched emblem shape across the front panel, 1994 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_karl_kani_womens_cargo_pants_womens paper doll clothing item for a dress-up game, a womens pair of baggy hip hop cargo pants in sandy tan cotton twill with big bellowed thigh pockets and thick contrast stitching, laid perfectly flat unfolded with both legs straight down, 1994 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_quiksilver_boardshorts paper doll clothing item for a dress-up game, a pair of long surf boardshorts in bold red and yellow colour blocking with a wave-and-mountain circle motif at the hem and a velcro fly with drawstring waist, laid perfectly flat unfolded with both legs straight down, 1994 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_quiksilver_rash_vest paper doll clothing item for a dress-up game, a snug short-sleeve surf rash vest in bright cobalt blue stretch lycra with yellow flatlock stitching seams and a small wave-and-mountain circle motif on the chest, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_quiksilver_bucket_hat paper doll clothing item for a dress-up game, a surf bucket hat in sun-faded navy cotton canvas with a wide brim, stitched vent eyelets and a small embroidered wave-and-mountain circle motif on the front, 1994 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_d_g_animal_print_shirt paper doll clothing item for a dress-up game, a slinky silk shirt covered in a bold golden-brown leopard print with black rosettes, open camp collar and glossy Italian glamour drape, 1994 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_d_g_platform_shoes_womens paper doll clothing item for a dress-up game, a womens pair of towering black leather platform shoes with thick stacked soles, square toes and a slim gold-tone bar detail across the strap, 1994 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_d_g_logo_cap paper doll clothing item for a dress-up game, a structured baseball cap in crisp black cotton with a small rectangular gold-tone metal plaque riveted to the front panel, sleek Italian designer styling, 1994 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
|
Can't render this file because it has a wrong number of fields in line 2.
|
33
tools/art_wardrobe95.tsv
Normal file
33
tools/art_wardrobe95.tsv
Normal file
@ -0,0 +1,33 @@
|
||||
# 32 wardrobe items — 1995 ranges, 704x704 doll garment layers.
|
||||
bottom_i_camo_cargo_pants paper doll clothing item for a dress-up game, a pair of faded olive and brown vietnam-era woodland camouflage cargo pants with bulging side pockets and drawstring ankles, laid perfectly flat unfolded with both legs straight down, 1995 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_combat_boots paper doll clothing item for a dress-up game, a pair of scuffed black leather military combat boots with tall lace-up eyelets, thick lug soles and worn steel-toe scuffing, 1995 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_army_tee paper doll clothing item for a dress-up game, a womens fitted khaki green army surplus tee in soft worn cotton with a faded stencil-style star shape on the chest, 1995 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_air_max_95 paper doll clothing item for a dress-up game, a pair of layered running sneakers in graduated grey panels rising from dark grey at the sole to pale grey at the top, with neon yellow accents and visible air cushion windows in both heel and forefoot, 1995 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_womens_air_max_bw paper doll clothing item for a dress-up game, a womens pair of sleek black running sneakers with deep persian violet trim, a big visible air window in the heel and a curved tapering side stripe shape, 1995 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_classic_knit_sweater paper doll clothing item for a dress-up game, a heavily textured 3d knitted sweater covered in swirling raised knit squiggles and loops in electric blue, magenta, gold and green, 1995 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_knit_mini_dress paper doll clothing item for a dress-up game, a womens fitted knit mini dress in wildly textured multicoloured 3d knit, raised swirling patterns in teal, purple, orange and cream running down the body, 1995 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_knit_bucket_hat paper doll clothing item for a dress-up game, a soft bucket hat in chunky multicoloured 3d textured knit with raised swirling loops of red, gold, teal and purple, 1995 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_plain_white_tee paper doll clothing item for a dress-up game, a plain pale grey cotton crew-neck tee, boxy 90s cut, with a strong soft grey drop shadow around the garment edges, 1995 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_fleece_trackpant paper doll clothing item for a dress-up game, a womens pair of plain marle grey fleece trackpants with an elastic waist and cuffed ankles, laid perfectly flat unfolded with both legs straight down, 1995 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_8_ball_tee paper doll clothing item for a dress-up game, a heavyweight black cotton tee with a large glossy black-and-white billiard ball graphic, a plain white circle centred on the shiny black ball, printed in the centre of the chest, 1995 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_big_logo_cap paper doll clothing item for a dress-up game, a black cotton baseball cap with a large raised white embroidered scrawled interlinked chain-loop motif across the front panel, 1995 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_silk_club_top paper doll clothing item for a dress-up game, a womens slinky champagne-gold silk camisole club top with thin spaghetti straps and a subtle sheen, mid-90s clubwear cut, 1995 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_silk_medusa_shirt paper doll clothing item for a dress-up game, a glossy black silk shirt covered in ornate gold baroque scrollwork print with a small gold medusa head medallion motif at the chest, 1995 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_womens_medusa_platform_heels paper doll clothing item for a dress-up game, a womens pair of glossy black leather platform heels with chunky block heels and a small gold medusa head medallion on each strap, 1995 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_chain_belt paper doll clothing item for a dress-up game, a heavy gold chain-link belt with chunky interlocking links and a round gold medusa head medallion hanging at the front, 1995 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_bootleg_wu_tang_tee paper doll clothing item for a dress-up game, a cheaply printed black bootleg cotton tee with a huge cracked yellow angular bat-wing shaped emblem across the chest, slightly off-centre print, 1995 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_bootleg_rave_crop paper doll clothing item for a dress-up game, a womens tiny UV-reactive neon green rave crop top with hot pink smiley and spiral shapes printed all over, cheap thin market-stall fabric, 1995 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_loud_shirt paper doll clothing item for a dress-up game, a riotously loud short-sleeve button-up art shirt covered in surreal cartoon dogs, suns and lightning bolts in clashing orange, purple and lime, 1995 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_rave_phat_pant paper doll clothing item for a dress-up game, a womens pair of enormous wide-leg rave phat pants in purple and orange panels with cartoon sun motifs down the sides, laid perfectly flat unfolded with both legs straight down, 1995 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_bucket_hat paper doll clothing item for a dress-up game, a floppy cotton bucket hat covered in a loud surreal art print of cartoon suns and waves in clashing red, yellow and turquoise, 1995 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_logo_belt paper doll clothing item for a dress-up game, a wide black leather belt with oversized chunky gold metal hardware and gold peace-sign and curled-hook shaped charms along the strap, 1995 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_glam_blazer paper doll clothing item for a dress-up game, a womens sharply tailored gold-buttoned black glam blazer with exaggerated 90s shoulders and gilded braid trim on the lapels, 1995 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_peace_sign_sneakers paper doll clothing item for a dress-up game, a pair of chunky black leather fashion sneakers with gold peace-sign shaped metal ornaments on the tongues and gold-trimmed soles, 1995 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_volley_classics paper doll clothing item for a dress-up game, a pair of classic pale grey canvas tennis sneakers with a thin green and gold stripe around the midsole and flat herringbone rubber soles, 1995 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_womens_kt_26_runner paper doll clothing item for a dress-up game, a womens pair of pale grey mesh running sneakers with royal blue and yellow side panels and a soft wedge foam sole, strong soft grey drop shadow around the garment edges, 1995 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_baggy_jeans paper doll clothing item for a dress-up game, a pair of baggy mid-blue stonewash denim jeans with a slouchy wide 90s leg and contrast orange stitching, laid perfectly flat unfolded with both legs straight down, 1995 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_low_rise_jeans paper doll clothing item for a dress-up game, a womens pair of dark indigo low-rise slim jeans with faded whiskering at the hips and contrast stitching, laid perfectly flat unfolded with both legs straight down, 1995 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_logo_beanie paper doll clothing item for a dress-up game, a ribbed dark red wool beanie with a small rectangular white woven patch stitched flat above the fold, 1995 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_animal_print_silk_shirt paper doll clothing item for a dress-up game, a silky button-up shirt in a full tan and black leopard print with a glossy drape and open camp collar, 1995 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_lace_bodice_top paper doll clothing item for a dress-up game, a womens fitted black sheer lace bodice top with boned corset seams, scalloped lace edging and a sweetheart neckline, 1995 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_logo_plate_belt paper doll clothing item for a dress-up game, a slim black leather belt with a large polished rectangular gold metal plate buckle, baroque engraving around the plate edges, 1995 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
|
Can't render this file because it has a wrong number of fields in line 2.
|
49
tools/art_wardrobe96.tsv
Normal file
49
tools/art_wardrobe96.tsv
Normal file
@ -0,0 +1,49 @@
|
||||
# 48 wardrobe items — 1996 ranges, 704x704 doll garment layers.
|
||||
top_i_bootleg_rave_smileys_tee paper doll clothing item for a dress-up game, a cheaply printed black cotton tee covered in a repeating grid of bright yellow acid smiley faces with slightly off-register fluoro pink and green swirls between them, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_bootleg_wu_tang_clan_tee paper doll clothing item for a dress-up game, an oversized black cotton tee with a huge bright yellow bat-wing-shaped emblem screen printed across the chest, ink slightly cracked and faded like a cheap market bootleg, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_army_disposal_camo_cargo_pants paper doll clothing item for a dress-up game, a pair of olive green and brown woodland camouflage cargo pants with big bellows thigh pockets, laid perfectly flat unfolded with both legs straight down, 1996 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_stussy_heavy_hoodie paper doll clothing item for a dress-up game, a heavyweight charcoal black fleece pullover hoodie with a thick drawstring hood, boxy dropped shoulders and a bold white hand-painted curved swirling emblem shape across the chest, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_stussy_big_ol_jeans paper doll clothing item for a dress-up game, a pair of baggy dark indigo denim jeans with a wide straight leg and thick contrast stitching, laid perfectly flat unfolded with both legs straight down, 1996 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_stussy_8_ball_cap paper doll clothing item for a dress-up game, a black cotton snapback cap with a large embroidered glossy black billiard ball circle motif with a plain white circle inset on the front panel, flat wide brim, 1996 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_coogi_signature_knit_sweater paper doll clothing item for a dress-up game, a wild multicoloured heavily textured 3d knitted sweater, swirling raised knit ridges and loops in teal purple mustard and rust weaving across the whole body, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_coogi_knit_mini_dress paper doll clothing item for a dress-up game, a womens fitted knitted mini dress in riotous 3d textured knit, raised swirling cables and bobbles in magenta teal gold and deep blue running top to hem, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_coogi_knit_beanie paper doll clothing item for a dress-up game, a chunky knitted beanie covered in raised multicoloured 3d knit swirls in purple teal gold and red with a thick folded cuff, 1996 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_dr_martens_1460_boots paper doll clothing item for a dress-up game, a pair of glossy black leather eight-eyelet lace-up ankle boots with pale yellow welt stitching around chunky air-cushioned soles, 1996 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_womens_dr_martens_mary_janes paper doll clothing item for a dress-up game, a womens pair of glossy black leather mary jane shoes with a single buckle strap across the top and a chunky air-cushioned sole with pale yellow welt stitching, 1996 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_dr_martens_1461_shoes paper doll clothing item for a dress-up game, a pair of smooth oxblood red leather three-eyelet lace-up shoes with pale yellow welt stitching around a chunky black air-cushioned sole, 1996 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_kmart_plain_white_tee paper doll clothing item for a dress-up game, a plain pale grey crew neck cotton tee, boxy budget cut with slightly thin fabric, strong soft grey drop shadow around the garment edges, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_kmart_tracksuit_pants paper doll clothing item for a dress-up game, a pair of plain dark navy fleecy tracksuit pants with an elastic waist and cuffed ankles, laid perfectly flat unfolded with both legs straight down, 1996 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_kmart_canvas_shoes paper doll clothing item for a dress-up game, a pair of cheap plain pale grey canvas lace-up sneakers with thin rubber toe caps and flat gum soles, strong soft grey drop shadow around the garment edges, 1996 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_nike_air_max_95 paper doll clothing item for a dress-up game, a pair of chunky running sneakers with layered wavy side panels fading from dark grey up to pale grey, neon yellow-green accents and visible air cushion windows in the heel and forefoot, 1996 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_nike_windrunner_jacket paper doll clothing item for a dress-up game, a lightweight nylon zip-up windbreaker jacket in royal blue and black with the signature deep chevron colour-block line cutting across the chest and a small curved swoosh shape on the breast, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_nike_sports_crop paper doll clothing item for a dress-up game, a womens fitted black stretchy athletic crop top with wide shoulder straps and a small pale grey curved swoosh shape at the hem, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_versace_silk_shirt paper doll clothing item for a dress-up game, a glossy black silk shirt covered in an ornate gold baroque scrollwork print with a small gold medusa head medallion motif at the chest, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_versace_medusa_dress paper doll clothing item for a dress-up game, a womens fitted black designer mini dress with gleaming gold baroque filigree print panels and a small gold medusa head medallion motif at the neckline, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_versace_medusa_cap paper doll clothing item for a dress-up game, a black baseball cap with an embossed gold medusa head medallion motif on the front panel and gold greek-key pattern trim along the brim edge, 1996 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_diesel_baggy_jeans paper doll clothing item for a dress-up game, a pair of loose stonewashed blue denim jeans with heavy industrial contrast stitching and a small blank red rectangular waist patch, laid perfectly flat unfolded with both legs straight down, 1996 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_diesel_logo_tee paper doll clothing item for a dress-up game, a faded burnt-orange cotton tee with thick industrial-style contrast stitching at the seams and a small blank red rounded rectangular patch shape on the chest, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_diesel_denim_jacket paper doll clothing item for a dress-up game, a womens fitted stonewashed blue denim trucker jacket with heavy contrast stitching, metal shank buttons and a small blank red rectangular patch above the chest pocket, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_champion_reverse_weave_hoodie paper doll clothing item for a dress-up game, a thick heather grey heavyweight fleece pullover hoodie with wide side rib panels, a chunky drawstring hood and a tiny red and blue curved crescent emblem on the chest, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_champion_crew_neck_sweatshirt paper doll clothing item for a dress-up game, a heavyweight navy blue fleece crew neck sweatshirt with wide ribbed side panels and cuffs and a tiny red and pale grey curved crescent emblem on the left chest, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_champion_logo_cap paper doll clothing item for a dress-up game, a red cotton twill baseball cap with a small embroidered blue and pale grey curved crescent emblem centred on the front panel, 1996 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_fila_fx_100_sneakers paper doll clothing item for a dress-up game, a pair of chunky pale grey leather basketball sneakers with navy blue and red panel accents and a thick sculpted midsole, strong soft grey drop shadow around the garment edges, 1996 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_fila_track_pants paper doll clothing item for a dress-up game, a pair of navy blue polyester track pants with a red and pale grey stripe taping down each leg and elastic ankle cuffs, laid perfectly flat unfolded with both legs straight down, 1996 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_fila_tennis_dress paper doll clothing item for a dress-up game, a womens fitted pale grey pique tennis dress with navy and red stripe trim at the collar and hem, strong soft grey drop shadow around the garment edges, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_moschino_logo_blazer paper doll clothing item for a dress-up game, a sharply tailored black wool blazer with oversized ornate gold buttons shaped like curled hooks above small round dots and playful gold chain trim around the pockets, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_moschino_cheap_chic_dress paper doll clothing item for a dress-up game, a womens fitted bright red mini dress with a bold black and gold heart and smiley motif print and a scalloped neckline, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_moschino_peace_print_tee paper doll clothing item for a dress-up game, a black cotton tee covered in an allover print of bright yellow peace signs and red hearts in a playful pop-art scatter, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_jnco_kangaroo_phat_pants paper doll clothing item for a dress-up game, a pair of enormous ultra-wide-leg medium blue denim phat pants with huge deep back pockets and legs flaring to massive cuffs, laid perfectly flat unfolded with both legs straight down, 1996 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_jnco_max_jeans paper doll clothing item for a dress-up game, a pair of extremely baggy dark indigo denim jeans with giant straight tube legs and oversized stitched back pockets, laid perfectly flat unfolded with both legs straight down, 1996 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_jnco_girl_wide_leg_jeans paper doll clothing item for a dress-up game, a womens pair of light stonewash wide-leg denim jeans with a low waist and dramatic flared tube legs, laid perfectly flat unfolded with both legs straight down, 1996 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_best_less_plain_hoodie paper doll clothing item for a dress-up game, a plain forest green budget fleece pullover hoodie with a simple front pouch pocket and slightly thin flat fabric, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_best_less_plain_tee paper doll clothing item for a dress-up game, a plain grey marle crew neck cotton tee with a slightly boxy budget cut and no decoration, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_best_less_plimsolls paper doll clothing item for a dress-up game, a pair of cheap plain black canvas slip-on plimsolls with thin pale grey rubber soles and toe caps, 1996 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_tommy_hilfiger_puffer_jacket paper doll clothing item for a dress-up game, a boxy quilted puffer jacket colour-blocked in deep navy, bright red and pale grey panels with a tall zip collar and a small rectangular flag-shaped chest emblem split into navy red and pale grey blocks, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_tommy_girl_crop_hoodie paper doll clothing item for a dress-up game, a womens fitted navy blue cropped fleece hoodie with bright red and pale grey stripe trim at the cuffs and a small rectangular flag-shaped emblem in navy red and pale grey on the chest, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_tommy_hilfiger_logo_cap paper doll clothing item for a dress-up game, a deep navy cotton baseball cap with a small rectangular flag-shaped emblem split into navy red and pale grey blocks on the front panel, 1996 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_d_g_animal_print_shirt paper doll clothing item for a dress-up game, a silky button-up shirt in a glossy golden-tan leopard print with dark brown rosettes and a wide open camp collar, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_d_g_lace_bustier_top paper doll clothing item for a dress-up game, a womens fitted black lace bustier top with sheer floral lace panels, boned corset seams and thin satin shoulder straps, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_d_g_logo_jeans paper doll clothing item for a dress-up game, a pair of slim dark indigo designer jeans with silver rivet studs along the pockets and a blank polished metal plate on the waistband, laid perfectly flat unfolded with both legs straight down, 1996 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_billabong_boardshort paper doll clothing item for a dress-up game, a pair of long surf boardshorts in bold teal and orange wave-panel colour blocking with a lace-up drawstring waist, laid perfectly flat unfolded with both legs straight down, 1996 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_billabong_rash_vest paper doll clothing item for a dress-up game, a womens fitted long-sleeve lycra rash vest in deep purple with aqua panel stripes down the sides and flatlock stitched seams, 1996 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_billabong_bucket_hat paper doll clothing item for a dress-up game, a soft cotton bucket hat in faded sage green with a wide stitched brim and a small embroidered twin-wave curve motif on the front, 1996 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
|
Can't render this file because it has a wrong number of fields in line 2.
|
49
tools/art_wardrobe97.tsv
Normal file
49
tools/art_wardrobe97.tsv
Normal file
@ -0,0 +1,49 @@
|
||||
# 48 wardrobe items — 1997 ranges, 704x704 doll garment layers.
|
||||
top_i_plain_white_tee paper doll clothing item for a dress-up game, a plain pale grey cotton crew-neck tee with a boxy loose 90s cut, strong soft grey drop shadow around the garment edges, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_cargo_shorts paper doll clothing item for a dress-up game, a pair of khaki cotton drill cargo shorts with big square flap pockets on each side, laid perfectly flat unfolded with both legs straight down, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_ribbed_singlet paper doll clothing item for a dress-up game, a womens fitted pale grey ribbed cotton singlet with thin shoulder straps, strong soft grey drop shadow around the garment edges, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_air_max_97_silver paper doll clothing item for a dress-up game, a pair of sleek metallic silver running sneakers with wavy horizontal ripple lines along the sides, a full-length visible air cushion window in the sole and a small red curved side swoosh shape, 1997 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_swoosh_cap paper doll clothing item for a dress-up game, a black cotton six-panel baseball cap with a curved brim and a small white embroidered curved swoosh shape on the front panel, 1997 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_tech_fleece_pant paper doll clothing item for a dress-up game, a pair of charcoal grey tech fleece track pants with tapered ankle zips and a small white curved swoosh shape on the hip, laid perfectly flat unfolded with both legs straight down, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_medusa_silk_shirt paper doll clothing item for a dress-up game, a glossy black silk shirt covered in an ornate gold baroque scroll print with a small gold medusa head medallion motif at the chest, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_baroque_print_mini_dress paper doll clothing item for a dress-up game, a womens fitted mini dress in vivid gold and black baroque scroll print silk with swirling ornate filigree patterns wrapping around it, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_logo_cap paper doll clothing item for a dress-up game, a black satin baseball cap with gold rope-braid trim along the brim edge and a round gold medusa head medallion motif on the front, 1997 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_loud_hawaiian_shirt paper doll clothing item for a dress-up game, a loud short-sleeve hawaiian shirt in clashing orange teal and purple with surreal cartoon dogs palm trees and swirling suns painted across it, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_fang_boardshort paper doll clothing item for a dress-up game, a pair of long surf boardshorts in electric blue with a jagged white shark-fang zigzag stripe down each side, laid perfectly flat unfolded with both legs straight down, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_surf_tee paper doll clothing item for a dress-up game, a womens fitted heather grey surf tee with a wild psychedelic cartoon sun and waves graphic in hot pink and lime across the chest, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_bootleg_wu_tang_tee paper doll clothing item for a dress-up game, a cheaply printed black cotton tee with a huge cracked yellow angular bat-winged emblem shape across the chest, slightly faded bootleg print, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_camo_army_pants paper doll clothing item for a dress-up game, a pair of green and brown disruptive-pattern camouflage military cargo pants with baggy thigh pockets, laid perfectly flat unfolded with both legs straight down, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_knit_beanie paper doll clothing item for a dress-up game, a chunky hand-knitted ribbed wool beanie in faded navy with an uneven rolled cuff, market stall quality, 1997 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_disruptor_ii_sneaker paper doll clothing item for a dress-up game, a pair of chunky pale grey leather sneakers with a thick jagged sawtooth-edged sole, layered panels and a small red and navy boxy angular emblem shape on the side, strong soft grey drop shadow around the garment edges, 1997 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_logo_track_jacket paper doll clothing item for a dress-up game, a navy blue polyester track jacket with bold red and pale grey colour-block panels across the chest and a small boxy angular emblem badge shape, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_tennis_skirt paper doll clothing item for a dress-up game, a womens pleated pale grey tennis skirt with a thin navy and red stripe around the hem, strong soft grey drop shadow around the garment edges, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_signature_knit_sweater paper doll clothing item for a dress-up game, a wild multicoloured heavily textured 3d knitted sweater, swirling raised knit squiggles and loops in teal magenta gold and cobalt blue, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_knit_dress paper doll clothing item for a dress-up game, a womens fitted knee-length knitted dress in riotous 3d textured knit, raised swirling patterns in purple orange lime and turquoise, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_knit_bucket_hat paper doll clothing item for a dress-up game, a soft bucket hat in heavily textured multicoloured 3d knit, raised swirling loops of red teal gold and purple around the crown, 1997 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_world_tour_tee paper doll clothing item for a dress-up game, a heavyweight black cotton tee with a scrawled hand-drawn graffiti-style interlinked looping scrawl shape printed large in white on the chest, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_8_ball_fleece_pant paper doll clothing item for a dress-up game, a pair of baggy black fleece pants with a large white circle containing a solid black billiard ball shape with a small blank white inner circle printed on one thigh, laid perfectly flat unfolded with both legs straight down, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_stock_cap paper doll clothing item for a dress-up game, a faded olive green low-profile cotton cap with a curved brim and a white scrawled graffiti-style embroidered scrawl shape on the front, 1997 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_volley_classic_sneaker paper doll clothing item for a dress-up game, a pair of pale grey canvas tennis sneakers with a flat herringbone rubber sole and a thin green and gold band around the heel, strong soft grey drop shadow around the garment edges, 1997 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_green_flash_tee paper doll clothing item for a dress-up game, a pale grey cotton tee with a bold retro green lightning flash stripe across the chest in faded 70s sportswear style, strong soft grey drop shadow around the garment edges, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_volley_mini paper doll clothing item for a dress-up game, a womens pale grey cotton drill mini skirt with sporty green piping down each side seam, strong soft grey drop shadow around the garment edges, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_italia_track_jacket paper doll clothing item for a dress-up game, a shiny royal blue polyester track jacket with a white contrast collar and a sleeve tape of tiny repeated mirrored seated-figure silhouettes running down each arm, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_italia_track_pant paper doll clothing item for a dress-up game, a pair of shiny royal blue polyester track pants with a white side tape of tiny repeated mirrored seated-figure silhouettes down each leg, laid perfectly flat unfolded with both legs straight down, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_logo_crop_top paper doll clothing item for a dress-up game, a womens fitted white-free navy lycra crop top with a wide elastic underband striped with tiny repeated mirrored seated-figure silhouettes, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_leopard_print_silk_shirt paper doll clothing item for a dress-up game, a slinky silk shirt covered in a golden brown and black leopard spot print with a deep open collar, glossy italian glamour cut, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_animalier_dress paper doll clothing item for a dress-up game, a womens fitted slip mini dress in glossy leopard print satin with thin black spaghetti straps and a slight cowl neckline, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_dg_logo_belt paper doll clothing item for a dress-up game, a black glossy leather belt with a chunky ornate rectangular gold buckle and gold-tipped end, laid flat in a straight line, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_phat_pant_jeans paper doll clothing item for a dress-up game, a pair of enormously wide-legged dark indigo denim jeans with legs flaring to almost double width at the hem and thick contrast stitching, laid perfectly flat unfolded with both legs straight down, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_kangaroo_pocket_hoodie paper doll clothing item for a dress-up game, an oversized baggy graphite grey fleece hoodie with a huge front kangaroo pocket and wide drooping drawstring hood, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_logo_beanie paper doll clothing item for a dress-up game, a slouchy black ribbed knit beanie with a small woven patch bearing a stitched crown-and-flame shape on the fold-up cuff, 1997 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_plain_hoodie paper doll clothing item for a dress-up game, a plain boxy fleece hoodie in flat bottle green with a simple drawstring hood and ribbed cuffs, budget department store fabric, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_track_pants paper doll clothing item for a dress-up game, a pair of plain navy polyester fleece track pants with elastic waist and cuffed ankles, laid perfectly flat unfolded with both legs straight down, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_crop_tee paper doll clothing item for a dress-up game, a womens fitted baby-cut crop tee in soft baby pink cotton with a snug ribbed crew neck and short cap sleeves, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_superstar_sneaker paper doll clothing item for a dress-up game, a pair of pale grey leather low-top sneakers with a rounded rubber shell-ridged toe cap and three rows of serrated stripe cutouts along each side, strong soft grey drop shadow around the garment edges, 1997 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_trefoil_track_jacket paper doll clothing item for a dress-up game, a red zip-up track jacket with three crisp white stripes down each sleeve and a small white trefoil-shaped chest emblem, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_womens_adilette paper doll clothing item for a dress-up game, a womens pair of navy blue slide sandals with a wide contoured single strap carrying three crisp white stripes and a moulded footbed, 1997 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_cheap_and_chic_dress paper doll clothing item for a dress-up game, a womens fitted bright red mini shift dress with oversized gold heart-shaped buttons down the front and playful black contrast trim, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_logo_blazer paper doll clothing item for a dress-up game, a sharply tailored black blazer scattered with embroidered gold curling hook-and-dot shapes and finished with chunky gold heart-shaped buttons, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_print_top paper doll clothing item for a dress-up game, a womens fitted stretch top covered in a loud pop-art print of red hearts yellow smiley faces and black curling hook-and-dot shapes, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_uv_reactive_top paper doll clothing item for a dress-up game, a skin-tight long-sleeve club top in black lycra with glowing fluorescent green and orange circuit-board line patterns snaking across it, 1997 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_phat_rave_pants paper doll clothing item for a dress-up game, a pair of gigantic wide-legged silver reflective rave pants with fluorescent green piping and dangling straps down each leg, laid perfectly flat unfolded with both legs straight down, 1997 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_cyber_goggles paper doll clothing item for a dress-up game, a pair of chunky rave goggles with mirrored orange lenses, ridged black rubber frames and a wide elastic strap, futuristic clubwear style, 1997 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
|
Can't render this file because it has a wrong number of fields in line 2.
|
33
tools/art_wardrobe98.tsv
Normal file
33
tools/art_wardrobe98.tsv
Normal file
@ -0,0 +1,33 @@
|
||||
# 32 wardrobe items — 1998 ranges, 704x704 doll garment layers.
|
||||
top_i_womens_glitter_baby_tee paper doll clothing item for a dress-up game, a womens tight cropped baby tee in hot pink stretch fabric dusted all over with silver glitter sparkle, tiny capped sleeves and a snug ribbed crew neck, 1998 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_phat_pants paper doll clothing item for a dress-up game, a pair of enormous wide-legged silver-grey rave phat pants laid perfectly flat unfolded with both legs straight down, huge dragging flared cuffs and reflective orange piping down the side seams, 1998 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_bucket_hat paper doll clothing item for a dress-up game, a floppy bucket hat in faded blue and yellow patchwork terry towelling with a soft downturned brim and slightly crushed crown, 1998 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_windrunner_jacket paper doll clothing item for a dress-up game, a lightweight nylon windbreaker jacket in dark navy and volt yellow with the signature chevron colour-block panel angling across the chest and a small curved swoosh shape on the breast, 1998 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_cortez_sneakers paper doll clothing item for a dress-up game, a pair of low-profile pale grey leather running sneakers with a red curved side swoosh shape, red and blue striped foam midsole and a slim serrated rubber sole, 1998 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_knit_dress paper doll clothing item for a dress-up game, a womens fitted knee-length knitted dress in wild heavily textured 3d knit, swirling raised loops and ridges in teal magenta gold and lime, 1998 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_mens_knit_sweater paper doll clothing item for a dress-up game, a heavyweight multicoloured heavily textured 3d knitted sweater, chunky raised knit swirls and squiggles in cobalt orange green and burgundy, 1998 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_knit_skirt paper doll clothing item for a dress-up game, a womens short straight knitted skirt in heavily textured 3d knit with raised swirling ridges in purple red mustard and turquoise, 1998 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_flare_jeans paper doll clothing item for a dress-up game, a womens pair of mid-blue stretch denim flare jeans laid perfectly flat unfolded with both legs straight down, slim through the thigh and flaring wide at the ankle, 1998 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_cami_top paper doll clothing item for a dress-up game, a thin-strapped satin cami top in soft lilac with a straight neckline, delicate spaghetti straps and a slight sheen to the fabric, 1998 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_mens_basketball_jersey paper doll clothing item for a dress-up game, a baggy sleeveless basketball jersey in glossy red and navy panelled mesh with thick contrasting shoulder trim and a deep athletic scoop neck, 1998 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_cargo_pants paper doll clothing item for a dress-up game, a womens pair of baggy dark olive cotton cargo pants laid perfectly flat unfolded with both legs straight down, oversized bellows pockets on each thigh with wide flap closures, 1998 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_surf_trucker_hat paper doll clothing item for a dress-up game, a trucker cap with a stiff navy foam front panel, pale grey mesh back panels and a flat wide curved brim, 1998 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_leopard_print_top paper doll clothing item for a dress-up game, a womens tight stretch-satin top covered in tan and black leopard print with a low scoop neck and long fitted sleeves, 1998 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_mens_silk_shirt paper doll clothing item for a dress-up game, a glossy black silk short-sleeved shirt with an open camp collar and an ornate baroque gold scrollwork print scattered across it, 1998 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_womens_heeled_sandals paper doll clothing item for a dress-up game, a womens pair of strappy black leather heeled sandals with thin ankle straps, small gold buckle hardware and a slim stiletto heel, 1998 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_crop_top paper doll clothing item for a dress-up game, a womens plain fitted crop top in bright aqua cotton with a high round neck and short sleeves, 1998 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_track_pants paper doll clothing item for a dress-up game, a pair of plain charcoal grey fleece track pants laid perfectly flat unfolded with both legs straight down, elastic waist with a dangling drawcord and ribbed ankle cuffs, 1998 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_mens_loose_jeans paper doll clothing item for a dress-up game, a pair of loose straight-legged dark indigo raw denim jeans laid perfectly flat unfolded with both legs straight down, wide roomy legs and thick contrast yellow stitching, 1998 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_logo_tee paper doll clothing item for a dress-up game, a womens boxy pale grey cotton tee with a large abstract graffiti-style tangle of interlocking curved swooping strokes printed across the chest in black ink, purely abstract shapes with no letters, 1998 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_bucket_hat paper doll clothing item for a dress-up game, a bucket hat in olive drab cotton twill with rows of topstitching around the soft downturned brim and a tiny black rectangular fabric tab on the front, 1998 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_jeans_couture_jacket paper doll clothing item for a dress-up game, a womens cropped bright blue denim jacket with playful oversized gold buttons and bold red heart and yellow smiley-face appliques scattered over the chest, 1998 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_mens_leather_trousers paper doll clothing item for a dress-up game, a pair of slim glossy black leather trousers laid perfectly flat unfolded with both legs straight down, panelled seams and silver zip pockets at the hips, 1998 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_womens_platform_sneakers paper doll clothing item for a dress-up game, a womens pair of chunky platform sneakers in pale grey leather with a thick stacked foam sole, gold heart-shaped side studs and fat rounded laces, strong soft grey drop shadow around the garment edges, 1998 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_ribbed_singlet paper doll clothing item for a dress-up game, a womens fitted ribbed cotton singlet in dusty pink with narrow shoulder straps and a scooped neckline, 1998 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_fleece_pants paper doll clothing item for a dress-up game, a pair of plain navy polar fleece track pants laid perfectly flat unfolded with both legs straight down, straight relaxed legs and a simple elastic waistband, 1998 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_mens_baggy_jeans paper doll clothing item for a dress-up game, a pair of extremely baggy dirty-wash blue jeans laid perfectly flat unfolded with both legs straight down, heavy sandblasted fading down the thighs and thick industrial stitching, 1998 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_leather_jacket paper doll clothing item for a dress-up game, a womens slim dark brown leather jacket with an asymmetric silver zip, industrial stitched panelling and a slightly distressed matte finish, 1998 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_mens_beanie paper doll clothing item for a dress-up game, a snug ribbed knit beanie in burnt orange with a fold-up cuff and a small dark rectangular woven tab stitched to the cuff edge, 1998 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_mens_cartoon_sweater paper doll clothing item for a dress-up game, a heavyweight pale grey knitted jumper with a large cheerful cartoon dog character knitted into the front in bold intarsia colours, 1998 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_mini_skirt paper doll clothing item for a dress-up game, a womens short a-line mini skirt in bright red stretch knit with a chunky contrast black waistband, 1998 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_womens_ankle_boots paper doll clothing item for a dress-up game, a womens pair of sleek black leather ankle boots with a square toe, a chunky block heel and a side zip, 1998 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
|
Can't render this file because it has a wrong number of fields in line 2.
|
49
tools/art_wardrobe99.tsv
Normal file
49
tools/art_wardrobe99.tsv
Normal file
@ -0,0 +1,49 @@
|
||||
# 48 wardrobe items — 1999 ranges, 704x704 doll garment layers.
|
||||
top_i_kmart_ribbed_tank_top paper doll clothing item for a dress-up game, a plain navy blue ribbed cotton tank top with thin shoulder straps and a snug basic budget cut, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_kmart_cargo_shorts paper doll clothing item for a dress-up game, a pair of baggy khaki beige cotton cargo shorts with big side flap pockets, laid perfectly flat unfolded with both legs straight down, 1999 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_kmart_rubber_thongs paper doll clothing item for a dress-up game, a pair of cheap bright blue rubber thongs flip flops with flat foam soles and simple Y-shaped toe straps, 1999 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_mambo_loud_print_shirt paper doll clothing item for a dress-up game, a boxy short-sleeved button-up shirt covered in a loud clashing cartoon surf art print, grinning suns and mad dog cartoon shapes in hot orange yellow and aqua, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_mambo_boardshorts paper doll clothing item for a dress-up game, a pair of long surf boardshorts in a wild cartoon wave and sun-face print of clashing orange purple and teal, laid perfectly flat unfolded with both legs straight down, 1999 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_mambo_logo_cap paper doll clothing item for a dress-up game, a bright yellow cotton baseball cap with a wavy cartoon sun-face shape embroidered large on the front panel, 1999 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_versace_silk_club_shirt paper doll clothing item for a dress-up game, a glossy black silk club shirt covered in an ornate gold baroque filigree print with a medusa head medallion motif repeating through the pattern, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_versace_silk_mini_dress paper doll clothing item for a dress-up game, a womens fitted silk mini dress in a vivid gold and black baroque scroll print with a gold medusa head medallion motif at the chest, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_versace_medusa_jeans paper doll clothing item for a dress-up game, a pair of dark indigo designer jeans with ornate gold baroque embroidery down the hips and small gold medusa head medallion rivets, laid perfectly flat unfolded with both legs straight down, 1999 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_nike_air_max_plus_tn paper doll clothing item for a dress-up game, a pair of chunky running sneakers in deep royal blue mesh fading to pale grey, wavy black plastic ribs arcing across the sides like palm fronds, a curved side swoosh shape and a visible full-length air cushion window in the sole, 1999 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_nike_sportswear_fleece_top paper doll clothing item for a dress-up game, a grey marle tech fleece crewneck sweatshirt with contrast black shoulder panels and a small curved swoosh shape embroidered at the chest, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_nike_track_pants paper doll clothing item for a dress-up game, a womens pair of slim shiny black nylon track pants with a pale grey side stripe and a small curved swoosh shape at the hip, laid perfectly flat unfolded with both legs straight down, 1999 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_army_disposal_camo_pants paper doll clothing item for a dress-up game, a pair of Australian bush camouflage cargo pants in a mottled blotch pattern of green brown and tan with baggy thigh flap pockets, laid perfectly flat unfolded with both legs straight down, 1999 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_army_disposal_parka_jacket paper doll clothing item for a dress-up game, a heavy olive drab military surplus parka jacket with a drawstring hood, big buttoned flap chest pockets and scuffed brass snaps, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_army_disposal_beanie paper doll clothing item for a dress-up game, a coarse dark olive green wool military watch cap beanie with a thick ribbed fold-up cuff, 1999 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_adidas_equipment_track_jacket paper doll clothing item for a dress-up game, a black nylon track jacket with three bold forest green stripes sweeping across the shoulders and a small angular three-bar chest emblem, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_adidas_track_pants paper doll clothing item for a dress-up game, a pair of black polyester track pants with three crisp white stripes down each leg and zipped ankle cuffs, laid perfectly flat unfolded with both legs straight down, 1999 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_womens_adidas_superstar_sneakers paper doll clothing item for a dress-up game, a womens pair of pale grey leather low-top sneakers with black serrated triple stripes on the sides and a rubber shell-shaped toe cap, 1999 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_coogi_signature_sweater paper doll clothing item for a dress-up game, a heavily textured 3d knitted sweater in riotous swirling raised knit loops and squiggles of teal magenta gold and cobalt blue, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_coogi_knit_top paper doll clothing item for a dress-up game, a womens fitted heavily textured 3d knit top with swirling raised multicolour knit patterns in coral purple lime and gold, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_coogi_beanie paper doll clothing item for a dress-up game, a thick 3d textured knitted beanie covered in swirling raised multicolour knit patterns of teal gold red and purple, 1999 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_diesel_style_lab_club_shirt paper doll clothing item for a dress-up game, a slim-fit shiny gunmetal grey rayon club shirt with a faint futuristic circuit-line print and a sharp contrast black collar, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_diesel_jeans paper doll clothing item for a dress-up game, a womens pair of dark blue low-rise bootcut jeans with contrast orange stitching and a sanded worn wash down the thighs, laid perfectly flat unfolded with both legs straight down, 1999 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_diesel_beanie paper doll clothing item for a dress-up game, a snug charcoal grey ribbed knit beanie with a small rectangular red woven tab stitched into the fold-up cuff, 1999 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_target_essential_tee paper doll clothing item for a dress-up game, a plain faded bottle green cotton crew-neck t-shirt with a slightly boxy no-frills cut, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_target_fleece_track_pants paper doll clothing item for a dress-up game, a pair of plain grey marle fleece track pants with an elastic waistband and cuffed ankles, laid perfectly flat unfolded with both legs straight down, 1999 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_dunlop_volley_sneakers paper doll clothing item for a dress-up game, a pair of classic pale grey canvas tennis sneakers with thin gum rubber herringbone soles and a simple flat lace-up cut, strong soft grey drop shadow around the garment edges, 1999 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_fubu_platinum_basketball_jersey paper doll clothing item for a dress-up game, a baggy sleeveless basketball jersey in bold navy blue and red colour-block panels with thick gold contrast piping around the armholes and neckline, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_fubu_baggy_jeans paper doll clothing item for a dress-up game, a pair of extremely baggy dark indigo denim jeans with huge wide straight legs and thick contrast gold stitching, laid perfectly flat unfolded with both legs straight down, 1999 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_fubu_logo_cap paper doll clothing item for a dress-up game, a navy blue fitted baseball cap with a raised red and gold embroidered emblem shape centred on the front panel, 1999 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_moschino_cheap_and_chic_club_shirt paper doll clothing item for a dress-up game, a glossy black club shirt printed with scattered bright gold heart and peace-sign shapes and oversized shiny red buttons, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_moschino_glam_top paper doll clothing item for a dress-up game, a womens fitted stretch glam top in hot pink with a large gold heart-shaped motif at the chest and glittery trim along the neckline, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_moschino_platform_boots paper doll clothing item for a dress-up game, a pair of chunky black leather platform ankle boots with towering thick rubber soles and gold heart-shaped buckle details on the straps, 1999 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_karl_kani_signature_hoodie paper doll clothing item for a dress-up game, a heavyweight baggy hooded sweatshirt in deep burgundy with bold tan blocky stitched panels across the chest and a roomy front pouch pocket, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_womens_karl_kani_jeans paper doll clothing item for a dress-up game, a womens pair of baggy medium-wash blue denim jeans with wide legs and chunky contrast stitching on oversized back pockets, laid perfectly flat unfolded with both legs straight down, 1999 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_karl_kani_beanie paper doll clothing item for a dress-up game, a chunky knitted beanie in black with thick tan and burgundy horizontal bands around the cuff, 1999 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_paddys_bootleg_rave_tee paper doll clothing item for a dress-up game, a cheap oversized black t-shirt with a blurry off-centre neon green alien head print, crooked slightly cracked bootleg screen print look, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_paddys_bootleg_cap paper doll clothing item for a dress-up game, a cheap stiff-brimmed black baseball cap with a wonky off-centre embroidered stripe patch and loose market-stall bootleg stitching, 1999 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_paddys_cargo_pants paper doll clothing item for a dress-up game, a pair of cheap baggy charcoal polycotton cargo pants with oversized velcro flap pockets and stray loose threads, laid perfectly flat unfolded with both legs straight down, 1999 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_stussy_club_shirt paper doll clothing item for a dress-up game, a boxy short-sleeved club shirt in a dark tonal streetwear camo print of muted greens and browns with a small hand-scrawled squiggle shape embroidered at the chest pocket, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_stussy_hoodie paper doll clothing item for a dress-up game, a womens fitted hooded sweatshirt in faded burnt orange cotton fleece with a small hand-scrawled squiggle motif printed at the chest, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_stussy_selvedge_jeans paper doll clothing item for a dress-up game, a pair of raw dark indigo selvedge denim jeans with a loose straight cut and a pale selvedge line showing inside the cuffed hems, laid perfectly flat unfolded with both legs straight down, 1999 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_iceberg_sport_logo_top paper doll clothing item for a dress-up game, a bold colour-block long-sleeve knit top in bright red and navy panels with a large cheeky cartoon dog face knitted into the chest, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_womens_iceberg_puffer_jacket paper doll clothing item for a dress-up game, a womens glossy silver metallic puffer jacket with fat quilted horizontal ribs and a high zip-up collar, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
shoes_i_iceberg_sport_sneakers paper doll clothing item for a dress-up game, a pair of chunky late-nineties fashion sneakers in pale grey leather with moulded red and navy side panels and a thick layered sole, 1999 australia, the pair side by side, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
bottom_i_quiksilver_boardshorts paper doll clothing item for a dress-up game, a pair of long surf boardshorts in bold aqua and orange wave-panel colour blocking with a contrast side stripe and velcro fly, laid perfectly flat unfolded with both legs straight down, 1999 australia, front view laid perfectly flat on the ground, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
top_i_quiksilver_rash_vest paper doll clothing item for a dress-up game, a snug long-sleeved surf rash vest in bright cobalt blue lycra with black side panels and a curved mountain-inside-a-wave shaped chest emblem, 1999 australia, front view laid flat with the sleeves down, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
hat_i_quiksilver_logo_cap paper doll clothing item for a dress-up game, a faded navy cotton surf cap with a curved mountain-inside-a-breaking-wave shape embroidered on the front panel, 1999 australia, front view, floating centered on a plain pure white background, painterly stylized 3d game illustration, full item visible, no body, no person, no mannequin, no hanger, no coat hanger, no text, no logos
|
||||
|
Can't render this file because it has a wrong number of fields in line 2.
|
64
tools/bake_skin.py
Normal file
64
tools/bake_skin.py
Normal file
@ -0,0 +1,64 @@
|
||||
import bpy, sys, mathutils
|
||||
src, front, back, out = sys.argv[-4], sys.argv[-3], sys.argv[-2], sys.argv[-1]
|
||||
bpy.ops.wm.read_factory_settings(use_empty=True)
|
||||
bpy.ops.import_scene.gltf(filepath=src)
|
||||
for o in bpy.data.objects:
|
||||
if o.animation_data: o.animation_data_clear()
|
||||
if o.type == 'ARMATURE':
|
||||
for pb in o.pose.bones:
|
||||
pb.location=(0,0,0); pb.rotation_quaternion=(1,0,0,0); pb.scale=(1,1,1)
|
||||
bpy.context.view_layer.update()
|
||||
meshes = [o for o in bpy.data.objects if o.type == 'MESH' and 'Body' in o.name] or [o for o in bpy.data.objects if o.type == 'MESH']
|
||||
m = max(meshes, key=lambda o: len(o.data.vertices)) # dominant mesh, not a helper marker
|
||||
mn = mathutils.Vector((1e9,)*3); mx = mathutils.Vector((-1e9,)*3)
|
||||
for v in m.bound_box:
|
||||
w = m.matrix_world @ mathutils.Vector(v)
|
||||
mn = mathutils.Vector(map(min, mn, w)); mx = mathutils.Vector(map(max, mx, w))
|
||||
c = (mn+mx)/2; h = (mx-mn).z; scale = h*1.1
|
||||
imgF = bpy.data.images.load(front); imgB = bpy.data.images.load(back)
|
||||
tgt = bpy.data.images.new('butcher_skin', 1024, 1024, alpha=False)
|
||||
mat = bpy.data.materials.new('bakeproj'); mat.use_nodes = True
|
||||
nt = mat.node_tree; nt.nodes.clear()
|
||||
def node(t, **kw):
|
||||
n = nt.nodes.new(t)
|
||||
for k, v in kw.items(): setattr(n, k, v)
|
||||
return n
|
||||
geo = node('ShaderNodeNewGeometry')
|
||||
sep = node('ShaderNodeSeparateXYZ'); nt.links.new(sep.inputs[0], geo.outputs['Position'])
|
||||
def axis_map(out_sock, center, flip=False):
|
||||
sub = node('ShaderNodeMath', operation='SUBTRACT'); sub.inputs[1].default_value = center
|
||||
nt.links.new(sub.inputs[0], out_sock)
|
||||
div = node('ShaderNodeMath', operation='DIVIDE'); div.inputs[1].default_value = scale
|
||||
nt.links.new(div.inputs[0], sub.outputs[0])
|
||||
if flip:
|
||||
mul = node('ShaderNodeMath', operation='MULTIPLY'); mul.inputs[1].default_value = -1
|
||||
nt.links.new(mul.inputs[0], div.outputs[0]); last = mul
|
||||
else: last = div
|
||||
add = node('ShaderNodeMath', operation='ADD'); add.inputs[1].default_value = 0.5
|
||||
nt.links.new(add.inputs[0], last.outputs[0])
|
||||
return add.outputs[0]
|
||||
uF = axis_map(sep.outputs['X'], c.x); vv = axis_map(sep.outputs['Z'], c.z)
|
||||
uB = axis_map(sep.outputs['X'], c.x, flip=True)
|
||||
cmbF = node('ShaderNodeCombineXYZ'); nt.links.new(cmbF.inputs[0], uF); nt.links.new(cmbF.inputs[1], vv)
|
||||
cmbB = node('ShaderNodeCombineXYZ'); nt.links.new(cmbB.inputs[0], uB); nt.links.new(cmbB.inputs[1], vv)
|
||||
texF = node('ShaderNodeTexImage'); texF.image = imgF; texF.extension = 'EXTEND'
|
||||
texB = node('ShaderNodeTexImage'); texB.image = imgB; texB.extension = 'EXTEND'
|
||||
nt.links.new(texF.inputs[0], cmbF.outputs[0]); nt.links.new(texB.inputs[0], cmbB.outputs[0])
|
||||
sepN = node('ShaderNodeSeparateXYZ'); nt.links.new(sepN.inputs[0], geo.outputs['Normal'])
|
||||
lt = node('ShaderNodeMath', operation='LESS_THAN'); lt.inputs[1].default_value = 0.0
|
||||
nt.links.new(lt.inputs[0], sepN.outputs['Y']) # n.y < 0 = front-facing
|
||||
mix = node('ShaderNodeMix', data_type='RGBA')
|
||||
nt.links.new(mix.inputs['Factor'], lt.outputs[0])
|
||||
nt.links.new(mix.inputs[6], texB.outputs['Color']) # A = back
|
||||
nt.links.new(mix.inputs[7], texF.outputs['Color']) # B = front (factor 1 when n.y<0)
|
||||
bsdf = node('ShaderNodeBsdfDiffuse'); nt.links.new(bsdf.inputs['Color'], mix.outputs[2])
|
||||
outn = node('ShaderNodeOutputMaterial'); nt.links.new(outn.inputs['Surface'], bsdf.outputs[0])
|
||||
baketex = node('ShaderNodeTexImage'); baketex.image = tgt; nt.nodes.active = baketex
|
||||
m.data.materials.clear(); m.data.materials.append(mat)
|
||||
sc = bpy.context.scene; sc.render.engine = 'CYCLES'
|
||||
sc.cycles.samples = 16; sc.cycles.device = 'CPU'
|
||||
bpy.ops.object.select_all(action='DESELECT'); m.select_set(True)
|
||||
bpy.context.view_layer.objects.active = m
|
||||
bpy.ops.object.bake(type='DIFFUSE', pass_filter={'COLOR'}, use_clear=True, margin=8)
|
||||
tgt.filepath_raw = out; tgt.file_format = 'PNG'; tgt.save()
|
||||
print('baked ->', out)
|
||||
32
tools/build_wardrobe_decade.py
Normal file
32
tools/build_wardrobe_decade.py
Normal file
@ -0,0 +1,32 @@
|
||||
#!/usr/bin/env python3
|
||||
"""Turn the year-writer workflow output (JSON {years: {'1991': [{name,slot,desc},...]}}) into
|
||||
per-year TSV manifests (art_wardrobe91.tsv ... art_wardrobe99.tsv). Template + slugify are
|
||||
IDENTICAL to build_wardrobe_manifest.py / server.py _art_slug — that contract is load-bearing.
|
||||
usage: python3 tools/build_wardrobe_decade.py descriptions.json"""
|
||||
import json, os, re, sys
|
||||
|
||||
ROOT = os.path.join(os.path.dirname(__file__), '..')
|
||||
slug = lambda s: re.sub(r'[^a-z0-9]+', '_', s.lower()).strip('_')
|
||||
VIEW = {'hat': 'front view', 'top': 'front view laid flat with the sleeves down',
|
||||
'bottom': 'front view laid perfectly flat on the ground',
|
||||
'shoes': 'the pair side by side, front view'}
|
||||
TAIL = ('floating centered on a plain pure white background, painterly stylized 3d game '
|
||||
'illustration, full item visible, no body, no person, no mannequin, no hanger, '
|
||||
'no coat hanger, no text, no logos')
|
||||
|
||||
data = json.load(open(sys.argv[1]))['years']
|
||||
total = 0
|
||||
for year, items in sorted(data.items()):
|
||||
out = os.path.join(ROOT, 'tools', f'art_wardrobe{year[2:]}.tsv')
|
||||
with open(out, 'w') as fh:
|
||||
fh.write(f'# {len(items)} wardrobe items — {year} ranges, 704x704 doll garment layers.\n')
|
||||
for it in items:
|
||||
s = it['slot']
|
||||
if s not in VIEW: print('SKIP bad slot', it); continue
|
||||
stem = f"{s}_i_{slug(it['name'])}"
|
||||
fh.write(f"{stem}\t"
|
||||
f"paper doll clothing item for a dress-up game, {it['desc']}, "
|
||||
f"{year} australia, {VIEW[s]}, {TAIL}\n")
|
||||
total += 1
|
||||
print('wrote', out, len(items))
|
||||
print('total prompts:', total)
|
||||
113
tools/build_wardrobe_manifest.py
Normal file
113
tools/build_wardrobe_manifest.py
Normal file
@ -0,0 +1,113 @@
|
||||
#!/usr/bin/env python3
|
||||
"""Emit tools/art_wardrobe90.tsv — per-item doll art for the 16 base CLOTHES + all 1990
|
||||
fashion-range items. Stems are <slot>_i_<slug> so doll_composite.install picks the slot
|
||||
and the server derives the same key (see item_art_slug in server.py — SAME regex).
|
||||
Descriptions carry each brand's signature look; 'no text, no logos' stays in the
|
||||
template (flux garbles text; the silhouette + colours carry the brand)."""
|
||||
import json, os, re
|
||||
|
||||
ROOT = os.path.join(os.path.dirname(__file__), '..')
|
||||
slug = lambda s: re.sub(r'[^a-z0-9]+', '_', s.lower()).strip('_')
|
||||
|
||||
VIEW = {
|
||||
'hat': 'front view',
|
||||
'top': 'front view laid flat with the sleeves down',
|
||||
'bottom': 'front view laid perfectly flat on the ground',
|
||||
'shoes': 'the pair side by side, front view',
|
||||
}
|
||||
TAIL = ('floating centered on a plain pure white background, painterly stylized 3d game '
|
||||
'illustration, full item visible, no body, no person, no mannequin, no hanger, '
|
||||
'no coat hanger, no text, no logos')
|
||||
|
||||
def prompt(desc, slot):
|
||||
return (f'paper doll clothing item for a dress-up game, {desc}, 1990 australia, '
|
||||
f'{VIEW[slot]}, {TAIL}')
|
||||
|
||||
# ---- base CLOTHES (parody brands) — name -> (slot, description) ----
|
||||
BASE = {
|
||||
'Kangaruu Bucket Hat': ('hat', 'a worn khaki cotton bucket hat with a small embroidered kangaroo patch shape'),
|
||||
'Snapback (Faded)': ('hat', 'a faded sun-bleached black snapback baseball cap, slightly bent flat brim'),
|
||||
'Feltways Fedora': ('hat', 'a sharp charcoal grey felt fedora with a black band'),
|
||||
'Terry Towelling Hat': ('hat', 'a classic white terry towelling cricket bucket hat with a soft floppy brim'),
|
||||
'Mombo Loud Shirt': ('top', 'a loud short-sleeve surf art shirt covered in wild colourful cartoon dog and sun graphics, chaotic bold print'),
|
||||
'Stoosh Hoodie': ('top', 'a heavyweight faded charcoal pullover street hoodie with a big front pocket'),
|
||||
'Silk Camp Collar': ('top', 'an elegant slate blue silk camp collar short-sleeve shirt with a subtle sheen'),
|
||||
'Band Tee (Bootleg)': ('top', 'a boxy black bootleg band t-shirt with a cracked faded skull and lightning print'),
|
||||
'Phat Cargo Pants': ('bottom', 'a pair of extremely baggy sand-coloured cargo pants with huge side pockets'),
|
||||
'Pressed Slacks': ('bottom', 'a pair of sharply pressed charcoal dress slacks with a crisp centre crease'),
|
||||
'Boardies': ('bottom', 'a pair of bright teal and coral surf board shorts with a wave panel print'),
|
||||
'Raver JNCOs': ('bottom', 'a pair of enormous ultra-wide-leg denim rave jeans, huge flared openings'),
|
||||
'Adidos Shelltops': ('shoes', 'a pair of white leather shell-toe sneakers with three dark stripes on the sides'),
|
||||
'Doc Martys 8-Eye': ('shoes', 'a pair of cherry red leather 8-eyelet lace-up boots with yellow stitching around the sole'),
|
||||
'Double-Pluggers': ('shoes', 'a pair of cheap blue and white rubber thong sandals, flat and simple'),
|
||||
'Hi-Top Pumps': ('shoes', 'a pair of chunky white and orange hi-top basketball sneakers with a small pump button on the tongue'),
|
||||
}
|
||||
|
||||
# ---- 1990 fashion ranges — item name -> description (slot/vibe come from culture.json) ----
|
||||
RANGE = {
|
||||
'Bootleg Acid House Smiley Tee': 'a cheap boxy white t-shirt with a big yellow acid house smiley face print, slightly crooked bootleg print',
|
||||
'Bootleg Hip-Hop Crew Tee': 'a cheap boxy black t-shirt with a faded colourful hip-hop crew graffiti graphic, bootleg quality print',
|
||||
'Womens Neon Crop Tee': 'a womens bright neon pink cropped t-shirt, boxy 1990 rave style',
|
||||
'adidas Track Jacket': 'a black zip-up track jacket with three crisp white stripes down each sleeve and a small trefoil-shaped chest emblem',
|
||||
'adidas Track Pants': 'a pair of black track pants with three white stripes down each leg, elastic ankle cuffs',
|
||||
'Womens adidas Track Skirt': 'a womens black sporty mini skirt with three white stripes down each side',
|
||||
'Coogi Sweater': 'a wild multicoloured heavily textured 3d knitted sweater, swirling raised knit patterns in purple teal gold and red',
|
||||
'Womens Coogi Knit Dress': 'a womens fitted knee-length knitted dress in wild swirling multicoloured 3d textured knit, purple teal and gold',
|
||||
'Coogi Knit Beanie': 'a thick knitted beanie in swirling multicoloured textured knit, purple teal gold and red',
|
||||
'Rip Curl Boardshort': 'a pair of surf board shorts with bold colour-blocked panels in navy aqua and white with a wave curve motif',
|
||||
'Rip Curl Bucket Hat': 'a navy and aqua surf brand bucket hat with a small wave curve embroidery shape',
|
||||
'Womens Rip Curl Surf Tank': 'a womens aqua and white surf tank top with a sun-faded wave print',
|
||||
'Kmart Plain White Tee': 'a plain cheap white cotton crew-neck t-shirt, slightly thin fabric',
|
||||
'Kmart Cargo Shorts': 'a pair of plain beige budget cargo shorts with simple side pockets',
|
||||
'Womens Kmart Bike Shorts': 'a pair of womens plain black lycra bike shorts',
|
||||
'Stussy Heavyweight Tee': 'a heavyweight boxy white streetwear t-shirt with a black hand-drawn scrawled signature-style graphic',
|
||||
'Stussy Heavy Brushed Cargo': 'a pair of heavy olive brushed-cotton streetwear cargo pants, wide straight legs',
|
||||
'Stussy Pro Block Cap': 'a black streetwear baseball cap with a white hand-drawn scrawl embroidery shape on the front',
|
||||
'Versace Medusa Silk Shirt': 'a luxurious black silk shirt covered in an ornate gold baroque scroll print with a medusa head medallion motif',
|
||||
'Versace Medusa Jeans': 'a pair of black designer jeans with ornate gold baroque print down the legs and gold hardware',
|
||||
'Womens Versace Stiletto Heels': 'a pair of womens gold and black designer stiletto heels with ornate gold details',
|
||||
'Billabong Wave Logo Tee': 'a faded blue surf t-shirt with a big white curling wave graphic across the chest',
|
||||
'Billabong Walkshort': 'a pair of casual grey-blue cotton surf walkshorts, knee length',
|
||||
'Womens Billabong One Piece Swimsuit': 'a womens bright colour-blocked one piece swimsuit in teal pink and yellow panels',
|
||||
'Dunlop Volley Sneakers': 'a pair of classic plain white canvas tennis sneakers with a thin green and gold trim stripe and gum herringbone sole',
|
||||
'Dunlop Volley High Tops': 'a pair of white canvas high-top tennis sneakers with green and gold trim and gum sole',
|
||||
'Dunlop Sports Socks': 'a pair of white sports crew socks with two green stripes at the top, standing upright side by side',
|
||||
'Nike Air Max 90 Sneakers': 'a pair of chunky white grey and infrared running sneakers with a visible air cushion window in the heel and a curved side swoosh shape',
|
||||
'Nike Air Track Jacket': 'a colour-blocked track jacket in white grey and infrared red with a curved swoosh-shaped chest emblem',
|
||||
'Womens Nike Air Max 90': 'a pair of womens white grey and pink running sneakers with a visible air cushion window in the heel and curved side swoosh shape',
|
||||
'Polo Bear Sweater': 'a navy knitted sweater with a large knitted-in teddy bear wearing a suit on the chest',
|
||||
'Polo Chino Pants': 'a pair of neatly pressed khaki chino pants with a small embroidered polo player shape at the pocket',
|
||||
'Polo Cable Knit Hat': 'a cream cable-knit winter beanie with a folded brim',
|
||||
'Mambo Loud Shirt': 'a loud open-collar surf art shirt covered in chaotic colourful cartoon artwork of a farting dog and suns and waves, wild bold print',
|
||||
'Mambo Graphic Tee': 'a white t-shirt with a big colourful chaotic cartoon surf-art graphic of a barking dog',
|
||||
'Womens Mambo Art Dress': 'a womens short summer dress covered in loud colourful cartoon surf artwork print',
|
||||
'Army Disposal Camo Pants': 'a pair of authentic military surplus camouflage pants in australian bush camo, hard-wearing',
|
||||
'Army Disposal Camo Jacket': 'a military surplus camouflage field jacket in australian bush camo with chest pockets',
|
||||
'Army Disposal Boonie Hat': 'a military surplus olive green boonie hat with a wide soft brim and chin cord',
|
||||
'Fila Settanta Track Jacket': 'a retro tennis track jacket in white with navy and red colour-block bands across the chest and a small boxy F-shaped emblem',
|
||||
'Fila Settanta Track Pants': 'a pair of white retro tennis track pants with navy and red piping down the legs',
|
||||
'Fila Logo Cap': 'a white sports baseball cap with navy and red colour blocking and a small boxy emblem shape',
|
||||
'Moschino Belt Buckle Dress': 'a womens fitted black designer mini dress with a print of gold belts and buckles wrapping around it',
|
||||
'Moschino Logo Blazer': 'a sharp black designer blazer with oversized gold buttons and gold chain trim details',
|
||||
'Womens Moschino Gold Jeans': 'a pair of womens black designer jeans with bold gold lettering-style shapes printed down one leg and gold hardware',
|
||||
'Quiksilver Boardshort': 'a pair of surf board shorts in a bold red white and black geometric mountain-and-wave panel print',
|
||||
'Quiksilver Rash Guard': 'a fitted long-sleeve surf rash guard in black with a red and white curved mountain-and-wave chest panel',
|
||||
'Womens Quiksilver Surf Shorts': 'a pair of womens short surf shorts in a bright mountain-and-wave geometric print',
|
||||
}
|
||||
|
||||
rows, missing = [], []
|
||||
for name, (slot, desc) in BASE.items():
|
||||
rows.append((f'{slot}_i_{slug(name)}', prompt(desc, slot)))
|
||||
|
||||
culture = json.load(open(os.path.join(ROOT, 'data', 'culture.json')))
|
||||
for f in culture['1990']['fashion']:
|
||||
for it in f['items']:
|
||||
d = RANGE.get(it['name'])
|
||||
if not d: missing.append(it['name']); continue
|
||||
rows.append((f"{it['slot']}_i_{slug(it['name'])}", prompt(d, it['slot'])))
|
||||
|
||||
out = os.path.join(ROOT, 'tools', 'art_wardrobe90.tsv')
|
||||
with open(out, 'w') as fh:
|
||||
fh.write(f'# {len(rows)} wardrobe items — 704x704 doll garment layers. base CLOTHES + 1990 ranges.\n')
|
||||
for stem, p in rows: fh.write(f'{stem}\t{p}\n')
|
||||
print(f'wrote {out}: {len(rows)} prompts', f'MISSING DESCRIPTIONS: {missing}' if missing else '(all covered)')
|
||||
38
tools/dekey.py
Normal file
38
tools/dekey.py
Normal file
@ -0,0 +1,38 @@
|
||||
#!/usr/bin/env python3
|
||||
"""Knock a solid background out of AI-generated sprites → transparent PNG.
|
||||
|
||||
Usage: tools/.venv/bin/python tools/dekey.py <in.jpeg> [more.jpeg ...]
|
||||
Writes <name>.png next to each input. Key color is sampled from the corners
|
||||
(works for Flow's magenta/white/gray isolation backgrounds), alpha is a soft
|
||||
ramp on color distance, plus a despill pass so edges don't glow key-colored.
|
||||
"""
|
||||
import sys, pathlib
|
||||
from PIL import Image
|
||||
|
||||
NEAR, FAR = 60, 130 # distance ramp: <NEAR fully transparent, >FAR fully opaque
|
||||
|
||||
def dekey(path):
|
||||
im = Image.open(path).convert('RGB')
|
||||
w, h = im.size
|
||||
px = im.load()
|
||||
# key = average of the four corners
|
||||
corners = [px[0, 0], px[w - 1, 0], px[0, h - 1], px[w - 1, h - 1]]
|
||||
key = tuple(sum(c[i] for c in corners) // 4 for i in range(3))
|
||||
out = Image.new('RGBA', (w, h))
|
||||
po = out.load()
|
||||
for y in range(h):
|
||||
for x in range(w):
|
||||
r, g, b = px[x, y]
|
||||
d = ((r - key[0]) ** 2 + (g - key[1]) ** 2 + (b - key[2]) ** 2) ** 0.5
|
||||
a = 0 if d < NEAR else 255 if d > FAR else int(255 * (d - NEAR) / (FAR - NEAR))
|
||||
if 0 < a < 255: # despill: pull edge pixels away from the key color
|
||||
t = a / 255
|
||||
r = int(r * t + (r + g) / 2 * (1 - t))
|
||||
b = int(b * t + (b + g) / 2 * (1 - t))
|
||||
po[x, y] = (r, g, b, a)
|
||||
dst = pathlib.Path(path).with_suffix('.png')
|
||||
out.save(dst)
|
||||
print(f'{path} → {dst.name} (key rgb{key})')
|
||||
|
||||
for p in sys.argv[1:]:
|
||||
dekey(p)
|
||||
143
tools/doll.py
Normal file
143
tools/doll.py
Normal file
@ -0,0 +1,143 @@
|
||||
#!/usr/bin/env python3
|
||||
"""WARDROBEGOD 2D tier — the paper-doll wardrobe.
|
||||
|
||||
The flat cut-out garments are a first-class product, not a fallback: they're the cheapest
|
||||
content we can make and they feed the biggest existing consumer (90sDJsim, which already
|
||||
ships 441 of them). This module is deliberately a THIN wrapper over 90sDJsim's shipped
|
||||
compositor — `doll_composite.SLOT_DEF` holds anchors measured by hand off the real base
|
||||
body, and `place()` is the code those 441 sprites went through. Re-deriving either would
|
||||
just be a worse copy.
|
||||
|
||||
What's ours: staging into wardrobegod's own library/doll/ instead of writing straight into
|
||||
a live game directory, and the export step that pushes a finished layer over to djsim.
|
||||
|
||||
stage <cutout.png> <slot> <key> keyed RGBA -> library/doll/<slot>_i_<key>.png
|
||||
compose <out.png> <stem>... stack base + layers in draw order -> one preview
|
||||
slugify <name> the exact slug djsim's item_art() will look for
|
||||
|
||||
Slots: hat | top | bottom | shoes | bag (canvas 704x1408)
|
||||
Draw order: base -> bottom -> shoes -> top -> hat, bag last.
|
||||
"""
|
||||
import ast, json, os, re, sys
|
||||
|
||||
sys.path.insert(0, os.path.dirname(os.path.abspath(__file__)))
|
||||
from PIL import Image
|
||||
|
||||
HERE = os.path.dirname(os.path.abspath(__file__))
|
||||
_SRC = os.path.join(HERE, 'doll_composite.py')
|
||||
|
||||
|
||||
def _consts_from_source():
|
||||
"""Read CANVAS and SLOT_DEF straight out of 90sDJsim's compositor.
|
||||
|
||||
We deliberately do NOT `import doll_composite`: it pulls numpy at module level for its
|
||||
keyer and an HSV recolour helper, and we need neither (the farm's RMBG-2.0 does our
|
||||
keying). Parsing the literals keeps ONE source of truth for anchors that were measured
|
||||
by hand off the real base body — copying them here would let them drift silently.
|
||||
"""
|
||||
tree = ast.parse(open(_SRC).read())
|
||||
found = {}
|
||||
for node in tree.body:
|
||||
if isinstance(node, ast.Assign) and isinstance(node.targets[0], ast.Name):
|
||||
n = node.targets[0].id
|
||||
if n in ('CANVAS', 'SLOT_DEF'):
|
||||
found[n] = ast.literal_eval(node.value)
|
||||
missing = {'CANVAS', 'SLOT_DEF'} - set(found)
|
||||
if missing:
|
||||
raise SystemExit(f'{_SRC} no longer defines {missing} — the doll contract moved')
|
||||
return found['CANVAS'], found['SLOT_DEF']
|
||||
|
||||
|
||||
CANVAS, SLOT_DEF = _consts_from_source()
|
||||
|
||||
|
||||
def place(raw_rgba, slot, x=0, y=0, s=1.0):
|
||||
"""Scale a keyed garment to its slot width and paste onto a fresh doll canvas.
|
||||
|
||||
Pure-PIL port of doll_composite.place (that module's numpy import is what we're
|
||||
avoiding); behaviour is identical — crop to content, scale to the slot's target
|
||||
width, centre on the slot anchor, then nudge by x/y/s.
|
||||
"""
|
||||
bbox = raw_rgba.getbbox()
|
||||
g = raw_rgba.crop(bbox) if bbox else raw_rgba
|
||||
cx, top_y, tw = SLOT_DEF[slot]
|
||||
scale = (tw / g.width) * s
|
||||
g = g.resize((max(1, round(g.width * scale)), max(1, round(g.height * scale))), Image.LANCZOS)
|
||||
canvas = Image.new('RGBA', CANVAS, (0, 0, 0, 0))
|
||||
canvas.alpha_composite(g, (round(cx - g.width / 2 + x), round(top_y + y)))
|
||||
return canvas
|
||||
|
||||
|
||||
ROOT = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
|
||||
DOLL_DIR = os.path.join(ROOT, 'library', 'doll')
|
||||
LAYOUT = os.path.join(DOLL_DIR, 'doll_layout.json')
|
||||
|
||||
# djsim stacks these bottom-up; `bag` rides last so a strap crosses the torso.
|
||||
ORDER = ['base', 'bottom', 'shoes', 'top', 'hat', 'bag']
|
||||
|
||||
|
||||
def slugify(name):
|
||||
"""djsim's item_art() resolver: _art_slug = re.sub(r'[^a-z0-9]+','_',name.lower()).strip('_').
|
||||
|
||||
Reproduced EXACTLY — art only auto-wires if our filename slug matches theirs character
|
||||
for character, and a near-miss silently falls back to the generic slot art.
|
||||
"""
|
||||
return re.sub(r'[^a-z0-9]+', '_', (name or '').lower()).strip('_')
|
||||
|
||||
|
||||
def stage(cutout_path, slot, itemkey, x=0, y=0, s=1.0):
|
||||
"""Crop-scale-place an already-keyed RGBA cutout onto the 704x1408 doll canvas."""
|
||||
if slot not in SLOT_DEF:
|
||||
raise SystemExit(f'unknown slot {slot!r} (want {list(SLOT_DEF)})')
|
||||
key = slugify(itemkey)
|
||||
im = Image.open(cutout_path).convert('RGBA')
|
||||
stem = f'{slot}_i_{key}'
|
||||
os.makedirs(DOLL_DIR, exist_ok=True)
|
||||
# Bake the placement into the PNG and keep the layout entry neutral — that's what the
|
||||
# 432/433 shipped overlays do. A baked nudge PLUS a live layout nudge would double up.
|
||||
place(im, slot, x, y, s).save(os.path.join(DOLL_DIR, stem + '.png'))
|
||||
lay = json.load(open(LAYOUT)) if os.path.exists(LAYOUT) else {}
|
||||
lay[stem] = {'x': 0, 'y': 0, 's': 1.0}
|
||||
json.dump(lay, open(LAYOUT, 'w'), indent=2, sort_keys=True)
|
||||
return os.path.join(DOLL_DIR, stem + '.png')
|
||||
|
||||
|
||||
def compose(out_path, stems, base=None):
|
||||
"""Stack staged layers in draw order onto one canvas — the dressed paper doll."""
|
||||
canvas = Image.new('RGBA', CANVAS, (0, 0, 0, 0))
|
||||
if base and os.path.exists(base):
|
||||
canvas.alpha_composite(Image.open(base).convert('RGBA'))
|
||||
rank = {s: i for i, s in enumerate(ORDER)}
|
||||
for stem in sorted(stems, key=lambda st: rank.get(st.split('_i_')[0], 99)):
|
||||
p = os.path.join(DOLL_DIR, stem + '.png')
|
||||
if os.path.exists(p):
|
||||
canvas.alpha_composite(Image.open(p).convert('RGBA'))
|
||||
canvas.save(out_path)
|
||||
return out_path
|
||||
|
||||
|
||||
def catalogue():
|
||||
"""Every staged layer, grouped by slot — the 2D wardrobe as the UI sees it."""
|
||||
out = {}
|
||||
if not os.path.isdir(DOLL_DIR):
|
||||
return out
|
||||
for f in sorted(os.listdir(DOLL_DIR)):
|
||||
if not f.endswith('.png') or '_i_' not in f:
|
||||
continue
|
||||
slot, key_ = f[:-4].split('_i_', 1)
|
||||
out.setdefault(slot, []).append({'key': key_, 'stem': f[:-4],
|
||||
'path': os.path.join(DOLL_DIR, f)})
|
||||
return out
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
c = sys.argv[1] if len(sys.argv) > 1 else 'list'
|
||||
if c == 'stage':
|
||||
print(stage(sys.argv[2], sys.argv[3], sys.argv[4]))
|
||||
elif c == 'compose':
|
||||
print(compose(sys.argv[2], sys.argv[3:]))
|
||||
elif c == 'slugify':
|
||||
print(slugify(sys.argv[2]))
|
||||
else:
|
||||
for slot, items in catalogue().items():
|
||||
print(f'{slot}: {len(items)}')
|
||||
181
tools/doll_composite.py
Normal file
181
tools/doll_composite.py
Normal file
@ -0,0 +1,181 @@
|
||||
#!/usr/bin/env python3
|
||||
"""Paper-doll compositor for 90sDJsim (Lane C art).
|
||||
|
||||
Flux can't emit alpha, so garments are generated on flat white and keyed here.
|
||||
One bare BASE body (704x1408); garments are keyed, scaled + placed onto the SAME
|
||||
704x1408 canvas per web/world/doll_layout.json, so lane D just stacks them at (0,0)
|
||||
in draw order: base -> bottom -> shoes -> top -> hat.
|
||||
|
||||
key IN.jpg OUT.png key one image (base body, staff face) to alpha
|
||||
install RAWDIR LAYOUT.json OUTDIR key+scale+place every raw garment jpg -> 704x1408 png,
|
||||
then write the effective full layout back to LAYOUT.json
|
||||
fit OVERLAYDIR OUT.png stem... composite base.png + named overlays (draw order) -> preview
|
||||
sheet OUT.png cols cellw f[:label]... grid contact sheet
|
||||
|
||||
stdlib + PIL/numpy only. # ponytail: border-flood keyer over a naive white->alpha so
|
||||
white garment details survive; placement lives in json so alignment is tunable without regen.
|
||||
"""
|
||||
import sys, json, os
|
||||
import numpy as np
|
||||
from PIL import Image, ImageDraw, ImageFilter, ImageFont
|
||||
|
||||
CANVAS = (704, 1408) # contract §4 doll canvas
|
||||
|
||||
# per-slot default placement on the 704x1408 canvas: (center_x, top_y, target_width)
|
||||
# measured off base.png (head 136-260 cx355, shoulders ~270, waist ~685, feet 1300-1345).
|
||||
SLOT_DEF = {
|
||||
"hat": (355, 90, 150),
|
||||
"top": (352, 258, 330),
|
||||
"bottom": (352, 635, 265),
|
||||
"shoes": (352, 1225, 225),
|
||||
"bag": (313, 234, 419), # cross-body record bag: strap tip ~ right shoulder, bag at left hip
|
||||
}
|
||||
|
||||
|
||||
def key_white(im, thresh=110, feather=1.1, extra_seeds=()):
|
||||
"""Key the frame-connected white background to alpha via border flood-fill.
|
||||
Interior whites (a white logo, white shoe) survive — only bg reachable from the
|
||||
frame edge through near-white is removed. extra_seeds: (x,y) points to also flood
|
||||
from, for white regions enclosed by the art (e.g. inside a bag-strap triangle)."""
|
||||
im = im.convert("RGB")
|
||||
w, h = im.size
|
||||
work = im.copy()
|
||||
SENT = (255, 0, 254)
|
||||
seeds = [(0, 0), (w - 1, 0), (0, h - 1), (w - 1, h - 1),
|
||||
(w // 2, 0), (0, h // 2), (w - 1, h // 2)] + list(extra_seeds)
|
||||
for s in seeds:
|
||||
if min(work.getpixel(s)[:3]) >= 230: # only flood from a background-white seed
|
||||
ImageDraw.floodfill(work, s, SENT, thresh=thresh)
|
||||
a = np.asarray(work)
|
||||
bg = np.all(a == np.array(SENT), axis=-1)
|
||||
alpha = np.where(bg, 0, 255).astype(np.uint8)
|
||||
am = Image.fromarray(alpha).filter(ImageFilter.MinFilter(3)) # erode 1px -> eat halo
|
||||
am = am.filter(ImageFilter.GaussianBlur(feather)) # soften edge
|
||||
out = im.convert("RGBA")
|
||||
out.putalpha(am)
|
||||
return out
|
||||
|
||||
|
||||
def place(raw_rgba, slot, x=0, y=0, s=1.0):
|
||||
"""Scale a keyed garment to its slot width and paste onto a fresh 704x1408 canvas.
|
||||
x,y,s from layout nudge the slot default."""
|
||||
bbox = raw_rgba.getbbox()
|
||||
g = raw_rgba.crop(bbox) if bbox else raw_rgba
|
||||
cx, top_y, tw = SLOT_DEF[slot]
|
||||
scale = (tw / g.width) * s
|
||||
g = g.resize((max(1, round(g.width * scale)), max(1, round(g.height * scale))), Image.LANCZOS)
|
||||
canvas = Image.new("RGBA", CANVAS, (0, 0, 0, 0))
|
||||
canvas.alpha_composite(g, (round(cx - g.width / 2 + x), round(top_y + y)))
|
||||
return canvas
|
||||
|
||||
|
||||
def load_font(sz=15):
|
||||
try:
|
||||
return ImageFont.truetype("/System/Library/Fonts/Supplemental/Arial.ttf", sz)
|
||||
except Exception:
|
||||
return ImageFont.load_default()
|
||||
|
||||
|
||||
def cmd_key(inp, out):
|
||||
key_white(Image.open(inp)).save(out)
|
||||
print("keyed", out)
|
||||
|
||||
|
||||
def cmd_install(rawdir, layout_path, outdir):
|
||||
os.makedirs(outdir, exist_ok=True)
|
||||
layout = json.load(open(layout_path)) if os.path.exists(layout_path) else {}
|
||||
eff = {}
|
||||
for fn in sorted(os.listdir(rawdir)):
|
||||
if not fn.lower().endswith((".jpg", ".jpeg", ".png")):
|
||||
continue
|
||||
stem = os.path.splitext(fn)[0]
|
||||
slot = stem.split("_")[0]
|
||||
if slot not in SLOT_DEF:
|
||||
print("skip (no slot)", fn); continue
|
||||
n = {"x": 0, "y": 0, "s": 1.0, **layout.get(stem, {})}
|
||||
keyed = key_white(Image.open(os.path.join(rawdir, fn)))
|
||||
place(keyed, slot, n["x"], n["y"], n["s"]).save(os.path.join(outdir, stem + ".png"))
|
||||
eff[stem] = n
|
||||
print("placed", stem)
|
||||
json.dump(eff, open(layout_path, "w"), indent=2, sort_keys=True)
|
||||
print("wrote layout", layout_path, f"({len(eff)} garments)")
|
||||
|
||||
|
||||
DRAW_ORDER = ["bottom", "shoes", "top", "hat", "bag"] # bag is worn over everything
|
||||
|
||||
|
||||
def cmd_tint(inp, out, hexcolor, sat_thresh=45):
|
||||
"""Recolour the saturated body of a placed overlay to a target hex, keeping
|
||||
neutrals (white label panel, highlights, dark trim) and alpha untouched.
|
||||
One keeper geometry -> N colourways; V/S scale multiplicatively so shading survives."""
|
||||
im = Image.open(inp).convert("RGBA")
|
||||
r, g, b = (int(hexcolor.lstrip("#")[i:i + 2], 16) for i in (0, 2, 4))
|
||||
th, ts, tv = Image.new("RGB", (1, 1), (r, g, b)).convert("HSV").getpixel((0, 0))
|
||||
a = np.asarray(im)
|
||||
hsv = np.asarray(im.convert("RGB").convert("HSV")).astype(np.float32)
|
||||
H, S, V = hsv[..., 0], hsv[..., 1], hsv[..., 2]
|
||||
mask = (S > sat_thresh) & (a[..., 3] > 0)
|
||||
if not mask.any():
|
||||
raise SystemExit(f"tint: no saturated pixels above {sat_thresh} in {inp}")
|
||||
rs, rv = float(np.median(S[mask])), float(np.median(V[mask]))
|
||||
H[mask] = th
|
||||
S[mask] = np.clip(S[mask] * (max(ts, 1) / max(rs, 1)), 0, 255)
|
||||
V[mask] = np.clip(V[mask] * (max(tv, 1) / max(rv, 1)), 0, 255)
|
||||
rgb = Image.fromarray(np.stack([H, S, V], -1).astype(np.uint8), "HSV").convert("RGB")
|
||||
outim = Image.fromarray(np.dstack([np.asarray(rgb), a[..., 3]]), "RGBA")
|
||||
outim.save(out)
|
||||
print("tinted", out, hexcolor)
|
||||
|
||||
|
||||
def cmd_fit(overlaydir, out, stems):
|
||||
base = Image.open(os.path.join(overlaydir, "base.png")).convert("RGBA")
|
||||
comp = Image.new("RGBA", base.size, (0, 0, 0, 0))
|
||||
comp.alpha_composite(base)
|
||||
for slot in DRAW_ORDER:
|
||||
for st in stems:
|
||||
if st.split("_")[0] == slot:
|
||||
p = os.path.join(overlaydir, st + ".png")
|
||||
if os.path.exists(p):
|
||||
comp.alpha_composite(Image.open(p).convert("RGBA"))
|
||||
Image.alpha_composite(Image.new("RGBA", comp.size, (235, 235, 238, 255)), comp).convert("RGB").save(out)
|
||||
print("fit", out, stems)
|
||||
|
||||
|
||||
def cmd_sheet(out, cols, cellw, items):
|
||||
pad, lab = 8, 22
|
||||
cells = []
|
||||
for a in items:
|
||||
path, label = a.split(":", 1) if ":" in a else (a, os.path.basename(a))
|
||||
im = Image.open(path).convert("RGBA")
|
||||
im = Image.alpha_composite(Image.new("RGBA", im.size, (235, 235, 238, 255)), im).convert("RGB")
|
||||
h = round(im.height * cellw / im.width)
|
||||
cells.append((im.resize((cellw, h)), label))
|
||||
cellh = max(im.height for im, _ in cells)
|
||||
rows = (len(cells) + cols - 1) // cols
|
||||
sheet = Image.new("RGB", (cols * cellw + (cols + 1) * pad, rows * (cellh + lab) + (rows + 1) * pad), (40, 40, 46))
|
||||
d, f = ImageDraw.Draw(sheet), load_font()
|
||||
for i, (im, label) in enumerate(cells):
|
||||
r, c = divmod(i, cols)
|
||||
x, y = pad + c * (cellw + pad), pad + r * (cellh + lab + pad)
|
||||
sheet.paste(im, (x, y))
|
||||
d.text((x + 3, y + im.height + 3), label, fill=(230, 230, 235), font=f)
|
||||
sheet.save(out)
|
||||
print("sheet", out, sheet.size)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
c = sys.argv[1] if len(sys.argv) > 1 else ""
|
||||
if c == "key": # key IN OUT [x,y ...extra flood seeds for enclosed white regions]
|
||||
seeds = [tuple(map(int, s.split(","))) for s in sys.argv[4:]]
|
||||
key_white(Image.open(sys.argv[2]), extra_seeds=seeds).save(sys.argv[3])
|
||||
print("keyed", sys.argv[3], f"(+{len(seeds)} seeds)" if seeds else "")
|
||||
elif c == "tint": # tint IN.png OUT.png '#rrggbb' [sat_thresh]
|
||||
cmd_tint(sys.argv[2], sys.argv[3], sys.argv[4], int(sys.argv[5]) if len(sys.argv) > 5 else 45)
|
||||
elif c == "install":
|
||||
cmd_install(sys.argv[2], sys.argv[3], sys.argv[4])
|
||||
elif c == "fit":
|
||||
cmd_fit(sys.argv[2], sys.argv[3], sys.argv[4:])
|
||||
elif c == "sheet":
|
||||
cmd_sheet(sys.argv[2], int(sys.argv[3]), int(sys.argv[4]), sys.argv[5:])
|
||||
else:
|
||||
print(__doc__); sys.exit(1)
|
||||
112
tools/doll_stage.py
Normal file
112
tools/doll_stage.py
Normal file
@ -0,0 +1,112 @@
|
||||
#!/usr/bin/env python3
|
||||
"""LANE DOLL — stage keyed garment cutouts onto the 704x1408 paper-doll canvas.
|
||||
|
||||
Inputs are ALREADY keyed (transparent-bg RGBA, from MODELBEAST bg_remove_local), so unlike
|
||||
doll_composite.install we skip key_white and just crop-scale-place via the SAME SLOT_DEF anchors
|
||||
(measured off base.png). Output: web/world/media/doll/<slot>_i_<itemkey>.png — the server's
|
||||
item_art() resolver (server.py:177) wears it for any fashion item whose _art_slug(name)==itemkey.
|
||||
|
||||
stage <flowrinse_dir> stage the curated flowrinse map (default ~/Documents/flowrinse_keyed)
|
||||
one <cutout.png> <slot> <key> stage a single cutout (gen_wardrobe.py calls this)
|
||||
|
||||
The keyer isn't perfect — run `doll_composite.py fit` after to eyeball at doll scale (NOTES has the
|
||||
cut list). Curated, not dumped: each flowrinse file maps to a matched EXISTING item slug where one
|
||||
fits (auto-wires, no culture.json change) or a NEW itemkey (LANE DOLL D2 adds the item).
|
||||
"""
|
||||
import sys, os, json
|
||||
sys.path.insert(0, os.path.dirname(os.path.abspath(__file__)))
|
||||
from PIL import Image
|
||||
from doll_composite import place, CANVAS, SLOT_DEF # reuse the measured anchors + compositor
|
||||
|
||||
HERE = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
|
||||
DOLL_DIR = os.path.join(HERE, 'web', 'world', 'media', 'doll')
|
||||
LAYOUT = os.path.join(HERE, 'web', 'world', 'doll_layout.json')
|
||||
|
||||
# filename stem -> (slot, itemkey, wiring). wiring: 'match' = itemkey is an EXISTING culture.json
|
||||
# item slug (art auto-wires); 'new' = LANE DOLL D2 adds an item named to slug back to itemkey.
|
||||
FLOWRINSE = {
|
||||
# --- MATCHES (itemkey == an existing item's slug; art auto-wires, no culture.json change) ---
|
||||
'beanie_in_maroon_mustard_bands': ('hat', 'coogi_knit_beanie', 'match'),
|
||||
'bucket_hat_neon_colour_blocked_p': ('hat', 'cross_colours_bucket_hat', 'match'),
|
||||
'bucket_hat_with_surf_print': ('hat', 'mambo_surf_bucket_hat', 'match'),
|
||||
'black_ribbed_tank_top_graphic': ('top', 'stussy_world_tour_womens_tank', 'match'),
|
||||
'grey_hoodie_with_c_patch': ('top', 'champion_reverse_weave_hoodie', 'match'),
|
||||
'silk_shirt_leopard_print': ('top', 'leopard_print_silk_shirt', 'match'),
|
||||
'windbreaker_with_chevron_panels': ('top', 'womens_windbreaker', 'match'),
|
||||
'white_cotton_tee_illustration': ('top', 'kmart_plain_white_tee', 'match'),
|
||||
'baggy_black_cargo_pants_eight_ball': ('bottom', 'stussy_8_ball_cargo_pant', 'match'),
|
||||
'camouflage_cargo_shorts_laid_flat': ('bottom', 'army_disposal_camo_cargo_shorts','match'),
|
||||
'denim_shorts_on_white_background': ('bottom', 'kmart_acid_wash_denim_shorts', 'match'),
|
||||
'knit_skirt_multicolour_purple_te': ('bottom', 'coogi_womens_knit_skirt', 'match'),
|
||||
'silk_skirt_with_medallion_motif': ('bottom', 'versace_baroque_womens_silk_skirt','match'),
|
||||
'track_pants_with_popper_studs': ('bottom', 'adidas_track_pants', 'match'),
|
||||
'white_canvas_court_shoes': ('shoes', 'dunlop_volley_sneakers', 'match'),
|
||||
'op_shop_tennis_shoe_cream_canvas': ('shoes', 'kmart_canvas_plimsolls', 'match'),
|
||||
'worn_leather_work_boot_alone': ('shoes', 'combat_boots', 'match'),
|
||||
'dad_sneakers_with_neon_accents': ('shoes', 'disruptor_ii_sneakers', 'match'),
|
||||
# --- NEW (LANE DOLL D2 adds the item, named to slug back to itemkey) ---
|
||||
'black_cap_gold_baroque_print': ('hat', 'versace_baroque_cap', 'new'),
|
||||
'chocolate_brown_corduroy_cap': ('hat', 'corduroy_cap', 'new'),
|
||||
'felt_hat_on_grey_background': ('hat', 'felt_hat', 'new'),
|
||||
'chunky_knit_sweater_multicolour': ('top', 'coogi_knit_jumper', 'new'),
|
||||
'oversized_white_tee_rave_splatter': ('top', 'rave_splatter_tee', 'new'),
|
||||
'surf_shirt_printed_cartoon_art': ('top', 'mambo_loud_shirt', 'new'),
|
||||
'navy_athletic_shorts_laid_flat': ('bottom', 'athletic_shorts', 'new'),
|
||||
'gumboot_isolated_on_grey_background': ('shoes', 'gumboots', 'new'),
|
||||
}
|
||||
# bags use the separate ST.bag system (bag_<id> overlays), not fashion items — deferred, see NOTES.
|
||||
BAGS = ['1990s_australian_bum_bag_maroon', 'navy_canvas_rucksack_early_1990s']
|
||||
# non-garment / needs-eyeball — out of scope this round, listed in NOTES.
|
||||
OUT = ['dive_bar_interior_dj_booth', 'paper_doll_clothing_item_dress_u']
|
||||
|
||||
# tiny per-stem canvas-px nudges from eyeballing at doll scale (filled after the first fit render).
|
||||
# the two single-boot cutouts lie flat → place() scales them short and they sit high; drop to the feet.
|
||||
NUDGE = {
|
||||
'worn_leather_work_boot_alone': {'y': 95},
|
||||
'gumboot_isolated_on_grey_background': {'y': 45},
|
||||
}
|
||||
|
||||
|
||||
def stage(cutout_path, slot, itemkey, nudge=None):
|
||||
"""Crop-scale-place an already-keyed RGBA cutout to <slot>_i_<itemkey>.png. Returns the stem."""
|
||||
if slot not in SLOT_DEF:
|
||||
raise SystemExit(f'unknown slot {slot!r} (want {list(SLOT_DEF)})')
|
||||
im = Image.open(cutout_path).convert('RGBA')
|
||||
n = {'x': 0, 'y': 0, 's': 1.0, **(nudge or {})}
|
||||
stem = f'{slot}_i_{itemkey}'
|
||||
os.makedirs(DOLL_DIR, exist_ok=True)
|
||||
# BAKE the (nudged) placement into the 704x1408 PNG — matches the shipped overlays, which are pre-placed
|
||||
# with a {0,0,1} layout entry (432/433 are). The layout stays neutral so the DOM preview and the PIL
|
||||
# `fit` compositor render identically (contract §4: "DOM and PIL match"); a baked nudge + a live layout
|
||||
# nudge would double.
|
||||
place(im, slot, n['x'], n['y'], n['s']).save(os.path.join(DOLL_DIR, stem + '.png'))
|
||||
lay = json.load(open(LAYOUT)) if os.path.exists(LAYOUT) else {}
|
||||
lay[stem] = {'x': 0, 'y': 0, 's': 1.0}
|
||||
json.dump(lay, open(LAYOUT, 'w'), indent=2, sort_keys=True)
|
||||
return stem
|
||||
|
||||
|
||||
def cmd_stage(flowdir):
|
||||
staged, missing = [], []
|
||||
for fn, (slot, key, wiring) in sorted(FLOWRINSE.items()):
|
||||
src = os.path.join(flowdir, fn + '.png')
|
||||
if not os.path.exists(src):
|
||||
missing.append(fn); continue
|
||||
stem = stage(src, slot, key, NUDGE.get(fn))
|
||||
staged.append((stem, wiring))
|
||||
print(f' staged {stem:44} [{wiring}]')
|
||||
print(f'\n{len(staged)} staged, {len(missing)} missing.')
|
||||
print(f' matches (auto-wire): {sum(1 for _,w in staged if w=="match")}')
|
||||
print(f' new items needed: {sum(1 for _,w in staged if w=="new")} -> D2 apply_fashion.py')
|
||||
print(f' deferred (bags): {BAGS}')
|
||||
print(f' out of scope: {OUT}')
|
||||
if missing:
|
||||
print(f' MISSING inputs: {missing}')
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
c = sys.argv[1] if len(sys.argv) > 1 else 'stage'
|
||||
if c == 'one': # one <cutout.png> <slot> <itemkey>
|
||||
print(stage(sys.argv[2], sys.argv[3], sys.argv[4]))
|
||||
else: # stage [flowrinse_dir]
|
||||
cmd_stage(sys.argv[2] if len(sys.argv) > 2 else os.path.expanduser('~/Documents/flowrinse_keyed'))
|
||||
50
tools/flux_local.py
Normal file
50
tools/flux_local.py
Normal file
@ -0,0 +1,50 @@
|
||||
#!/usr/bin/env python3
|
||||
"""flux.mjs drop-in for the M3 Ultra MODELBEAST box — same TSV manifests, $0, no daily cap.
|
||||
usage: python3 tools/flux_local.py manifest.tsv outdir [variants=1]
|
||||
env: FLUX_W/FLUX_H (default 1024x1024), MB_HOST (default http://100.89.131.57:8777),
|
||||
FLUX_MODEL (default flux2-klein-4b), FLUX_STEPS (default 4)
|
||||
Writes outdir/<name>_<v>.jpg, skips existing — identical contract to flux.mjs, so every
|
||||
existing art_*.tsv runs unchanged. Seed = stable hash of name+variant → reproducible.
|
||||
"""
|
||||
import json, os, sys, time, urllib.request, hashlib
|
||||
|
||||
mani, outdir = sys.argv[1], sys.argv[2]
|
||||
variants = int(sys.argv[3]) if len(sys.argv) > 3 else 1
|
||||
HOST = os.environ.get('MB_HOST', 'http://100.89.131.57:8777')
|
||||
W, H = int(os.environ.get('FLUX_W', 1024)), int(os.environ.get('FLUX_H', 1024))
|
||||
MODEL = os.environ.get('FLUX_MODEL', 'flux2-klein-4b')
|
||||
STEPS = int(os.environ.get('FLUX_STEPS', 4))
|
||||
os.makedirs(outdir, exist_ok=True)
|
||||
|
||||
def api(path, data=None, raw=False):
|
||||
req = urllib.request.Request(HOST + path,
|
||||
data=json.dumps(data).encode() if data is not None else None,
|
||||
headers={'Content-Type': 'application/json'} if data is not None else {})
|
||||
with urllib.request.urlopen(req, timeout=120) as r:
|
||||
return r.read() if raw else json.loads(r.read())
|
||||
|
||||
rows = [l.rstrip('\n').split('\t', 1) for l in open(mani)
|
||||
if l.strip() and not l.startswith('#')]
|
||||
made = failed = 0
|
||||
for name, prompt in rows:
|
||||
for v in range(1, variants + 1):
|
||||
out = os.path.join(outdir, f'{name}_{v}.jpg')
|
||||
if os.path.exists(out): print('skip', out); continue
|
||||
seed = int(hashlib.sha1(f'{name}_{v}'.encode()).hexdigest()[:7], 16)
|
||||
try:
|
||||
job = api('/api/jobs', {'operator': 'flux_local', 'asset_id': None,
|
||||
'params': {'prompt': prompt, 'model': MODEL, 'steps': STEPS,
|
||||
'width': W, 'height': H, 'seed': seed}})['id']
|
||||
while True:
|
||||
j = api(f'/api/jobs/{job}')
|
||||
if j['status'] in ('done', 'error', 'cancelled'): break
|
||||
time.sleep(2)
|
||||
if j['status'] != 'done':
|
||||
raise RuntimeError(j.get('log', '')[-200:])
|
||||
outs = [a for a in api('/api/assets') if a.get('parent_job') == job]
|
||||
img = api(f"/api/assets/{outs[0]['id']}/file", raw=True)
|
||||
open(out, 'wb').write(img)
|
||||
made += 1; print('made', out, flush=True)
|
||||
except Exception as e:
|
||||
failed += 1; print('FAIL', f'{name}_{v}:', str(e)[:180], flush=True)
|
||||
print(f'done: {made} made, {failed} failed, {len(rows)} prompts')
|
||||
128
tools/gen_wardrobe.py
Normal file
128
tools/gen_wardrobe.py
Normal file
@ -0,0 +1,128 @@
|
||||
#!/usr/bin/env python3
|
||||
"""LANE DOLL D3 — MAKE MORE wardrobe, free & forever, on MODELBEAST (M3 Ultra, zero dollars).
|
||||
|
||||
One command: prompt -> flux_local (text->image on solid green) -> bg_remove_local (keyed cutout) ->
|
||||
doll_stage (704x1408 overlay) -> media/doll/<slot>_i_<itemkey>.png. Wire the item with apply_fashion.py.
|
||||
|
||||
gen_wardrobe.py batch stage the curated BATCH below (skips stems already on disk)
|
||||
gen_wardrobe.py one <slot> <key> "<garment desc>" one piece
|
||||
|
||||
Solid-green law (memory): flux is prompted on SOLID GREEN — checkerboard/neutral-grey eat garments,
|
||||
plaid survives. No baked text (flux can't spell — band tees are ART, no readable words). Token from
|
||||
backnforth/.env; control-char-safe JSON (the localflux.mjs hardening). Mirrors MESHGOD mb_recon.py.
|
||||
"""
|
||||
import json, os, re, sys, time, urllib.request, uuid, mimetypes
|
||||
sys.path.insert(0, os.path.dirname(os.path.abspath(__file__)))
|
||||
import doll_stage
|
||||
|
||||
HOST = os.environ.get('MB_HOST', 'http://100.89.131.57:8777')
|
||||
FLUX_OP = os.environ.get('MB_FLUX_OP', 'flux_local') # override if the box names it differently
|
||||
STAGE = 'tools/_gen_stage' # raw flux + keyed intermediates land here
|
||||
|
||||
# curated Aussie-90s staples the wardrobe is thin on. (slot, itemkey, garment-phrase). Bags deferred.
|
||||
BATCH = [
|
||||
('top', 'flannelette_shirt', 'red and black checked flannelette shirt, open over a tee'),
|
||||
('top', 'country_road_jumper', 'cream Country Road wool crew-neck jumper'),
|
||||
('top', 'rugby_jumper', 'green and gold hooped rugby jumper with a white collar'),
|
||||
('top', 'king_gee_work_shirt', 'blue King Gee cotton drill work shirt'),
|
||||
('top', 'bonds_singlet', 'white ribbed cotton Bonds singlet'),
|
||||
('top', 'band_tee_abstract', 'black band tee with an abstract screen-printed graphic, no words'),
|
||||
('bottom', 'stubbies_shorts', 'short green Stubbies rugby shorts'),
|
||||
('bottom', 'bike_shorts', 'black lycra bike shorts'),
|
||||
('bottom', 'hard_yakka_work_pants','tan Hard Yakka cotton drill work trousers'),
|
||||
('bottom', 'flannel_pyjama_pants','plaid flannel lounge pants'),
|
||||
('hat', 'akubra_hat', 'brown Akubra felt bush hat with a wide brim'),
|
||||
('hat', 'terry_towelling_hat', 'faded blue terry towelling bucket hat'),
|
||||
('shoes', 'blundstone_boots', 'pair of tan Blundstone elastic-sided leather boots, side by side'),
|
||||
('shoes', 'ugg_boots', 'pair of tan sheepskin ugg boots, side by side'),
|
||||
('shoes', 'explorer_socks_sandals','pair of leather sandals worn with long socks, side by side'),
|
||||
]
|
||||
|
||||
|
||||
def token():
|
||||
t = os.environ.get('MB_TOKEN')
|
||||
if t:
|
||||
return t
|
||||
for line in open(os.path.expanduser('~/Documents/backnforth/.env')):
|
||||
if line.startswith('MB_TOKEN='):
|
||||
return line.split('=', 1)[1].strip()
|
||||
sys.exit('no MB_TOKEN in env or backnforth/.env')
|
||||
|
||||
|
||||
def req(path, data=None, headers=None, raw=False):
|
||||
h = {'Authorization': f'Bearer {token()}'}
|
||||
h.update(headers or {})
|
||||
r = urllib.request.Request(HOST + path, data=data, headers=h)
|
||||
body = urllib.request.urlopen(r, timeout=300).read()
|
||||
if raw:
|
||||
return body
|
||||
s = body.decode('utf-8', 'replace')
|
||||
return json.loads(''.join(c if c >= ' ' or c in '\t' else ' ' for c in s)) # control-char-safe
|
||||
|
||||
|
||||
def upload(path):
|
||||
b = uuid.uuid4().hex
|
||||
ct = mimetypes.guess_type(path)[0] or 'application/octet-stream'
|
||||
body = (f'--{b}\r\nContent-Disposition: form-data; name="file"; filename="{os.path.basename(path)}"\r\n'
|
||||
f'Content-Type: {ct}\r\n\r\n').encode() + open(path, 'rb').read() + f'\r\n--{b}--\r\n'.encode()
|
||||
a = req('/api/assets', data=body, headers={'Content-Type': f'multipart/form-data; boundary={b}'})
|
||||
return a.get('id') or (a.get('items') or [a])[0].get('id')
|
||||
|
||||
|
||||
def run_job(operator, params=None, asset_id=None, timeout=600):
|
||||
payload = {'operator': operator, 'params': params or {}}
|
||||
if asset_id:
|
||||
payload['asset_id'] = asset_id
|
||||
j = req('/api/jobs', data=json.dumps(payload).encode(), headers={'Content-Type': 'application/json'})
|
||||
jid = j['id']
|
||||
t0 = time.time()
|
||||
while True:
|
||||
time.sleep(5)
|
||||
st = req(f'/api/jobs/{jid}').get('status')
|
||||
if st in ('done', 'error', 'cancelled') or time.time() - t0 > timeout:
|
||||
break
|
||||
if st != 'done':
|
||||
raise RuntimeError(f'{operator} job {jid}: {st}')
|
||||
a = req('/api/assets')
|
||||
items = a if isinstance(a, list) else a.get('items', [])
|
||||
own = [x for x in items if x.get('parent_job') == jid and x.get('id') != asset_id] # parent_job, not "newest"
|
||||
if not own:
|
||||
raise RuntimeError(f'{operator} job {jid}: no output asset')
|
||||
return own[0]['id']
|
||||
|
||||
|
||||
def generate(slot, itemkey, phrase):
|
||||
"""flux green-bg -> download -> bg_remove -> download keyed -> doll_stage. Returns the staged stem."""
|
||||
os.makedirs(STAGE, exist_ok=True)
|
||||
prompt = (f'1990s Australian {phrase}, product photo, flat lay, centered, solid bright green background, '
|
||||
f'no text, no words, no logos, no person, no hanger')
|
||||
raw = os.path.join(STAGE, f'{slot}_{itemkey}_flux.png')
|
||||
keyed = os.path.join(STAGE, f'{slot}_{itemkey}_keyed.png')
|
||||
gid = run_job(FLUX_OP, params={'prompt': prompt, 'width': 1024, 'height': 1024})
|
||||
open(raw, 'wb').write(req(f'/api/assets/{gid}/file', raw=True))
|
||||
kid = run_job('bg_remove_local', asset_id=upload(raw))
|
||||
open(keyed, 'wb').write(req(f'/api/assets/{kid}/file', raw=True))
|
||||
stem = doll_stage.stage(keyed, slot, itemkey)
|
||||
print(f' generated {stem} <- "{phrase}"', flush=True)
|
||||
return stem
|
||||
|
||||
|
||||
def cmd_batch():
|
||||
done = skip = fail = 0
|
||||
for slot, key, phrase in BATCH:
|
||||
if os.path.exists(os.path.join(doll_stage.DOLL_DIR, f'{slot}_i_{key}.png')):
|
||||
skip += 1
|
||||
continue
|
||||
try:
|
||||
generate(slot, key, phrase); done += 1
|
||||
except Exception as e:
|
||||
print(f' FAIL {slot}_i_{key}: {e}', flush=True); fail += 1
|
||||
print(f'=== {done} generated, {skip} skipped, {fail} failed. Wire them: add items via apply_fashion.py ===')
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
c = sys.argv[1] if len(sys.argv) > 1 else 'batch'
|
||||
if c == 'one': # one <slot> <itemkey> "<garment desc>"
|
||||
generate(sys.argv[2], sys.argv[3], sys.argv[4])
|
||||
else:
|
||||
cmd_batch()
|
||||
38
tools/render_plates.py
Normal file
38
tools/render_plates.py
Normal file
@ -0,0 +1,38 @@
|
||||
import bpy, sys, math, mathutils
|
||||
src, outdir = sys.argv[-2], sys.argv[-1]
|
||||
bpy.ops.wm.read_factory_settings(use_empty=True)
|
||||
bpy.ops.import_scene.gltf(filepath=src)
|
||||
meshes = [o for o in bpy.data.objects if o.type == 'MESH']
|
||||
# frame on the dominant mesh only — tiny helper meshes (attachment markers) inflate the bbox
|
||||
if len(meshes) > 1:
|
||||
meshes = [max(meshes, key=lambda o: len(o.data.vertices))]
|
||||
# bind pose: strip animation
|
||||
for o in bpy.data.objects:
|
||||
if o.animation_data: o.animation_data_clear()
|
||||
if o.type == 'ARMATURE':
|
||||
for pb in o.pose.bones:
|
||||
pb.location = (0,0,0); pb.rotation_quaternion = (1,0,0,0); pb.rotation_euler = (0,0,0); pb.scale = (1,1,1)
|
||||
bpy.context.view_layer.update()
|
||||
mn = mathutils.Vector((1e9,)*3); mx = mathutils.Vector((-1e9,)*3)
|
||||
for o in meshes:
|
||||
for v in o.bound_box:
|
||||
w = o.matrix_world @ mathutils.Vector(v)
|
||||
mn = mathutils.Vector(map(min, mn, w)); mx = mathutils.Vector(map(max, mx, w))
|
||||
c = (mn + mx) / 2; h = (mx - mn).z; w_ = max((mx - mn).x, (mx - mn).y)
|
||||
sc = bpy.context.scene
|
||||
sc.render.engine = 'BLENDER_EEVEE'
|
||||
sc.render.resolution_x = 1024; sc.render.resolution_y = 1024
|
||||
sc.render.film_transparent = True
|
||||
wld = bpy.data.worlds.new('w'); sc.world = wld; wld.use_nodes = True
|
||||
wld.node_tree.nodes['Background'].inputs[0].default_value = (1,1,1,1)
|
||||
wld.node_tree.nodes['Background'].inputs[1].default_value = 1.0
|
||||
for name, dirv in (('front', mathutils.Vector((0,1,0))), ('back', mathutils.Vector((0,-1,0)))):
|
||||
cam = bpy.data.objects.new('cam_'+name, bpy.data.cameras.new('c'))
|
||||
cam.data.type = 'ORTHO'; cam.data.ortho_scale = h * 1.1
|
||||
bpy.context.collection.objects.link(cam)
|
||||
cam.location = c - dirv * (h * 2)
|
||||
cam.rotation_euler = dirv.to_track_quat('-Z','Y').to_euler()
|
||||
sc.camera = cam
|
||||
sc.render.filepath = f"{outdir}/base_{name}.png"
|
||||
bpy.ops.render.render(write_still=True)
|
||||
print('rendered', name)
|
||||
@ -49,6 +49,14 @@
|
||||
.sw { width:22px; height:22px; border-radius:6px; border:1px solid var(--line); cursor:pointer; padding:0 }
|
||||
.sw.on { border-color:var(--gold); box-shadow:0 0 0 2px #e8c25744 }
|
||||
.fitchip { margin:3px 4px 0 0; font-weight:400 }
|
||||
/* 2D paper-doll stage — takes over the viewport while the doll tab is open */
|
||||
#dollStage { position:absolute; inset:0; display:none; align-items:center; justify-content:center;
|
||||
background:#14120e; z-index:3 }
|
||||
#dollStage.on { display:flex }
|
||||
#dollPrev { max-height:96%; max-width:60%; image-rendering:auto }
|
||||
.slotrow { display:flex; align-items:center; gap:6px; margin:5px 0 }
|
||||
.slotrow label { width:56px; color:var(--dim); font-size:12px; text-transform:uppercase; letter-spacing:1px }
|
||||
.slotrow select { flex:1; min-width:0 }
|
||||
</style>
|
||||
<div id="app">
|
||||
<header>
|
||||
@ -79,6 +87,7 @@
|
||||
<label class="sub">speed</label><input id="speed" type="range" min="0" max="2" step="0.05" value="1">
|
||||
</div>
|
||||
<img id="flatPrev" alt="">
|
||||
<div id="dollStage"><img id="dollPrev" alt="paper doll"></div>
|
||||
<div id="how">
|
||||
<b>How clothing works here (3 tiers)</b>
|
||||
<ol>
|
||||
@ -103,10 +112,29 @@
|
||||
<div class="col" id="right">
|
||||
<div class="tabs">
|
||||
<button class="on" data-tab="wardrobe">wardrobe</button>
|
||||
<button data-tab="doll">doll 2D</button>
|
||||
<button data-tab="generate">generate</button>
|
||||
<button data-tab="out">outfits</button>
|
||||
</div>
|
||||
|
||||
<div id="tab-doll" style="display:none">
|
||||
<h2>paper doll — change clothes</h2>
|
||||
<div class="note" id="dollCount"></div>
|
||||
<div id="dollSlots"></div>
|
||||
<div class="row">
|
||||
<button id="dollRand" class="ghost">randomise</button>
|
||||
<button id="dollStrip" class="ghost">strip</button>
|
||||
<button id="dollExport">export → djsim</button>
|
||||
</div>
|
||||
<h2>generate a new layer</h2>
|
||||
<div class="row"><label>slot</label>
|
||||
<select id="dollGenSlot"><option>top</option><option>bottom</option><option>shoes</option><option>hat</option><option>bag</option></select></div>
|
||||
<textarea id="dollGenPhrase" rows="2" placeholder="e.g. red and black checked flannelette shirt"></textarea>
|
||||
<div class="row"><button id="dollGenBtn">generate layer</button></div>
|
||||
<div class="note">flux on <b>solid green</b> → farm RMBG-2.0 → staged to 704×1408.
|
||||
Green is deliberate: grey/checkerboard backgrounds eat garments in the key. No text — flux can't spell.</div>
|
||||
</div>
|
||||
|
||||
<div id="tab-wardrobe">
|
||||
<h2>garments</h2>
|
||||
<input type="file" id="upGarm" accept=".glb,.gltf,.fbx,.obj,.png,.jpg" style="margin-bottom:6px">
|
||||
@ -343,6 +371,7 @@ async function loadFit(name) {
|
||||
async function refresh() {
|
||||
const r = await fetch('/api/lib').then(r => r.json());
|
||||
LIB = r.lib;
|
||||
LIB.doll = r.doll || {}; // doll catalogue rides alongside lib, not inside it
|
||||
$('farm').textContent = (r.blender ? 'blender ✓' : 'blender ✗') +
|
||||
' · flux ' + (r.cf ? 'cf ✓' : r.mb ? 'farm ✓' : '✗') + ' · farm3D ' + (r.mb ? '✓' : 'token missing');
|
||||
renderLists();
|
||||
@ -425,10 +454,73 @@ $('hangBtn').onclick = async () => {
|
||||
toast(r.note || r.error); refresh();
|
||||
};
|
||||
|
||||
// ---------- 2D paper-doll tier ----------
|
||||
// The flat cut-outs are a first-class product, not a fallback: djsim already ships 441 of
|
||||
// them and its loader self-heals on any dropped PNG, so a layer generated here wears itself
|
||||
// in the game with no code change. Composition happens server-side (PIL) so the DOM preview
|
||||
// and the exported PNG are guaranteed to be the same image.
|
||||
const DOLL_SLOTS = ['hat', 'top', 'bottom', 'shoes', 'bag'];
|
||||
let DOLLPICK = {};
|
||||
|
||||
function renderDoll() {
|
||||
const cat = LIB.doll || {};
|
||||
const total = DOLL_SLOTS.reduce((n, s) => n + (cat[s] || []).length, 0);
|
||||
$('dollCount').textContent = total ? `${total} layers · ${DOLL_SLOTS.map(s => `${(cat[s] || []).length} ${s}`).join(' · ')}` : 'no doll layers yet';
|
||||
$('dollSlots').innerHTML = DOLL_SLOTS.map(s => {
|
||||
const items = cat[s] || [];
|
||||
return `<div class="slotrow"><label>${s}</label><select data-slot="${s}" ${items.length ? '' : 'disabled'}>
|
||||
<option value="">— none —</option>
|
||||
${items.map(i => `<option value="${i.stem}" ${DOLLPICK[s] === i.stem ? 'selected' : ''}>${i.key}</option>`).join('')}
|
||||
</select></div>`;
|
||||
}).join('');
|
||||
document.querySelectorAll('#dollSlots select').forEach(sel => sel.onchange = () => {
|
||||
const v = sel.value; if (v) DOLLPICK[sel.dataset.slot] = v; else delete DOLLPICK[sel.dataset.slot];
|
||||
composeDoll();
|
||||
});
|
||||
}
|
||||
|
||||
async function composeDoll() {
|
||||
const stems = Object.values(DOLLPICK);
|
||||
const r = await fetch('/api/doll/compose', { method: 'POST', headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify({ stems, name: 'preview' }) }).then(r => r.json());
|
||||
if (r.error) return toast('✗ ' + r.error);
|
||||
$('dollPrev').src = '/file?p=' + encodeURIComponent(r.path) + '&t=' + Date.now();
|
||||
toast(`doll: ${stems.length} layer/s`);
|
||||
}
|
||||
|
||||
$('dollRand').onclick = () => {
|
||||
const cat = LIB.doll || {};
|
||||
DOLLPICK = {};
|
||||
for (const s of ['top', 'bottom', 'shoes', 'hat']) {
|
||||
const items = cat[s] || [];
|
||||
if (items.length) DOLLPICK[s] = items[Math.floor(Math.random() * items.length)].stem;
|
||||
}
|
||||
renderDoll(); composeDoll();
|
||||
};
|
||||
$('dollStrip').onclick = () => { DOLLPICK = {}; renderDoll(); composeDoll(); };
|
||||
$('dollGenBtn').onclick = async () => {
|
||||
const phrase = $('dollGenPhrase').value.trim(); if (!phrase) return toast('describe the garment');
|
||||
const slot = $('dollGenSlot').value;
|
||||
const out = await runJob('/api/doll/gen', { slot, phrase, key: phrase }, `doll ${slot}`);
|
||||
if (out) { await refresh(); renderDoll(); }
|
||||
};
|
||||
$('dollExport').onclick = async () => {
|
||||
const stems = Object.values(DOLLPICK);
|
||||
if (!stems.length) return toast('dress the doll first');
|
||||
const r = await fetch('/api/doll/export', { method: 'POST', headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify({ stems, dry: true }) }).then(r => r.json());
|
||||
if (r.error) return toast('✗ ' + r.error);
|
||||
toast(r.note || 'exported');
|
||||
};
|
||||
|
||||
// tabs + how
|
||||
document.querySelectorAll('.tabs button').forEach(b => b.onclick = () => {
|
||||
document.querySelectorAll('.tabs button').forEach(x => x.classList.remove('on')); b.classList.add('on');
|
||||
for (const t of ['wardrobe', 'generate', 'out']) $('tab-' + t).style.display = b.dataset.tab === t ? 'block' : 'none';
|
||||
for (const t of ['wardrobe', 'doll', 'generate', 'out']) $('tab-' + t).style.display = b.dataset.tab === t ? 'block' : 'none';
|
||||
const onDoll = b.dataset.tab === 'doll';
|
||||
$('dollStage').classList.toggle('on', onDoll);
|
||||
$('transport').classList.toggle('on', !onDoll && clips.length > 0);
|
||||
if (onDoll) { renderDoll(); if (!$('dollPrev').src) composeDoll(); }
|
||||
});
|
||||
$('howBtn').onclick = () => $('how').style.display = $('how').style.display === 'block' ? 'none' : 'block';
|
||||
|
||||
|
||||
Loading…
Reference in New Issue
Block a user