toastsim/src/game
type-two 94a5f2f293 Heat M-H6 shipped: the charcoal grill is a playable day (day 15)
Routed the grill into a real order: day 15 'chuck these on the barbie'
sends the whole day outdoors — bank the coals hot one side / cool the
other, sear each piece then move it to the lee before the fat flares,
serve. judgeGrill scores THE SEAR / THE CHAR / THE GRILL with a char-snob
line bank ('There is no char on this. There is a memory of char. A
rumour.'). New scorecard group THE GRILL + grill/bruschetta order headers.

Balance retune (the floor): RENDER_AT 0.62 lifted above the good-sear
window so a clean sear is reachable with NO flare — sear-then-pull is a
reliable win, only overcooking invites the flames.

Verified end-to-end in-browser: day 15 routes to the grill; careful
sear-and-pull grades S (9.4/10), 100% well-seared, no carbon, no flares;
leaving pieces over the coals chars to carbon (0.9/10, 31 flares). All
M-H6 sim bars still green.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 16:27:54 +10:00
..
game.ts Heat M-H6 shipped: the charcoal grill is a playable day (day 15) 2026-07-19 16:27:54 +10:00
judging.ts Heat M-H6 shipped: the charcoal grill is a playable day (day 15) 2026-07-19 16:27:54 +10:00
lines.ts Heat M-H6 shipped: the charcoal grill is a playable day (day 15) 2026-07-19 16:27:54 +10:00
orders.ts Heat M-H6 shipped: the charcoal grill is a playable day (day 15) 2026-07-19 16:27:54 +10:00