1) Station-mix procedural days: past day 19 the kitchen deals from every
station it taught — toast ~34%, then prep cuts (technique onion dice past
21), juice (better reamers + more pips later), the grill (4 pieces past
24), the pan (electric arrives 22, induction 26), the rib eye (random
grain, electric past 23), and the fridge delivery. Each with its own
ticket voice. Deals are seeded BY DAY: a reload re-deals the identical
order (no reroll-scumming) and the harness can reproduce any day.
2) THE LEDGER on the title: one chip per reached day with your best grade
stamped on it (S green through F red), click to replay. save.maxDay
tracks furthest-ever progress so replaying day 5 for the S never locks
day 19 away; old saves migrate (maxDay defaults to day).
Verified live: 26-day sweep deals all 7 stations, deterministic re-deals;
chip click starts day 5; procedural day-26 steak (electric fuel ramp)
played end-to-end: rested, cut across a random grain, 9.1/10.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>