Single-file Three.js game, no build step. Bullet-time catch phase, 3D rotation vs 2D silhouette matching, digital rain, worker-driven loop so the sim survives hidden-tab throttling. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
12 lines
200 B
JSON
12 lines
200 B
JSON
{
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"version": "0.0.1",
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"configurations": [
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{
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"name": "threetris",
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"runtimeExecutable": "python3",
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"runtimeArgs": ["-m", "http.server", "8123"],
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"port": 8123
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}
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]
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}
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